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市場調查報告書
商品編碼
1913316

汽車資訊娛樂市場機會、成長要素、產業趨勢分析及預測(2026-2035年)

Automotive Infotainment Market Opportunity, Growth Drivers, Industry Trend Analysis, and Forecast 2026 - 2035

出版日期: | 出版商: Global Market Insights Inc. | 英文 240 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

全球汽車資訊娛樂市場預計到 2025 年將達到 309 億美元,到 2035 年將達到 609 億美元,年複合成長率為 7.1%。

汽車資訊娛樂市場-IMG1

這一成長與聯網汽車的快速普及密切相關,車載資訊娛樂系統已成為乘用車和商用車設計的核心要素。消費者越來越期望在車內實現無縫的數位化互動,這促使汽車製造商優先考慮無縫連接、即時數據存取和直覺的介面,以提升駕駛舒適性和整體便利性。車載資訊娛樂平台被視為實現車輛互聯的關鍵推動因素,有助於提升用戶參與度和功能性。為了增強易用性和柔軟性,汽車製造商正在加速向全無線解決方案轉型,使駕駛者無需實體連接即可與車載系統互動。這項轉變進一步凸顯了車載資訊娛樂系統作為現代汽車產品組合中核心差異化因素和增值功能的重要性。

市場覆蓋範圍
開始年份 2025
預測年份 2026-2035
起始值 309億美元
預測金額 609億美元
複合年成長率 7.1%

硬體部分佔了69%的市場佔有率,預計從2026年到2035年將以6.6%的複合年成長率成長。硬體組件構成了資訊娛樂系統的架構基礎,實現了連接、資料交換和高品質的音訊視訊輸出。這些系統支援車輛、使用者和製造商之間的即時通訊、內容存取和互動,從而鞏固了它們在整個資訊娛樂生態系統中的重要性。

無線連接領域佔據了66%的市場佔有率,預計從2026年到2035年將以7.5%的複合年成長率成長。無線解決方案因其無需實體介面即可實現無縫設備整合、雲端服務和持續資料存取而日益受到青睞。此技術支援免持操作、媒體存取和增強的系統功能,從而打造更有效率、更互聯的車載體驗。

預計到2025年,美國汽車資訊娛樂市場規模將達到64.8億美元。推動美國市場成長的主要因素是消費者對車載無線設備整合和先進數位體驗的強勁偏好。互聯電動車的日益普及也進一步推動了支援導航智慧、能源最佳化和語音互動等功能的先進資訊娛樂平台的應用。

目錄

第1章調查方法

第2章執行摘要

第3章業界考察

  • 生態系分析
    • 供應商情況
    • 利潤率
    • 成本結構
    • 每個階段的附加價值
    • 影響價值鏈的因素
    • 中斷
  • 產業影響因素
    • 促進要素
      • 對聯網汽車的需求不斷成長
      • 電動車(EV)的成長
      • 技術進步
      • 消費者對多媒體導航的偏好
    • 產業潛在風險與挑戰
      • 先進資訊娛樂系統高成本
      • 網路安全與資料隱私風險
    • 市場機遇
      • 售後升級與改裝
      • 新興市場的地域擴張
      • 與ADAS和安全功能的整合
      • 訂閱服務和車載應用
  • 成長潛力分析
  • 監管環境
    • 北美洲
      • 美國運輸部(DOT)標準
      • 職業安全與健康管理局 (OSHA) 指南
      • 美國環保署(EPA)
    • 歐洲
      • EN ISO 容器標準
      • 歐盟海關和安全法規
      • BS EN/CEN 標準
      • 國家標準(UNE、DIN等)
    • 亞太地區
      • 中國國家標準(GB標準)
      • 日本JIS標準要求
      • 韓國KS認證
      • 印度BIS標準
      • 泰國工業標準協會(TISI)
    • 拉丁美洲
      • INMETRO(國家計量研究院)
      • INTI認證(巴西國家工業技術研究院)
      • NOM 標準(墨西哥官方標準)
    • 中東和非洲
      • ESMA/阿拉伯聯合大公國合格評定計劃 (ECAS)
      • 海灣合作理事會技術法規
      • SABS認證
  • 波特五力分析
  • PESTEL 分析
  • 科技與創新趨勢
    • 當前技術趨勢
    • 新興技術
  • 定價分析
      • 產品定價
      • 區域定價
  • 生產統計
    • 生產基地
    • 消費中心
    • 出口和進口
  • 成本細分分析
  • 專利分析
  • 永續性和環境方面
    • 永續實踐
    • 減少廢棄物策略
    • 生產中的能源效率
    • 環保舉措
    • 碳足跡考量
  • 資訊娛樂在軟體定義視覺架構中的作用
    • 集中式與基於領域的電氣/電子架構
    • 硬體商品化的影響
    • 對OEM廠商與供應商權力動態的影響
  • 資訊娛樂作業系統比較評估
    • OEM廠商的主導與對大型科技公司的依賴
    • 平台鎖定風險
    • 區域操作系統偏好和限制
  • OEM籌資策略:內部開發、一級供應商還是大型科技公司?
  • 獲利模式和收入來源
  • 使用者體驗 (UX) 和人機介面 (HMI) 基準測試

第4章 競爭情勢

  • 介紹
  • 公司市佔率分析
    • 北美洲
    • 歐洲
    • 亞太地區
    • 拉丁美洲
    • 中東和非洲
  • 主要市場公司的競爭分析
  • 競爭定位矩陣
  • 戰略展望矩陣
  • 重大進展
    • 併購
    • 夥伴關係與合作
    • 新產品發布
    • 企業擴張計畫和資金籌措

第5章 按組件分類的市場估算與預測,2022-2035年

  • 硬體
    • 主機(顯示器、觸控面板)
    • 音訊和揚聲器
    • 連接模組(藍牙、Wi-Fi、LTE/5G)
    • 導航系統(GPS、地圖模組)
  • 軟體
    • 作業系統(Android Automotive、QNX、基於Linux的作業系統)
    • 資訊娛樂應用
    • 雲端和連線服務

第6章 依連結方式分類的市場估算與預測,2022-2035年

  • 有線連接
  • 無線連線
    • Bluetooth
    • Wi-Fi
    • 蜂窩網路(3G/4G/5G)
    • Vehicle-to-Everything(V2X)

第7章 依車輛類型分類的市場估計與預測,2022-2035年

  • 搭乘用車
    • 掀背車
    • 轎車
    • SUV
  • 商用車輛
    • 輕型商用車
    • 中型商用車(MCV)
    • 重型商用車(HCV)

第8章 按應用領域分類的市場估算與預測,2022-2035年

  • 導航和GPS
  • 多媒體娛樂(音訊/視訊串流)
  • 語音助理和自然語言處理
  • 車載資訊系統與車輛診斷
  • 安全與ADAS整合

9. 2022-2035年按分銷管道分類的市場估算與預測

  • OEM
  • 售後市場

第10章 2022-2035年各地區市場估計與預測

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 德國
    • 英國
    • 法國
    • 義大利
    • 西班牙
    • 北歐國家
    • 俄羅斯
    • 波蘭
    • 羅馬尼亞
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • ANZ
    • 越南
    • 印尼
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 阿根廷
  • 中東和非洲
    • 南非
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國

第11章:公司簡介

  • 世界公司
    • Alpine Electronics
    • Bosch
    • Continental
    • Denso
    • Harman International
    • LG Electronics
    • Mitsubishi Electric
    • Panasonic Automotive Systems
    • Pioneer
    • Visteon
  • 按地區分類的公司
    • Baidu
    • BYD
    • Clarion
    • Faurecia
    • Geely Auto
    • Huawei
    • Hyundai Mobis
    • JVC Kenwood
  • 新興企業
    • Apple
    • Google
    • NVIDIA
    • NXP Semiconductors
    • Qualcomm
    • Rokid
簡介目錄
Product Code: 8104

The Global Automotive Infotainment Market was valued at USD 30.9 billion in 2025 and is estimated to grow at a CAGR of 7.1% to reach USD 60.9 billion by 2035.

Automotive Infotainment Market - IMG1

Growth is linked to the rapid expansion of connected and intelligent vehicles, where infotainment systems are becoming a central element of both passenger and commercial vehicle design. Consumers are increasingly seeking uninterrupted digital interaction inside vehicles, encouraging automakers to prioritize seamless connectivity, real-time data access, and intuitive interfaces that improve driving comfort and overall convenience. Infotainment platforms are now viewed as a key contributor to vehicle connectedness, supporting enhanced user engagement and functionality. Automakers are accelerating the transition toward fully wireless solutions to improve usability and flexibility, allowing drivers to interact with in-vehicle systems without physical connections. This shift is reinforcing the importance of infotainment as a core differentiator and value-enhancing feature across modern vehicle portfolios.

Market Scope
Start Year2025
Forecast Year2026-2035
Start Value$30.9 Billion
Forecast Value$60.9 Billion
CAGR7.1%

The hardware segment held 69% share and is forecast to grow at a CAGR of 6.6% between 2026 and 2035. Hardware components form the structural foundation of infotainment systems by enabling connectivity, data exchange, and high-quality audio and visual output. These systems support real-time communication, content access, and interaction between vehicles, users, and manufacturers, reinforcing their importance within the overall infotainment ecosystem.

The wireless connectivity segment held a 66% share and is expected to grow at a CAGR of 7.5% from 2026 to 2035. Wireless solutions are increasingly favored for enabling seamless device integration, cloud-based services, and continuous data access without the need for physical interfaces. This technology supports hands-free operation, media access, and enhanced system functionality, contributing to a more streamlined and connected in-vehicle experience.

US Automotive Infotainment Market reached USD 6.48 billion in 2025. Market growth in the US is supported by strong consumer preference for wireless device integration and advanced digital experiences inside vehicles. The rising presence of connected electric vehicles is further driving the adoption of advanced infotainment platforms that support navigation intelligence, energy optimization, and voice-based interaction.

Key players active in the Global Automotive Infotainment Market include Harman International, Bosch, Continental, Panasonic, Denso, LG Electronics, Pioneer, Alpine Electronics, and Mitsubishi Electric. Companies operating in the Global Automotive Infotainment Market are strengthening their market position through continuous innovation, strategic collaboration, and platform integration. Leading players are investing in scalable system architectures that support future software upgrades and evolving connectivity requirements. Partnerships with automakers are being used to align infotainment solutions with vehicle design and user experience goals. Firms are also focusing on improving system reliability, interface design, and processing performance to enhance customer satisfaction.

Table of Contents

Chapter 1 Methodology

  • 1.1 Research approach
  • 1.2 Quality commitments
  • 1.3 GMI AI policy & data integrity commitment
  • 1.4 Research trail & confidence scoring
    • 1.4.1 Research trail components
    • 1.4.2 Scoring components
  • 1.5 Data collection
    • 1.5.1 Partial list of primary sources
  • 1.6 Data mining sources
    • 1.6.1 Paid sources
  • 1.7 Base estimates and calculations
    • 1.7.1 Base year calculation
  • 1.8 Forecast model
  • 1.9 Research transparency addendum

Chapter 2 Executive Summary

  • 2.1 Industry 3600 synopsis
  • 2.2 Key market trends
    • 2.2.1 Regional
    • 2.2.2 Component
    • 2.2.3 Connectivity
    • 2.2.4 Vehicle
    • 2.2.5 Application
    • 2.2.6 Distribution channel
  • 2.3 TAM analysis, 2026-2035
  • 2.4 CXO perspectives: Strategic imperatives
    • 2.4.1 Executive decision points
    • 2.4.2 Critical success factors
  • 2.5 Future outlook
  • 2.6 Strategic recommendations

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
    • 3.1.1 Supplier landscape
    • 3.1.2 Profit margin
    • 3.1.3 Cost structure
    • 3.1.4 Value addition at each stage
    • 3.1.5 Factor affecting the value chain
    • 3.1.6 Disruptions
  • 3.2 Industry impact forces
    • 3.2.1 Growth drivers
      • 3.2.1.1 Rising demand for connected vehicles
      • 3.2.1.2 Growth of electric vehicles (EVs)
      • 3.2.1.3 Technological advancements
      • 3.2.1.4 Consumer preference for multimedia & navigation
    • 3.2.2 Industry pitfalls and challenges
      • 3.2.2.1 High cost of advanced infotainment systems
      • 3.2.2.2 Cybersecurity & data privacy risks
    • 3.2.3 Market opportunities
      • 3.2.3.1 Aftermarket upgrades & retrofits
      • 3.2.3.2 Regional expansion in emerging markets
      • 3.2.3.3 Integration with ADAS & safety features
      • 3.2.3.4 Subscription-based services & in-car apps
  • 3.3 Growth potential analysis
  • 3.4 Regulatory landscape
    • 3.4.1 North America
      • 3.4.1.1 U.S. Department of Transportation (DOT) Standards
      • 3.4.1.2 Occupational Safety and Health Administration (OSHA) Guidelines
      • 3.4.1.3 U.S. Environmental Protection Agency (EPA)
    • 3.4.2 Europe
      • 3.4.2.1 EN ISO Container Standards
      • 3.4.2.2 European Union Customs and Safety Regulations
      • 3.4.2.3 BS EN / CEN Standards
      • 3.4.2.4 National Standards (UNE, DIN, etc.)
    • 3.4.3 Asia Pacific
      • 3.4.3.1 China GB (Guobiao) Standards
      • 3.4.3.2 Japan JIS Requirements
      • 3.4.3.3 Korea KS Certification
      • 3.4.3.4 Indian BIS Standards
      • 3.4.3.5 Thai Industrial Standards Institute (TISI)
    • 3.4.4 Latin America
      • 3.4.4.1 INMETRO (National Institute of Metrology)
      • 3.4.4.2 INTI certification (Instituto Nacional de Tecnologia Industrial)
      • 3.4.4.3 NOM standards (Norma Official Mexicana)
    • 3.4.5 Middle East & Africa
      • 3.4.5.1 ESMA / Emirates Conformity Assessment Scheme (ECAS)
      • 3.4.5.2 GCC technical regulations
      • 3.4.5.3 SABS certification
  • 3.5 Porter's analysis
  • 3.6 PESTEL analysis
  • 3.7 Technology and innovation landscape
    • 3.7.1 Current technological trends
    • 3.7.2 Emerging technologies
  • 3.8 Pricing analysis
      • 3.8.1.1 Pricing by product
      • 3.8.1.2 Pricing by region
  • 3.9 Production statistics
    • 3.9.1 Production hubs
    • 3.9.2 Consumption hubs
    • 3.9.3 Export and import
  • 3.10 Cost breakdown analysis
  • 3.11 Patent analysis
  • 3.12 Sustainability and environmental aspects
    • 3.12.1 Sustainable practices
    • 3.12.2 Waste reduction strategies
    • 3.12.3 Energy efficiency in production
    • 3.12.4 Eco-friendly initiatives
    • 3.12.5 Carbon footprint considerations
  • 3.13 Role of infotainment in SDV architectures
    • 3.13.1 Centralized vs domain-based E/E architectures
    • 3.13.2 Impact on hardware commoditization
    • 3.13.3 Implications for OEM-supplier power balance
  • 3.14 Comparative assessment of infotainment operating systems
    • 3.14.1 OEM control vs Big Tech dependency
    • 3.14.2 Platform lock-in risks
    • 3.14.3 Regional OS preferences and restrictions
  • 3.15 OEM Sourcing Strategy: In-house vs Tier-1 vs Big Tech
  • 3.16 Monetization Models & Revenue Streams
  • 3.17 User Experience (UX) & Human-Machine Interface (HMI) Benchmarking

Chapter 4 Competitive Landscape, 2025

  • 4.1 Introduction
  • 4.2 Company market share analysis
    • 4.2.1 North America
    • 4.2.2 Europe
    • 4.2.3 Asia Pacific
    • 4.2.4 LATAM
    • 4.2.5 MEA
  • 4.3 Competitive analysis of major market players
  • 4.4 Competitive positioning matrix
  • 4.5 Strategic outlook matrix
  • 4.6 Key developments
    • 4.6.1 Mergers & acquisitions
    • 4.6.2 Partnerships & collaborations
    • 4.6.3 New product launches
    • 4.6.4 Expansion plans and funding

Chapter 5 Market Estimates & Forecast, By Component, 2022 - 2035 ($Mn, Units)

  • 5.1 Key trends
  • 5.2 Hardware
    • 5.2.1 Head units (display screens, touch panels)
    • 5.2.2 Audio & speakers
    • 5.2.3 Connectivity modules (Bluetooth, Wi-Fi, LTE/5G)
    • 5.2.4 Navigation systems (GPS, mapping modules)
  • 5.3 Software
    • 5.3.1 Operating systems (Android automotive, QNX, Linux-based)
    • 5.3.2 Infotainment applications
    • 5.3.3 Cloud & connected services

Chapter 6 Market Estimates & Forecast, By Connectivity, 2022 - 2035 ($Mn, Units)

  • 6.1 Key trends
  • 6.2 Wired connectivity
  • 6.3 Wireless connectivity
    • 6.3.1 Bluetooth
    • 6.3.2 Wi-Fi
    • 6.3.3 Cellular (3G/4G/5G)
    • 6.3.4 Vehicle-to-Everything (V2X)

Chapter 7 Market Estimates & Forecast, By Vehicle, 2022 - 2035 ($Mn, Units)

  • 7.1 Key trends
  • 7.2 Passenger cars
    • 7.2.1 Hatchback
    • 7.2.2 Sedan
    • 7.2.3 SUV
  • 7.3 Commercial vehicle
    • 7.3.1 LCV (Light commercial vehicle)
    • 7.3.2 MCV (Medium commercial vehicle)
    • 7.3.3 HCV (Heavy commercial vehicle)

Chapter 8 Market Estimates & Forecast, By Application, 2022 - 2035 ($Mn, Units)

  • 8.1 Key trends
  • 8.2 Navigation & GPS
  • 8.3 Multimedia & entertainment (Audio/Video Streaming)
  • 8.4 Voice assistance & natural language processing
  • 8.5 Telematics & vehicle diagnostics
  • 8.6 Safety & ADAS integration

Chapter 9 Market Estimates & Forecast, By Distribution channel, 2022 - 2035 ($Mn, Units)

  • 9.1 Key trends
  • 9.2 OEM
  • 9.3 Aftermarket

Chapter 10 Market Estimates & Forecast, By Region, 2022 - 2035 ($Mn, Units)

  • 10.1 Key trends
  • 10.2 North America
    • 10.2.1 US
    • 10.2.2 Canada
  • 10.3 Europe
    • 10.3.1 Germany
    • 10.3.2 UK
    • 10.3.3 France
    • 10.3.4 Italy
    • 10.3.5 Spain
    • 10.3.6 Nordics
    • 10.3.7 Russia
    • 10.3.8 Poland
    • 10.3.9 Romania
  • 10.4 Asia Pacific
    • 10.4.1 China
    • 10.4.2 India
    • 10.4.3 Japan
    • 10.4.4 South Korea
    • 10.4.5 ANZ
    • 10.4.6 Vietnam
    • 10.4.7 Indonesia
  • 10.5 Latin America
    • 10.5.1 Brazil
    • 10.5.2 Mexico
    • 10.5.3 Argentina
  • 10.6 MEA
    • 10.6.1 South Africa
    • 10.6.2 Saudi Arabia
    • 10.6.3 UAE

Chapter 11 Company Profiles

  • 11.1 Global companies
    • 11.1.1 Alpine Electronics
    • 11.1.2 Bosch
    • 11.1.3 Continental
    • 11.1.4 Denso
    • 11.1.5 Harman International
    • 11.1.6 LG Electronics
    • 11.1.7 Mitsubishi Electric
    • 11.1.8 Panasonic Automotive Systems
    • 11.1.9 Pioneer
    • 11.1.10 Visteon
  • 11.2 Regional players
    • 11.2.1 Baidu
    • 11.2.2 BYD
    • 11.2.3 Clarion
    • 11.2.4 Faurecia
    • 11.2.5 Geely Auto
    • 11.2.6 Huawei
    • 11.2.7 Hyundai Mobis
    • 11.2.8 JVC Kenwood
  • 11.3 Emerging players
    • 11.3.1 Apple
    • 11.3.2 Google
    • 11.3.3 NVIDIA
    • 11.3.4 NXP Semiconductors
    • 11.3.5 Qualcomm
    • 11.3.6 Rokid