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市場調查報告書
商品編碼
2050698

影片串流軟體市場:按組件、串流媒體類型、部署方式、行業和地區分類

Video Streaming Software Market, By Component By Streaming Type By Deployment Type, By Vertical, By Geography

出版日期: | 出版商: Coherent Market Insights | 英文 130 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

據估計,2026年視訊串流軟體市場規模為179.5億美元,預計到2033年將達到624.6億美元。預計2026年至2033年,該市場將以19.5%的複合年成長率成長。

報告範圍 報告詳情
基準年: 2025 2026年市場規模: 179.5億美元
歷史數據時期: 2020年至2024年 預測期: 2026年至2033年
2026年至2033年預測期間的複合年成長率: 19.50% 2033年市場規模預測: 624.6億美元

視訊串流媒體是指利用視訊串流軟體傳輸影片檔案的技術。在視訊串流媒體中,從遠端位置傳輸的媒體檔案會在使用者的裝置上播放。近年來,由於技術的進步和高速網際網路的普及,視訊串流軟體獲得了顯著的普及。它被廣泛應用於各個行業,包括教育、娛樂、體育、政府機構、媒體、銀行、金融和保險(BFSI)、零售、交通、能源和公共產業、石油天然氣以及化學等。

市場動態

在已開發國家和新興市場國家,行動裝置用戶數量近年來顯著成長。此外,網路用戶數量也呈現成長趨勢。例如,根據網路即時統計(Internet Live Stats)數據顯示,2016年印度網路用戶數約為462,124,989,約佔總人口的34.8%。同一來源的數據也顯示,2016年全球網路用戶總數超過30億人。此外,根據印度網路和行動協會(IMAI)的數據,2019年印度網路用戶數量超過5億人。網路和行動裝置使用者數量的成長帶動了影片串流服務使用量的擴張。預計在預測期內,數位媒體產業的技術進步將推動全球影片串流軟體市場的成長。數位媒體技術的進步使得向終端用戶提供高品質內容成為可能。虛擬實境、5G、語音助理和臉部辨識等尖端技術使影片串流媒體公司能夠以更先進的方式提供高品質內容。例如,直播解決方案供應商Wowza 提供 VR 和 360° 串流軟體,使廣播公司能夠提供高品質、沉浸式的影片體驗。人工智慧和機器學習等先進技術使企業能夠在防止侵犯版權的同時,對內容進行編碼、分發和組織。

本次調查的主要特點

  • 本研究揭示了各個細分市場的潛在商機,並為該市場說明了一個具有吸引力的投資提案矩陣。
  • 此外,本研究還深入分析了市場促進因素、限制因素、機會、新產品發布和核准、區域展望以及主要市場參與者採取的競爭策略。
  • 本報告根據以下參數對全球影片串流軟體市場的主要參與者進行了分析:公司概況、財務業績、產品系列、企業發展區域、市值、主要發展、策略和未來計劃。
  • 透過利用本報告中的見解,企業行銷負責人和經營團隊將能夠就未來的產品發布、產品升級、市場擴張和行銷策略做出明智的決策。
  • 這份全球影片串流軟體市場報告的目標受群眾外包括行業內的各種相關人員,例如投資者、供應商、託管服務供應商、第三方服務供應商、分銷商、新參與企業和增值轉售商。
  • 相關人員可以利用各種用於分析全球視訊串流軟體市場的策略矩陣,更輕鬆地做出決策。

目錄

第1章:研究目標與前提條件

  • 分析目的
  • 先決條件
  • 簡稱

第2章 市場展望

  • 報告說明
    • 市場定義和範圍
  • 執行摘要
  • Coherent Opportunity Map(COM)

第3章:市場動態、監管與趨勢分析

  • 市場動態
    • 促進因素
    • 抑制因子
    • 市場機遇
  • 監管趨勢
  • 組件趨勢
  • 併購
  • 新系統的引進和核准

第4章 全球影片串流軟體市場:按組件分類,2021-2033年

  • 解決方案
  • 服務

第5章:全球影片串流軟體市場:依串流媒體類型分類,2021-2033年

  • 直播
  • 視訊點播

第6章:全球影片串流軟體市場:依部署方式分類,2021-2033年

  • 現場

第7章 全球影片串流軟體市場:依產業分類,2021-2033年

  • 媒體與娛樂
  • 銀行業、金融服務業及保險業
  • 學術和教育
  • 衛生保健
  • 政府
  • 其他

第8章 全球影片串流軟體市場:按地區分類,2021-2033年

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 義大利
    • 法國
    • 俄羅斯
    • 其他歐洲國家
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • ASEAN
    • 澳洲
    • 韓國
    • 其他亞太國家
  • 拉丁美洲
    • 巴西
    • 阿根廷
    • 墨西哥
    • 其他拉丁美洲國家
  • 中東和非洲
    • 海灣合作理事會國家
    • 南非
    • 其他中東和非洲國家

第9章 競爭情勢

  • 公司簡介
    • IBM Corporation
    • Haivision
    • Brightcove
    • Qumu
    • Kaltura
    • Sonic Foundry
    • Vimeo
    • SprountVideo
    • VBrick
    • MediaPlatform
    • Dacast
    • Agile Content
    • Wowza
    • Panopto

第10章

  • 參考
  • 調查方法
簡介目錄
Product Code: CMI4372

Video Streaming Software Market is estimated to be valued at USD 17.95 Bn in 2026 and is expected to reach USD 62.46 Bn by 2033, growing at a compound annual growth rate (CAGR) of 19.5% from 2026 to 2033.

Report Coverage Report Details
Base Year: 2025 Market Size in 2026: USD 17.95 Bn
Historical Data for: 2020 To 2024 Forecast Period: 2026 To 2033
Forecast Period 2026 to 2033 CAGR: 19.50% 2033 Value Projection: USD 62.46 Bn

Video streaming refers to a technology that can transfer video files with the help of video streaming software. In video streaming, the media file is being played on the consumer's device, which is transmitted from a remote location. Video streaming software has gained significant popularity in the recent past due to rising technological innovation and growing proliferation of high-speed internet. Video streaming software is being used in different verticals such as education, entertainment, sports, government, media, BFSI, retail, transportation, energy & utilities, gas & petroleum, and chemicals.

Market Dynamics

The number of mobile device users has increased significantly over the years in both developed and emerging economies. Furthermore, the number of internet users has increased as well in the recent past. For instance, according to the Internet Live Stats, in 2016, there were around 462,124,989 internet users in India, which is around 34.8% of the total population. According to the same source, total internet users across the globe in 2016 was over 3 billion. Moreover, according to the Internet and Mobile Association of India (IMAI), in 2019, India had over 500 million internet users across the country. Such increasing internet and mobile device users have led to increased use of video streaming services. Additionally, the advancements in technology in the digital media industry are expected to boost the global video streaming software market growth over the forecast period. Technological advancements in digital media have offered high-quality content end users. The latest technologies such as virtual reality, 5G, voice assistance, and facial recognition have allowed video streaming companies to provide high-quality content in a sophisticated manner. For instance, Wowza a live streaming solution provider company offers VR & 360° streaming software, which allows streamers to stream high-quality, immersive video experiences. Advanced technologies such as artificial intelligence and machine learning allow companies to encode, distribute, and organize the content and prevent it from infringement.

Key features of the study

  • It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
  • This study also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, regional outlook, and competitive strategies adopted by the leading market players
  • It profiles leading players in the global video streaming software market based on the following parameters - company overview, financial performance, product portfolio, geographical presence, market capital, key developments, strategies, and future plans
  • Companies covered as part of this study include IBM Corporation, Haivision, Brightcove, Qumu, Kaltura, Sonic Foundry, Vimeo, SprountVideo, VBrick, MediaPlatform, Dacast, Agile Content, Wowza, and Panopto
  • Insights from this report would allow marketers and management authorities of companies to make informed decisions regarding future product launches, product upgrades, market expansion, and marketing tactics
  • The global video streaming software market report caters to various stakeholders in this industry including investors, suppliers, managed service providers, third-party service providers, distributors, new entrants, and value-added resellers
  • Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global video streaming software market

Market Segmentation

  • By Component Insights (Revenue, USD Bn & KT, 2026 - 2033)
  • Solutions
    • Transcoding and Processing
    • Video Management Software
    • Video Distribution
    • Video Analytics
    • Video Security
    • Other Soutions
  • Services
    • Professional Services
    • Managed Services
  • By Streaming Type Insights (Revenue, USD Bn & KT, 2026 - 2033)
  • Live Streaming
  • Video on Demand
  • By Deployment Insights (Revenue, USD Bn & KT, 2026 - 2033)
  • On-premises
  • Cloud
  • By Vertical Insights (Revenue, USD Bn & KT, 2026 - 2033)
  • Media and Entertainment
  • Banking, Financial Services, and Insurance
  • Academic and Education
  • Healthcare
  • Government
  • Others
  • Regional Insights (Revenue, USD Bn & KT, 2026 - 2033)
  • North America
    • U.S.
    • Canada
  • Latin America
    • Brazil
    • Argentina
    • Mexico
    • Rest of Latin America
  • Europe
    • Germany
    • U.K.
    • Spain
    • France
    • Italy
    • Russia
    • Rest of Europe
  • Asia Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
    • ASEAN
    • Rest of Asia Pacific
  • Middle East & Africa
    • GCC Countries
    • Israel
    • Rest of Middle East & Africa
  • Key Players Insights
  • IBM Corporation
  • Haivision
  • Brightcove
  • Qumu
  • Kaltura
  • Sonic Foundry
  • Vimeo
  • SprountVideo
  • VBrick
  • MediaPlatform
  • Dacast
  • Agile Content
  • Wowza

Table of Contents

1. Research Objectives and Assumptions

  • Research Objectives
  • Assumptions
  • Abbreviations

2. Market Purview

  • Report Description
    • Market Definition and Scope
  • Executive Summary
    • Market Snippet, By Component
    • Market Snippet, By Streaming Type
    • Market Snippet, By Deployment
    • Market Snippet, By Vertical
    • Market Snippet, By Region
  • Coherent Opportunity Map (COM)

3. Market Dynamics, Regulations, and Trends Analysis

  • Market Dynamics
    • Drivers
    • Restraints
    • Market Opportunities
  • Regulatory Scenario
  • Component Trend
  • Merger and Acquisitions
  • New system Launch/Approvals

4. Global Video Streaming Software Market, By Component, 2021 - 2033 (US$ Billion)

  • Introduction
    • Market Share Analysis, 2021 and 2033 (%)
    • Segment trends
  • Solutions
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
      • Transcoding And Processing
      • Video Management Software
      • Video Distribution
      • Video Analytics
      • Video Security
      • Other Solutions
  • Services
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
      • Professional Services
      • Managed Services

5. Global Video Streaming Software Market, By Streaming Type, 2021 - 2033 (US$ Billion)

  • Introduction
    • Market Share Analysis, 2021 and 2033 (%)
    • Segment trends
  • Live Streaming
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
  • Video On Demand
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)

6. Global Video Streaming Software Market, By Deployment, 2021 - 2033 (US$ Billion)

  • Introduction
    • Market Share Analysis, 2021 and 2033 (%)
    • Segment trends
  • On-premises
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
  • Cloud
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)

7. Global Video Streaming Software Market, By Vertical, 2021 - 2033 (US$ Billion)

  • Introduction
    • Market Share Analysis, 2021 and 2033 (%)
    • Segment trends
  • Media and Entertainment
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
  • Banking, Financial Services, and Insurance
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
  • Academia and Education
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
  • Healthcare
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
  • Government
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)
  • Others
    • Introduction
    • Market Size and Forecast, 2026-2033, (US$ Billion)

8. Global Video Streaming Software Market, By Region, 2021 - 2033 (US$ Billion)

  • Introduction
    • Market Share Analysis, By Region, 2021 and 2033 (%)
  • North America
    • Regional Trends
    • Market Size and Forecast, By Component, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Streaming Type, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Deployment, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Vertical, 2026-2033 (US$ Billion)
    • Market Share Analysis, By Country, 2021 and 2033 (%)
      • U.S.
      • Canada
  • Europe
    • Regional Trends
    • Market Size and Forecast, By Component, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Streaming Type, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Deployment, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Vertical, 2026-2033 (US$ Billion)
    • Market Share Analysis, By Country, 2021 and 2033 (%)
      • U.K.
      • Germany
      • Italy
      • France
      • Russia
      • Rest of Europe
  • Asia Pacific
    • Regional Trends
    • Market Size and Forecast, By Component, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Streaming Type, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Deployment, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Vertical, 2026-2033 (US$ Billion)
    • Market Share Analysis, By Country, 2021 and 2033 (%)
      • China
      • India
      • Japan
      • ASEAN
      • Australia
      • South Korea
      • Rest of Asia Pacific
  • Latin America
    • Regional Trends
    • Market Size and Forecast, By Component, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Streaming Type, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Deployment, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Vertical, 2026-2033 (US$ Billion)
    • Market Share Analysis, By Country, 2021 and 2033 (%)
      • Brazil
      • Argentina
      • Mexico
      • Rest of Latin America
  • Middle East and Africa
    • Regional Trends
    • Market Size and Forecast, By Component, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Streaming Type, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Deployment, 2026-2033 (US$ Billion)
    • Market Size and Forecast, By Vertical, 2026-2033 (US$ Billion)
    • Market Share Analysis, By Country, 2021 and 2033 (%)
      • GCC Countries
      • South Africa
      • Rest of Middle East and Africa

9. Competitive Landscape

  • Company Profiles
    • IBM Corporation
      • Company Overview
      • Product Portfolio
      • Financial Performance
      • Key Strategies
      • Recent Developments/ Updates
    • Haivision
    • Brightcove
    • Qumu
    • Kaltura
    • Sonic Foundry
    • Vimeo
    • SprountVideo
    • VBrick
    • MediaPlatform
    • Dacast
    • Agile Content
    • Wowza
    • Panopto

10. Section

  • References
  • Research Methodology
  • About us and Sales Contact