區塊鏈遊戲市場規模、佔有率、成長分析(按架構、按遊戲類型、按平台、按地區)-2025 年至 2032 年產業預測
市場調查報告書
商品編碼
1758613

區塊鏈遊戲市場規模、佔有率、成長分析(按架構、按遊戲類型、按平台、按地區)-2025 年至 2032 年產業預測

Blockchain Gaming Market Size, Share, and Growth Analysis, By Architecture (Decentralized Monolithic, Decentralized Layered Architecture), By Game Type (Role-Playing Games, Open World Games), By Platform, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 202 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

預計區塊鏈遊戲市場規模在 2023 年將達到 78.3 億美元,到 2032 年將達到 9,438.5 億美元,預計在預測期內(2025-2032 年)的複合年成長率為 70.30%。

在區塊鏈技術的推動下,遊戲產業正經歷去中心化遊戲和資產的大幅成長。這項技術創新賦予玩家對其遊戲內資產的完全所有權和控制權,允許玩家進行無中介的無限制交易和轉移,這與傳統的中心化遊戲模式截然不同。此外,區塊鏈遊戲的日益普及和智慧型手機技術的進步也進一步推動了該產業的成長。遊戲開發者正在利用區塊鏈技術為虛擬資產創建安全透明的交易平台,在提升用戶體驗的同時創造新的收益來源。區塊鏈引入了一種分散式數位帳本,可以安全地記錄交易,使玩家能夠安全地交易遊戲內貨幣和資產,同時其透明的結構可以防止操縱和欺詐。

目錄

介紹

  • 調查目的
  • 研究範圍
  • 定義

調查方法

  • 資訊採購
  • 二次資料和一次資料方法
  • 市場規模預測
  • 市場假設與限制

執行摘要

  • 全球市場展望
  • 供需趨勢分析
  • 細分機會分析

市場動態與展望

  • 市場概覽
  • 市場規模
  • 市場動態
    • 促進因素和機會
    • 限制與挑戰
  • 波特分析與影響
    • 競爭對手之間的競爭
    • 替代品的威脅
    • 買家的議價能力
    • 新進入者的威脅
    • 供應商的議價能力

關鍵市場考察

  • 關鍵成功因素
  • 競爭程度
  • 主要投資機會
  • 市場生態系統
  • 技術分析
  • 價值鏈分析
  • 監管分析

區塊鏈遊戲市場規模(按架構和複合年成長率)(2025-2032)

  • 市場概覽
  • 分散式單體
  • 分散式層次化架構
  • 混合架構

區塊鏈遊戲市場規模(按遊戲類型和複合年成長率) (2025-2032)

  • 市場概覽
  • 角色扮演遊戲
  • 開放世界遊戲
  • 收藏家的遊戲
  • 其他

區塊鏈遊戲市場規模(依平台分類)及複合年成長率(2025-2032)

  • 市場概覽
  • 以太坊
  • BNB鏈
  • 多邊形
  • 其他平台

區塊鏈遊戲市場規模及複合年成長率(2025-2032)

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 西班牙
    • 法國
    • 義大利
    • 其他歐洲國家
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 其他亞太地區
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲
  • 中東和非洲
    • 海灣合作理事會國家
    • 南非
    • 其他中東和非洲地區

競爭資訊

  • 前五大公司對比
  • 主要企業市場定位(2024年)
  • 主要市場參與者所採取的策略
  • 近期市場趨勢
  • 公司市場佔有率分析(2024年)
  • 主要企業簡介
    • 公司詳情
    • 產品系列分析
    • 公司分部佔有率分析
    • 收益年比比較(2021-2023年)

主要企業簡介

  • Sky Mavis(Vietnam)
  • Splinterlands(US)
  • Animoca Brands(Hong Kong)
  • Wemade(South Korea)
  • Dacoco(Switzerland)
  • Dapper Labs(Canada)
  • Immutable(Australia)
  • Uplandme(US)
  • AlwaysGeeky Games(Canada)
  • Decentraland Foundation(Argentina)
  • Mythical Games(US)
  • Illuvium(Australia)
  • Sorare(France)
  • PopCap Games(US)
  • G.JIT Japan(Japan)
  • Double Jump.Tokyo(Japan)
  • Gala Games(US)
  • Lucid Sight(US)
  • Rokosoft(South Korea)
  • Horizon Blockchain Games(Canada)

結論和建議

簡介目錄
Product Code: SQMIG45E2251

Blockchain Gaming Market size was valued at USD 7.83 Billion in 2023 and is poised to grow from USD 13.33 Billion in 2024 to USD 943.85 Billion by 2032, growing at a CAGR of 70.30% during the forecast period (2025-2032).

The gaming industry is witnessing a remarkable surge in decentralized games and assets, significantly propelled by blockchain technology. This innovation empowers players with complete ownership and control over their in-game valuables, enabling unrestricted exchanges and relocations without intermediaries, a stark contrast to traditional centralized gaming models. Additionally, the rising popularity of blockchain gaming, coupled with advancements in smartphone technology, is further driving industry growth. Game developers are capitalizing on blockchain to create secure and transparent marketplaces for virtual assets, generating new revenue streams while enhancing user experiences. The implementation of blockchain introduces a decentralized digital ledger that securely logs transactions, ensuring players can trade in-game currencies and assets safely, while preventing manipulation and cheating through its transparent structure.

Top-down and bottom-up approaches were used to estimate and validate the size of the Blockchain Gaming market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Blockchain Gaming Market Segments Analysis

Global Blockchain Gaming Market is segmented by architecture, game type, platform, and region. Based on architecture, the market is segmented into decentralized monolithic, decentralized layered architecture, and hybrid architecture. Based on game type, the market is segmented into Based on application, the market is segmented into role-playing games, open world games, collectible games, and others. Based on platform, the market is segmented into ETH, BNB chain, polygon, and other platforms. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & and Africa.

Driver of the Blockchain Gaming Market

The growing preference for blockchain-based games over traditional gaming options is a significant driver in the blockchain gaming market. This shift is fueled by the appeal of decentralized platforms that offer enhanced security, transparency, and ownership of in-game assets through non-fungible tokens (NFTs). Gamers are increasingly attracted to the potential for earning real value from their virtual experiences, thereby fostering a more interactive and rewarding environment. Additionally, the incorporation of smart contracts ensures fair play and reduces fraud, solidifying the allure of blockchain gaming. As this trend accelerates, it is transforming the gaming landscape into a dynamic and lucrative industry.

Restraints in the Blockchain Gaming Market

The Blockchain Gaming market faces significant challenges due to regulatory obstacles. Uncertain and evolving legislation around blockchain technology and digital assets can hinder growth and innovation within the sector. Developers and investors often navigate a complex landscape of compliance requirements, which can vary dramatically across different jurisdictions. These inconsistencies may deter investment and limit the availability of blockchain-based gaming platforms, reducing accessibility for players. Furthermore, concerns regarding consumer protection, taxation, and anti-money laundering regulations add layers of complexity that can stall project launches and operational scalability. As the market strives for mainstream adoption, addressing these regulatory hurdles is paramount for sustainable expansion.

Market Trends of the Blockchain Gaming Market

The blockchain gaming market is witnessing a significant trend toward the integration of Non-Fungible Tokens (NFTs), which empowers players to own, trade, and profit from unique in-game assets. This innovation not only enhances player engagement but also drives the creation of new income streams, as gamers can monetize their gameplay experiences. As a result, there is a growing popularity and development of blockchain-powered games, attracting a diverse audience and fostering a vibrant ecosystem around digital ownership. This trend is redefining the gaming landscape, positioning blockchain technology as a crucial element in the evolution of interactive entertainment.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Driver & Opportunities
    • Restraints & Challenges
  • Porters Analysis & Impact
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Technology Analysis
  • Value Chain Analysis
  • Regulatory Analysis

Global Blockchain Gaming Market Size by Architecture & CAGR (2025-2032)

  • Market Overview
  • Decentralized Monolithic
  • Decentralized Layered Architecture
  • Hybrid Architecture

Global Blockchain Gaming Market Size by Game Type & CAGR (2025-2032)

  • Market Overview
  • Role-Playing Games
  • Open World Games
  • Collectible Games
  • Others

Global Blockchain Gaming Market Size by Platform & CAGR (2025-2032)

  • Market Overview
  • ETH
  • BNB Chain
  • Polygon
  • Other Platforms

Global Blockchain Gaming Market Size & CAGR (2025-2032)

  • North America, (Architecture, Game Type, Platform)
    • US
    • Canada
  • Europe, (Architecture, Game Type, Platform)
    • UK
    • Germany
    • Spain
    • France
    • Italy
    • Rest of Europe
  • Asia-Pacific, (Architecture, Game Type, Platform)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia Pacific
  • Latin America, (Architecture, Game Type, Platform)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa, (Architecture, Game Type, Platform)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2021-2023)

Key Company Profiles

  • Sky Mavis (Vietnam)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Splinterlands (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Animoca Brands (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Wemade (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dacoco (Switzerland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dapper Labs (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Immutable (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Uplandme (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AlwaysGeeky Games (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Decentraland Foundation (Argentina)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Mythical Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Illuvium (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sorare (France)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PopCap Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • G.JIT Japan (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Double Jump.Tokyo (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Gala Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lucid Sight (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rokosoft (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Horizon Blockchain Games (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendation