封面
市場調查報告書
商品編碼
1812603

區塊鏈遊戲市場:按設備和地區

Blockchain Gaming Market, By Device (Mobile, PC, Console, and Browser), By Geography (North America, Europe, Asia Pacific, Latin America, Middle East, and Africa)

出版日期: | 出版商: Coherent Market Insights | 英文 155 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

區塊鏈遊戲市場規模預計在 2025 年達到 139.7 億美元,預計在 2032 年達到 2,594.8 億美元,2025 年至 2032 年的複合年成長率為 51.8%。

報告範圍 報告詳細資訊
基準年 2024 2025年的市場規模 139.7億美元
效能數據 2020-2024 預測期 2025-2032
預測期:2025-2032年複合年成長率: 51.80% 2032年的價值預測 2594.8億美元

全球區塊鏈遊戲市場代表著分散式帳本技術與互動娛樂的革命性融合,從根本上改變了玩家參與數位遊戲生態系統的方式。區塊鏈遊戲將加密貨幣、非同質化代幣(NFT) 和去中心化自治組織 (DAO) 融合在一起,實現了玩家所有權經濟,使虛擬資產擁有現實世界的價值和可轉移性。

這種模式轉移實現了真正的資產所有權,允許玩家在不同平台上買賣和交易遊戲內物品,同時透過智慧合約保持檢驗的稀缺性和真實性。該市場涵蓋各種遊戲類型,包括邊玩邊賺 (P2E) 遊戲、集換式卡牌遊戲、虛擬世界和元宇宙平台,所有這些遊戲都利用區塊鏈基礎設施實現透明的交易和管治。關鍵技術平台包括以太坊、Polygon、Solana 和其他區塊鏈網路,以更低的交易費用和更快的處理速度支援遊戲應用。

受加密貨幣日益普及、人們對數位資產所有權的興趣日益濃厚以及元宇宙概念的流行推動,區塊鏈遊戲領域正經歷著指數級成長。大型遊戲工作室、傳統發行商和區塊鏈原生開發者正在積極投資該領域,創造精妙的遊戲體驗,模糊娛樂與金融機會之間的界限,使區塊鏈遊戲成為遊戲產業中合法且快速擴張的細分領域。

市場動態

全球區塊鏈遊戲市場受多種關鍵因素驅動,這些因素正在重塑遊戲格局,並為市場擴張創造前所未有的機會。其中一個關鍵促進因素是「邊玩邊賺」遊戲模式的日益普及,這種模式允許玩家透過遊戲活動賺取實際收入,吸引了數百萬尋求替代收入來源的新興經濟體用戶。

加密貨幣的發展和數位資產的主流化極大地增強了市場信心,大型機構投資者和創業投資已向區塊鏈遊戲新興企業和基礎設施建設投入了數十億美元。 NFT 和數位收藏品的日益普及,為遊戲開發者開闢了新的收益途徑,同時也為玩家提供了對獨特遊戲內資產所有權的確認,這些資產的價值在單一遊戲環節結束後依然有效。

然而,隨著世界各國政府紛紛制定針對加密貨幣和區塊鏈遊戲的課稅和合規要求框架,市場面臨許多限制因素,包括不同司法管轄區的監管不確定性。區塊鏈可擴展性問題、熱門網路的高交易費用以及高能耗共識機制帶來的環境問題等技術挑戰,持續阻礙主流遊戲玩家的採用。此外,加密貨幣錢包、私鑰管理和區塊鏈互動的學習曲線陡峭,也為不熟悉去中心化技術的傳統遊戲玩家帶來了挑戰。

儘管面臨這些挑戰,開發更加方便用戶使用的遊戲介面、整合降低交易成本的第 2 層擴展解決方案以及構建可跨不同遊戲和平台進行無縫資產遷移的互操作遊戲生態系統仍將帶來重大機遇,這可能會徹底改變整個遊戲產業。

本次調查的主要特點

  • 本報告對全球區塊鏈遊戲市場進行了詳細分析,並以 2024 年為基準年,展示了預測期(2025-2032 年)的市場規模和年複合成長率(CAGR%)。
  • 它還揭示了各個領域的潛在商機,並說明了該市場的引人注目的投資提案矩陣。
  • 它還提供了有關市場促進因素、限制因素、機會、新產品發布和核准、市場趨勢、區域前景以及主要企業採用的競爭策略的重要見解。
  • 它根據公司亮點、產品系列、關鍵亮點、財務業績和策略等參數,對全球區塊鏈遊戲市場的主要企業進行了概述。
  • 本報告的見解將使企業負責人和經營團隊能夠就未來產品發布、最新策略、市場擴張和行銷策略做出明智的決策。
  • 全球區塊鏈遊戲市場報告涉及該行業的各個相關人員,包括投資者、供應商、產品製造商、經銷商、新進入者和金融分析師。
  • 相關人員將透過用於分析全球區塊鏈遊戲市場的各種戰略矩陣來做出決策。

目錄

第 1 章:調查目標與先決條件

  • 調查目的
  • 先決條件
  • 簡稱

第2章 市場展望

  • 報告描述
    • 市場定義和範圍
  • 執行摘要

第3章:市場動態、法規與趨勢分析

  • 市場動態
  • 影響分析
  • 主要亮點
  • 監管情景
  • 產品發布/核准
  • PEST分析
  • 波特分析
  • 市場機遇
  • 監管情景
  • 主要進展
  • 產業趨勢

第4章:2020-2032 年全球區塊鏈遊戲市場(按設備)

  • 移動的
  • 個人電腦
  • 主機
  • 瀏覽器

第5章:2020-2032 年全球區塊鏈遊戲市場(按地區)

  • 北美洲
      • 美國
      • 加拿大
  • 拉丁美洲
      • 巴西
      • 阿根廷
      • 墨西哥
      • 其他拉丁美洲
  • 歐洲
      • 德國
      • 英國
      • 西班牙
      • 法國
      • 義大利
      • 俄羅斯
      • 其他歐洲國家
  • 亞太地區
      • 中國
      • 印度
      • 日本
      • 澳洲
      • 韓國
      • ASEAN
      • 其他亞太地區
  • 中東
      • 海灣合作理事會國家
      • 以色列
      • 其他中東地區
  • 非洲
      • 南非
      • 北非
      • 中部非洲

第6章 競爭態勢

  • Sky Mavis
  • Animoca Brands Corporation Limited
  • Immutable
  • Mythical, Inc.
  • Gala Games
  • Dapper Labs, Inc.
  • Yuga Labs
  • Wemade Co., Ltd.
  • Netmarble Corp.
  • SQUARE ENIX
  • Sorare, SAS
  • Parallel Studios
  • Illuvium
  • The Sandbox
  • Big Time Studios

第7章分析師建議

  • 機會
  • 分析師觀點
  • Coherent Opportunity Map

第8章參考文獻與調查方法

  • 參考
  • 調查方法
  • 關於出版商
簡介目錄
Product Code: CMI8438

Blockchain Gaming Market is estimated to be valued at USD 13.97 Bn in 2025 and is expected to reach USD 259.48 Bn by 2032, growing at a compound annual growth rate (CAGR) of 51.8% from 2025 to 2032.

Report Coverage Report Details
Base Year: 2024 Market Size in 2025: USD 13.97 Bn
Historical Data for: 2020 To 2024 Forecast Period: 2025 To 2032
Forecast Period 2025 to 2032 CAGR: 51.80% 2032 Value Projection: USD 259.48 Bn

The global blockchain gaming market represents a revolutionary convergence of distributed ledger technology and interactive entertainment, fundamentally transforming how players engage with digital gaming ecosystems. Blockchain gaming integrates cryptocurrency, Non-Fungible Tokens (NFTs), and Decentralized Autonomous Organizations (DAOs) to create player-owned economies where virtual assets possess real-world value and transferability.

This paradigm shift enables true asset ownership, allowing players to buy, sell, and trade in-game items across different platforms while maintaining verifiable scarcity and authenticity through smart contracts. The market encompasses various gaming genres including play-to-earn (P2E) games, collectible card games, virtual worlds, and metaverse platforms that leverage blockchain infrastructure for transparent transactions and governance. Major technological foundations include Ethereum, Polygon, Solana, and other blockchain networks that support gaming applications with reduced transaction fees and faster processing speeds.

The sector has witnessed exponential growth driven by increasing adoption of cryptocurrencies, rising interest in digital asset ownership, and the proliferation of metaverse concepts. Leading gaming studios, traditional publishers, and blockchain-native developers are actively investing in this space, creating sophisticated gaming experiences that blur the lines between entertainment and financial opportunities, establishing blockchain gaming as a legitimate and rapidly expanding segment within the broader gaming industry.

Market Dynamics

The global blockchain gaming market is propelled by several key drivers that are reshaping the gaming landscape and creating unprecedented opportunities for market expansion. The primary growth driver is the increasing adoption of play-to-earn gaming models, which enable players to generate real income through gameplay activities, attracting millions of users from emerging economies seeking alternative revenue streams.

Rising cryptocurrency adoption and mainstream acceptance of digital assets have significantly boosted market confidence, with major institutional investors and venture capital firms investing billions in blockchain gaming startups and infrastructure development. The growing popularity of NFTs and digital collectibles has created new monetization avenues for game developers while providing players with verifiable ownership of unique in-game assets that retain value beyond individual gaming sessions.

However, the market faces notable restraints including regulatory uncertainties across different jurisdictions, with governments worldwide still developing frameworks for cryptocurrency and blockchain gaming taxation and compliance requirements. Technical challenges such as blockchain scalability issues, high transaction fees on popular networks, and environmental concerns related to energy-intensive consensus mechanisms continue to hinder widespread adoption among mainstream gamers. Additionally, the steep learning curve associated with cryptocurrency wallets, private key management, and blockchain interactions creates barriers for traditional gamers unfamiliar with decentralized technologies.

Despite these challenges, significant opportunities emerge from the development of more user-friendly gaming interfaces, integration of layer-2 scaling solutions that reduce transaction costs, and the creation of interoperable gaming ecosystems where assets can seamlessly transfer between different games and platforms, potentially revolutionizing the entire gaming industry.

Key Features of the Study

  • This report provides in-depth analysis of the global blockchain gaming market, and provides market size (USD Billion) and compound annual growth rate (CAGR%) for the forecast period (2025-2032), considering 2024 as the base year
  • It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
  • This study also provides key insights about market drivers, restraints, opportunities, new product launches or approval, market trends, regional outlook, and competitive strategies adopted by key players
  • It profiles key players in the global blockchain gaming market based on the following parameters - company highlights, products portfolio, key highlights, financial performance, and strategies
  • Key companies covered as a part of this study include Sky Mavis, Animoca Brands Corporation Limited, Immutable, Mythical, Inc., Gala Games, Dapper Labs, Inc., Yuga Labs, Wemade Co., Ltd., Netmarble Corp., SQUARE ENIX, Sorare, SAS, Parallel Studios, Illuvium, The Sandbox, and Big Time Studios
  • Insights from this report would allow marketers and the management authorities of the companies to make informed decisions regarding their future product launches, type up-gradation, market expansion, and marketing tactics
  • The global blockchain gaming market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts
  • Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global blockchain gaming market

Market Segmentation

  • Device Insights (Revenue, USD Bn, 2020 - 2032)
    • Mobile
    • PC
    • Console
  • Regional Insights (Revenue, USD Bn, 2020 - 2032)
    • North America
    • U.S.
    • Canada
    • Latin America
    • Brazil
    • Argentina
    • Mexico
    • Rest of Latin America
    • Europe
    • Germany
    • U.K.
    • Spain
    • France
    • Italy
    • Russia
    • Rest of Europe
    • Asia Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
    • ASEAN
    • Rest of Asia Pacific
    • Middle East
    • GCC Countries
    • Israel
    • Rest of Middle East
    • Africa
    • South Africa
    • North Africa
    • Central Africa
  • Key Players Insights
    • Sky Mavis
    • Animoca Brands Corporation Limited
    • Immutable
    • Mythical, Inc.
    • Gala Games
    • Dapper Labs, Inc.
    • Yuga Labs
    • Wemade Co., Ltd.
    • Netmarble Corp.
    • SQUARE ENIX
    • Sorare, SAS
    • Parallel Studios
    • Illuvium
    • The Sandbox
    • Big Time Studios

Table of Contents

1. Research Objectives and Assumptions

  • Research Objectives
  • Assumptions
  • Abbreviations

2. Market Purview

  • Report Description
    • Market Definition and Scope
  • Executive Summary
    • Global Blockchain Gaming Market, By Device
    • Global Blockchain Gaming Market, By Region

3. Market Dynamics, Regulations, and Trends Analysis

  • Market Dynamics
  • Impact Analysis
  • Key Highlights
  • Regulatory Scenario
  • Product Launches/Approvals
  • PEST Analysis
  • PORTER's Analysis
  • Market Opportunities
  • Regulatory Scenario
  • Key Developments
  • Industry Trends

4. Global Blockchain Gaming Market, By Device, 2020-2032, (USD Bn)

  • Introduction
    • Market Share Analysis, 2025 and 2032 (%)
    • Y-o-Y Growth Analysis, 2021 - 2032
    • Segment Trends
  • Mobile
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)
  • PC
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)
  • Console
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)
  • Browser
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)

5. Global Blockchain Gaming Market, By Region, 2020 - 2032, Value (USD Bn)

  • Introduction
    • Market Share (%) Analysis, 2025, 2028 & 2032, Value (USD Bn)
    • Market Y-o-Y Growth Analysis (%), 2021 - 2032, Value (USD Bn)
    • Regional Trends
  • North America
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • U.S.
      • Canada
  • Latin America
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • Brazil
      • Argentina
      • Mexico
      • Rest of Latin America
  • Europe
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • Germany
      • U.K.
      • Spain
      • France
      • Italy
      • Russia
      • Rest of Europe
  • Asia Pacific
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • China
      • India
      • Japan
      • Australia
      • South Korea
      • ASEAN
      • Rest of Asia Pacific
  • Middle East
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • GCC Countries
      • Israel
      • Rest of Middle East
  • Africa
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country/Region, 2020 - 2032, Value (USD Bn)
      • South Africa
      • North Africa
      • Central Africa

6. Competitive Landscape

  • Sky Mavis
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Animoca Brands Corporation Limited
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Immutable
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Mythical, Inc.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Gala Games
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Dapper Labs, Inc.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Yuga Labs
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Wemade Co., Ltd.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Netmarble Corp.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • SQUARE ENIX
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Sorare, SAS
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Parallel Studios
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Illuvium
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • The Sandbox
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Big Time Studios
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies

7. Analyst Recommendations

  • Wheel of Fortune
  • Analyst View
  • Coherent Opportunity Map

8. References and Research Methodology

  • References
  • Research Methodology
  • About Us