![]() |
市場調查報告書
商品編碼
2024835
背景音樂市場規模:按類型、應用和地區分類(2026-2034 年)Background Music Market Size by Type (Music Streaming, AV System Equipment), Application (Retail Stores, Restaurants, Public Organizations, Entertainment Places, and Others), and Region 2026-2034 |
||||||
2025年全球背景音樂(BGM)市場規模達19億美元。 IMARC Group預測,到2034年,該市場規模將達到29億美元,2026年至2034年的複合年成長率為4.84%。媒體和娛樂產業的顯著擴張,以及年輕一代對價格合理的數位音樂訂閱服務日益成長的需求,是推動這一市場成長的主要因素。
背景音樂(BGM)是一種錄製的聲音,它在各種影像內容(例如廣告、電影和行銷影片)中扮演微妙的伴奏作用,旨在影響人們的行為和情緒反應。通常,在空曠的大廳、試衣間、虛擬空間和大型多人線上角色扮演遊戲(MMORPG)中,背景音樂會以較低的音量播放,以便多人清晰地交流。背景音樂透過促進放鬆、提高警覺性、專注力和其他與任務相關的表現,以及減輕壓力、緊張和焦慮,來營造積極的情緒。此外,背景音樂還能營造正向的職場環境,防止負面情緒的產生,激發創造力,改善睡眠品質和認知功能,並提升工作動機。因此,背景音樂被廣泛應用於許多娛樂場所和公共機構。
媒體和娛樂產業的顯著擴張是市場成長的主要驅動力之一。年輕一代對價格適中的數位訂閱音樂服務的需求日益成長,也促進了市場成長。此外,在零售店、購物中心、電梯和住宅大樓等各種商業場所廣泛使用背景音樂(BGM),為顧客創造舒適的購物環境,也是推動市場成長的另一個主要因素。因此,在餐廳和酒店業廣泛使用舒緩的背景音樂,以延長顧客停留時間、提高購買意願並營造更佳氛圍,也推動了市場成長。此外,人們健康意識的增強以及加入健身房和健身中心進行各種體育活動(如健身操和瑜伽)的趨勢持續成長,也推動了這些場所對背景音樂的需求,以增強和鼓勵個人運動動力。最後,旅行者對個人化旅行體驗的需求不斷成長,也促進了擴音器樂背景音樂、旅行歌曲、廣告、錄音和數位廣播的使用,從而支持了市場成長。此外,BeatSuite Music的出現,以其按情緒、主題、流行度和關鍵字分類的多種免費線上音樂類型,正在積極影響旅行者的認知,並進一步推動市場發展。同時,桌上型電腦、智慧型手機和iPod等各種消費性電子產品在播放背景音樂方面的日益普及,也為市場帶來了光明的前景。
The global background music market size reached USD 1.9 Billion in 2025. Looking forward, IMARC Group expects the market to reach USD 2.9 Billion by 2034, exhibiting a growth rate (CAGR) of 4.84% during 2026-2034. The significant expansion in the media and entertainment sector and the increasing demand for affordable digital subscription-based music services amongst younger demographics represent some of the key factors driving the market.
Background music is a type of recorded sound that is intended to act as an unobtrusive accompaniment in diverse visual content, including commercials, films, and marketing videos, to affect the behavioral and emotional responses of humans. It is usually played at low volume in various empty halls, fitting rooms, virtual spaces, and massively multiple online role-playing games (MMORPG) to allow multiple speakers to communicate clearly. Background music helps induce a positive mood, enhances arousal, concentration, and performance related to other tasks, and reduces stress, tension, nervousness, and anxiety by providing a relaxing experience. Along with this, background music creates a positive working atmosphere, eliminates the occurrence of negative moods, promotes creativity, improves sleep quality and cognition, and provides motivation. As a result, background music is extensively played in several entertainment places and public organizations.
The significant expansion in the media and entertainment sector represents one of the key factors driving the market growth. The increasing demand for affordable digital subscription-based music services amongst younger demographics is also contributing to the market growth. Additionally, the extensive usage of background music in various commercial sectors, such as retail stores, malls, elevators, and housing buildings, to provide a soothing shopping environment to customers is acting as another major growth-inducing factor. In line with this, the widespread adoption of background music in restaurants and hospitality sector to play soft tunes to make customers stay longer, influence purchases, and create a better atmosphere for individuals, is driving the market growth. Furthermore, the ongoing trend of joining gyms and fitness centers to perform several physical activities, such as aerobics and yoga, owing to rising health consciousness, has facilitated the demand for background music in such centers to motivate and encourage individuals. Moreover, the escalating need for personalized traveling amongst tourists has intensified the employment of amplified instrumental background music and traveling songs, commercials, recordings, and digital broadcasts, which, in turn, is supporting the market growth. This is further influenced by the emergence of beat suite music with multiple free online genres sorted by mood, themes, popularity, and keywords to positively impact the travelers' consciousness. Apart from this, the escalating uptake of various consumer electronic devices, such as desktops, smartphones, and iPods, to stream background music are creating a positive outlook for the market.
This report provides an analysis of the key trends in each segment of the global background music market, along with forecasts at the global, regional, and country levels from 2026-2034. The report has categorized the market based on type and application.
The report has also provided a detailed breakup and analysis of the background music market based on the type. This includes music streaming and AV system equipment. According to the report, music streaming represented the largest segment.
The report has also provided a comprehensive analysis of all the major regional markets that include North America (the United States and Canada); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Europe (Germany, France, the United Kingdom, Italy, Spain, Russia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa. According to the report, North America was the largest market for background music. Some of the factors driving the North America background music market included the significant expansion in the entertainment industry, the extensive use of background music in gyms and spas, and the increasing demand for affordable digital subscription-based music services.
The report has also provided a comprehensive analysis of the competitive landscape in the global background music market. Detailed profiles of all major companies have also been provided. Some of the companies covered include Auracle Sound Ltd., Imagesound, Mood Media LLC, Music Concierge, NSM Music, Open Ear Music, Rockbot, Sirius XM Radio Inc., TouchTunes Music Corporation, etc. Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.