封面
市場調查報告書
商品編碼
1791678

全球遊戲應用市場

Game Applications

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 175 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

預計2030年全球遊戲應用市場規模將達2,688億美元

全球遊戲應用市場規模預計在2024年達到1,416億美元,預計2024年至2030年期間的複合年成長率為11.3%,到2030年將達到2,688億美元。作為本報告分析的細分市場之一,GooglePlay Store市場預計將實現10.3%的複合年成長率,並在分析期結束時達到1,486億美元的規模。蘋果iOS Store市場區隔市場在分析期間的複合年成長率預計為12.3%。

美國市場規模預估達 386 億美元,中國市場複合年增率將達 15.1%

美國遊戲應用市場規模預計2024年達到386億美元。作為世界第二大經濟體,中國預計到2030年市場規模將達到552億美元,在2024-2030年的分析期間內,複合年成長率為15.1%。其他值得關注的區域市場包括日本和加拿大,預計在分析期間內,這兩個市場的複合年成長率分別為8.3%和9.9%。在歐洲,預計德國市場的複合年成長率約為8.9%。

全球遊戲應用市場-主要趨勢與促進因素摘要

遊戲應用市場為何以前所未有的速度擴張?

近年來,受行動技術、雲端遊戲和人工智慧等技術進步的推動,遊戲應用市場經歷了爆炸式成長。智慧型手機和高速網路連線的興起使得遊戲應用程式比以往任何時候都更容易獲取,從而觸達全球不同年齡層的多元化受眾。從休閒手游到高階多人線上遊戲,遊戲產業已發展成為一個價值數十億美元的生態系統,影響著娛樂、教育和社交互動。

遊戲內收費和廣告支援的免費遊戲 (F2P) 模式正在進一步加速市場成長,因為它消除了進入遊戲的經濟障礙。此外,區塊鏈技術與非同質化代幣(NFT) 的整合帶來了新的收益來源,使玩家能夠擁有、交易和收益遊戲內資產。此外,Unity 和虛幻引擎等遊戲開發引擎的不斷發展,使開發者能夠在行動、PC 和主機等多個平台上創造視覺震撼、身臨其境的體驗。

科技創新如何增強遊戲應用?

人工智慧 (AI)、擴增實境(AR) 和虛擬實境 (VR) 的技術進步顯著提升了遊戲體驗,催生出更具活力和互動性的應用。人工智慧主導的遊戲機制,例如自適應難度和智慧 NPC 行為,透過個人化遊戲體驗提升了玩家參與度。機器學習演算法的整合還使遊戲開發者能夠分析玩家行為並根據即時回饋最佳化內容。

雲端遊戲已成為另一項變革性創新,讓用戶無需昂貴的硬體即可暢玩高品質的遊戲。 Google Stadia、Xbox Cloud Gaming 和 NVIDIA GeForce Now 等服務正在打破傳統的儲存和處理限制,讓更廣泛的受眾能夠享受高階遊戲體驗。此外,觸覺回饋和運動感應技術的興起也提升了遊戲沉浸感,為玩家帶來更具觸感和反應速度的遊戲體驗。隨著遊戲技術的進步,我們預計跨平台遊戲應用將激增,從而實現跨裝置的無縫遊戲體驗。

哪些消費者群體和市場趨勢正在推動遊戲應用的需求?

手機遊戲仍然是遊戲應用市場的主導,佔全球遊戲收益的很大一部分。休閒遊戲和超休閒遊戲通常免費且時效性較低,吸引了大量玩家,尤其是在手機普及率較高的新興市場。同時,電子競技和競技遊戲正獲得主流認可,推動了對多人遊戲和支援大型錦標賽和直播遊戲的雲端基礎遊戲應用的需求。

教育培訓產業也擴大採用利用遊戲化技術來提升學習體驗的遊戲應用。從語言學習應用到基於虛擬實境的職業訓練項目,遊戲應用正超越娛樂範疇,使學習更具互動性和吸引力。此外,人們對元宇宙的興趣日益濃厚,推動了對社交和虛擬世界遊戲應用的需求,這些應用程式允許用戶在身臨其境型環境中創建、互動和交易數位資產。隨著消費者偏好轉向個人化和互動式遊戲體驗,遊戲開發者不斷創新以滿足多樣化的市場需求。

推動市場成長的關鍵因素有哪些?

遊戲應用市場的成長受到多種因素的推動,包括行動遊戲的擴張、雲端技術的進步以及人工智慧和VR/AR在遊戲體驗中的日益融合。競技遊戲和電子競技的日益普及,提升了玩家參與度,並鼓勵開發者投資即時多人遊戲和互動遊戲平台。此外,基於區塊鏈的遊戲經濟體和基於NFT的遊戲內資產的興起,正在引入新的收益模式,重塑遊戲產業的金融格局。

此外,高速5G網路的擴展帶來了更流暢、更低延遲的遊戲體驗,進一步推動了雲端遊戲服務的普及。此外,獨立遊戲開發和群眾集資平台的興起使遊戲創作更加大眾化,使獨立開發者能夠將其創新理念推向市場。在人工智慧驅動的個人化、身臨其境型技術和無縫跨平台整合的持續推動下,遊戲應用市場預計將持續成長,並重塑數位娛樂和互動體驗的未來。

部分

市場(Google Play 商店市場、Apple iOS 商店市場、其他市場)

受訪公司範例

  • Activision Blizzard
  • Bandai Namco Entertainment
  • Com2uS
  • Electronic Arts(EA)Mobile
  • Epic Games
  • Gameloft
  • GungHo Online Entertainment
  • Kakao Games
  • King(a subsidiary of Activision Blizzard)
  • Microsoft Studios
  • NetEase Games
  • Niantic Labs
  • Nintendo
  • Rovio Entertainment
  • Sega
  • Square Enix
  • Supercell
  • Tencent Games
  • Ubisoft
  • Zynga

人工智慧整合

全球產業分析師正在利用可操作的專家內容和人工智慧工具改變市場和競爭情報。

Global Industry Analysts 沒有遵循典型的 LLM 或特定於行業的 SLM查詢,而是建立了一個從世界各地的專家收集的內容庫,其中包括影片錄像、BLOG、搜尋引擎研究以及大量的公司、產品/服務和市場數據。

關稅影響係數

全球產業分析師根據公司總部所在國家、製造地和進出口(成品和原始設備製造商)情況預測其競爭地位的變化。這種複雜而多面的市場動態預計將以多種方式影響競爭對手,包括銷貨成本(COGS) 上升、盈利下降、供應鏈重組以及其他微觀和宏觀市場動態。

目錄

第1章調查方法

第2章執行摘要

  • 市場概覽
  • 主要企業
  • 市場趨勢和促進因素
  • 全球市場展望

第3章市場分析

  • 美國
  • 加拿大
  • 日本
  • 中國
  • 歐洲
  • 法國
  • 德國
  • 義大利
  • 英國
  • 西班牙
  • 俄羅斯
  • 其他歐洲國家
  • 亞太地區
  • 澳洲
  • 印度
  • 韓國
  • 其他亞太地區
  • 拉丁美洲
  • 阿根廷
  • 巴西
  • 墨西哥
  • 其他拉丁美洲
  • 中東
  • 伊朗
  • 以色列
  • 沙烏地阿拉伯
  • 阿拉伯聯合大公國
  • 其他中東地區
  • 非洲

第4章 競賽

簡介目錄
Product Code: MCP31106

Global Game Applications Market to Reach US$268.8 Billion by 2030

The global market for Game Applications estimated at US$141.6 Billion in the year 2024, is expected to reach US$268.8 Billion by 2030, growing at a CAGR of 11.3% over the analysis period 2024-2030. Google Play Store Marketplace, one of the segments analyzed in the report, is expected to record a 10.3% CAGR and reach US$148.6 Billion by the end of the analysis period. Growth in the Apple iOS Store Marketplace segment is estimated at 12.3% CAGR over the analysis period.

The U.S. Market is Estimated at US$38.6 Billion While China is Forecast to Grow at 15.1% CAGR

The Game Applications market in the U.S. is estimated at US$38.6 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$55.2 Billion by the year 2030 trailing a CAGR of 15.1% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 8.3% and 9.9% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 8.9% CAGR.

Global Game Applications Market - Key Trends & Drivers Summarized

Why is the Game Applications Market Expanding at an Unprecedented Rate?

The game applications market has experienced explosive growth in recent years, driven by advancements in mobile technology, cloud gaming, and artificial intelligence. With the rise of smartphones and high-speed internet connectivity, gaming applications have become more accessible than ever, reaching a diverse global audience across various demographics. From casual mobile games to high-end multiplayer online experiences, the gaming industry has evolved into a multi-billion-dollar ecosystem, influencing entertainment, education, and social interaction.

The adoption of free-to-play (F2P) models, supported by in-game purchases and advertising, has further accelerated market growth by removing financial barriers for entry. Additionally, the integration of blockchain technology and non-fungible tokens (NFTs) has introduced new revenue streams, enabling players to own, trade, and monetize in-game assets. The continuous advancements in game development engines, such as Unity and Unreal Engine, have also empowered developers to create visually stunning and immersive experiences across multiple platforms, including mobile, PC, and consoles.

How are Technological Innovations Enhancing Game Applications?

Technological advancements in artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) have significantly enhanced the gaming experience, creating more dynamic and interactive applications. AI-driven game mechanics, including adaptive difficulty levels and intelligent NPC behavior, have improved player engagement by personalizing gaming experiences. The integration of machine learning algorithms has also enabled game developers to analyze player behavior and optimize content based on real-time feedback.

Cloud gaming has emerged as another transformative innovation, allowing users to stream high-quality games without the need for expensive hardware. Services like Google Stadia, Xbox Cloud Gaming, and NVIDIA GeForce Now are eliminating traditional storage and processing limitations, making high-end gaming experiences more accessible to a broader audience. Furthermore, the rise of haptic feedback and motion-sensing technologies is enhancing gameplay immersion, offering players a more tactile and responsive gaming experience. As gaming technology continues to advance, the market is expected to see a surge in cross-platform gaming applications, enabling seamless gameplay across devices.

Which Consumer Segments and Market Trends Are Driving Demand for Game Applications?

Mobile gaming remains the dominant segment in the game applications market, accounting for a significant share of global gaming revenue. Casual and hyper-casual games, which require minimal time commitment and are often free-to-play, have attracted a massive user base, particularly in emerging markets where mobile penetration is high. Meanwhile, esports and competitive gaming have gained mainstream recognition, driving demand for multiplayer and cloud-based gaming applications that support large-scale tournaments and live-streamed gameplay.

The education and training sector has also seen increasing adoption of game applications, leveraging gamification techniques to enhance learning experiences. From language learning apps to virtual reality-based job training programs, game applications are being utilized beyond entertainment, making learning more interactive and engaging. Additionally, the growing interest in the metaverse has fueled demand for social and virtual world gaming applications, where users can create, interact, and trade digital assets in immersive environments. As consumer preferences shift toward personalized and interactive gaming experiences, game developers are continuously innovating to cater to diverse market needs.

What Key Factors Are Driving Market Growth?

The growth in the game applications market is driven by several factors, including the expansion of mobile gaming, advancements in cloud technology, and the increasing integration of AI and VR/AR in gaming experiences. The rising popularity of competitive gaming and esports has contributed to higher engagement levels, encouraging developers to invest in real-time multiplayer and interactive gaming platforms. Additionally, the emergence of blockchain-based gaming economies and NFT-powered in-game assets has introduced new monetization models, reshaping the financial landscape of the gaming industry.

The expansion of high-speed 5G networks has also facilitated smoother, low-latency gaming experiences, further driving the adoption of cloud gaming services. Furthermore, the rise of indie game development and crowdfunding platforms has democratized game creation, allowing independent developers to bring innovative concepts to the market. With continuous advancements in AI-driven personalization, immersive technologies, and seamless cross-platform integration, the game applications market is expected to experience sustained growth, transforming the future of digital entertainment and interactive experiences.

SCOPE OF STUDY:

The report analyzes the Game Applications market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Marketplace (Google Play Store Marketplace, Apple iOS Store Marketplace, Other Marketplaces)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 34 Featured) -

  • Activision Blizzard
  • Bandai Namco Entertainment
  • Com2uS
  • Electronic Arts (EA) Mobile
  • Epic Games
  • Gameloft
  • GungHo Online Entertainment
  • Kakao Games
  • King (a subsidiary of Activision Blizzard)
  • Microsoft Studios
  • NetEase Games
  • Niantic Labs
  • Nintendo
  • Rovio Entertainment
  • Sega
  • Square Enix
  • Supercell
  • Tencent Games
  • Ubisoft
  • Zynga

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Game Applications - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Penetration of Smartphones and Mobile Devices Drives Explosive Growth in Game Application Downloads
    • Shift Toward Freemium and In-App Purchase Models Throws the Spotlight on Monetization Innovation
    • Increased Adoption of AR, VR, and Location-Based Features Enhances Immersive Gaming Experiences
    • Growth in Hyper-Casual, Puzzle, and Simulation Game Genres Expands Cross-Demographic Appeal
    • Integration With Social Platforms and Leaderboards Encourages Viral Growth and Community Engagement
    • Cloud Gaming and Game Streaming Technologies Enable Seamless Multi-Device Gameplay
    • Emergence of Blockchain and NFT-Based Games Supports Play-to-Earn and Ownership-Driven Models
    • Rapid Rise in Multiplayer and Real-Time Strategy Games Drives Server-Side Innovation and Data Management
    • AI and Procedural Content Generation Enhance Personalization and Replayability of Game Apps
    • Expansion of Esports and Competitive Mobile Gaming Supports Professional and Casual Engagement
    • Partnerships Between IP Holders and Game Studios Drive Franchise-Based Game App Development
    • Localization and Language Support Fuel Game App Market Entry in Non-English Speaking Regions
    • App Store Optimization (ASO) and Influencer-Driven Discovery Boost Organic Download Volumes
    • Advancements in Game Analytics and A/B Testing Tools Enable Real-Time Feature Tuning
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Game Applications Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Game Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Game Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Google Play Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Google Play Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Google Play Store Marketplace by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Apple iOS Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Apple iOS Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Apple iOS Store Marketplace by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Other Marketplaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Other Marketplaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Other Marketplaces by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 14: USA Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 15: USA Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: USA 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 17: Canada Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 18: Canada Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: Canada 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • JAPAN
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 20: Japan Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: Japan Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: Japan 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • CHINA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 23: China Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 24: China Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: China 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • EUROPE
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 26: Europe Recent Past, Current & Future Analysis for Game Applications by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 27: Europe Historic Review for Game Applications by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: Europe 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 29: Europe Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 30: Europe Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: Europe 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • FRANCE
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 32: France Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: France Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: France 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • GERMANY
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 35: Germany Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 36: Germany Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: Germany 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 38: Italy Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Italy Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: Italy 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 41: UK Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 42: UK Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: UK 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 44: Spain Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Spain Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: Spain 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 47: Russia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 48: Russia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: Russia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 50: Rest of Europe Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Rest of Europe Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: Rest of Europe 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 53: Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 54: Asia-Pacific Historic Review for Game Applications by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: Asia-Pacific 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Asia-Pacific Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: Asia-Pacific 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 59: Australia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 60: Australia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: Australia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • INDIA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 62: India Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: India Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: India 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 65: South Korea Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: South Korea Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: South Korea 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 68: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Rest of Asia-Pacific Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: Rest of Asia-Pacific 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 71: Latin America Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 72: Latin America Historic Review for Game Applications by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: Latin America 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 74: Latin America Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Latin America Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Latin America 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 77: Argentina Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Argentina Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Argentina 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 80: Brazil Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Brazil Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Brazil 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 83: Mexico Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Mexico Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Mexico 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 86: Rest of Latin America Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Rest of Latin America Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: Rest of Latin America 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 89: Middle East Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 90: Middle East Historic Review for Game Applications by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: Middle East 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 92: Middle East Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Middle East Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: Middle East 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 95: Iran Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Iran Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Iran 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 98: Israel Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Israel Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: Israel 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 101: Saudi Arabia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: Saudi Arabia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: Saudi Arabia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 104: UAE Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: UAE Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: UAE 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 107: Rest of Middle East Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: Rest of Middle East Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: Rest of Middle East 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • AFRICA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 110: Africa Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Africa Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Africa 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030

IV. COMPETITION