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市場調查報告書
商品編碼
1733247
全球企業行動學習市場規模(依軟體、應用程式、使用者類型、地區、範圍和預測)Global Corporate M-Learning Market Size By Software (E-books, Portable LMS), By Application (Simulation-Based Learning, Corporate Training), By User Type (SMEs, Large), By Geographic Scope And Forecast |
2024 年企業行動學習市場價值為 393 億美元,預計到 2032 年將達到 1,413 億美元,預測期內(2026-2032 年)的複合年成長率為 14.81%。
行動裝置不斷融入企業,為教育系統工具創造了機會,進一步帶動了全球企業行動學習市場的成長。本報告對全球企業行動學習市場進行了全面的評估。它對關鍵細分市場、趨勢、市場促進因素、市場限制因素、競爭格局以及在市場中發揮關鍵作用的因素進行了全面的分析。
定義全球企業行動學習市場
M-learning 是一種行動學習,正在迅速發展成為企業發展和培訓的工具。這些公司來自各行各業。借助企業行動學習,企業可以以獨特的方式吸引和接觸員工。如今,企業正在採用行動學習解決方案來增強員工的能力。因為它有助於為每個學習者提供及時、個人化的教學體驗。
員工可以藉助企業行動學習解決方案輕鬆獲取知識。此外,企業行動學習讓員工參與非正式的學習方法並提高團隊合作能力。公司能夠降低整體培訓成本和間隔,因此企業行動學習市場正在獲得發展動力。
全球企業行動學習市場概況
全球企業行動學習市場的成長受到企業員工自帶設備 (BYOD) 趨勢的推動。這一趨勢對全球企業行動學習市場產生了越來越大的吸引力。此外,不受身體和時間限制的培訓和學習課程的需求日益成長,推動著市場的成長。目前,企業員工擴大採用基於遊戲的學習,因為它可以讓員工保持互動並能夠從培訓課程中受益。
此外,縮小技能差距和實用培訓方法的需求日益成長,是推動全球行動學習市場成長的主要因素之一。然而,一些限制因素正在限制市場的成長。預計與連接性、安全性相關的成本以及用戶對其優勢缺乏認知將阻礙市場成長。
Corporate M-Learning Market size was valued at USD 39.3 Billion in 2024 and is projected to reach USD 141.3 Billion by 2032, growing at a CAGR of 14.81% during the forecasted period 2026 to 2032.
The continuous integration of mobile devices into the corporate world has created opportunities for educational system tools and this has further led to the growth of the Global Corporate M-Learning Market. The Global Corporate M-Learning Market report provides a holistic evaluation of the market. The report offers a comprehensive analysis of key segments, trends, drivers, restraints, competitive landscape, and factors that are playing a substantial role in the market.
Global Corporate M-Learning Market Definition
M-learning is mobile learning which is a rapidly developing tool for the development and training of companies. These companies belong to all kinds of industries. With the help of corporate M-learning, businesses can involve and reach workforces in a unique way. Nowadays, corporations are employing M-learning solutions to empower their employees as it can help deliver an instructive experience that is just in time and personalized for all learners.
The employees get easy access to knowledge with the help of corporate M-learning solutions. Additionally, corporate M-learning engages the employees in an informal way of learning and improves teamwork. The corporation can decrease overall training costs and intervals and hence the corporate M-learning market is gaining traction.
Global Corporate M-Learning Market Overview
The growth of the Global Corporate M-Learning Market is driven by the BYOD (Bring Your Own Devices) trend amongst corporate employees. Owing to this trend the global market for corporate M-learning is gaining traction. Furthermore, the rise in the need to offer training and learning sessions without any physical and time constraints has boosted the growth of the market. Nowadays, there has been a rise in adoption of the game-based learning amongst corporate employees which allows the employees to remain interactive and benefit from training sessions.
Moreover, the growing need to minimize skill gaps along with practical training methods is some of the major factors that are boosting the growth of the global M-learning market. However, some restraints are limiting the growth of the market. The cost associated with the connectivity, security, and lack of awareness about its benefits amongst the users is anticipated to hamper the growth of the market.
The Global Corporate M-Learning Market is segmented on the basis of Software, Application, User Type, And Geography.
Based on Software, the market is bifurcated into E-books, Portable LMS, Interactive Assessment, Mobile Content Authoring, M-enablement, and Others. The growth of the software segment is gaining momentum in various industries such as BFSI, healthcare, telecom, government, professional services, and IT, further contributing to the growth of the Corporate M-Learning Market.
Based on Application, the market is bifurcated into Simulation-Based Learning, Corporate Training, and On-The-Job Training. The Corporate Training and Simulation-Based Learning application segment is growing at a rapid pace and is expected to register maximum growth during the forecast period. The development of these segments is attributed to the need to give physical constraint-free training to employees.
Based on User Type, the market is bifurcated into SMEs and Large. Large corporations have ample amount of funds to invest in corporate M-learning solutions and hence this segment is expected to register maximum growth.
The "Global Corporate M-Learning Market" study report will provide valuable insight with an emphasis on the global market. The major players in the market are Adobe, dominKnow, NetDimensions, Citrix Systems Inc, Saba, Allen Interactions, Certpoint Systems, Upside Learning, AT&T, SumTotal Systems. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.