遊戲周邊設備市場規模、佔有率及成長分析(依產品、設備、類型、通路及地區分類)-2026-2033年產業預測
市場調查報告書
商品編碼
1900552

遊戲周邊設備市場規模、佔有率及成長分析(依產品、設備、類型、通路及地區分類)-2026-2033年產業預測

Gaming Peripheral Market Size, Share, and Growth Analysis, By Product (Headsets, Keyboards), By Device (Personal Computers, Gaming Consoles), By Type, By Distribution Channel, By Region - Industry Forecast 2026-2033

出版日期: | 出版商: SkyQuest | 英文 157 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

預計到 2024 年,遊戲周邊設備市場規模將達到 71 億美元,到 2025 年將成長至 78.7 億美元,到 2033 年將成長至 180.1 億美元,在預測期(2026-2033 年)內,複合年成長率為 10.9%。

受遊戲產業蓬勃發展和玩家對更高效能追求的推動,遊戲周邊設備市場正蓬勃發展。鍵盤、滑鼠、耳機、控制器和顯示器等關鍵設備對於沉浸式遊戲體驗至關重要。推動市場成長的因素包括電子競技的指數級成長,這帶動了對注重精準度和反應速度的高性能周邊設備的需求。可客製化的RGB燈光和符合人體工學的設計等技術進步進一步提升了這些周邊設備的吸引力。此外,包括PC、主機和行動裝置在內的遊戲平台的不斷發展也為製造商提供了多元化的機會。可支配收入的成長,尤其是在年輕消費者群體中,進一步刺激了對專業遊戲配件的需求。能夠在創新、品質和價格之間取得平衡的公司,將在競爭日益激烈的市場中獲得優勢。

遊戲周邊設備市場促進因素

蓬勃發展的遊戲產業是推動遊戲周邊設備需求的主要動力。隨著電子遊戲的日益普及,玩家對高效能配件(例如遊戲滑鼠、鍵盤、控制器和耳機)的需求也與日俱增。遊戲領域的持續技術創新和進步進一步強化了對能夠提升整體遊戲體驗的專業周邊設備的需求。這種持續發展不僅改善了遊戲體驗,也推動了市場擴張,因為玩家們都在尋求尖端工具來提升遊戲表現和沈浸感。因此,蓬勃發展的遊戲文化與先進的遊戲技術之間的相互作用,正持續推動著遊戲周邊設備市場的成長。

遊戲周邊設備市場的限制

遊戲周邊設備市場面臨高昂價格的挑戰,而高昂價格往往與先進的功能和專業設計密切相關。這種高價位可能會讓潛在消費者望而卻步,尤其是那些注重預算的消費者和不以高階配件為優先考慮的休閒玩家。因此,與標準替代品相比,這些周邊設備相對較高的成本可能會限制市場滲透率,並阻礙整體成長機會。這種經濟壁壘可能會限制遊戲周邊設備的普及,進而影響市場有效擴張和吸引新用戶的能力。

遊戲周邊設備市場趨勢

隨著玩家越來越重視符合自身喜好和遊戲風格的產品,遊戲周邊設備市場正變得日益個人化。為此,製造商正致力於開發具備可自訂RGB燈光、可程式設計按鍵、可調式靈敏度、模組化設計等功能的周邊設備。這種轉變不僅豐富了沉浸式遊戲體驗,也讓玩家透過個人化的裝置配置展現自我。在日益激烈的競爭中,各公司正專注於開發能夠吸引各類玩家的多功能解決方案,從而推動市場需求並塑造遊戲配件的未來。

目錄

介紹

  • 調查目標
  • 調查範圍
  • 定義

調查方法

  • 資訊收集
  • 二手資料和一手資料方法
  • 市場規模預測
  • 市場假設與限制

執行摘要

  • 全球市場展望
  • 供需趨勢分析
  • 細分市場機會分析

市場動態與展望

  • 市場規模
  • 市場動態
    • 促進因素和機遇
    • 限制與挑戰
  • 波特的分析和影響

關鍵市場考察

  • 關鍵成功因素
  • 競爭程度
  • 關鍵投資機會
  • 市場生態系統
  • 市場吸引力指數(2025)
  • PESTEL 分析
  • 總體經濟指標
  • 價值鏈分析
  • 定價分析
  • 技術進步
  • 監管環境
  • 專利分析
  • 案例研究
  • 供應鏈分析

遊戲周邊設備市場規模(依產品分類)及複合年成長率(2026-2033 年)

  • 帽子
  • 鍵盤
  • 控制器
  • 老鼠
  • 其他

遊戲周邊設備市場規模(依設備類型及複合年成長率分類)(2026-2033 年)

  • 個人電腦
  • 遊戲機

遊戲周邊設備市場規模(按類型分類)及複合年成長率(2026-2033 年)

  • 有線
  • 無線的

遊戲周邊設備市場規模(依分銷管道分類)及複合年成長率(2026-2033 年)

  • 離線
  • 線上

遊戲周邊設備規模及複合年成長率(2026-2033)

  • 北美(產品、設備、類型、通路)
    • 美國
    • 加拿大
  • 歐洲(產品、設備、類型、通路)
    • 英國
    • 德國
    • 西班牙
    • 法國
    • 義大利
    • 其他歐洲地區
  • 亞太地區(產品、設備、類型、通路)
    • 中國
    • 印度
    • 日本
    • 韓國
    • 亞太其他地區
  • 拉丁美洲(產品、設備、類型、通路)
    • 巴西
    • 其他拉丁美洲地區
  • 中東和非洲(產品、設備、類型、分銷管道)
    • 海灣合作理事會國家
    • 南非
    • 其他中東和非洲地區

競爭資訊

  • 前五大公司對比
  • 主要企業的市場定位(2025 年)
  • 主要市場參與者所採取的策略
  • 近期市場趨勢
  • 公司市佔率分析(2025 年)
  • 主要企業公司簡介
    • 公司詳情
    • 產品系列分析
    • 依業務板塊進行公司股票分析
    • 2021-2023年營收年比比較

主要企業簡介

  • ANT Esports:India
  • Anker Innovations Limited:China
  • Cooler Master Technology Inc.:Taiwan
  • Dell Inc.(Alienware):United States
  • CORSAIR:United States
  • HyperX/Kingston Technology Company, Inc.:United States
  • Logitech:Switzerland
  • Plantronics Inc.:United States
  • Rapoo Corporation:China
  • Razer Inc.:United States
  • Redragon USA:China
  • Turtle Beach:United States
  • HP Inc.:United States
  • ASUS Inc.:Tiwan
  • Red Gear:India
  • Zebronics:India

結論與建議

簡介目錄
Product Code: SQMIG45I2108

Gaming Peripheral Market size was valued at USD 7.1 Billion in 2024 and is poised to grow from USD 7.87 Billion in 2025 to USD 18.01 Billion by 2033, growing at a CAGR of 10.9% during the forecast period (2026-2033).

The gaming peripheral market is thriving, propelled by the booming gaming industry and the quest for enhanced performance from gamers. Key devices such as keyboards, mice, headsets, controllers, and monitors are vital for immersive gaming experiences. Factors contributing to market growth include the surging popularity of esports, which has heightened demand for high-performance peripherals emphasizing precision and responsiveness. Technological advancements, including customizable RGB lighting and ergonomic designs, further enhance appeal. Additionally, the constant evolution of gaming platforms-PC, console, and mobile-provides varied opportunities for manufacturers. An increase in disposable income, especially among younger consumers, heightens the demand for specialized gaming accessories. Companies balancing innovation, quality, and affordability are positioned to excel in this competitive and expanding landscape.

Top-down and bottom-up approaches were used to estimate and validate the size of the Gaming Peripheral market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Gaming Peripheral Market Segments Analysis

Global Gaming Peripheral Market is segmented by Product, Device, Type, Distribution Channel and Region. Based on Product, the market is segmented into Headsets, Keyboards, Controllers, Mice, Others. Based on Device, the market is segmented into Personal Computers, Gaming Consoles. Based on Type, the market is segmented into Wired, Wireless. Based on Distribution Channel, the market is segmented into Online, Offline. Based on Region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & and Africa.

Driver of the Gaming Peripheral Market

The thriving gaming industry significantly propels the demand for gaming peripherals. As video games gain widespread popularity, there emerges a heightened interest in high-performance accessories like gaming mice, keyboards, controllers, and headsets. Continuous technological innovations and advancements within the gaming sphere further amplify the necessity for specialized peripherals that elevate the overall gaming experience. This ongoing evolution not only enhances gameplay but also stimulates market expansion, as gamers seek cutting-edge tools to improve their performance and immersion. Consequently, the interplay between a flourishing gaming culture and advanced gaming technology continues to drive growth within the gaming peripheral market.

Restraints in the Gaming Peripheral Market

The Gaming Peripheral market faces challenges due to the elevated price associated with advanced features and specialized designs that these products typically offer. This premium pricing can deter potential consumers, particularly in budget-conscious segments or among casual players who may not prioritize high-end accessories. As a result, the comparatively high costs of these peripherals relative to standard alternatives can restrict market uptake and hinder overall growth opportunities. This financial barrier may limit the accessibility of gaming peripherals to a broader audience, thereby affecting the market's ability to expand and attract new users effectively.

Market Trends of the Gaming Peripheral Market

The gaming peripheral market is witnessing a growing trend towards enhanced customization, as gamers increasingly prioritize products that cater to their unique preferences and gameplay styles. In response, manufacturers are innovating with peripherals that feature customizable RGB lighting, programmable buttons, adjustable sensitivity levels, and modular designs. This shift is not only enriching the immersive gaming experience but also allowing players to express their individuality through their setups. As competition intensifies, companies are focusing on creating versatile solutions that appeal to a broad spectrum of gamers, ultimately driving demand and shaping the future of gaming accessories.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Driver & Opportunities
    • Restraints & Challenges
  • Porters Analysis & Impact
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2025
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technological Advancement
  • Regulatory Landscape
  • Patent Analysis
  • Case Studies
  • Supply Chain Analysis

Gaming Peripheral Market Size by Product & CAGR (2026-2033)

  • Market Overview
  • Headgear
  • Keyboards
  • Controllers
  • Mice
  • Others

Gaming Peripheral Market Size by Device & CAGR (2026-2033)

  • Market Overview
  • Personal Computers
  • Gaming Consoles

Gaming Peripheral Market Size by Type & CAGR (2026-2033)

  • Market Overview
  • Wired
  • Wireless

Gaming Peripheral Market Size by Distribution Channel & CAGR (2026-2033)

  • Market Overview
  • Offline
  • Online

Gaming Peripheral Size & CAGR (2026-2033)

  • North America, (Product, Device, Type, Distribution Channel)
    • US
    • Canada
  • Europe, (Product, Device, Type, Distribution Channel)
    • UK
    • Germany
    • Spain
    • France
    • Italy
    • Rest of Europe
  • Asia-Pacific, (Product, Device, Type, Distribution Channel)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia Pacific
  • Latin America, (Product, Device, Type, Distribution Channel)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa, (Product, Device, Type, Distribution Channel)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2025
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2025
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2021-2023)

Key Company Profiles

  • ANT Esports: India
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Anker Innovations Limited: China
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Cooler Master Technology Inc.: Taiwan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dell Inc. (Alienware): United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • CORSAIR: United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HyperX/Kingston Technology Company, Inc.: United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Logitech: Switzerland
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Plantronics Inc.: United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rapoo Corporation: China
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Razer Inc.: United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Redragon USA: China
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Turtle Beach: United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HP Inc.: United States
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ASUS Inc.: Tiwan
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Red Gear: India
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Zebronics: India
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendation