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市場調查報告書
商品編碼
1727753

2025年擴增實境(AR)購物全球市場報告

Augmented Reality (AR) Shopping Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 175 Pages | 商品交期: 2-10個工作天內

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簡介目錄

擴增實境(AR) 購物市場規模預計將在未來幾年呈指數級成長。到 2029 年,這一數字將成長至 245.4 億美元,複合年成長率為 32.0%。預測期內的成長動力包括千禧世代和 Z 世代的消費能力不斷增強、人工智慧的成長使 AR 購物個人化成為可能、永續購物的重要性日益增加、直接面對消費者的零售管道激增以及智慧型手機普及率不斷提高。主要趨勢包括科技公司和零售品牌之間的合作、將 AR 整合到電子商務平台、開發用於免持購物的 AR 眼鏡、在 AR 購物中引入遊戲化以及使用 AR 技術創建 3D 產品目錄。

智慧型手機的廣泛使用預計將推動擴增實境(AR)購物市場的擴張。智慧型手機之所以被廣泛採用,是因為它價格實惠、功能多樣、連接無縫,而且能夠透過一台緊湊的裝置滿足消費者的不同需求。智慧型手機將允許用戶即時查看產品,從而促進 AR 購物,並透過互動和沈浸式功能增強網路購物體驗。例如,2024年2月,英國比較和轉換服務供應商Uswitch Limited報告稱,2022年初英國的行動連線數為7,180萬,比人口多420萬,比2021年(約260萬個連線)增加3.8%。到2025年,英國人口預計將達到6,830萬,其中95%(約6,500萬)將成為智慧型手機用戶。因此,智慧型手機的普及可能會繼續推動 AR 購物市場的成長。

AR 購物市場的主要企業正專注於開發先進的技術解決方案,例如 AR 購物工具,以增強身臨其境型和互動式購物體驗。 AR購物工具使用擴增實境將數位資訊和虛擬產品表示疊加到現實世界環境中,實現互動式視覺化和客製化。例如,2022 年 6 月,英國奢侈時尚品牌 Burberry 推出了 AR 檢視器,作為其擴增實境購物體驗的一部分。 Burberry.com 上的 AR 功能可讓顧客觸摸品牌的標誌性包款,並在包款周圍放置真人大小的 3D 模型。消費者可以使用智慧型手機掃描周圍環境,並將袋子放在個人物品旁邊比較尺寸,或放在衣服上評估顏色對比度,從而複製在實體店購物的體驗。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 - 市場 - 宏觀經濟情境 宏觀經濟情境包括利率、通膨、地緣政治以及感染疾病和復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球擴增實境(AR)購物PESTEL分析(政治、社會、技術、環境、法律因素、促進因素與限制因素)
  • 最終用途產業分析
  • 全球擴增實境(AR)購物市場:成長率分析
  • 全球擴增實境(AR) 購物市場表現:規模與成長,2019-2024 年
  • 全球擴增實境(AR) 購物市場預測:規模與成長,2024-2029 年,2034 年
  • 全球擴增實境(AR) 購物總目標市場 (TAM)

第6章市場區隔

  • 全球擴增實境(AR) 購物市場(按產品、表現和預測),2019-2024 年、2024-2029 年、2034 年
  • 硬體
  • 軟體
  • 服務
  • 全球擴增實境(AR) 購物市場:按 AR 技術、性能和預測,2019-2024 年、2024-2029 年、2034 年
  • 基於標記的擴增實境
  • 無標記擴增實境
  • 全球擴增實境(AR) 購物市場:按應用、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 家庭用品和家具
  • 美容與化妝品
  • 服裝試穿
  • 雜貨店購物
  • 鞋類
  • 其他用途
  • 全球擴增實境(AR) 購物市場:依最終用途、現況及預測,2019-2024 年、2024-2029 年、2034 年
  • 零售和店內
  • 電子商務與店外購物
  • 全球擴增實境(AR) 購物市場:按類型、硬體、效能和預測細分,2019-2024 年、2024-2029 年、2034 年
  • 擴增實境智慧眼鏡
  • 擴增實境頭戴式顯示器
  • 支援擴增實境的智慧型手機和平板電腦
  • 擴增實境鏡子和自助服務終端
  • 擴增實境感測器和攝影機
  • 全球擴增實境(AR) 購物市場:按類型、軟體、效能和預測細分,2019-2024 年、2024-2029 年、2034 年
  • 擴增實境購物應用程式
  • 利用人工智慧的虛擬試穿解決方案
  • 擴增實境產品視覺化工具
  • 網路為基礎的擴增實境購物平台
  • 擴增實境內容創建和管理軟體
  • 全球擴增實境(AR) 購物市場:按類型、服務、績效和預測細分,2019-2024 年、2024-2029 年、2034 年
  • 擴增實境(AR) 整合與部署服務
  • 擴增實境購物體驗諮詢
  • 擴增實境應用開發
  • AR解決方案維護與支援服務
  • 擴增實境行銷和廣告解決方案

第7章 區域和國家分析

  • 全球擴增實境(AR) 購物市場:按地區、績效及預測,2019-2024 年、2024-2029 年、2034 年
  • 全球擴增實境(AR) 購物市場:依國家、地區、績效及預測,2019-2024 年、2024-2029 年、2034 年

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章 澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章 德國市場

第18章 法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章競爭格局與公司概況

  • 擴增實境購物市場:競爭格局
  • 擴增實境(AR) 購物市場:公司簡介
    • Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 其他大型創新企業

  • Inter Ikea Systems BV
  • Qualcomm Technologies, Inc.
  • Wayfair Inc.
  • Seiko Epson Corporation
  • Burberry Group Plc
  • PTC Inc.
  • Converse Inc.
  • Warby Parker Inc.
  • Houzz Inc.
  • Magic Leap Inc.
  • Rebecca Minkoff LLC
  • StayinFront Inc.
  • 3D Cloud by Marxent(Marxent Labs LLC)
  • Blippar Ltd.
  • Vuzix Corporation

第 32 章全球市場競爭基準化分析與儀表板

第33章 重大併購

第34章近期市場趨勢

第 35 章 高市場潛力國家、細分市場與策略

  • 2029 年擴增實境(AR) 購物市場:提供新機會的國家
  • 2029 年擴增實境(AR) 購物市場:細分領域帶來新機會
  • 擴增實境(AR) 購物市場 2029:成長策略
    • 基於市場趨勢的策略
    • 競爭對手的策略

第36章 附錄

簡介目錄
Product Code: r34219

Augmented reality (AR) shopping leverages AR technology to enhance the consumer shopping experience by merging virtual elements with the real world. It enables users to visualize products in 3D, try on items virtually, and interact with digital features through smartphones or AR glasses, creating a more immersive, personalized, and engaging shopping journey, particularly in eCommerce and retail settings.

The key offerings in AR shopping include hardware, software, and services. Hardware encompasses devices such as headsets, smart mirrors, and handheld devices that facilitate AR experiences. The technology is categorized into marker-based AR and markerless AR and is applied across various industries, including automotive, home goods and furniture, beauty and cosmetics, apparel fittings, grocery shopping, and footwear. AR shopping is utilized in both retail and in-store settings as well as in eCommerce and out-of-store experiences.

The augmented reality (AR) shopping market research report is one of a series of new reports from The Business Research Company that provides augmented reality (AR) shopping market statistics, including augmented reality (AR) shopping industry global market size, regional shares, competitors with a augmented reality (AR) shopping market share, detailed augmented reality (AR) shopping market segments, market trends and opportunities, and any further data you may need to thrive in the augmented reality (AR) shopping industry. This augmented reality (AR) shopping market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The augmented reality (AR) shopping market size has grown exponentially in recent years. It will grow from $6.11 billion in 2024 to $ billion in 2025 at a compound annual growth rate (CAGR) of 32.3%. The growth in the historic period can be attributed to government investments in augmented reality, increasing consumer demand for immersive shopping experiences, the global rise in e-commerce adoption, the expansion of online social commerce, and the growing need for personalized shopping solutions.

The augmented reality (AR) shopping market size is expected to see exponential growth in the next few years. It will grow to $24.54 billion in 2029 at a compound annual growth rate (CAGR) of 32.0%. The growth in the forecast period will be driven by the increasing spending power of Millennials and Gen Z, the growth of AI for AR shopping personalization, the rising importance of sustainable shopping, the surge in direct-to-consumer retail channels, and the increasing penetration of smartphones. Key trends include partnerships between tech firms and retail brands, the integration of AR in e-commerce platforms, the development of AR glasses for hands-free shopping, the introduction of gamification in AR shopping, and the creation of 3D product catalogs with AR technology.

The growing accessibility of smartphones is anticipated to drive the expansion of the augmented reality (AR) shopping market. High smartphone adoption is attributed to their affordability, multifunctionality, and seamless connectivity, catering to diverse consumer needs within a single compact device. Smartphones facilitate AR shopping by enabling users to visualize products in real-time, enhancing online shopping experiences with interactive and immersive features. For example, in February 2024, Uswitch Limited, a UK-based provider of comparison and switching services, reported that the UK had 71.8 million mobile connections at the start of 2022, surpassing the population by 4.2 million and reflecting a 3.8% increase (approximately 2.6 million) from 2021. By 2025, the UK population is projected to reach 68.3 million, with an estimated 95% (around 65 million people) expected to be smartphone users. As a result, the increasing availability of smartphones will continue to drive growth in the AR shopping market.

Leading companies in the AR shopping market are focusing on the development of advanced technological solutions, such as AR shopping tools, to enhance immersive and interactive shopping experiences. AR shopping tools leverage augmented reality to overlay digital information or virtual product representations onto real-world environments, allowing for interactive visualization and customization. For instance, in June 2022, Burberry, a UK-based luxury fashion house, introduced an AR viewer as part of its augmented reality shopping experience. The AR feature on Burberry.com enables customers to engage with the brand's signature bag by virtually placing a true-to-scale 3D model within their surroundings. Using a smartphone, shoppers can scan their environment to position the bag in real-world settings, such as on a table next to personal items for size comparison or against an outfit to assess color contrast, replicating an in-store shopping experience.

In November 2022, Snap Inc., a US-based technology company, partnered with Amazon to enhance AR shopping through the Snapchat app. This collaboration brings augmented reality-powered Virtual Try-On to Snapchat's 363 million daily active users, allowing them to digitally try on eyewear from brands such as Maui Jim, Persol, Oakley, Ray-Ban, and Costa Del Mar. Leveraging Snap's Lens Web Builder and Amazon's 3D models, the partnership enables scalable AR asset creation, improving the shopping experience for Amazon Fashion within Snapchat. Amazon Inc. is a US-based provider of augmented reality (AR) shopping solutions.

Major players in the augmented reality (ar) shopping market are Amazon.com Inc., Apple Inc., Google LLC, Microsoft Corporation, Meta Platforms Inc., Inter Ikea Systems BV, Qualcomm Technologies, Inc., Wayfair Inc., Seiko Epson Corporation, Burberry Group Plc, PTC Inc., Converse Inc., Warby Parker Inc., Houzz Inc., Magic Leap Inc., Rebecca Minkoff LLC, StayinFront Inc., 3D Cloud by Marxent (Marxent Labs LLC), Blippar Ltd., Vuzix Corporation, Wikitude GmbH, Holition Ltd., ViewAR GmbH, Zugara Inc., and Imaginate Technologies.

North America was the largest region in the augmented reality (AR) shopping market in 2024. The regions covered in augmented reality (AR) shopping report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the augmented reality (AR) shopping market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The augmented reality (AR) shopping market consists of revenues earned by entities by providing services such as personalized recommendations, customer support, and gamification of shopping experiences. The market value includes the value of related goods sold by the service provider or included within the service offering. The augmented reality (AR) shopping market also includes sales of interactive product customization tools, shopping apps, advertising displays, and navigation tools for retail stores. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Augmented Reality (AR) Shopping Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented reality (ar) shopping market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for augmented reality (ar) shopping ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented reality (ar) shopping market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Offering: Hardware; Software; Services
  • 2) By AR Technology: Marker-Based AR; Markerless AR
  • 3) By Application: Automotive; Home Goods And Furniture; Beauty And Cosmetics; Apparel Fittings; Grocery Shopping; Footwear; Other Applications
  • 4) By End Use: Retail And In-Store; E-Commerce And Out of Store
  • Subsegments:
  • 1) By Hardware: Augmented Reality Smart Glasses; Augmented Reality Head-Mounted Displays; Augmented Reality-Enabled Smartphones And Tablets; Augmented Reality Mirrors And Kiosks; Augmented Reality Sensors And Cameras
  • 2) By Software: Augmented Reality Shopping Applications; Artificial Intelligence-Powered Virtual Try-On Solutions; Augmented Reality-Powered Product Visualization Tools; Web-Based Augmented Reality Shopping Platforms; Augmented Reality Content Creation And Management Software
  • 3) By Services: Augmented Reality Integration And Deployment Services; Augmented Reality Shopping Experience Consulting; Custom Augmented Reality Application Development; Maintenance And Support Services For AR Solutions; Augmented Reality Marketing And Advertising Solutions
  • Companies Mentioned: Amazon.com Inc.; Apple Inc.; Google LLC; Microsoft Corporation; Meta Platforms Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Augmented Reality (AR) Shopping Market Characteristics

3. Augmented Reality (AR) Shopping Market Trends And Strategies

4. Augmented Reality (AR) Shopping Market - Macro Economic Scenario Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market

5. Global Augmented Reality (AR) Shopping Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Augmented Reality (AR) Shopping PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Augmented Reality (AR) Shopping Market Growth Rate Analysis
  • 5.4. Global Augmented Reality (AR) Shopping Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Augmented Reality (AR) Shopping Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Augmented Reality (AR) Shopping Total Addressable Market (TAM)

6. Augmented Reality (AR) Shopping Market Segmentation

  • 6.1. Global Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • Services
  • 6.2. Global Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Marker-Based AR
  • Markerless AR
  • 6.3. Global Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Automotive
  • Home Goods And Furniture
  • Beauty And Cosmetics
  • Apparel Fittings
  • Grocery Shopping
  • Footwear
  • Other Applications
  • 6.4. Global Augmented Reality (AR) Shopping Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Retail And In-Store
  • E-Commerce And Out of Store
  • 6.5. Global Augmented Reality (AR) Shopping Market, Sub-Segmentation Of Hardware, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality Smart Glasses
  • Augmented Reality Head-Mounted Displays
  • Augmented Reality-Enabled Smartphones And Tablets
  • Augmented Reality Mirrors And Kiosks
  • Augmented Reality Sensors And Cameras
  • 6.6. Global Augmented Reality (AR) Shopping Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality Shopping Applications
  • Artificial Intelligence-Powered Virtual Try-On Solutions
  • Augmented Reality-Powered Product Visualization Tools
  • Web-Based Augmented Reality Shopping Platforms
  • Augmented Reality Content Creation And Management Software
  • 6.7. Global Augmented Reality (AR) Shopping Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality Integration And Deployment Services
  • Augmented Reality Shopping Experience Consulting
  • Custom Augmented Reality Application Development
  • Maintenance And Support Services For AR Solutions
  • Augmented Reality Marketing And Advertising Solutions

7. Augmented Reality (AR) Shopping Market Regional And Country Analysis

  • 7.1. Global Augmented Reality (AR) Shopping Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Augmented Reality (AR) Shopping Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Augmented Reality (AR) Shopping Market

  • 8.1. Asia-Pacific Augmented Reality (AR) Shopping Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Augmented Reality (AR) Shopping Market

  • 9.1. China Augmented Reality (AR) Shopping Market Overview
  • 9.2. China Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Augmented Reality (AR) Shopping Market

  • 10.1. India Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Augmented Reality (AR) Shopping Market

  • 11.1. Japan Augmented Reality (AR) Shopping Market Overview
  • 11.2. Japan Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Augmented Reality (AR) Shopping Market

  • 12.1. Australia Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Augmented Reality (AR) Shopping Market

  • 13.1. Indonesia Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Augmented Reality (AR) Shopping Market

  • 14.1. South Korea Augmented Reality (AR) Shopping Market Overview
  • 14.2. South Korea Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Augmented Reality (AR) Shopping Market

  • 15.1. Western Europe Augmented Reality (AR) Shopping Market Overview
  • 15.2. Western Europe Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Augmented Reality (AR) Shopping Market

  • 16.1. UK Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Augmented Reality (AR) Shopping Market

  • 17.1. Germany Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Augmented Reality (AR) Shopping Market

  • 18.1. France Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Augmented Reality (AR) Shopping Market

  • 19.1. Italy Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Augmented Reality (AR) Shopping Market

  • 20.1. Spain Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Augmented Reality (AR) Shopping Market

  • 21.1. Eastern Europe Augmented Reality (AR) Shopping Market Overview
  • 21.2. Eastern Europe Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Augmented Reality (AR) Shopping Market

  • 22.1. Russia Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Augmented Reality (AR) Shopping Market

  • 23.1. North America Augmented Reality (AR) Shopping Market Overview
  • 23.2. North America Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Augmented Reality (AR) Shopping Market

  • 24.1. USA Augmented Reality (AR) Shopping Market Overview
  • 24.2. USA Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Augmented Reality (AR) Shopping Market

  • 25.1. Canada Augmented Reality (AR) Shopping Market Overview
  • 25.2. Canada Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Augmented Reality (AR) Shopping Market

  • 26.1. South America Augmented Reality (AR) Shopping Market Overview
  • 26.2. South America Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Augmented Reality (AR) Shopping Market

  • 27.1. Brazil Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Augmented Reality (AR) Shopping Market

  • 28.1. Middle East Augmented Reality (AR) Shopping Market Overview
  • 28.2. Middle East Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Augmented Reality (AR) Shopping Market

  • 29.1. Africa Augmented Reality (AR) Shopping Market Overview
  • 29.2. Africa Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Augmented Reality (AR) Shopping Market Competitive Landscape And Company Profiles

  • 30.1. Augmented Reality (AR) Shopping Market Competitive Landscape
  • 30.2. Augmented Reality (AR) Shopping Market Company Profiles
    • 30.2.1. Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Augmented Reality (AR) Shopping Market Other Major And Innovative Companies

  • 31.1. Inter Ikea Systems BV
  • 31.2. Qualcomm Technologies, Inc.
  • 31.3. Wayfair Inc.
  • 31.4. Seiko Epson Corporation
  • 31.5. Burberry Group Plc
  • 31.6. PTC Inc.
  • 31.7. Converse Inc.
  • 31.8. Warby Parker Inc.
  • 31.9. Houzz Inc.
  • 31.10. Magic Leap Inc.
  • 31.11. Rebecca Minkoff LLC
  • 31.12. StayinFront Inc.
  • 31.13. 3D Cloud by Marxent (Marxent Labs LLC)
  • 31.14. Blippar Ltd.
  • 31.15. Vuzix Corporation

32. Global Augmented Reality (AR) Shopping Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Augmented Reality (AR) Shopping Market

34. Recent Developments In The Augmented Reality (AR) Shopping Market

35. Augmented Reality (AR) Shopping Market High Potential Countries, Segments and Strategies

  • 35.1 Augmented Reality (AR) Shopping Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Augmented Reality (AR) Shopping Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Augmented Reality (AR) Shopping Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer