The global Live Streaming market was valued at US$ 46 billion in 2022 and is anticipated to reach US$ 96 billion by 2029, witnessing a CAGR of 10.91% during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Live Streaming, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Live Streaming.
The Live Streaming market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Live Streaming market comprehensively. Regional market sizes, concerning products by Type, by Revenue Sources, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Live Streaming companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Revenue Sources, and by regions.
By Company
- ByteDance
- Kuaishou
- Twitch
- Tencent Music Entertainment (TME)
- Bigo
- YouTube
- Huya
- Bilibili
- YY
- Douyu
- Hello Group (MOMO)
- 17LIVE
- HuaFang Group (Huajiao)
- Facebook Live
- Instagram Live
- Uplive
- Afreeca TV
- DeNA (Pococha and Showroom)
- Inke
- LiveMe
- Vimeo (Livestream)
- ShareChat
Segment by Type
- Music, Dancing and Talk Shows
- Game
- Dating Shows
- Outdoor Activities and Sports
- Others
Segment by Revenue Sources
- Advertising
- Subscriptions
- Donations & Virtual Gifts
- Others
By Region
- Asia-Pacific
- China
- Japan
- South Korea
- Southeast Asia
- India
- Rest of Asia
- Europe
- Germany
- France
- U.K.
- Italy
- Russia
- Rest of Europe
- South America
- Mexico
- Brazil
- Argentina
- Rest of Latin America
- Middle East & Africa
- Saudi Arabia
- UAE
- Egypt
- Turkey
- South Africa
- Rest of MEA
Core Chapters
- Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Revenue Sources, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
- Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
- Chapter 3: Detailed analysis of Live Streaming companies' competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
- Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
- Chapter 5: Provides the analysis of various market segments by Revenue Sources, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
- Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
- Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
- Chapter 12: The main points and conclusions of the report.
Table of Contents
1 Report Overview
- 1.1 Study Scope
- 1.2 Market Analysis by Type
- 1.2.1 Global Live Streaming Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
- 1.2.2 Music, Dancing and Talk Shows
- 1.2.3 Game
- 1.2.4 Dating Shows
- 1.2.5 Outdoor Activities and Sports
- 1.2.6 Others
- 1.3 Market by Revenue Sources
- 1.3.1 Global Live Streaming Market Growth by Revenue Sources: 2018 VS 2022 VS 2029
- 1.3.2 Advertising
- 1.3.3 Subscriptions
- 1.3.4 Donations & Virtual Gifts
- 1.4 Assumptions and Limitations
- 1.5 Study Objectives
- 1.6 Years Considered
2 Global Growth Trends
- 2.1 Global Live Streaming Market Perspective (2018-2029)
- 2.2 Global Live Streaming Growth Trends by Region
- 2.2.1 Global Live Streaming Market Size by Region: 2018 VS 2022 VS 2029
- 2.2.2 Live Streaming Historic Market Size by Region (2018-2023)
- 2.2.3 Live Streaming Forecasted Market Size by Region (2024-2029)
- 2.3 Live Streaming Market Dynamics
- 2.3.1 Live Streaming Industry Trends
- 2.3.2 Live Streaming Market Drivers
- 2.3.3 Live Streaming Market Challenges
- 2.3.4 Live Streaming Video Platform Market Growth Strategy
3 Competition Landscape by Key Players
- 3.1 Global Top Live Streaming Players by Revenue
- 3.1.1 Global Top Live Streaming Players by Revenue (2018-2023)
- 3.1.2 Global Live Streaming Revenue Market Share by Players (2018-2023)
- 3.2 Global Live Streaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
- 3.3 Global Key Players Ranking by Live Streaming Revenue
- 3.4 Global Live Streaming Market Concentration Ratio
- 3.4.1 Global Live Streaming Market Concentration Ratio (CR5 and HHI)
- 3.4.2 Global Top 3 and Top 5 Companies by Live Streaming Revenue in 2022
- 3.5 Global Key Players of Live Streaming Head office and Area Served
- 3.6 Global Key Players of Live Streaming, Date of Enter into This Industry
- 3.7 Mergers & Acquisitions, Expansion Plans
4 Live Streaming Breakdown Data by Type
- 4.1 Global Live Streaming Historic Market Size by Type (2018-2023)
- 4.2 Global Live Streaming Forecasted Market Size by Type (2024-2029)
5 Live Streaming Breakdown Data by Revenue Sources
- 5.1 Global Live Streaming Historic Market Size by Revenue Sources (2018-2023)
- 5.2 Global Live Streaming Forecasted Market Size by Revenue Sources (2024-2029)
6 North America
- 6.1 North America Live Streaming Market Size (2018-2029)
- 6.2 North America Live Streaming Market Growth Rate by Country: 2018 VS 2022 VS 2029
- 6.3 North America Live Streaming Market Size by Country (2018-2023)
- 6.4 North America Live Streaming Market Size by Country (2024-2029)
- 6.5 United States
- 6.6 Canada
7 Europe
- 7.1 Europe Live Streaming Market Size (2018-2029)
- 7.2 Europe Live Streaming Market Growth Rate by Country: 2018 VS 2022 VS 2029
- 7.3 Europe Live Streaming Market Size by Country (2018-2023)
- 7.4 Europe Live Streaming Market Size by Country (2024-2029)
- 7.5 Germany
- 7.6 France
- 7.7 U.K.
- 7.8 Italy
- 7.9 Russia
8 Asia-Pacific
- 8.1 Asia-Pacific Live Streaming Market Size (2018-2029)
- 8.2 Asia-Pacific Live Streaming Market Growth Rate by Country: 2018 VS 2022 VS 2029
- 8.3 Asia-Pacific Live Streaming Market Size by Region (2018-2023)
- 8.4 Asia-Pacific Live Streaming Market Size by Region (2024-2029)
- 8.5 China
- 8.6 Japan
- 8.7 South Korea
- 8.8 Southeast Asia
- 8.9 India
9 Latin America
- 9.1 Latin America Live Streaming Market Size (2018-2029)
- 9.2 Latin America Live Streaming Market Growth Rate by Country: 2018 VS 2022 VS 2029
- 9.3 Latin America Live Streaming Market Size by Country (2018-2023)
- 9.4 Latin America Live Streaming Market Size by Country (2024-2029)
- 9.5 Mexico
- 9.6 Brazil
10 Middle East & Africa
- 10.1 Middle East & Africa Live Streaming Market Size (2018-2029)
- 10.2 Middle East & Africa Live Streaming Market Growth Rate by Country: 2018 VS 2022 VS 2029
- 10.3 Middle East & Africa Live Streaming Market Size by Country (2018-2023)
- 10.4 Middle East & Africa Live Streaming Market Size by Country (2024-2029)
- 10.5 Turkey
- 10.6 Saudi Arabia
- 10.7 UAE
11 Key Players Profiles
- 11.1 ByteDance
- 11.1.1 ByteDance Company Details
- 11.1.2 ByteDance Business Overview
- 11.1.3 ByteDance Live Streaming Introduction
- 11.1.4 ByteDance Revenue in Live Streaming Business (2018-2023)
- 11.2 Kuaishou
- 11.2.1 Kuaishou Company Details
- 11.2.2 Kuaishou Business Overview
- 11.2.3 Kuaishou Live Streaming Introduction
- 11.2.4 Kuaishou Revenue in Live Streaming Business (2018-2023)
- 11.3 Twitch
- 11.3.1 Twitch Company Details
- 11.3.2 Twitch Business Overview
- 11.3.3 Twitch Live Streaming Introduction
- 11.3.4 Twitch Revenue in Live Streaming Business (2018-2023)
- 11.4 Tencent Music Entertainment (TME)
- 11.4.1 Tencent Music Entertainment (TME) Company Details
- 11.4.2 Tencent Music Entertainment (TME) Business Overview
- 11.4.3 Tencent Music Entertainment (TME) Live Streaming Introduction
- 11.4.4 Tencent Music Entertainment (TME) Revenue in Live Streaming Business (2018-2023)
- 11.5 Bigo
- 11.5.1 Bigo Company Details
- 11.5.2 Bigo Business Overview
- 11.5.3 Bigo Live Streaming Introduction
- 11.5.4 Bigo Revenue in Live Streaming Business (2018-2023)
- 11.6 YouTube
- 11.6.1 YouTube Company Details
- 11.6.2 YouTube Business Overview
- 11.6.3 YouTube Live Streaming Introduction
- 11.6.4 YouTube Revenue in Live Streaming Business (2018-2023)
- 11.7 Huya
- 11.7.1 Huya Company Details
- 11.7.2 Huya Business Overview
- 11.7.3 Huya Live Streaming Introduction
- 11.7.4 Huya Revenue in Live Streaming Business (2018-2023)
- 11.8 Bilibili
- 11.8.1 Bilibili Company Details
- 11.8.2 Bilibili Business Overview
- 11.8.3 Bilibili Live Streaming Introduction
- 11.8.4 Bilibili Revenue in Live Streaming Business (2018-2023)
- 11.9 YY
- 11.9.1 YY Company Details
- 11.9.2 YY Business Overview
- 11.9.3 YY Live Streaming Introduction
- 11.9.4 YY Revenue in Live Streaming Business (2018-2023)
- 11.10 Douyu
- 11.10.1 Douyu Company Details
- 11.10.2 Douyu Business Overview
- 11.10.3 Douyu Live Streaming Introduction
- 11.10.4 Douyu Revenue in Live Streaming Business (2018-2023)
- 11.11 Hello Group (MOMO)
- 11.11.1 Hello Group (MOMO) Company Details
- 11.11.2 Hello Group (MOMO) Business Overview
- 11.11.3 Hello Group (MOMO) Live Streaming Introduction
- 11.11.4 Hello Group (MOMO) Revenue in Live Streaming Business (2018-2023)
- 11.12 17LIVE
- 11.12.1 17LIVE Company Details
- 11.12.2 17LIVE Business Overview
- 11.12.3 17LIVE Live Streaming Introduction
- 11.12.4 17LIVE Revenue in Live Streaming Business (2018-2023)
- 11.13 HuaFang Group (Huajiao)
- 11.13.1 HuaFang Group (Huajiao) Company Details
- 11.13.2 HuaFang Group (Huajiao) Business Overview
- 11.13.3 HuaFang Group (Huajiao) Live Streaming Introduction
- 11.13.4 HuaFang Group (Huajiao) Revenue in Live Streaming Business (2018-2023)
- 11.14 Facebook Live
- 11.14.1 Facebook Live Company Details
- 11.14.2 Facebook Live Business Overview
- 11.14.3 Facebook Live Live Streaming Introduction
- 11.14.4 Facebook Live Revenue in Live Streaming Business (2018-2023)
- 11.15 Instagram Live
- 11.15.1 Instagram Live Company Details
- 11.15.2 Instagram Live Business Overview
- 11.15.3 Instagram Live Live Streaming Introduction
- 11.15.4 Instagram Live Revenue in Live Streaming Business (2018-2023)
- 11.16 Uplive
- 11.16.1 Uplive Company Details
- 11.16.2 Uplive Business Overview
- 11.16.3 Uplive Live Streaming Introduction
- 11.16.4 Uplive Revenue in Live Streaming Business (2018-2023)
- 11.17 Afreeca TV
- 11.17.1 Afreeca TV Company Details
- 11.17.2 Afreeca TV Business Overview
- 11.17.3 Afreeca TV Live Streaming Introduction
- 11.17.4 Afreeca TV Revenue in Live Streaming Business (2018-2023)
- 11.18 DeNA (Pococha and Showroom)
- 11.18.1 DeNA (Pococha and Showroom) Company Details
- 11.18.2 DeNA (Pococha and Showroom) Business Overview
- 11.18.3 DeNA (Pococha and Showroom) Live Streaming Introduction
- 11.18.4 DeNA (Pococha and Showroom) Revenue in Live Streaming Business (2018-2023)
- 11.19 Inke
- 11.19.1 Inke Company Details
- 11.19.2 Inke Business Overview
- 11.19.3 Inke Live Streaming Introduction
- 11.19.4 Inke Revenue in Live Streaming Business (2018-2023)
- 11.20 LiveMe
- 11.20.1 LiveMe Company Details
- 11.20.2 LiveMe Business Overview
- 11.20.3 LiveMe Live Streaming Introduction
- 11.20.4 LiveMe Revenue in Live Streaming Business (2018-2023)
- 11.21 Vimeo (Livestream)
- 11.21.1 Vimeo (Livestream) Company Details
- 11.21.2 Vimeo (Livestream) Business Overview
- 11.21.3 Vimeo (Livestream) Live Streaming Introduction
- 11.21.4 Vimeo (Livestream) Revenue in Live Streaming Business (2018-2023)
- 11.22 ShareChat
- 11.22.1 ShareChat Company Details
- 11.22.2 ShareChat Business Overview
- 11.22.3 ShareChat Live Streaming Introduction
- 11.22.4 ShareChat Revenue in Live Streaming Business (2018-2023)
- 11.22.5 ShareChat Revenue in 2022 Split by Services
12 Analyst's Viewpoints/Conclusions
13 Appendix
- 13.1 Research Methodology
- 13.1.1 Methodology/Research Approach
- 13.1.2 Data Source
- 13.2 Author Details
- 13.3 Disclaimer