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市場調查報告書
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1433740

美國元宇宙市場規模、佔有率、趨勢分析報告:按產品、按平台、按技術、按應用、按最終用途、細分市場預測,2024-2030年

U.S. Metaverse Market Size, Share & Trends Analysis Report By Product, By Platform, By Technology (Blockchain, Virtual Reality (VR) & Augmented Reality (AR), Mixed Reality (MR)), By Application, By End-use, And Segment Forecasts, 2024 - 2030

出版日期: | 出版商: Grand View Research | 英文 100 Pages | 商品交期: 2-10個工作天內

價格

美國元宇宙市場成長與趨勢:

Grand View Research, Inc.最新報告顯示,到2030年,美國元宇宙市場規模預計將達到2,538億美元,2023年至2030年複合年成長率為37.4%。

對於元宇宙應用,包括擴增實境和虛擬實境技術,以開發沉浸式的、引人入勝的體驗,開拓遊戲體驗,建立多用戶虛擬環境,並實現電子商務、直播和其他線上交易模式,不斷成長的需求是驅動力市場成長的背後。這些應用被認為對技術創新至關重要,大量投資和創新措施正在推動市場發展。這項演變旨在應對核心挑戰並在全球範圍內促進公民福祉。

公司正在競相將其業務的各個部分數位化,並轉型為軟體定義的高科技公司。透過整合元宇宙技術,客戶可以發揮其最佳能力。例如,2023年3月,軟體公司NVIDIA公司將與微軟公司合作,為微軟的企業用戶提供透過雲端存取AI超級運算資源和強大的工業元宇宙。此次合作旨在加速企業數位化業務、了解工業元宇宙以及訓練先進的生成式人工智慧模型和其他應用程式的能力。

元宇宙正在影響多個行業的內容和體驗,包括美國媒體和娛樂、BFSI、航太和國防、教育和醫療保健,並且公司已經開始利用元宇宙來提高品牌績效。 3D、身臨其境型、線上世界的發展正在迅速進步,有利於商業世界的各個方面。例如,2023年11月,美國航太和國防技術公司洛克希德馬丁公司宣布推出一系列利用元宇宙技術的先進軍事訓練解決方案。這些解決方案提供了先進的功能,旨在改變軍隊的身臨其境型訓練體驗。隨著軍事行動的不斷發展,洛克希德馬丁的創新解決方案旨在為軍隊提供在動態場景中表現出色所需的工具。

美國元宇宙市場報告亮點

  • VR和AR技術領域將在2023年以龐大的收益佔有率主導市場。 VR 和 AR 改變了用戶體驗以及與數位內容的互動,開啟了教育、媒體和娛樂等領域的創新世界。
  • 市場成長也歸因於遊戲和其他虛擬環境中沉浸式體驗的增強。 VR 為娛樂和遊戲帶來了卓越的互動性和沈浸感。人工環境的發展使得遊戲中創新敘事的創造成為可能,也擴展到互動式電影和虛擬活動等其他領域。
  • 2023年,軟體部門將佔據重要的收益佔有率。 元宇宙化身開發透過讓使用者探索虛擬環境並體驗元宇宙環境的不同方面而越來越受歡迎,從而促進了該軟體在美國的日益普及。
  • 政府對元宇宙發展和數位轉型的大力支持和舉措正在推動市場成長,並鼓勵元宇宙在美國所有產業的整合。
  • 尋求業務現代化的公司正在擁抱數位轉型和新興技術,例如元宇宙、人工智慧、機器學習和自然語言處理,以提高業務績效。美國不斷進步的技術正在推動元宇宙市場向前發展。
  • 在美國,越來越多的行動通訊業者支援元宇宙 ,這種支援增加了元宇宙服務的採用。此外,與行動電話營運商的合作提供了更好的基礎設施、網路適應性和整合,推動市場擴張。

目錄

第1章調查方法與範圍

第 2 章執行摘要

第 3 章美國元宇宙市場變數、趨勢與範圍

  • 市場介紹/譜系展望
  • 市場規模及成長前景
  • 產業價值鏈分析
  • 市場動態
    • 市場促進因素分析
    • 市場限制因素分析
    • 行業機會
    • 產業挑戰
    • 美國主要小型元宇宙公司(按地區/國家)
    • 2023年主要企業排名分析
  • 美國元宇宙市場分析工具
    • 波特的分析
    • PESTEL分析

第4章美國元宇宙市場:產品預估及趨勢分析

  • 細分儀表板
  • 美國元宇宙市場:產品波動分析
  • 基礎設施
  • 硬體
  • 軟體
  • 服務

第5章美國元宇宙市場:平台預估及趨勢分析

  • 細分儀表板
  • 美國元宇宙市場:平台波動分析
  • 桌面
  • 智慧型手機
  • 耳機

第6章美國元宇宙市場:技術預估與趨勢分析

  • 細分儀表板
  • 美國元宇宙市場:技術波動分析
  • 區塊鏈
  • 虛擬實境與擴增實境
  • 混合實境
  • 其他

第7章美國元宇宙市場:應用預估及趨勢分析

  • 細分儀表板
  • 美國元宇宙市場:應用變化分析
  • 遊戲
  • 網路購物
  • 內容創作與社群媒體
  • 活動和會議
  • 數位行銷
  • 測試和檢驗
  • 其他

第8章美國元宇宙市場:最終用戶預估及趨勢分析

  • 細分儀表板
  • 美國元宇宙市場:最終用戶波動分析
  • 航太和國防
  • 教育
  • 衛生保健
  • 旅遊和酒店業
  • BFSI
  • 零售
  • 媒體和娛樂
  • 其他

第9章 競爭形勢

  • 主要市場參與企業的最新趨勢和影響分析
  • 公司分類
  • 公司市場地位
  • 公司市場佔有率分析
  • 企業熱力圖分析
  • 策略規劃
    • 擴張
    • 併購
    • 夥伴關係與協作
    • 新產品發布
    • 研究與開發
  • 公司簡介
    • Meta Platforms, Inc.
    • NVIDIA Corporation
    • Epic Games, Inc.
    • Roblox Corporation
    • Unity Technologies, Inc
    • Active Theory
    • Microsoft
    • Google, LLC
    • Inoru
    • Maticz Technologies Private Limited
Product Code: GVR-4-68040-187-2

U.S. Metaverse Market Growth & Trends:

The U.S. Metaverse market size is expected to reach USD 253.8 billion by 2030, growing at a CAGR of 37.4% from 2023 to 2030, according to a new report by Grand View Research, Inc. The growing demand for metaverse applications, including augmented and virtual reality technology to develop immersive and engaging experiences, the development of gaming experiences, the creation of multi-user virtual environments, the potential for e-commerce, live streaming, and other modes of online transactions, is responsible for the growth of the market. These applications, acknowledged as crucial for technological innovation, have attracted significant investment and innovative efforts, propelling the market. This evolution intends to confront core challenges and promote citizen well-being on a global level.

Companies are competing to digitalize every part of their business and transform themselves into software-defined high-tech companies. Integrating the technologies of companies regarding the metaverse brings customers the best of combined capabilities. Consequently, this transformation towards data-centered strategies enables efficiency, fueling the growth of the metaverse market in the U.S. For instance, in March 2023, NVIDIA Corporation, a software company, collaborated with Microsoft Corporation to offer Microsoft enterprise users access to AI supercomputing resources and powerful industrial metaverse via the cloud. The collaboration aims to speed up enterprises' capability to digitalize their operations, capture the industrial metaverse, and train advanced generative AI models and other applications.

Metaverse influences the content and experience of various sectors, including Media & Entertainment, BFSI, Aerospace & Defense, Education, and Healthcare in the U.S. Companies have already started utilizing the metaverse to improve their brand performance. The development of 3D, immersive, online worlds is rapidly progressing and beneficial to all aspects of the business world. For instance, in November 2023, Lockheed Martin Corporation, a U.S.-based aerospace and defense technology company, introduced a series of advanced military training solutions that utilize metaverse technologies. These solutions aim to transform immersive training experiences for the armed forces, offering advanced features. As military operations continue to develop, Lockheed Martin Corporation's innovative solutions intend to provide forces with the necessary tools to excel in dynamic scenarios.

U.S. Metaverse Market Report Highlights:

  • VR and AR technology segment dominated the market with significant revenue share in 2023. VR and AR have transformed user experience and interaction with digital content, opening up a world full of innovation for education, media & entertainment, and beyond
  • The growth of the market is also attributed to enhanced immersive experiences in gaming and other virtual environments. VR provides entertainment and gaming with exceptional interactivity and immersion. The development of artificial environments enables the creation of innovative narration in gaming and extends to other domains, such as interactive films and virtual events
  • The software segment dominated the market with a significant revenue share in 2023. Metaverse avatar development is gaining traction, enabling users to explore the virtual environment and experience a different aspect of the metaverse environment, which contributes to the growing use of the software segment in the U.S.
  • Strong government support and initiatives toward metaverse development and digital transformation drive the market's growth, encouraging the integration of metaverse in all sectors in the U.S.
  • Several businesses trying to modernize their operations are embracing digital transformation and emerging technologies such as the Metaverse, Artificial Intelligence, Machine Learning, and Natural Language Processing to improve their performance. The growing technological advancement in the U.S. propels the Metaverse market forward.
  • A rising number of operators in mobile started supporting metaverse in the U.S. This support led to increased adoption of Metaverse services. Moreover, collaboration with mobile operators provides better infrastructure, network adaptability, and integration, driving market expansion.

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation and Scope
  • 1.2. Market Definitions
  • 1.3. Research Methodology
    • 1.3.1. Information Procurement
    • 1.3.2. Information or Data Analysis
    • 1.3.3. Market Formulation & Data Visualization
    • 1.3.4. Data Validation & Publishing
  • 1.4. Research Scope and Assumptions
    • 1.4.1. List of Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
  • 2.3. Competitive Insights

Chapter 3. U.S. Metaverse Market Variables, Trends, & Scope

  • 3.1. Market Introduction/Lineage Outlook
  • 3.2. Market Size and Growth Prospects (USD Million)
  • 3.3. Industry Value Chain Analysis
  • 3.4. Market Dynamics
    • 3.4.1. Market Drivers Analysis
      • 3.4.1.1. Growing Focus of Enterprises to Enhance Customer Experience
      • 3.4.1.2. Increasing developments in the Data Science field
    • 3.4.2. Market Restraints Analysis
      • 3.4.2.1. Concerns Associated With Cyber Security
    • 3.4.3. Industry Opportunities
    • 3.4.4. Industry Challenges
    • 3.4.5. Key Small-Sized U.S. Metaverse Companies, By Region/Country
    • 3.4.6. Key Company Ranking Analysis, 2023
  • 3.5. U.S. Metaverse Market Analysis Tools
    • 3.5.1. Porter's Analysis
      • 3.5.1.1. Bargaining power of the suppliers
      • 3.5.1.2. Bargaining power of the buyers
      • 3.5.1.3. Threats of substitution
      • 3.5.1.4. Threats from new entrants
      • 3.5.1.5. Competitive rivalry
    • 3.5.2. PESTEL Analysis
      • 3.5.2.1. Political landscape
      • 3.5.2.2. Economic and Social Landscape
      • 3.5.2.3. Technological landscape
      • 3.5.2.4. Environmental Landscape
      • 3.5.2.5. Legal Landscape

Chapter 4. U.S. Metaverse Market: Product Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. U.S. Metaverse Market: Product Movement Analysis, USD Million, 2023 & 2030
  • 4.3. Infrastructure
    • 4.3.1. Infrastructure Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
      • 4.3.1.1. Chips & Processors
      • 4.3.1.2. Network Capabilities
      • 4.3.1.3. Cloud & Edge Infrastructure
      • 4.3.1.4. Cybersecurity
  • 4.4. Hardware
    • 4.4.1. Hardware Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
    • 4.4.2. Holographic Displays
    • 4.4.3. eXtended Reality (XR) Components
      • 4.4.3.1. Haptic Sensors & Devices
      • 4.4.3.2. Smart Glasses
      • 4.4.3.3. Omni Treadmills
    • 4.4.4. AR/VR Devices
    • 4.4.5. Others
  • 4.5. Software
    • 4.5.1. Software Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
    • 4.5.2. Asset Creation Tools
    • 4.5.3. Programming Engines
    • 4.5.4. Virtual Platforms
    • 4.5.5. Avatar Development
  • 4.6. Services
    • 4.6.1. Services Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
    • 4.6.2. User Experiences (Events, Gaming, etc.)
    • 4.6.3. Asset Marketplaces
    • 4.6.4. Financial Services

Chapter 5. U.S. Metaverse Market: Platform Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. U.S. Metaverse Market: Platform Movement Analysis, USD Million, 2023 & 2030
  • 5.3. Desktop
    • 5.3.1. Desktop Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 5.4. Mobile
    • 5.4.1. Mobile Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 5.5. Headsets
    • 5.5.1. Headsets Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)

Chapter 6. U.S. Metaverse Market: Technology Estimates & Trend Analysis

  • 6.1. Segment Dashboard
  • 6.2. U.S. Metaverse Market: Technology Movement Analysis, USD Million, 2023 & 2030
  • 6.3. Blockchain
    • 6.3.1. Blockchain Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 6.4. VR and AR
    • 6.4.1. VR and AR Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 6.5. Mixed Reality
    • 6.5.1. Mixed Reality Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 6.6. Others
    • 6.6.1. Others Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)

Chapter 7. U.S. Metaverse Market: Application Estimates & Trend Analysis

  • 7.1. Segment Dashboard
  • 7.2. U.S. Metaverse Market: Application Movement Analysis, USD Million, 2023 & 2030
  • 7.3. Gaming
    • 7.3.1. Gaming Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 7.4. Online Shopping
    • 7.4.1. Online shopping Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 7.5. Content Creation and Social Media
    • 7.5.1. Content Creation and Social Media Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 7.6. Events & Conference
    • 7.6.1. Events & Conference Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 7.7. Digital Marketing
    • 7.7.1. Digital Marketing Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 7.8. Testing & Inspection
    • 7.8.1. Testing & Inspection Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 7.9. Others
    • 7.9.1. Others Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)

Chapter 8. U.S. Metaverse Market: End-user Estimates & Trend Analysis

  • 8.1. Segment Dashboard
  • 8.2. U.S. Metaverse Market: End-user Movement Analysis, USD Million, 2023 & 2030
  • 8.3. Aerospace & Defense
    • 8.3.1. Aerospace & Defense Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.4. Education
    • 8.4.1. Education Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.5. Healthcare
    • 8.5.1. Healthcare Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.6. Tourism & Hospitality
    • 8.6.1. Tourism & Hospitality Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.7. BFSI
    • 8.7.1. BFSI Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.8. Retail
    • 8.8.1. Retail Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.9. Media & Entertainment
    • 8.9.1. Media & Entertainment Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.10. Automotive
    • 8.10.1. Automotive Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)
  • 8.11. Others
    • 8.11.1. Others Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Million)

Chapter 9. Competitive Landscape

  • 9.1. Recent Developments & Impact Analysis by Key Market Participants
  • 9.2. Company Categorization
  • 9.3. Company Market Positioning
  • 9.4. Company Market Share Analysis
  • 9.5. Company Heat Map Analysis
  • 9.6. Strategy Mapping
    • 9.6.1. Expansion
    • 9.6.2. Mergers & Acquisition
    • 9.6.3. Partnerships & Collaborations
    • 9.6.4. New Product Launches
    • 9.6.5. Research And Development
  • 9.7. Company Profiles
    • 9.7.1. Meta Platforms, Inc.
      • 9.7.1.1. Participant's Overview
      • 9.7.1.2. Financial Performance
      • 9.7.1.3. Product Benchmarking
      • 9.7.1.4. Recent Developments
    • 9.7.2. NVIDIA Corporation
      • 9.7.2.1. Participant's Overview
      • 9.7.2.2. Financial Performance
      • 9.7.2.3. Product Benchmarking
      • 9.7.2.4. Recent Developments
    • 9.7.3. Epic Games, Inc.
      • 9.7.3.1. Participant's Overview
      • 9.7.3.2. Financial Performance
      • 9.7.3.3. Product Benchmarking
      • 9.7.3.4. Recent Developments
    • 9.7.4. Roblox Corporation
      • 9.7.4.1. Participant's Overview
      • 9.7.4.2. Financial Performance
      • 9.7.4.3. Product Benchmarking
      • 9.7.4.4. Recent Developments
    • 9.7.5. Unity Technologies, Inc
      • 9.7.5.1. Participant's Overview
      • 9.7.5.2. Financial Performance
      • 9.7.5.3. Product Benchmarking
      • 9.7.5.4. Recent Developments
    • 9.7.6. Active Theory
      • 9.7.6.1. Participant's Overview
      • 9.7.6.2. Financial Performance
      • 9.7.6.3. Product Benchmarking
      • 9.7.6.4. Recent Developments
    • 9.7.7. Microsoft
      • 9.7.7.1. Participant's Overview
      • 9.7.7.2. Financial Performance
      • 9.7.7.3. Product Benchmarking
      • 9.7.7.4. Recent Developments
    • 9.7.8. Google, LLC
      • 9.7.8.1. Participant's Overview
      • 9.7.8.2. Financial Performance
      • 9.7.8.3. Product Benchmarking
      • 9.7.8.4. Recent Developments
    • 9.7.9. Inoru
      • 9.7.9.1. Participant's Overview
      • 9.7.9.2. Financial Performance
      • 9.7.9.3. Product Benchmarking
      • 9.7.9.4. Recent Developments
    • 9.7.10. Maticz Technologies Private Limited
      • 9.7.10.1. Participant's Overview
      • 9.7.10.2. Financial Performance
      • 9.7.10.3. Product Benchmarking
      • 9.7.10.4. Recent Developments

List of Tables

  • Table 1. U.S. Metaverse - industry snapshot & key buying criteria, 2017 - 2030
  • Table 2. U.S. Metaverse market, 2017-2030 (USD Million)
  • Table 3. U.S. Metaverse market estimates and forecast by product, 2017 - 2030 (USD Million)
  • Table 4. U.S. Metaverse market estimates and forecast by platform, 2017 - 2030 (USD Million)
  • Table 5. U.S. Metaverse market estimates and forecast by technology, 2017 - 2030 (USD Million)
  • Table 6. U.S. Metaverse market estimates and forecast by application, 2017 - 2030 (USD Million)
  • Table 7. U.S. Metaverse market estimates and forecast by end-use, 2017 - 2030 (USD Million)
  • Table 8. U.S. Metaverse market estimates and forecast by infrastructure, 2017 - 2030 (USD Million)
  • Table 9. U.S. Metaverse market estimates and forecast, by hardware, 2017 - 2030 (USD Million)
  • Table 10. U.S. Metaverse market estimates and forecast by software, 2017 - 2030 (USD Million)
  • Table 11. U.S. Metaverse market estimates and forecast by services, 2017 - 2030 (USD Million)
  • Table 12. U.S. Metaverse market estimates and forecast by eXtended Reality (XR) hardware, 2017 - 2030 (USD Million)

List of Figures

  • Fig. 1 Market segmentation & scope
  • Fig. 2 Information Procurement
  • Fig. 3 Data Analysis Models
  • Fig. 4 Market Formulation and Validation
  • Fig. 5 Data Validating & Publishing
  • Fig. 6 Market snapshot
  • Fig. 7 Segmental Snapshot (1/2)
  • Fig. 8 Segmental Snapshot (2/2)
  • Fig. 9 Competitive Snapshot
  • Fig. 10 Value chain analysis
  • Fig. 11 U.S. Metaverse Market: PORTER's Analysis
  • Fig. 12 U.S. Metaverse Market: PESTEL Analysis
  • Fig. 13 U.S. Metaverse Market, by Component: Key Takeaways
  • Fig. 14 U.S. Metaverse Market, by Component: Market Share, 2023 & 2030
  • Fig. 15 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 16 U.S. Metaverse market estimates & forecasts, By Infrastructure, 2017 - 2030 (USD Billion)
  • Fig. 17 U.S. Metaverse market estimates & forecasts, By Hardware, 2017 - 2030 (USD Billion)
  • Fig. 18 U.S. Metaverse market estimates & forecasts, By Software, 2017 - 2030 (USD Billion)
  • Fig. 19 U.S. Metaverse market estimates & forecasts, By Services, 2017 - 2030 (USD Billion)
  • Fig. 20 U.S. Metaverse Market, by Platform: Key Takeaways
  • Fig. 21 U.S. Metaverse Market, by Platform: Market Share, 2023 & 2030
  • Fig. 22 Desktops market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 23 Mobile market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 24 Headsets market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 25 U.S. Metaverse Market, by Technology: Key Takeaways
  • Fig. 26 U.S. Metaverse Market, by Technology: Market Share, 2023 & 2030
  • Fig. 27 Blockchain market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 28 VR and AR market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 29 Mixed Reality market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 30 Others market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 31 U.S. Metaverse Market, by Application: Key Takeaways
  • Fig. 32 U.S. Metaverse Market, by Application: Market Share, 2023 & 2030
  • Fig. 33 Gaming market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 34 Online Shopping market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 35 Content Creation & Social market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 36 Event & Conference market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 37 Digital Marketing market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 38 Testing & Inspection market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 39 Others market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 40 U.S. Metaverse Market, by End-Use: Key Takeaways
  • Fig. 41 U.S. Metaverse Market, by End-Use: Market Share, 2023 & 2030
  • Fig. 42 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 43 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 44 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 45 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 46 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 47 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 48 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 49 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 50 U.S. Metaverse market estimates & forecasts, 2017 - 2030 (USD Billion)
  • Fig. 51 U.S. Metaverse Market revenue, by region, 2023 & 2030 (USD Billion)
  • Fig. 52 U.S. Metaverse Market estimates & forecast, 2017 - 2030 (USD Billion)
  • Fig. 53 Key Company Categorization
  • Fig. 54 Company Market Positioning
  • Fig. 55 Company Market Share Analysis, 2023
  • Fig. 56 Strategic framework