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市場調查報告書
商品編碼
1662153

全球行動娛樂市場

Mobile Entertainment

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 274 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

預計 2030 年全球行動娛樂市場規模將達 2,361 億美元

2024 年全球行動娛樂市場規模估計為 1,593 億美元,預計 2030 年將達到 2,361 億美元,2024 年至 2030 年的複合年成長率為 6.8%。行動遊戲是該報告分析的細分市場之一,預計到分析期結束時,其複合年成長率將達到 6.4%,達到 1263 億美元。在分析期內,行動音樂領域的複合年成長率預計為 8.4%。

美國市場預計將達到 414 億美元,中國市場年複合成長率為 10.2%

預計2024年美國行動娛樂市場規模將達414億美元。中國是世界第二大經濟體,預計到 2030 年市場規模將達到 567 億美元,2024-2030 年分析期間的複合年成長率為 10.2%。其他值得注意的區域市場包括日本和加拿大,預計在分析期間的複合年成長率分別為 3.2% 和 6.1%。在歐洲,德國的複合年成長率預計為 4.0%。

全球行動娛樂市場趨勢 - 主要趨勢與促進因素摘要

隨著智慧型手機和平板電腦的普及,行動娛樂產業不僅在媒體消費方面而且在娛樂產業的生產和發行性質方面正在經歷重大變化。作為日常生活的重要組成部分,行動娛樂提供各種各樣的內容,從視訊串流和音樂到遊戲和閱讀,並對通訊行業產生重大影響。獲得豐富的多媒體體驗和高速網路連接的便利性正在推動行動內容消費的成長。尤其值得注意的是手機遊戲的激增,其精緻且引人入勝的遊戲玩法吸引了傳統年輕遊戲玩家以外的更廣泛的受眾。此外,行動平台對音樂、電影和電視產業至關重要,它使藝術家、唱片公司和製作人能夠接觸到新的受眾,並更有效地將其內容收益。這些平台還透過提供手機投注的便利性為博彩業做出了貢獻,展示了行動娛樂對各種娛樂形式的重大影響。

行動娛樂應用與電信產業之間的共生關係對於兩個產業的發展都至關重要。行動娛樂應用程式利用通訊業者提供的強大網路基礎設施來推動大量資料使用,從而為通訊業者帶來收益。雖然通訊公司可能不會直接從第三方應用程式收益中受益,但資料消費的增加會透過提高 ARPU(每用戶平均收入)轉化為可觀的間接收益。此外,通訊業者正在利用行動娛樂應用程式來提高客戶參與和滿意度,透過提供對首選內容的持續訪問,提高用戶保留率並加強其服務產品的價值提案。

行動娛樂產業的成長受到多種關鍵促進因素的推動,這些因素反映了更廣泛的技術進步和消費行為的變化。智慧型手機和平板裝置的日益普及擴大了受眾群體,同時,行動連線的改善和行動技術的創新透過更好的圖形和更大的螢幕增強了用戶體驗。人工智慧的融入以實現個人化體驗、5G的推出以實現更高品質的串流媒體、以及消費者對連續觀看的偏好也是關鍵的成長要素。此外,設備和雲端運算的標準化將使內容更易於存取和消費,從而加強行動娛樂模式。行動優先的內容策略、為實現更安全的交易而增強的安全功能以及為實現內容共用的社交媒體整合將提高用戶參與度和信任度。此外,小眾內容的擴展迎合了多樣化消費者的興趣並擴大了市場範圍。考慮到所有這些因素,行動娛樂正呈現動態成長軌跡,預計將成為未來數位媒體消費的核心組成部分。

部分

類型(手機遊戲、手機音樂、手機電視、其他服務)

受訪公司範例(44家值得關注的公司)

  • Activision Blizzard Inc.
  • Apple Inc.
  • AT&T, Inc.
  • Bharti Airtel Limited
  • CBS Corporation
  • Comcast Corporation
  • CyberAgent Inc.
  • Facebook Inc.
  • Google Inc.
  • LINE Corporation
  • Machine Zone Inc.
  • Mobi2fun Mobile Entertainment Pvt. Ltd.
  • Mobile Roadie
  • MobiTV Inc.
  • Orange SA
  • Samsung Electronics Co., Ltd.
  • Sky plc
  • Spotify AB
  • Stingray Digital Media Group
  • Twitter Inc.
  • Verizon Communications Inc.
  • WhatsApp Inc.

目錄

第1章調查方法

第 2 章執行摘要

  • 市場概況
  • 主要企業
  • 市場趨勢和促進因素
  • 全球市場展望

第3章 市場分析

  • 美國
  • 加拿大
  • 日本
  • 中國
  • 歐洲
  • 法國
  • 德國
  • 義大利
  • 英國
  • 西班牙
  • 俄羅斯
  • 其他歐洲國家
  • 亞太地區
  • 澳洲
  • 印度
  • 韓國
  • 其他亞太地區
  • 拉丁美洲
  • 阿根廷
  • 巴西
  • 墨西哥
  • 其他拉丁美洲國家
  • 中東
  • 伊朗
  • 以色列
  • 沙烏地阿拉伯
  • 阿拉伯聯合大公國
  • 其他中東地區
  • 非洲

第4章 競賽

簡介目錄
Product Code: MCP-7336

Global Mobile Entertainment Market to Reach US$236.1 Billion by 2030

The global market for Mobile Entertainment estimated at US$159.3 Billion in the year 2024, is expected to reach US$236.1 Billion by 2030, growing at a CAGR of 6.8% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 6.4% CAGR and reach US$126.3 Billion by the end of the analysis period. Growth in the Mobile Music segment is estimated at 8.4% CAGR over the analysis period.

The U.S. Market is Estimated at US$41.4 Billion While China is Forecast to Grow at 10.2% CAGR

The Mobile Entertainment market in the U.S. is estimated at US$41.4 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$56.7 Billion by the year 2030 trailing a CAGR of 10.2% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 3.2% and 6.1% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 4.0% CAGR.

Global Mobile Entertainment Market - Key Trends and Drivers Summarized

The landscape of mobile entertainment has undergone profound transformations with the widespread adoption of smartphones and tablets, reshaping not just media consumption but also production and distribution within the entertainment industry. As a pivotal element of daily life, mobile entertainment offers diverse content ranging from video streaming and music to gaming and reading, significantly impacting the telecom sector. The convenience of accessing rich multimedia experiences and high-speed internet connectivity has led to increased consumption of mobile content. Notably, there has been a surge in mobile gaming, where sophisticated and engaging gameplay attracts a broad demographic beyond traditional young gamers. Additionally, mobile platforms have become crucial for the music industry and film and television, enabling artists, labels, and producers to reach new audiences and monetize content effectively. These platforms also cater to the gambling industry by providing the convenience of mobile betting, illustrating the expansive influence of mobile entertainment across various entertainment facets.

The symbiotic relationship between mobile entertainment applications and the telecom sector is integral to both industries' evolution. These applications leverage the robust internet infrastructure provided by telecom operators, driving significant data usage and, consequently, revenue for these operators. While telecom companies might not directly profit from third-party app revenues, the increased data consumption translates into substantial indirect earnings through enhanced Average Revenue Per User (ARPU). Moreover, telecom operators utilize mobile entertainment applications to improve customer engagement and satisfaction by providing continuous access to preferred content, thereby increasing user stickiness and enhancing the value proposition of their service offerings.

The growth of the mobile entertainment sector is spurred by several key drivers, reflecting broader technological advancements and shifting consumer behaviors. Increased penetration of smartphones and tablets expands the audience base, while enhanced mobile connectivity and innovations in mobile technology improve user experiences through better graphics and larger screens. The integration of AI for personalized experiences, the rollout of 5G for higher-quality streaming, and the growing consumer preference for binge-watching are also significant growth factors. Furthermore, standardization across devices and cloud computing facilitates easier content access and consumption, enhancing the mobile entertainment model. Mobile-first content strategies, improved security features for safer transactions, and social media integration for sharing content amplify user engagement and trust. Additionally, the expanding array of niche content caters to diverse consumer interests, broadening the market reach. Collectively, these factors underscore a dynamic growth trajectory for mobile entertainment, positioning it as a central component of digital media consumption moving forward.

SCOPE OF STUDY:

The report analyzes the Mobile Entertainment market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Type (Mobile Games, Mobile Music, Mobile TV, Other Services)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 44 Featured) -

  • Activision Blizzard Inc.
  • Apple Inc.
  • AT&T, Inc.
  • Bharti Airtel Limited
  • CBS Corporation
  • Comcast Corporation
  • CyberAgent Inc.
  • Facebook Inc.
  • Google Inc.
  • LINE Corporation
  • Machine Zone Inc.
  • Mobi2fun Mobile Entertainment Pvt. Ltd.
  • Mobile Roadie
  • MobiTV Inc.
  • Orange S.A.
  • Samsung Electronics Co., Ltd.
  • Sky plc
  • Spotify AB
  • Stingray Digital Media Group
  • Twitter Inc.
  • Verizon Communications Inc.
  • WhatsApp Inc.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Mobile Entertainment - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Increasing Demand for On-Demand and Streaming Content
    • Growth of Mobile Device Usage and Smartphone Penetration
    • Advancements in Mobile Network Technologies (4G/5G)
    • Rising Adoption of Mobile Gaming and Augmented Reality (AR) Applications
    • Impact of COVID-19 Pandemic on Mobile Entertainment Consumption
    • Government Regulations and Standards for Mobile Content
    • Expansion of Mobile Entertainment in Emerging Markets
    • Development of User-Friendly and Interactive Content Platforms
    • Role of Mobile Entertainment in Enhancing User Engagement and Experience
    • Market Penetration of Subscription-Based Mobile Content Services
    • Influence of Technological Innovations on Content Creation and Distribution
    • Growth of Mobile Video Streaming and Social Media Integration
    • Emerging Markets and Growth Opportunities in Developing Regions
    • Future Trends and Innovations in Mobile Entertainment Technologies
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Mobile Entertainment Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Mobile Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Mobile Music by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Mobile TV by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World Historic Review for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: World 15-Year Perspective for Other Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 17: USA Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 18: USA Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: USA 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 20: Canada Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: Canada Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: Canada 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • JAPAN
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 23: Japan Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 24: Japan Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: Japan 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • CHINA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 26: China Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: China Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: China 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • EUROPE
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 29: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 30: Europe Historic Review for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: Europe 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 32: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: Europe 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • FRANCE
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 35: France Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 36: France Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: France 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • GERMANY
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 38: Germany Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Germany Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: Germany 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 41: Italy Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 42: Italy Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: Italy 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 44: UK Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: UK Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: UK 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 47: Spain Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 48: Spain Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: Spain 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 50: Russia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Russia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: Russia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 53: Rest of Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 54: Rest of Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: Rest of Europe 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 57: Asia-Pacific Historic Review for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: Asia-Pacific 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 59: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 60: Asia-Pacific Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: Asia-Pacific 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 62: Australia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Australia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: Australia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • INDIA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 65: India Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: India Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: India 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 68: South Korea Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: South Korea Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: South Korea 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 71: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 72: Rest of Asia-Pacific Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: Rest of Asia-Pacific 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 74: Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 75: Latin America Historic Review for Mobile Entertainment by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Latin America 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 77: Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Latin America Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Latin America 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 80: Argentina Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Argentina Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Argentina 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 83: Brazil Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Brazil Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Brazil 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 86: Mexico Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Mexico Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: Mexico 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 89: Rest of Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 90: Rest of Latin America Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: Rest of Latin America 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 92: Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 93: Middle East Historic Review for Mobile Entertainment by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: Middle East 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 95: Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Middle East Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Middle East 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 98: Iran Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Iran Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: Iran 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 101: Israel Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: Israel Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: Israel 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 104: Saudi Arabia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Saudi Arabia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: Saudi Arabia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 107: UAE Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: UAE Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: UAE 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 110: Rest of Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Rest of Middle East Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Rest of Middle East 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • AFRICA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 113: Africa Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 114: Africa Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 115: Africa 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030

IV. COMPETITION