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市場調查報告書
商品編碼
2046981

虛擬活動平台市場 - 全球產業規模、佔有率、趨勢、機會、預測:按組件、組織規模、最終用戶、地區和競爭對手分類,2021-2031 年

Virtual Event Platform Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Component, By Organization Size, By End User, By Region & Competition, 2021-2031F

出版日期: | 出版商: TechSci Research | 英文 185 Pages | 商品交期: 2-3個工作天內

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簡介目錄

全球虛擬活動平台市場預計將從 2025 年的 143 億美元大幅成長至 2031 年的 301.4 億美元,複合年成長率為 13.23%。

這些平台被定義為綜合軟體解決方案,它透過整合互動式工具、網路和串流功能來模擬實體環境,從而促進線上商務會議、展覽會和研討會。市場趨勢的主要驅動力是企業需要降低與差旅相關的營運成本,以及日益成長的永續發展意識,這使得企業更傾向於選擇數位化替代方案,而非高碳排放的線下聚會。此外,隨著混合辦公模式的持續發展,企業對擴充性技術的需求也日益成長,這些技術能夠確保企業能夠觸及全球基本客群和地理位置分散的員工。

市場概覽
預測期 2027-2031
市場規模:2025年 143億美元
市場規模:2031年 301.4億美元
複合年成長率:2026-2031年 13.23%
成長最快的細分市場 服務
最大的市場 北美洲

根據《2024年企業活動年度基準報告》,74.5%的企業活動策劃者已實施混合活動解決方案,72.7%已利用網路直播技術輔助其工作。儘管混合活動解決方案應用廣泛,但市場仍面臨一項重大挑戰:如何保持參與者與線下互動相同的參與度。這項限制往往會導致參與者出現數位疲勞,降低留存率,進而對參展和贊助商的價值產生負面影響。

市場促進因素

遠距和混合辦公模式的普及是全球虛擬活動平台市場的主要驅動力。隨著企業永久轉向分散式辦公模式,對能夠有效連接線上和線下與會者的平台的需求日益成長。這些工具並非權宜之計,而是跨時區進行內部溝通、培訓和維護企業文化的必要基礎設施。 vFairs 於 2024 年 3 月發布的《2024 年虛擬活動現況報告》的結果印證了這種長期依賴性。該報告顯示,95.5% 的受訪者確認,虛擬活動將在明年繼續成為其策略的一部分,這保證了對可靠的串流媒體和互動軟體的持續需求。

同時,身臨其境型技術與人工智慧 (AI) 的融合正在重塑平台功能,並應對用戶互動方面的挑戰。最新的解決方案利用人工智慧實現內容創作自動化、提供即時翻譯,並透過演算法配對促進精準的人脈拓展,從而提升用戶體驗。根據美國運通全球商務旅行於 2024 年 10 月發布的《2025 年全球會議及活動預測》,50% 的會議專業人士計劃在 2025 年使用人工智慧來完成內容創作和與會者配對等任務。這項技術進步得益於業界強勁的信心。 Cvent 2024 年的一份報告顯示,90% 的策劃者對活動產業持樂觀態度,這表明數位平台領域擁有持續投資的有利環境。

市場挑戰

全球虛擬活動平台市場成長的主要障礙在於如何持續提升參與者的參與度,這往往會導致參與者出現「數位疲勞」。與能夠促進自然、自發性互動的實體環境不同,虛擬平台通常難以複製面對面交流的深度。這一缺陷削弱了贊助商和參展的價值主張,因為他們依賴參與者的積極互動來獲取高品質的潛在客戶並實現可衡量的投資回報率 (ROI)。當參與者出現螢幕疲勞時,他們對內容的提案就會降低,從而威脅到大規模活動的商業性可行性。

這些問題引發的市場猶豫情緒在近期產業參與度預測中顯而易見。根據國際會議專業人士協會(MPI)2024年的數據,近49%的受訪者預計隔年虛擬與會者將有所下降。這一參會率下降的預測凸顯了一種結構性轉變,即由於數位化互動固有的局限性,各組織越來越傾向於線下形式。因此,難以保證高用戶留存率成為市場擴張的主要障礙,迫使平台提供者爭奪日益萎縮的企業預算佔有率,而這些預算原本是分配給純線上體驗的。

市場趨勢

透過與行銷自動化和客戶關係管理 (CRM) 生態系統的深度整合,虛擬活動平台正逐漸演變為日益重要的資料引擎。現代解決方案強調雙向同步,能夠即時捕捉每位參與者的操作,例如下載資料或訪問展位,並將其提供給銷售團隊。這種轉變使企業能夠超越單純的出席率指標,實施以活動主導的成長策略,將虛擬互動與銷售管道的加速直接連結起來。根據 Splash 於 2024 年 2 月發布的《活動展望報告》,與未使用這些策略的團隊相比,採用這些策略的美國團隊實現超過 50% 成長率的可能性高出 75%,這凸顯了這些整合方案的商業性重要性。

同時,向點播庫和非同步內容的明顯轉變正在從根本上改變數位活動的生命週期。為了應對螢幕疲勞和時區限制,平台正在轉型為內容庫,使會議的價值遠遠超越直播。這種方式將轉瞬即逝的即時互動轉化為持久的資產,使組織者能夠最大限度地提高製作投資回報率,並透過向偏好非線性消費的受眾提供內容來培養潛在客戶。 Bizzabo 於 2025 年 2 月發布的報告《活動產業關鍵行銷統計數據、趨勢和資訊》也支持了這一策略轉變,該報告指出,82% 的組織者目前正在製作視訊點播 (VOD) 內容,以維持受眾的長期參與度並獲取潛在客戶。

目錄

第1章概述

第2章:調查方法

第3章執行摘要

第4章:客戶心聲

第5章:全球虛擬活動平台市場展望

  • 市場規模及預測
    • 按金額
  • 市佔率及預測
    • 按組件(軟體、服務)
    • 依組織規模(大型公司、中小企業)
    • 按最終用戶(銀行、金融服務和保險、政府、醫療保健/生命科學/教育、其他)
    • 按地區
    • 按公司(2025 年)
  • 市場地圖

第6章:北美虛擬活動平台市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 北美洲:國別分析
    • 美國
    • 加拿大
    • 墨西哥

第7章:歐洲虛擬活動平台市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 歐洲:國別分析
    • 德國
    • 法國
    • 英國
    • 義大利
    • 西班牙

第8章:亞太地區虛擬活動平台市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 亞太地區:國別分析
    • 中國
    • 印度
    • 日本
    • 韓國
    • 澳洲

第9章:中東和非洲虛擬活動平台市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 中東與非洲:國別分析
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 南非

第10章:南美洲虛擬活動平台市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 南美洲:國別分析
    • 巴西
    • 哥倫比亞
    • 阿根廷

第11章 市場動態

  • 促進因素
  • 任務

第12章 市場趨勢與發展

  • 併購
  • 產品發布
  • 近期趨勢

第13章:全球虛擬活動平台市場:SWOT分析

第14章:波特五力分析

  • 產業競爭
  • 新進入者的潛力
  • 供應商的議價能力
  • 顧客權力
  • 替代品的威脅

第15章 競爭格局

  • 6Connex, Inc.
  • Cvent, Inc.
  • Hopin Ltd.
  • Remo Conference, Inc.
  • Hubilo Technologies Inc.
  • BigMarker, Inc.
  • Zoom Video Communications, Inc.
  • Microsoft Corporation
  • Cisco Systems, Inc.
  • On24, Inc.

第16章 策略建議

第17章:關於研究公司及免責聲明

簡介目錄
Product Code: 19185

The Global Virtual Event Platform Market is projected to expand significantly, rising from USD 14.30 Billion in 2025 to USD 30.14 Billion by 2031, reflecting a Compound Annual Growth Rate (CAGR) of 13.23%. These platforms are defined as comprehensive software solutions that facilitate online business meetings, trade shows, and conferences by mimicking physical settings through integrated interactive tools, networking, and streaming. The market's upward trajectory is largely driven by corporate mandates to cut operational expenses related to travel and a growing emphasis on sustainability, which promotes digital alternatives over carbon-heavy physical gatherings. Additionally, the enduring structural transition toward hybrid work models necessitates scalable technologies capable of ensuring accessibility for global client bases and geographically distributed workforces.

Market Overview
Forecast Period2027-2031
Market Size 2025USD 14.30 Billion
Market Size 2031USD 30.14 Billion
CAGR 2026-203113.23%
Fastest Growing SegmentServices
Largest MarketNorth America

According to the 2024 'In-house Corporate Events Annual Benchmarking Report', 74.5 percent of corporate event planners implemented hybrid event solutions, while 72.7 percent utilized web-streaming technologies to support their initiatives. Despite this broad adoption, the market faces a substantial obstacle regarding the difficulty of maintaining attendee engagement at levels comparable to in-person interactions. This limitation often leads to digital fatigue and diminished retention rates, negatively impacting value for exhibitors and sponsors.

Market Driver

The rising adoption of remote and hybrid work models serves as a major catalyst for the Global Virtual Event Platform Market. As companies permanently move toward distributed workforce structures, there is an intensified need for platforms that effectively connect digital and physical participants. Rather than being temporary solutions, these tools have become essential infrastructure for internal communication, training, and maintaining corporate culture across different time zones. This long-term reliance is highlighted by findings from vFairs' 'The 2024 State of Virtual Events' report in March 2024, where 95.5 percent of respondents confirmed that virtual events would continue to be a part of their strategy for the coming year, ensuring ongoing demand for reliable streaming and interactive software.

Concurrently, the integration of immersive technologies and Artificial Intelligence is reshaping platform capabilities to resolve engagement issues. Modern solutions utilize AI to automate content generation, offer real-time translation, and facilitate targeted networking via algorithmic matchmaking, thereby boosting the user experience. According to the '2025 Global Meetings and Events Forecast' by American Express Global Business Travel in October 2024, 50 percent of meeting professionals intend to use AI in 2025 for tasks such as content creation and attendee matchmaking. This technological progression is bolstered by strong industry confidence; Cvent reported in 2024 that 90 percent of planners hold a positive outlook on the events sector, indicating a favorable climate for continued investment in digital platforms.

Market Challenge

The principal obstacle restricting the Global Virtual Event Platform Market's growth is the ongoing challenge of maintaining attendee engagement, which frequently results in digital fatigue. In contrast to physical environments that foster organic and spontaneous interaction, virtual platforms often struggle to replicate the depth found in face-to-face networking. This deficiency undermines the value proposition for sponsors and exhibitors, who depend on active audience participation to secure qualified leads and realize a measurable return on investment. When attendees suffer from screen exhaustion, their interaction with content diminishes, threatening the commercial viability of large-scale digital events.

Market hesitation stemming from these issues is evident in recent industry attendance forecasts. Data from 'Meeting Professionals International' in 2024 indicates that nearly 49 percent of respondents anticipated a decline in virtual attendance numbers for the upcoming year. This expectation of lower participation highlights a structural shift where organizations are increasingly favoring in-person formats due to the limitations inherent in digital engagement. Consequently, the difficulty in guaranteeing high retention rates acts as a significant restraint on market expansion, compelling platform providers to vie for a reduced portion of corporate budgets designated for exclusively online experiences.

Market Trends

Virtual event platforms are increasingly evolving into vital data engines through deep integration with marketing automation and Customer Relationship Management (CRM) ecosystems. Modern solutions emphasize bi-directional synchronization to ensure that every attendee action-such as document downloads or booth visits-is immediately captured and made actionable for sales teams. This transition enables organizations to implement event-led growth strategies that link virtual engagement directly to pipeline acceleration, surpassing basic attendance metrics. According to the February 2024 'Outlook on Events Report' by Splash, US-based teams utilizing such strategies were 75 percent more likely to achieve growth rates exceeding 50 percent compared to those that did not, highlighting the commercial importance of these integrations.

Simultaneously, there is a distinct shift toward on-demand libraries and asynchronous content, which is fundamentally changing the lifecycle of digital events. To address screen fatigue and time-zone limitations, platforms are transforming into content repositories that extend a conference's value well beyond the live broadcast. This approach converts ephemeral live interactions into evergreen assets, allowing organizers to maximize production ROI and nurture leads by serving audiences who prefer non-linear consumption. This strategic pivot is supported by Bizzabo's February 2025 report, 'The Events Industry's Top Marketing Statistics, Trends, and Data', which notes that 82 percent of organizers now generate video-on-demand content to maintain long-term audience engagement and lead generation.

Key Market Players

  • 6Connex, Inc.
  • Cvent, Inc.
  • Hopin Ltd.
  • Remo Conference, Inc.
  • Hubilo Technologies Inc.
  • BigMarker, Inc.
  • Zoom Video Communications, Inc.
  • Microsoft Corporation
  • Cisco Systems, Inc.
  • On24, Inc.

Report Scope

In this report, the Global Virtual Event Platform Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

Virtual Event Platform Market, By Component

  • Software
  • Services

Virtual Event Platform Market, By Organization Size

  • Large Enterprises
  • SMEs

Virtual Event Platform Market, By End User

  • BFSI
  • Government
  • Healthcare and Life Sciences Education
  • Others

Virtual Event Platform Market, By Region

  • North America
    • United States
    • Canada
    • Mexico
  • Europe
    • France
    • United Kingdom
    • Italy
    • Germany
    • Spain
  • Asia Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
  • South America
    • Brazil
    • Argentina
    • Colombia
  • Middle East & Africa
    • South Africa
    • Saudi Arabia
    • UAE

Competitive Landscape

Company Profiles: Detailed analysis of the major companies present in the Global Virtual Event Platform Market.

Available Customizations:

Global Virtual Event Platform Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Table of Contents

1. Product Overview

  • 1.1. Market Definition
  • 1.2. Scope of the Market
    • 1.2.1. Markets Covered
    • 1.2.2. Years Considered for Study
    • 1.2.3. Key Market Segmentations

2. Research Methodology

  • 2.1. Objective of the Study
  • 2.2. Baseline Methodology
  • 2.3. Key Industry Partners
  • 2.4. Major Association and Secondary Sources
  • 2.5. Forecasting Methodology
  • 2.6. Data Triangulation & Validation
  • 2.7. Assumptions and Limitations

3. Executive Summary

  • 3.1. Overview of the Market
  • 3.2. Overview of Key Market Segmentations
  • 3.3. Overview of Key Market Players
  • 3.4. Overview of Key Regions/Countries
  • 3.5. Overview of Market Drivers, Challenges, Trends

4. Voice of Customer

5. Global Virtual Event Platform Market Outlook

  • 5.1. Market Size & Forecast
    • 5.1.1. By Value
  • 5.2. Market Share & Forecast
    • 5.2.1. By Component (Software, Services)
    • 5.2.2. By Organization Size (Large Enterprises, SMEs)
    • 5.2.3. By End User (BFSI, Government, Healthcare and Life Sciences Education, Others)
    • 5.2.4. By Region
    • 5.2.5. By Company (2025)
  • 5.3. Market Map

6. North America Virtual Event Platform Market Outlook

  • 6.1. Market Size & Forecast
    • 6.1.1. By Value
  • 6.2. Market Share & Forecast
    • 6.2.1. By Component
    • 6.2.2. By Organization Size
    • 6.2.3. By End User
    • 6.2.4. By Country
  • 6.3. North America: Country Analysis
    • 6.3.1. United States Virtual Event Platform Market Outlook
      • 6.3.1.1. Market Size & Forecast
        • 6.3.1.1.1. By Value
      • 6.3.1.2. Market Share & Forecast
        • 6.3.1.2.1. By Component
        • 6.3.1.2.2. By Organization Size
        • 6.3.1.2.3. By End User
    • 6.3.2. Canada Virtual Event Platform Market Outlook
      • 6.3.2.1. Market Size & Forecast
        • 6.3.2.1.1. By Value
      • 6.3.2.2. Market Share & Forecast
        • 6.3.2.2.1. By Component
        • 6.3.2.2.2. By Organization Size
        • 6.3.2.2.3. By End User
    • 6.3.3. Mexico Virtual Event Platform Market Outlook
      • 6.3.3.1. Market Size & Forecast
        • 6.3.3.1.1. By Value
      • 6.3.3.2. Market Share & Forecast
        • 6.3.3.2.1. By Component
        • 6.3.3.2.2. By Organization Size
        • 6.3.3.2.3. By End User

7. Europe Virtual Event Platform Market Outlook

  • 7.1. Market Size & Forecast
    • 7.1.1. By Value
  • 7.2. Market Share & Forecast
    • 7.2.1. By Component
    • 7.2.2. By Organization Size
    • 7.2.3. By End User
    • 7.2.4. By Country
  • 7.3. Europe: Country Analysis
    • 7.3.1. Germany Virtual Event Platform Market Outlook
      • 7.3.1.1. Market Size & Forecast
        • 7.3.1.1.1. By Value
      • 7.3.1.2. Market Share & Forecast
        • 7.3.1.2.1. By Component
        • 7.3.1.2.2. By Organization Size
        • 7.3.1.2.3. By End User
    • 7.3.2. France Virtual Event Platform Market Outlook
      • 7.3.2.1. Market Size & Forecast
        • 7.3.2.1.1. By Value
      • 7.3.2.2. Market Share & Forecast
        • 7.3.2.2.1. By Component
        • 7.3.2.2.2. By Organization Size
        • 7.3.2.2.3. By End User
    • 7.3.3. United Kingdom Virtual Event Platform Market Outlook
      • 7.3.3.1. Market Size & Forecast
        • 7.3.3.1.1. By Value
      • 7.3.3.2. Market Share & Forecast
        • 7.3.3.2.1. By Component
        • 7.3.3.2.2. By Organization Size
        • 7.3.3.2.3. By End User
    • 7.3.4. Italy Virtual Event Platform Market Outlook
      • 7.3.4.1. Market Size & Forecast
        • 7.3.4.1.1. By Value
      • 7.3.4.2. Market Share & Forecast
        • 7.3.4.2.1. By Component
        • 7.3.4.2.2. By Organization Size
        • 7.3.4.2.3. By End User
    • 7.3.5. Spain Virtual Event Platform Market Outlook
      • 7.3.5.1. Market Size & Forecast
        • 7.3.5.1.1. By Value
      • 7.3.5.2. Market Share & Forecast
        • 7.3.5.2.1. By Component
        • 7.3.5.2.2. By Organization Size
        • 7.3.5.2.3. By End User

8. Asia Pacific Virtual Event Platform Market Outlook

  • 8.1. Market Size & Forecast
    • 8.1.1. By Value
  • 8.2. Market Share & Forecast
    • 8.2.1. By Component
    • 8.2.2. By Organization Size
    • 8.2.3. By End User
    • 8.2.4. By Country
  • 8.3. Asia Pacific: Country Analysis
    • 8.3.1. China Virtual Event Platform Market Outlook
      • 8.3.1.1. Market Size & Forecast
        • 8.3.1.1.1. By Value
      • 8.3.1.2. Market Share & Forecast
        • 8.3.1.2.1. By Component
        • 8.3.1.2.2. By Organization Size
        • 8.3.1.2.3. By End User
    • 8.3.2. India Virtual Event Platform Market Outlook
      • 8.3.2.1. Market Size & Forecast
        • 8.3.2.1.1. By Value
      • 8.3.2.2. Market Share & Forecast
        • 8.3.2.2.1. By Component
        • 8.3.2.2.2. By Organization Size
        • 8.3.2.2.3. By End User
    • 8.3.3. Japan Virtual Event Platform Market Outlook
      • 8.3.3.1. Market Size & Forecast
        • 8.3.3.1.1. By Value
      • 8.3.3.2. Market Share & Forecast
        • 8.3.3.2.1. By Component
        • 8.3.3.2.2. By Organization Size
        • 8.3.3.2.3. By End User
    • 8.3.4. South Korea Virtual Event Platform Market Outlook
      • 8.3.4.1. Market Size & Forecast
        • 8.3.4.1.1. By Value
      • 8.3.4.2. Market Share & Forecast
        • 8.3.4.2.1. By Component
        • 8.3.4.2.2. By Organization Size
        • 8.3.4.2.3. By End User
    • 8.3.5. Australia Virtual Event Platform Market Outlook
      • 8.3.5.1. Market Size & Forecast
        • 8.3.5.1.1. By Value
      • 8.3.5.2. Market Share & Forecast
        • 8.3.5.2.1. By Component
        • 8.3.5.2.2. By Organization Size
        • 8.3.5.2.3. By End User

9. Middle East & Africa Virtual Event Platform Market Outlook

  • 9.1. Market Size & Forecast
    • 9.1.1. By Value
  • 9.2. Market Share & Forecast
    • 9.2.1. By Component
    • 9.2.2. By Organization Size
    • 9.2.3. By End User
    • 9.2.4. By Country
  • 9.3. Middle East & Africa: Country Analysis
    • 9.3.1. Saudi Arabia Virtual Event Platform Market Outlook
      • 9.3.1.1. Market Size & Forecast
        • 9.3.1.1.1. By Value
      • 9.3.1.2. Market Share & Forecast
        • 9.3.1.2.1. By Component
        • 9.3.1.2.2. By Organization Size
        • 9.3.1.2.3. By End User
    • 9.3.2. UAE Virtual Event Platform Market Outlook
      • 9.3.2.1. Market Size & Forecast
        • 9.3.2.1.1. By Value
      • 9.3.2.2. Market Share & Forecast
        • 9.3.2.2.1. By Component
        • 9.3.2.2.2. By Organization Size
        • 9.3.2.2.3. By End User
    • 9.3.3. South Africa Virtual Event Platform Market Outlook
      • 9.3.3.1. Market Size & Forecast
        • 9.3.3.1.1. By Value
      • 9.3.3.2. Market Share & Forecast
        • 9.3.3.2.1. By Component
        • 9.3.3.2.2. By Organization Size
        • 9.3.3.2.3. By End User

10. South America Virtual Event Platform Market Outlook

  • 10.1. Market Size & Forecast
    • 10.1.1. By Value
  • 10.2. Market Share & Forecast
    • 10.2.1. By Component
    • 10.2.2. By Organization Size
    • 10.2.3. By End User
    • 10.2.4. By Country
  • 10.3. South America: Country Analysis
    • 10.3.1. Brazil Virtual Event Platform Market Outlook
      • 10.3.1.1. Market Size & Forecast
        • 10.3.1.1.1. By Value
      • 10.3.1.2. Market Share & Forecast
        • 10.3.1.2.1. By Component
        • 10.3.1.2.2. By Organization Size
        • 10.3.1.2.3. By End User
    • 10.3.2. Colombia Virtual Event Platform Market Outlook
      • 10.3.2.1. Market Size & Forecast
        • 10.3.2.1.1. By Value
      • 10.3.2.2. Market Share & Forecast
        • 10.3.2.2.1. By Component
        • 10.3.2.2.2. By Organization Size
        • 10.3.2.2.3. By End User
    • 10.3.3. Argentina Virtual Event Platform Market Outlook
      • 10.3.3.1. Market Size & Forecast
        • 10.3.3.1.1. By Value
      • 10.3.3.2. Market Share & Forecast
        • 10.3.3.2.1. By Component
        • 10.3.3.2.2. By Organization Size
        • 10.3.3.2.3. By End User

11. Market Dynamics

  • 11.1. Drivers
  • 11.2. Challenges

12. Market Trends & Developments

  • 12.1. Merger & Acquisition (If Any)
  • 12.2. Product Launches (If Any)
  • 12.3. Recent Developments

13. Global Virtual Event Platform Market: SWOT Analysis

14. Porter's Five Forces Analysis

  • 14.1. Competition in the Industry
  • 14.2. Potential of New Entrants
  • 14.3. Power of Suppliers
  • 14.4. Power of Customers
  • 14.5. Threat of Substitute Products

15. Competitive Landscape

  • 15.1. 6Connex, Inc.
    • 15.1.1. Business Overview
    • 15.1.2. Products & Services
    • 15.1.3. Recent Developments
    • 15.1.4. Key Personnel
    • 15.1.5. SWOT Analysis
  • 15.2. Cvent, Inc.
  • 15.3. Hopin Ltd.
  • 15.4. Remo Conference, Inc.
  • 15.5. Hubilo Technologies Inc.
  • 15.6. BigMarker, Inc.
  • 15.7. Zoom Video Communications, Inc.
  • 15.8. Microsoft Corporation
  • 15.9. Cisco Systems, Inc.
  • 15.10. On24, Inc.

16. Strategic Recommendations

17. About Us & Disclaimer