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市場調查報告書
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1901609

穿戴式運算市場-全球產業規模、佔有率、趨勢、機會和預測,依產品類型、作業系統、最終用戶產業、地區和競爭格局分類,2021-2031年預測

Wearable Computing Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Product Type, By Operating System, By End-User Industry, By Region, By Competition Forecast, 2021-2031F

出版日期: | 出版商: TechSci Research | 英文 185 Pages | 商品交期: 2-3個工作天內

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簡介目錄

全球穿戴式運算市場規模將從2025年的820.4億美元成長到2031年的2,479.2億美元,複合年成長率達20.24%。穿戴式運算是指配戴在身上的電子設備,例如智慧手錶、健身追蹤器和智慧眼鏡,這些設備具備數據處理能力,可以收集資料並與使用者環境互動。

市場概覽
預測期 2027-2031
市場規模:2025年 820.4億美元
市場規模:2031年 2479.2億美元
複合年成長率:2026-2031年 20.24%
成長最快的細分市場 iOS
最大的市場 北美洲

主要市場促進因素

消費者對個人健康和保健追蹤的日益關注正在從根本上重塑全球穿戴式計算領域的格局,用戶正從基本的活動記錄轉向更複雜的疾病管理和預防保健。這項促進因素的特點是,使用者對能夠以臨床精度監測心率變異性、血氧飽和度和睡眠品質等生命徵象的設備需求不斷成長,從而實現持續的遠端患者監測。

主要市場挑戰

人們對資料隱私和安全日益成長的擔憂,嚴重限制了全球穿戴式運算市場的發展。由於這些設備會持續收集敏感的生物辨識資料,例如心率和位置歷史記錄,資料外洩的風險令消費者和醫療保健專業人員感到擔憂。

主要市場趨勢

智慧戒指作為主流產品形態的出現,為腕戴式設備提供了更隱密的替代方案,從而豐富了硬體市場。這一趨勢滿足了人們對適合全天候佩戴的低調設計的需求,尤其適用於追蹤睡眠指標——而使用體積較大的智慧手錶追蹤這些指標則較為繁瑣。

目錄

第1章:產品概述

第2章:研究方法

第3章:執行概要

第4章:顧客之聲

第5章:全球穿戴式運算市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按作業系統(Android、iOS、其他)
    • 按最終用戶產業分類(銀行、金融服務、保險 (BFSI)、醫療保健、資訊科技 (IT) 和電信、政府和國防、能源和公用事業)
    • 按地區
    • 按公司(2025 年)
  • 市場地圖

第6章:北美穿戴式運算市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 北美洲:國家分析
    • 美國
    • 加拿大
    • 墨西哥

第7章:歐洲穿戴式運算市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 歐洲:國家分析
    • 德國
    • 法國
    • 英國
    • 義大利
    • 西班牙

第8章:亞太地區穿戴式運算市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 亞太地區:國家分析
    • 中國
    • 印度
    • 日本
    • 韓國
    • 澳洲

第9章:中東和非洲穿戴式運算市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 中東和非洲:國家分析
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 南非

第10章:南美洲穿戴式運算市場展望

  • 市場規模及預測
  • 市佔率及預測
  • 南美洲:國家分析
    • 巴西
    • 哥倫比亞
    • 阿根廷

第11章:市場動態

  • 促進要素
  • 挑戰

第12章:市場趨勢與發展

  • 併購
  • 產品發布
  • 最新進展

第13章:全球穿戴式運算市場:SWOT分析

第14章:波特五力分析

  • 產業競爭
  • 新進入者的潛力
  • 供應商議價能力
  • 顧客的力量
  • 替代產品的威脅

第15章:競爭格局

  • APPLE INC
  • Fitbit Inc
  • Xiaomi Corp
  • Garmin Ltd
  • Samsung Electronics Co., Ltd
  • Huawei Technologies Co., Ltd
  • LG Electronics Inc
  • QUALCOMM INC
  • FOSSIL GROUP, INC
  • Jawbone

第16章:策略建議

第17章調查會社について,免責事項

簡介目錄
Product Code: 18907

The Global Wearable Computing Market will grow from USD 82.04 Billion in 2025 to USD 247.92 Billion by 2031 at a 20.24% CAGR. Wearable computing refers to electronic devices worn on the body, such as smartwatches, fitness trackers, and smart glasses, which possess processing capabilities to collect data and interact with the user's environment.

Market Overview
Forecast Period2027-2031
Market Size 2025USD 82.04 Billion
Market Size 2031USD 247.92 Billion
CAGR 2026-203120.24%
Fastest Growing SegmentIOS
Largest MarketNorth America

Key Market Drivers

Increasing Consumer Focus on Personal Health and Wellness Tracking is fundamentally reshaping the global wearable computing landscape as users transition from basic activity logging to sophisticated disease management and preventative care. This driver is characterized by a growing demand for devices capable of monitoring vital signs such as heart rate variability, blood oxygen saturation, and sleep quality with clinical precision, thereby enabling continuous remote patient monitoring. The commercial impact of this trend is evident in the performance of key industry players who prioritize health-centric features.

Key Market Challenges

The escalating concern regarding data privacy and security acts as a significant restraint on the global wearable computing market. As devices continuously collect sensitive biometric data, such as heart rates and location history, the potential for data breaches creates apprehension among consumers and healthcare professionals. This erosion of trust forces manufacturers to navigate complex compliance landscapes, resulting in increased development costs and delayed product launches. These hurdles directly reduce the speed at which innovations reach the market and limit the affordability of advanced devices.

Key Market Trends

The Emergence of Smart Rings as a Mainstream Form Factor is diversifying the hardware landscape by offering a discreet alternative to wrist-worn devices. This trend addresses the demand for unobtrusive designs suitable for 24/7 wearability, specifically for sleep metrics that are cumbersome to track with larger smartwatches. The category is maturing from a niche novelty into a competitive segment, validated by the entrance of major electronics manufacturers who are scaling production to meet mass-market demand.

Key Market Players

  • APPLE INC
  • Fitbit Inc
  • Xiaomi Corp
  • Garmin Ltd
  • Samsung Electronics Co., Ltd
  • Huawei Technologies Co., Ltd
  • LG Electronics Inc
  • QUALCOMM INC
  • FOSSIL GROUP, INC
  • Jawbone

Report Scope:

In this report, the Global Wearable Computing Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

Wearable Computing Market, By Operating System:

  • Android
  • IOS
  • Others

Wearable Computing Market, By End-User Industry:

  • Banking
  • Financial Services
  • Insurance (BFSI)
  • Healthcare
  • Information Technology (IT) and Telecom
  • Government and Defense
  • Energy and Utilities

Wearable Computing Market, By Region:

  • North America
  • United States
  • Canada
  • Mexico
  • Europe
  • France
  • United Kingdom
  • Italy
  • Germany
  • Spain
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • South America
  • Brazil
  • Argentina
  • Colombia
  • Middle East & Africa
  • South Africa
  • Saudi Arabia
  • UAE

Competitive Landscape

Company Profiles: Detailed analysis of the major companies present in the Global Wearable Computing Market.

Available Customizations:

Global Wearable Computing Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Table of Contents

1. Product Overview

  • 1.1. Market Definition
  • 1.2. Scope of the Market
    • 1.2.1. Markets Covered
    • 1.2.2. Years Considered for Study
    • 1.2.3. Key Market Segmentations

2. Research Methodology

  • 2.1. Objective of the Study
  • 2.2. Baseline Methodology
  • 2.3. Key Industry Partners
  • 2.4. Major Association and Secondary Sources
  • 2.5. Forecasting Methodology
  • 2.6. Data Triangulation & Validation
  • 2.7. Assumptions and Limitations

3. Executive Summary

  • 3.1. Overview of the Market
  • 3.2. Overview of Key Market Segmentations
  • 3.3. Overview of Key Market Players
  • 3.4. Overview of Key Regions/Countries
  • 3.5. Overview of Market Drivers, Challenges, Trends

4. Voice of Customer

5. Global Wearable Computing Market Outlook

  • 5.1. Market Size & Forecast
    • 5.1.1. By Value
  • 5.2. Market Share & Forecast
    • 5.2.1. By Operating System (Android, IOS, Others)
    • 5.2.2. By End-User Industry (Banking, Financial Services, Insurance (BFSI), Healthcare, Information Technology (IT) and Telecom, Government and Defense, Energy and Utilities)
    • 5.2.3. By Region
    • 5.2.4. By Company (2025)
  • 5.3. Market Map

6. North America Wearable Computing Market Outlook

  • 6.1. Market Size & Forecast
    • 6.1.1. By Value
  • 6.2. Market Share & Forecast
    • 6.2.1. By Operating System
    • 6.2.2. By End-User Industry
    • 6.2.3. By Country
  • 6.3. North America: Country Analysis
    • 6.3.1. United States Wearable Computing Market Outlook
      • 6.3.1.1. Market Size & Forecast
        • 6.3.1.1.1. By Value
      • 6.3.1.2. Market Share & Forecast
        • 6.3.1.2.1. By Operating System
        • 6.3.1.2.2. By End-User Industry
    • 6.3.2. Canada Wearable Computing Market Outlook
      • 6.3.2.1. Market Size & Forecast
        • 6.3.2.1.1. By Value
      • 6.3.2.2. Market Share & Forecast
        • 6.3.2.2.1. By Operating System
        • 6.3.2.2.2. By End-User Industry
    • 6.3.3. Mexico Wearable Computing Market Outlook
      • 6.3.3.1. Market Size & Forecast
        • 6.3.3.1.1. By Value
      • 6.3.3.2. Market Share & Forecast
        • 6.3.3.2.1. By Operating System
        • 6.3.3.2.2. By End-User Industry

7. Europe Wearable Computing Market Outlook

  • 7.1. Market Size & Forecast
    • 7.1.1. By Value
  • 7.2. Market Share & Forecast
    • 7.2.1. By Operating System
    • 7.2.2. By End-User Industry
    • 7.2.3. By Country
  • 7.3. Europe: Country Analysis
    • 7.3.1. Germany Wearable Computing Market Outlook
      • 7.3.1.1. Market Size & Forecast
        • 7.3.1.1.1. By Value
      • 7.3.1.2. Market Share & Forecast
        • 7.3.1.2.1. By Operating System
        • 7.3.1.2.2. By End-User Industry
    • 7.3.2. France Wearable Computing Market Outlook
      • 7.3.2.1. Market Size & Forecast
        • 7.3.2.1.1. By Value
      • 7.3.2.2. Market Share & Forecast
        • 7.3.2.2.1. By Operating System
        • 7.3.2.2.2. By End-User Industry
    • 7.3.3. United Kingdom Wearable Computing Market Outlook
      • 7.3.3.1. Market Size & Forecast
        • 7.3.3.1.1. By Value
      • 7.3.3.2. Market Share & Forecast
        • 7.3.3.2.1. By Operating System
        • 7.3.3.2.2. By End-User Industry
    • 7.3.4. Italy Wearable Computing Market Outlook
      • 7.3.4.1. Market Size & Forecast
        • 7.3.4.1.1. By Value
      • 7.3.4.2. Market Share & Forecast
        • 7.3.4.2.1. By Operating System
        • 7.3.4.2.2. By End-User Industry
    • 7.3.5. Spain Wearable Computing Market Outlook
      • 7.3.5.1. Market Size & Forecast
        • 7.3.5.1.1. By Value
      • 7.3.5.2. Market Share & Forecast
        • 7.3.5.2.1. By Operating System
        • 7.3.5.2.2. By End-User Industry

8. Asia Pacific Wearable Computing Market Outlook

  • 8.1. Market Size & Forecast
    • 8.1.1. By Value
  • 8.2. Market Share & Forecast
    • 8.2.1. By Operating System
    • 8.2.2. By End-User Industry
    • 8.2.3. By Country
  • 8.3. Asia Pacific: Country Analysis
    • 8.3.1. China Wearable Computing Market Outlook
      • 8.3.1.1. Market Size & Forecast
        • 8.3.1.1.1. By Value
      • 8.3.1.2. Market Share & Forecast
        • 8.3.1.2.1. By Operating System
        • 8.3.1.2.2. By End-User Industry
    • 8.3.2. India Wearable Computing Market Outlook
      • 8.3.2.1. Market Size & Forecast
        • 8.3.2.1.1. By Value
      • 8.3.2.2. Market Share & Forecast
        • 8.3.2.2.1. By Operating System
        • 8.3.2.2.2. By End-User Industry
    • 8.3.3. Japan Wearable Computing Market Outlook
      • 8.3.3.1. Market Size & Forecast
        • 8.3.3.1.1. By Value
      • 8.3.3.2. Market Share & Forecast
        • 8.3.3.2.1. By Operating System
        • 8.3.3.2.2. By End-User Industry
    • 8.3.4. South Korea Wearable Computing Market Outlook
      • 8.3.4.1. Market Size & Forecast
        • 8.3.4.1.1. By Value
      • 8.3.4.2. Market Share & Forecast
        • 8.3.4.2.1. By Operating System
        • 8.3.4.2.2. By End-User Industry
    • 8.3.5. Australia Wearable Computing Market Outlook
      • 8.3.5.1. Market Size & Forecast
        • 8.3.5.1.1. By Value
      • 8.3.5.2. Market Share & Forecast
        • 8.3.5.2.1. By Operating System
        • 8.3.5.2.2. By End-User Industry

9. Middle East & Africa Wearable Computing Market Outlook

  • 9.1. Market Size & Forecast
    • 9.1.1. By Value
  • 9.2. Market Share & Forecast
    • 9.2.1. By Operating System
    • 9.2.2. By End-User Industry
    • 9.2.3. By Country
  • 9.3. Middle East & Africa: Country Analysis
    • 9.3.1. Saudi Arabia Wearable Computing Market Outlook
      • 9.3.1.1. Market Size & Forecast
        • 9.3.1.1.1. By Value
      • 9.3.1.2. Market Share & Forecast
        • 9.3.1.2.1. By Operating System
        • 9.3.1.2.2. By End-User Industry
    • 9.3.2. UAE Wearable Computing Market Outlook
      • 9.3.2.1. Market Size & Forecast
        • 9.3.2.1.1. By Value
      • 9.3.2.2. Market Share & Forecast
        • 9.3.2.2.1. By Operating System
        • 9.3.2.2.2. By End-User Industry
    • 9.3.3. South Africa Wearable Computing Market Outlook
      • 9.3.3.1. Market Size & Forecast
        • 9.3.3.1.1. By Value
      • 9.3.3.2. Market Share & Forecast
        • 9.3.3.2.1. By Operating System
        • 9.3.3.2.2. By End-User Industry

10. South America Wearable Computing Market Outlook

  • 10.1. Market Size & Forecast
    • 10.1.1. By Value
  • 10.2. Market Share & Forecast
    • 10.2.1. By Operating System
    • 10.2.2. By End-User Industry
    • 10.2.3. By Country
  • 10.3. South America: Country Analysis
    • 10.3.1. Brazil Wearable Computing Market Outlook
      • 10.3.1.1. Market Size & Forecast
        • 10.3.1.1.1. By Value
      • 10.3.1.2. Market Share & Forecast
        • 10.3.1.2.1. By Operating System
        • 10.3.1.2.2. By End-User Industry
    • 10.3.2. Colombia Wearable Computing Market Outlook
      • 10.3.2.1. Market Size & Forecast
        • 10.3.2.1.1. By Value
      • 10.3.2.2. Market Share & Forecast
        • 10.3.2.2.1. By Operating System
        • 10.3.2.2.2. By End-User Industry
    • 10.3.3. Argentina Wearable Computing Market Outlook
      • 10.3.3.1. Market Size & Forecast
        • 10.3.3.1.1. By Value
      • 10.3.3.2. Market Share & Forecast
        • 10.3.3.2.1. By Operating System
        • 10.3.3.2.2. By End-User Industry

11. Market Dynamics

  • 11.1. Drivers
  • 11.2. Challenges

12. Market Trends & Developments

  • 12.1. Merger & Acquisition (If Any)
  • 12.2. Product Launches (If Any)
  • 12.3. Recent Developments

13. Global Wearable Computing Market: SWOT Analysis

14. Porter's Five Forces Analysis

  • 14.1. Competition in the Industry
  • 14.2. Potential of New Entrants
  • 14.3. Power of Suppliers
  • 14.4. Power of Customers
  • 14.5. Threat of Substitute Products

15. Competitive Landscape

  • 15.1. APPLE INC
    • 15.1.1. Business Overview
    • 15.1.2. Products & Services
    • 15.1.3. Recent Developments
    • 15.1.4. Key Personnel
    • 15.1.5. SWOT Analysis
  • 15.2. Fitbit Inc
  • 15.3. Xiaomi Corp
  • 15.4. Garmin Ltd
  • 15.5. Samsung Electronics Co., Ltd
  • 15.6. Huawei Technologies Co., Ltd
  • 15.7. LG Electronics Inc
  • 15.8. QUALCOMM INC
  • 15.9. FOSSIL GROUP, INC
  • 15.10. Jawbone

16. Strategic Recommendations

17. About Us & Disclaimer