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市場調查報告書
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1848931

2025年行動擴增實境(MAR)全球市場報告

Mobile Augmented Reality (MAR) Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10個工作天內

價格
簡介目錄

近年來,行動擴增實境(MAR)市場發展迅速,預計將從2024年的275.7億美元成長到2025年的369.4億美元,複合年成長率(CAGR)高達34.0%。預測期間內的成長主要歸因於用戶對身臨其境型體驗的需求、應用程式內購買和高級應用程式購買帶來的應用程式商店收入成長、企業對AR智慧眼鏡的廣泛應用,以及擴增擴增實境(AR)在零售和電子商務應用中的日益普及。

預計未來幾年行動擴增實境(MAR)市場將呈指數級成長,到2029年市場規模將達到1,106.8億美元,年複合成長率(CAGR)高達31.6%。預測期內的成長主要歸功於AR技術在各領域的日益普及、AR娛樂應用的日益普及、AR與社交媒體平台的融合、蓬勃發展的線上遊戲產業以及5G技術的廣泛應用。預測期內的關鍵趨勢包括:開發創新AR應用、投資AR內容創作和分發平台、與行動裝置製造商合作最佳化AR體驗、拓展新興市場以挖掘AR的巨大潛力,以及與AR軟硬體供應商建立策略夥伴關係關係。

未來五年31.6%的成長預測較我們先前對該市場的預測略微下調了0.7%。這一下調主要歸因於美國與其他國家之間的關稅影響。關稅上漲可能導致AR SDK、深度感測器和空間運算框架成本增加,減緩MAR在零售和導航應用領域的普及。此外,由於相互關稅以及貿易緊張局勢和限制升級對全球經濟和貿易的負面影響,其影響範圍將更加廣泛。

智慧型手機和平板電腦在消費者中的普及預計將推動行動擴增實境(MAR)市場的成長。智慧型手機和平板電腦是攜帶式電子設備,具備通訊、運算和多媒體消費功能,通常配備觸控螢幕介面和多種連接方式。由於智慧型手機和平板電腦的便利性、多功能性以及隨時隨地提供各種通訊、娛樂和生產力功能,因此市場需求旺盛。借助行動擴增實境(MAR)技術,智慧型手機和平板電腦可以透過內藏相機和感測器將數位資訊和虛擬物件疊加到現實世界中,從而增強用戶體驗。這使得沉浸式互動和應用成為可能,例如遊戲、導航、教育和購物。例如,根據Uswitch Limited的數據,截至2023年2月,英國行動連線為7,180萬,較2021年成長3.8%(約260萬)。預計到2025年,英國人口將達到6,830萬,其中約95%(約6,500萬)的人將擁有智慧型手機。因此,消費者對智慧型手機和平板電腦的日益普及正在推動行動擴增實境(MAR)市場的成長。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場:宏觀經濟情景,包括利率、通貨膨脹、地緣政治、貿易戰和關稅,以及新冠疫情及其復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球行動擴增實境(MAR):PESTEL 分析(政治、社會、技術、環境、法律因素、促進因素和限制因素)
  • 終端用戶產業分析
  • 全球行動擴增實境(MAR)市場:成長率分析
  • 全球行動擴增實境(MAR)市場表現:規模與成長,2019-2024年
  • 全球行動擴增實境(MAR) 市場預測:規模與成長,2024-2029 年,2034 年預測
  • 全球行動擴增實境(MAR):潛在市場規模(TAM)

第6章 市場細分

  • 全球行動擴增實境(MAR) 市場:按類型、效能和預測分類,2019-2024 年、2024-2029 年預測、2034 年預測
  • 標記底座
  • 無標記
  • 錨固底座
  • 全球行動擴增實境(MAR) 市場:依產品/服務分類,實際結果及預測(2019-2024 年、2024-2029 年預測、2034 年預測)。
  • 行動擴增實境(MAR)軟體
  • 行動擴增實境(MAR)服務
  • 全球行動擴增實境(MAR) 市場按裝置類型、效能和預測分類,2019-2024 年、2024-2029 年預測、2034 年預測
  • 智慧型手機
  • 藥片
  • 個人數位助理(PDA)或掌上遊戲設備
  • 其他設備
  • 全球行動擴增實境(MAR) 市場:按應用、效能和預測分類,2019-2024 年、2024-2029 年預測、2034 年預測
  • 消費者
  • 航太與國防
  • 衛生保健
  • 商業的
  • 公司
  • 其他用途
  • 全球行動擴增實境(MAR) 市場:按標記點和類型細分,實際資料和預測資料(2019-2024 年、2024-2029 年預測、2034 年預測)。
  • 2D標記
  • 3D 標記
  • 全球行動擴增實境(MAR) 市場:按無標記、類型、效能和預測進行細分,2019-2024 年、2024-2029 年預測、2034 年預測
  • 基於GPS的
  • 視覺慣性里程計(VIO)
  • 全球行動擴增實境(MAR) 市場:按核心用戶群、類型分類的細分市場,實際結果和預測(2019-2024 年、2024-2029 年預測、2034 年預測)。
  • 基於位置
  • 基於影像

第7章 區域和國家分析

  • 全球行動擴增實境(MAR) 市場:按地區、表現和預測分類,2019-2024 年、2024-2029 年預測、2034 年預測
  • 全球行動擴增實境(MAR) 市場:按國家/地區、效能和預測分類,2019-2024 年、2024-2029 年預測、2034 年預測

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章:澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章:德國市場

第18章:法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章:俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章:競爭格局與公司概況

  • 行動擴增實境(MAR)市場:競爭格局
  • 行動擴增實境(MAR)市場:公司概況
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

第31章:其他領先和創新企業

  • Lenovo Group Limited
  • Panasonic Corporation
  • Continental AG
  • Xiaomi Corporation
  • Seiko Epson Corporation
  • Sony Semiconductor Solutions Corporation
  • Snap Inc.
  • PTC
  • TeamViewer AG
  • Magic Leap Inc.
  • HTC Corporation
  • Vuzix Corporation
  • WayRay AG
  • EON Realty Inc.
  • SoluLab Inc.

第32章 全球市場競爭基準化分析與儀錶板

第33章 重大併購

第34章 近期市場趨勢

第35章:高潛力市場國家、細分市場與策略

  • 2029年行動擴增實境(MAR)市場:提供新機會的國家
  • 2029年行動擴增實境(MAR)市場:提供新機會的細分市場
  • 2029年行動擴增實境(MAR)市場:成長策略
    • 基於市場趨勢的策略
    • 競爭對手策略

第36章附錄

簡介目錄
Product Code: r28540u

Mobile augmented reality (MAR) encompasses the integration of digital information or virtual objects into the real-world environment using mobile devices like smartphones or tablets. This technology superimposes computer-generated images, videos, or information onto the user's physical surroundings, typically utilizing the device's camera and screen.

The primary types of mobile augmented reality (MAR) include marker-based, markerless, and anchor-based approaches. Marker-based mobile augmented reality involves overlaying digital content onto the physical world using markers, which are typically images or objects recognized by the mobile device's camera. This enables interactive experiences such as games, educational content, and marketing initiatives. Various offerings in this realm include software and services tailored to a range of devices including smartphones, tablets, personal digital assistants (PDAs), handheld gaming consoles, among others. MAR finds applications across diverse sectors including consumer electronics, aerospace and defense, healthcare, commercial ventures, enterprise solutions, and more.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The mobile augmented reality (MAR) research report is one of a series of new reports from The Business Research Company that provides mobile augmented reality (MAR) market statistics, including the mobile augmented reality (MAR) industry's global market size, regional shares, competitors with a mobile augmented reality (MAR) market share, detailed mobile augmented reality (MAR) market segments, market trends and opportunities, and any further data you may need to thrive in the mobile augmented reality (MAR) industry. This mobile augmented reality (MAR) market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The mobile augmented reality (mar) market size has grown exponentially in recent years. It will grow from $27.57 billion in 2024 to $36.94 billion in 2025 at a compound annual growth rate (CAGR) of 34.0%. The growth in the historic period can be attributed to demand for immersive user experiences, increased app-store revenue with the in-app and premium app purchases, use of AR smart glasses in the enterprise, and increased use of augmented reality (AR) in retail and e-commerce applications.

The mobile augmented reality (mar) market size is expected to see exponential growth in the next few years. It will grow to $110.68 billion in 2029 at a compound annual growth rate (CAGR) of 31.6%. The growth in the forecast period can be attributed to the increasing adoption of AR technology in various sectors, the rising popularity of AR entertainment applications, the integration of AR into social media platforms, the booming online gaming industry, and penetration of 5G technology. Major trends in the forecast period include development of innovative AR applications, investment in AR content creation and delivery platforms, collaboration with mobile device manufacturers to optimize AR experiences, expansion into emerging markets with untapped AR potential, strategic partnerships with AR software and hardware providers.

The forecast of 31.6% growth over the next five years reflects a modest reduction of 0.7% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Tariff hikes could delay MAR adoption in retail and navigation applications due to rising costs of AR SDKs, depth sensors, and spatial computing frameworks. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The upward trend in consumer adoption of smartphones and tablets is expected to drive the growth of the mobile augmented reality (MAR) market in the future. Smartphones and tablets are portable electronic devices equipped for communication, computing, and multimedia consumption, featuring touchscreen interfaces and various connectivity options. Their enduring demand stems from their convenience, versatility, and ability to provide access to a wide array of communication, entertainment, and productivity features while on the move. Leveraging mobile augmented reality (MAR), smartphones and tablets enhance user experiences by overlaying digital information or virtual objects onto the real-world environment through their built-in cameras and sensors. This enables immersive interactions and applications spanning gaming, navigation, education, and shopping. For example, as of February 2023, Uswitch Limited reported 71.8 million mobile connections in the UK, marking a 3.8% increase (around 2.6 million) from 2021. With the UK population expected to reach 68.3 million by 2025, approximately 95% (around 65 million individuals) are projected to own smartphones. Hence, the expanding consumer adoption of smartphones and tablets is propelling the growth of the mobile augmented reality (MAR) market.

Leading companies in the mobile augmented reality (MAR) market are innovating by developing advanced solutions utilizing cutting-edge platforms like the Vuzix Ultralite OEM platform to better cater to customers with enhanced features. The Vuzix Ultralite OEM platform is a mobile augmented reality (AR) solution offering lightweight and compact hardware components for integration into various mobile AR devices such as smartphones, tablets, or smart glasses. For instance, in January 2024, Vuzix Corporation unveiled the Vuzix Z100 smart glasses, a mobile augmented reality device facilitating seamless connectivity between workers and artificial intelligence optimization tools. These glasses serve as a wearable interface between AI applications and human workers, delivering critical updates, workflow confirmations, and notifications in real time. Featuring advanced monocular waveguide optics and a custom microdisplay engine, they provide hands-free access to vital information on users' Android or iOS devices.

In June 2023, Apple Inc. acquired Mira to enhance its mobile augmented reality capabilities by leveraging Mira's expertise in AR hardware, software development, and immersive experience creation. Mira, a US-based provider of mobile augmented reality (AR) solutions, specializes in augmented reality headsets.

Major companies operating in the mobile augmented reality (MAR) market report are Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions; Lenovo Group Limited; Panasonic Corporation; Continental AG; Xiaomi Corporation; Seiko Epson Corporation; Sony Semiconductor Solutions Corporation; Snap Inc.; PTC; TeamViewer AG; Magic Leap Inc.; HTC Corporation; Vuzix Corporation; WayRay AG; EON Realty Inc.; SoluLab Inc.; Kaon Interactive Inc.; Blippar Group Limited; Scope AR; Wikitude GmbH

North America was the largest region in the mobile augmented reality (MAR) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the market. The regions covered in the mobile augmented reality (MAR) market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the mobile augmented reality (MAR) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The mobile augmented reality (MAR) market consists of revenues earned by entities through advertising solutions, navigation assistance, educational tools, or immersive storytelling experiences. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Mobile Augmented Reality (MAR) Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on mobile augmented reality (mar) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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  • Outperform competitors using forecast data and the drivers and trends shaping the market.
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  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for mobile augmented reality (mar) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The mobile augmented reality (mar) market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Marker-Based; Markerless; Anchor-Based
  • 2) By Offering: Mobile Augmented Reality (MAR) Software; Mobile Augmented Reality (MAR) Services
  • 3) By Device Type: Smartphones; Tablets; Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles; Other Devices
  • 4) By Application: Consumer; Aerospace And Defense; Healthcare; Commercial; Enterprise; Other Applications
  • Subsegments:
  • 1) By Marker-Based: 2D Marker; 3D Marker
  • 2) By Markerless: GPS-Based; Visual Inertial Odometry (VIO)
  • 3) By Anchor-Based: Location-Based; Image-based
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions; Lenovo Group Limited; Panasonic Corporation; Continental AG; Xiaomi Corporation; Seiko Epson Corporation; Sony Semiconductor Solutions Corporation; Snap Inc.; PTC; TeamViewer AG; Magic Leap Inc.; HTC Corporation; Vuzix Corporation; WayRay AG; EON Realty Inc.; SoluLab Inc.; Kaon Interactive Inc.; Blippar Group Limited; Scope AR; Wikitude GmbH
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Mobile Augmented Reality (MAR) Market Characteristics

3. Mobile Augmented Reality (MAR) Market Trends And Strategies

4. Mobile Augmented Reality (MAR) Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Mobile Augmented Reality (MAR) Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Mobile Augmented Reality (MAR) PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Mobile Augmented Reality (MAR) Market Growth Rate Analysis
  • 5.4. Global Mobile Augmented Reality (MAR) Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Mobile Augmented Reality (MAR) Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Mobile Augmented Reality (MAR) Total Addressable Market (TAM)

6. Mobile Augmented Reality (MAR) Market Segmentation

  • 6.1. Global Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Marker-Based
  • Markerless
  • Anchor-Based
  • 6.2. Global Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Augmented Reality (MAR) Software
  • Mobile Augmented Reality (MAR) Services
  • 6.3. Global Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles
  • Other Devices
  • 6.4. Global Mobile Augmented Reality (MAR) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Aerospace And Defense
  • Healthcare
  • Commercial
  • Enterprise
  • Other Applications
  • 6.5. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Marker-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 2D Marker
  • 3D Marker
  • 6.6. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Markerless, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • GPS-Based
  • Visual Inertial Odometry (VIO)
  • 6.7. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Anchor-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Location-Based
  • Image-based

7. Mobile Augmented Reality (MAR) Market Regional And Country Analysis

  • 7.1. Global Mobile Augmented Reality (MAR) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Mobile Augmented Reality (MAR) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Mobile Augmented Reality (MAR) Market

  • 8.1. Asia-Pacific Mobile Augmented Reality (MAR) Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Mobile Augmented Reality (MAR) Market

  • 9.1. China Mobile Augmented Reality (MAR) Market Overview
  • 9.2. China Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Mobile Augmented Reality (MAR) Market

  • 10.1. India Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Mobile Augmented Reality (MAR) Market

  • 11.1. Japan Mobile Augmented Reality (MAR) Market Overview
  • 11.2. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Mobile Augmented Reality (MAR) Market

  • 12.1. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Mobile Augmented Reality (MAR) Market

  • 13.1. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Mobile Augmented Reality (MAR) Market

  • 14.1. South Korea Mobile Augmented Reality (MAR) Market Overview
  • 14.2. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Mobile Augmented Reality (MAR) Market

  • 15.1. Western Europe Mobile Augmented Reality (MAR) Market Overview
  • 15.2. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Mobile Augmented Reality (MAR) Market

  • 16.1. UK Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Mobile Augmented Reality (MAR) Market

  • 17.1. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Mobile Augmented Reality (MAR) Market

  • 18.1. France Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Mobile Augmented Reality (MAR) Market

  • 19.1. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Mobile Augmented Reality (MAR) Market

  • 20.1. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Mobile Augmented Reality (MAR) Market

  • 21.1. Eastern Europe Mobile Augmented Reality (MAR) Market Overview
  • 21.2. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Mobile Augmented Reality (MAR) Market

  • 22.1. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Mobile Augmented Reality (MAR) Market

  • 23.1. North America Mobile Augmented Reality (MAR) Market Overview
  • 23.2. North America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Mobile Augmented Reality (MAR) Market

  • 24.1. USA Mobile Augmented Reality (MAR) Market Overview
  • 24.2. USA Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Mobile Augmented Reality (MAR) Market

  • 25.1. Canada Mobile Augmented Reality (MAR) Market Overview
  • 25.2. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Mobile Augmented Reality (MAR) Market

  • 26.1. South America Mobile Augmented Reality (MAR) Market Overview
  • 26.2. South America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Mobile Augmented Reality (MAR) Market

  • 27.1. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Mobile Augmented Reality (MAR) Market

  • 28.1. Middle East Mobile Augmented Reality (MAR) Market Overview
  • 28.2. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Mobile Augmented Reality (MAR) Market

  • 29.1. Africa Mobile Augmented Reality (MAR) Market Overview
  • 29.2. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Mobile Augmented Reality (MAR) Market Competitive Landscape And Company Profiles

  • 30.1. Mobile Augmented Reality (MAR) Market Competitive Landscape
  • 30.2. Mobile Augmented Reality (MAR) Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

31. Mobile Augmented Reality (MAR) Market Other Major And Innovative Companies

  • 31.1. Lenovo Group Limited
  • 31.2. Panasonic Corporation
  • 31.3. Continental AG
  • 31.4. Xiaomi Corporation
  • 31.5. Seiko Epson Corporation
  • 31.6. Sony Semiconductor Solutions Corporation
  • 31.7. Snap Inc.
  • 31.8. PTC
  • 31.9. TeamViewer AG
  • 31.10. Magic Leap Inc.
  • 31.11. HTC Corporation
  • 31.12. Vuzix Corporation
  • 31.13. WayRay AG
  • 31.14. EON Realty Inc.
  • 31.15. SoluLab Inc.

32. Global Mobile Augmented Reality (MAR) Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Mobile Augmented Reality (MAR) Market

34. Recent Developments In The Mobile Augmented Reality (MAR) Market

35. Mobile Augmented Reality (MAR) Market High Potential Countries, Segments and Strategies

  • 35.1 Mobile Augmented Reality (MAR) Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Mobile Augmented Reality (MAR) Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Mobile Augmented Reality (MAR) Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer