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市場調查報告書
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1847487

2025年全球延展實境顯示器市場報告

Extended Reality Display Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10個工作天內

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簡介目錄

近年來,延展實境顯示市場呈指數級成長,從2024年的20.4億美元成長到2025年的27.6億美元,複合年成長率達35.1%。這段時期的成長可歸因於研究和可用性測試、遊戲和娛樂、醫療保健應用、市場研究和廣告以及人機互動。

預計未來幾年,延展實境顯示市場將呈指數級成長,到2029年市場規模將達到90.4億美元,複合年成長率(CAGR)高達34.5%。預測期內的成長主要歸功於虛擬實境(VR)和擴增實境(AR)應用的擴展、電子商務和零售的融合、健康監測穿戴式裝置的普及、教育領域的應用、智慧型裝置以及物聯網(IoT)的發展。預測期內的關鍵趨勢包括神經行銷應用、穿戴式眼動追蹤設備的興起、眼動追蹤在汽車設計和駕駛員監控中的應用、醫療保健應用的進步以及遠端辦公協作。

延展實境顯示技術是指融合了虛擬實境(VR)、擴增實境(AR)和混合實境(MR)的顯示技術。身臨其境型顯示技術用於將數位內容與實體世界無縫融合,或創建完整的虛擬環境。延展實境顯示技術正被廣泛應用於遊戲和娛樂領域,為使用者提供沉浸式和互動式體驗。

延展實境顯示技術的主要類型包括液晶顯示器 (LCD) 和有機發光二極體(OLED)。液晶顯示器 (LCD) 是一種平板顯示技術,廣泛應用於各種電子設備,包括電視、電腦顯示器、智慧型手機和數位電子看板。延展實境顯示技術涵蓋硬體、軟體和服務,為企業和消費者互動提供解決方案。其應用範圍包括擴增實境、混合實境和虛擬實境,服務眾多終端用戶,例如遊戲和娛樂、醫療保健、教育、軍事和國防、汽車和製造以及零售業。

美國2025年關稅上調及其引發的貿易摩擦正對資訊科技產業產生重大影響,尤其是在硬體製造、資料基礎設施和軟體部署方面。進口半導體、電路基板和網路設備的關稅提高,並推高了高科技公司、雲端服務供應商和資料中心的生產和營運成本。在全球範圍內採購筆記型電腦、伺服器和消費電子產品零件的公司面臨更長的前置作業時間時間和價格壓力。同時,對專用軟體徵收的關稅以及主要國際市場的報復性措施擾亂了全球IT供應鏈,並降低了海外對美國製造技術的需求。為了應對這些挑戰,該行業正在加大對國內晶片生產的投資,擴大供應商網路,並利用人工智慧驅動的自動化技術來增強韌性並更有效地控制成本。

這份市場研究報告是商業研究公司(The Business Research Company)最新系列報告的一部分,該系列報告提供擴展延展實境顯示器(延展實境)市場的統計數據,例如全球市場規模、區域佔有率、競爭對手及其市場佔有率、詳細的市場細分、市場趨勢和機遇,提供在該行業取得成功所需的所有數據。這份市場研究報告全面概​​述了所有必要資訊,並對該行業的現狀和未來發展趨勢進行了深入分析。

未來五年34.5%的成長率預測較我們先前的預測略微下調了0.2%。這一下調主要歸因於美國與其他國家之間的關稅影響。 OLED微顯示器和光波導關稅的提高可能會擾亂XR顯示器製造的供應鏈,導致成本上升,並降低消費者和企業市場的供應量。此外,由於相互關稅措施以及貿易緊張局勢和限制升級對全球經濟和貿易造成的負面影響,其影響範圍將更加廣泛。

智慧型手機的日益普及預計將推動未來市場成長。智慧型手機融合了傳統行動功能和先進的運算能力,並日益整合擴增實境(AR)和混合實境(MR)等擴充現實(XR)技術。這些XR顯示技術透過將數位資訊與現實世界無縫融合,提升了使用者體驗。例如,根據加拿大統計局2024年11月的數據,2022年85%的加拿大人透過智慧型手機上網。 25至34歲族群中高達98%的使用率凸顯了智慧型手機在日常生活中日益重要的作用,並促進了對XR顯示技術的需求。因此,智慧型手機的廣泛普及正在推動延展實境顯示市場的成長。

為了鞏固市場地位,延展實境顯示市場的主要企業正策略性地優先發展創新技術,例如空間現實顯示器。空間現實顯示器是一種先進的顯示技術,旨在透過將3D空間的實體世界與數位內容無縫融合,為使用者提供更具沉浸感和互動性的體驗。 2023年9月,日本索尼公司發布了一款尖端的空間現實顯示器,配備27英寸4K解析度螢幕和100% Adob​​e RGB色域。這款顯示器無需配戴眼鏡或VR頭戴裝置即可提供3D體驗,標誌著身臨其境型影像技術的革新。

2022年3月,美國軟體公司Autodesk, Inc.成功收購了The Wild,具體金額未揭露。透過此次策略性收購,Autodesk旨在更好地支援其AEC(建築、工程和施工)客戶,貫穿整個專案提供生命週期,並推動AEC行業對擴增實境(AR)和虛擬實境(VR)技術日益成長的需求。 The Wild是一家總部位於美國的擴增實境(XR)解決方案供應商,此次收購將對提升Autodesk在該領域的能力起到關鍵作用。

延展實境顯示器市場報告中重點介紹的公司包括:蘋果、Alphabet、三星電子有限公司、微軟、Meta Platforms Inc.、戴爾科技公司、索尼公司、惠普開發公司、埃森哲公司、高通科技公司、皇家飛利浦公司、Vuzix公司、精工愛普生公司、日本顯示器公司、PTC、PTC、NianS、MTC. Inc.、Talespin Reality Labs Inc.、Kopin公司、Varjo Technologies Oy、Zappar、SphereGen Technologies LLC、Metaio和Softweb Solutions Inc.。

2024年,北美是延展實境顯示器市場最大的區域。預計亞太地區將在預測期內成為成長最快的區域。延展實境顯示器市場報告涵蓋亞太地區、西歐、中東歐、北美、南美以及中東和非洲。

延展實境顯示器市場報告涵蓋的國家包括澳洲、巴西、中國、法國、德國、印度、印尼、日本、俄羅斯、韓國、英國、美國、加拿大、義大利和西班牙。

延展實境顯示市場包括提供內容創作、3D建模、硬體和軟體整合、諮詢和整合以及維護和升級等服務的營業單位所獲得的收入。市場價值還包括服務供應商銷售的或包含在其服務產品中的相關商品的價值。僅包括在企業之間交易或銷售給最終消費者的商品和服務。延展實境顯示市場還包括頭戴式顯示器、2D和3D擴增實境設備、OLED微型顯示器、microLED和空間映射技術的銷售。該市場的價值為“出廠價”,即商品製造商或創造者向其他營業單位(包括下游製造商、批發商、經銷商和零售商)或直接向最終客戶銷售的商品價值。該市場中的商品價值還包括商品創造者銷售的任何相關服務。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場:宏觀經濟情景,包括利率、通貨膨脹、地緣政治、貿易戰和關稅,以及新冠疫情及其復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球延展實境顯示:PESTEL 分析(政治、社會、技術、環境、法律因素、促進因素和限制因素)
  • 終端用戶產業分析
  • 全球延展實境顯示器市場:成長率分析
  • 全球延展實境顯示器市場表現:規模與成長,2019-2024年
  • 全球延展實境顯示器市場預測:規模與成長,2024-2029年,2034年
  • 全球延展實境顯示器:潛在市場規模 (TAM)

第6章 市場細分

  • 全球延展實境顯示器市場按顯示類型、效能和預測分類,2019-2024年、2024-2029年、2034年
  • 液晶顯示器(LCD)
  • 有機發光二極體(OLED)
  • 其他
  • 全球延展實境顯示器市場按組件、效能和預測分類,2019-2024年、2024-2029年、2034年
  • 硬體
  • 軟體
  • 服務
  • 全球延展實境顯示市場:按解決方案、效能和預測分類,2019-2024年、2024-2029年、2034年
  • 業務合作
  • 消費者互動
  • 全球延展實境顯示器市場按應用、效能和預測分類,2019-2024年、2024-2029年、2034年
  • 擴增實境
  • 混合實境
  • 虛擬實境
  • 全球延展實境顯示器市場依終端用戶產業、效能及預測分類,2019-2024年、2024-2029年、2034年
  • 遊戲與娛樂
  • 衛生保健
  • 教育
  • 軍事/國防
  • 汽車/製造業
  • 零售
  • 其他
  • 全球延展實境顯示器市場:液晶顯示器 (LCD) 細分市場,按類型、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 標準液晶顯示幕
  • 薄膜電晶體(TFT)液晶顯示器
  • IPS(In-Plane Switching)LCD
  • 全球延展實境顯示器市場:有機發光二極體(OLED) 細分市場,按類型、性能和預測,2019-2024 年、2024-2029 年、2034 年
  • 軟性OLED顯示螢幕
  • 剛性OLED顯示螢幕
  • 透明OLED顯示螢幕
  • 全球延展實境顯示器市場:其他細分市場、按類型分類、實際結果和預測(2019-2024 年、2024-2029 年、2034 年)
  • 微型LED顯示器
  • 投影顯示
  • 數位光處理(DLP)顯示器

第7章 區域和國家分析

  • 全球延展實境顯示器市場:按地區、效能和預測分類,2019-2024年、2024-2029年、2034年
  • 全球延展實境顯示器市場:按國家、效能和預測分類,2019-2024 年、2024-2029 年、2034 年

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章:澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章:西歐市場

第16章英國市場

第17章:德國市場

第18章:法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章:俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章:競爭格局與公司概況

  • 延展實境顯示市場:競爭格局
  • 延展實境顯示市場:公司概況
    • 蘋果公司概況、產品和服務、策略和財務分析
    • Alphabet概覽、產品和服務、策略和財務分析
    • 三星電子有限公司概況、產品與服務、策略與財務分析
    • 微軟概覽、產品與服務、策略與財務分析
    • Meta Platforms Inc. 概述、產品和服務、策略和財務分析

第31章:其他領先和創新企業

  • Dell Technologies Inc.
  • Sony Corporation
  • HP Development Company LP
  • Accenture PLC
  • Qualcomm Technologies Inc.
  • Koninklijke Philips NV
  • Vuzix Corporation
  • Seiko Epson Corporation
  • Japan Display Inc.
  • PTC Inc.
  • Niantic Inc.
  • Tata Elxsi Limited
  • Magic Leap
  • MAGIC LEAP Inc.
  • HTC Corporation

第32章 全球市場競爭基準化分析與儀錶板

第33章 重大併購

第34章 近期市場趨勢

第35章:高潛力市場國家、細分市場與策略

  • 2029年延展實境顯示市場:提供新機會的國家
  • 2029年延展實境顯示市場:新興細分市場機會
  • 2029年延展實境顯示市場:成長策略
    • 基於市場趨勢的策略
    • 競爭對手策略

第36章附錄

簡介目錄
Product Code: r28060u

Extended Reality Display refers to a display technology that encompasses Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). It involves the use of immersive displays to seamlessly integrate digital content with the physical world or create entirely virtual environments. Extended Reality Display is employed in gaming and entertainment to deliver immersive and interactive experiences for users.

The primary types of extended reality displays include Liquid Crystal Displays (LCD), Organic Light-Emitting Diodes (OLED), and others. Liquid Crystal Displays (LCD) represent a flat-panel display technology extensively utilized in various electronic devices, including televisions, computer monitors, smartphones, and digital signage. The components associated with extended reality displays encompass hardware, software, and services, providing solutions for both business and consumer engagement. Applications span augmented reality, mixed reality, and virtual reality, catering to diverse end-users such as gaming and entertainment, healthcare, education, military and defense, automotive and manufacturing, retail, among others.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The extended reality displays market research report is one of a series of new reports from The Business Research Company that provides extended reality displays market statistics, including extended reality displays industry global market size, regional shares, competitors with extended reality displays market share, detailed extended reality displays market segments, market trends, and opportunities, and any further data you may need to thrive in the extended reality displays industry. This extended reality displays market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The extended reality display market size has grown exponentially in recent years. It will grow from $2.04 billion in 2024 to $2.76 billion in 2025 at a compound annual growth rate (CAGR) of 35.1%. The growth in the historic period can be attributed to research and usability testing, gaming and entertainment, medical and healthcare applications, market research and advertising, human-computer interaction.

The extended reality display market size is expected to see exponential growth in the next few years. It will grow to $9.04 billion in 2029 at a compound annual growth rate (CAGR) of 34.5%. The growth in the forecast period can be attributed to expanded virtual reality (VR) and augmented reality (AR) applications, e-commerce and retail integration, health monitoring wearables, education sector adoption, smart devices and internet of things (iot). Major trends in the forecast period include application in neuromarketing, rise in wearable eye tracking devices, eye tracking in automotive design and driver monitoring, advancements in healthcare applications, remote work collaboration.

The forecast of 34.5% growth over the next five years reflects a slight reduction of 0.2% from the previous projection. This reduction is primarily due to the impact of tariffs between the US and other countries. Increased tariffs on OLED microdisplays and optical waveguides may disrupt supply chains for XR display manufacturing, raising costs and reducing availability in the consumer and enterprise segments. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The rising usage of smartphones is expected to propel the growth of the extended reality (XR) display market going forward. Smartphones, which combine traditional mobile functionality with advanced computing features, are increasingly integrating XR technologies such as augmented reality (AR) and mixed reality (MR). These XR displays enhance user experience by seamlessly integrating digital information into the real world. For example, in November 2024, according to Statistics Canada, 85% of Canadians accessed the Internet via smartphones in 2022. Usage was particularly high among individuals aged 25 to 34 (98%), highlighting the growing role of smartphones in daily life and contributing to the demand for XR display technologies. Therefore, the rising adoption of smartphones is driving the growth of the extended reality display market.

Key players in the extended reality display market are strategically prioritizing the development of innovative technologies, exemplified by spatial reality displays, to fortify their market position. Spatial Reality Displays represent advanced display technologies aimed at providing users with a more immersive and interactive experience by seamlessly blending digital content with the physical world in three-dimensional space. In September 2023, Sony Corporation, a Japan-based conglomerate, introduced a cutting-edge Spatial Reality Display featuring a 27-inch 4K resolution screen and a 100% Adobe RGB color gamut. This display offers a glasses-free, VR headset-free 3D experience, showcasing the evolution of immersive visual technologies.

In March 2022, Autodesk, Inc., a US-based software company, successfully acquired The Wild for an undisclosed sum. Through this strategic acquisition, Autodesk aims to enhance support for AEC (Architecture, Engineering, and Construction) clients across the project delivery lifecycle and foster increased demand for augmented reality (AR) and virtual reality (VR) technological advancements within the AEC industry. The Wild, a US-based extended reality (XR) solutions provider, plays a significant role in advancing Autodesk's capabilities in this domain.

Major companies operating in the extended reality display market report are Apple Inc., Alphabet, Samsung Electronics Co. Ltd., Microsoft, Meta Platforms Inc., Dell Technologies Inc., Sony Corporation, HP Development Company L.P., Accenture PLC, Qualcomm Technologies Inc., Koninklijke Philips N.V., Vuzix Corporation, Seiko Epson Corporation, Japan Display Inc., PTC Inc., Niantic Inc., Tata Elxsi Limited, Magic Leap, MAGIC LEAP Inc., HTC Corporation, EON Reality Inc., Talespin Reality Labs Inc., Kopin Corporation, Varjo Technologies Oy, Zappar, SphereGen Technologies LLC, Metaio, Softweb Solutions Inc.

North America was the largest region in the extended reality display market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the extended reality display market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the extended reality display market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The extended reality display market includes revenues earned by entities by providing services such as content creation, 3D modeling, hardware and software integration, consulting and integration, and maintenance and upgrades. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included. The extended reality display market also consists of sales of head-mounted displays, 2D and 3D AR devices, OLED micro displays, micro-LED, and spatial mapping technologies. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Extended Reality Display Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on extended reality display market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for extended reality display ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The extended reality display market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Display Type: Liquid Crystal Displays (LCD); Organic Light-Emitting Diode (OLED); Other Display Type
  • 2) By Component: Hardware; Software; Services
  • 3) By Solution: Business Engagement; Consumer Engagement
  • 4) By Application: Augmented Reality; Mixed Reality; Virtual Reality
  • 5) By End-User Industry: Gaming And Entertainment; Healthcare; Education; Military And Defense; Automotive And Manufacturing; Retail; Other End-Users
  • Subsegments:
  • 1) By Liquid Crystal Displays (LCD): Standard LCDs; Thin Film Transistor (TFT) LCDs; In-Plane Switching (IPS) LCDs
  • 2) By Organic Light-Emitting Diode (OLED): Flexible OLED Displays; Rigid OLED Displays; Transparent OLED Displays
  • 3) By Other Display Types: MicroLED Displays; Projection Displays; Digital Light Processing (DLP) Displays
  • Companies Mentioned: Apple Inc.; Alphabet; Samsung Electronics Co. Ltd.; Microsoft; Meta Platforms Inc.; Dell Technologies Inc.; Sony Corporation; HP Development Company L.P.; Accenture PLC; Qualcomm Technologies Inc.; Koninklijke Philips N.V.; Vuzix Corporation; Seiko Epson Corporation; Japan Display Inc.; PTC Inc.; Niantic Inc.; Tata Elxsi Limited; Magic Leap; MAGIC LEAP Inc.; HTC Corporation; EON Reality Inc.; Talespin Reality Labs Inc.; Kopin Corporation; Varjo Technologies Oy; Zappar; SphereGen Technologies LLC; Metaio; Softweb Solutions Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Extended Reality Display Market Characteristics

3. Extended Reality Display Market Trends And Strategies

4. Extended Reality Display Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Extended Reality Display Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Extended Reality Display PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Extended Reality Display Market Growth Rate Analysis
  • 5.4. Global Extended Reality Display Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Extended Reality Display Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Extended Reality Display Total Addressable Market (TAM)

6. Extended Reality Display Market Segmentation

  • 6.1. Global Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Liquid Crystal Displays (LCD)
  • Organic Light-Emitting Diode (OLED)
  • Other Display Type
  • 6.2. Global Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • Services
  • 6.3. Global Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Business Engagement
  • Consumer Engagement
  • 6.4. Global Extended Reality Display Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality
  • Mixed Reality
  • Virtual Reality
  • 6.5. Global Extended Reality Display Market, Segmentation By End-User Industry, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Gaming And Entertainment
  • Healthcare
  • Education
  • Military And Defense
  • Automotive And Manufacturing
  • Retail
  • Other End-Users
  • 6.6. Global Extended Reality Display Market, Sub-Segmentation Of Liquid Crystal Displays (LCD), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Standard LCDs
  • Thin Film Transistor (TFT) LCDs
  • In-Plane Switching (IPS) LCDs
  • 6.7. Global Extended Reality Display Market, Sub-Segmentation Of Organic Light-Emitting Diode (OLED), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Flexible OLED Displays
  • Rigid OLED Displays
  • Transparent OLED Displays
  • 6.8. Global Extended Reality Display Market, Sub-Segmentation Of Other Display Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • MicroLED Displays
  • Projection Displays
  • Digital Light Processing (DLP) Displays

7. Extended Reality Display Market Regional And Country Analysis

  • 7.1. Global Extended Reality Display Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Extended Reality Display Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Extended Reality Display Market

  • 8.1. Asia-Pacific Extended Reality Display Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Extended Reality Display Market

  • 9.1. China Extended Reality Display Market Overview
  • 9.2. China Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Extended Reality Display Market

  • 10.1. India Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Extended Reality Display Market

  • 11.1. Japan Extended Reality Display Market Overview
  • 11.2. Japan Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Extended Reality Display Market

  • 12.1. Australia Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Extended Reality Display Market

  • 13.1. Indonesia Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Extended Reality Display Market

  • 14.1. South Korea Extended Reality Display Market Overview
  • 14.2. South Korea Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Extended Reality Display Market

  • 15.1. Western Europe Extended Reality Display Market Overview
  • 15.2. Western Europe Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Extended Reality Display Market

  • 16.1. UK Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Extended Reality Display Market

  • 17.1. Germany Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Extended Reality Display Market

  • 18.1. France Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Extended Reality Display Market

  • 19.1. Italy Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Extended Reality Display Market

  • 20.1. Spain Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Extended Reality Display Market

  • 21.1. Eastern Europe Extended Reality Display Market Overview
  • 21.2. Eastern Europe Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Extended Reality Display Market

  • 22.1. Russia Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Extended Reality Display Market

  • 23.1. North America Extended Reality Display Market Overview
  • 23.2. North America Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Extended Reality Display Market

  • 24.1. USA Extended Reality Display Market Overview
  • 24.2. USA Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Extended Reality Display Market

  • 25.1. Canada Extended Reality Display Market Overview
  • 25.2. Canada Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Extended Reality Display Market

  • 26.1. South America Extended Reality Display Market Overview
  • 26.2. South America Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Extended Reality Display Market

  • 27.1. Brazil Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Extended Reality Display Market

  • 28.1. Middle East Extended Reality Display Market Overview
  • 28.2. Middle East Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Extended Reality Display Market

  • 29.1. Africa Extended Reality Display Market Overview
  • 29.2. Africa Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Extended Reality Display Market Competitive Landscape And Company Profiles

  • 30.1. Extended Reality Display Market Competitive Landscape
  • 30.2. Extended Reality Display Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Extended Reality Display Market Other Major And Innovative Companies

  • 31.1. Dell Technologies Inc.
  • 31.2. Sony Corporation
  • 31.3. HP Development Company L.P.
  • 31.4. Accenture PLC
  • 31.5. Qualcomm Technologies Inc.
  • 31.6. Koninklijke Philips N.V.
  • 31.7. Vuzix Corporation
  • 31.8. Seiko Epson Corporation
  • 31.9. Japan Display Inc.
  • 31.10. PTC Inc.
  • 31.11. Niantic Inc.
  • 31.12. Tata Elxsi Limited
  • 31.13. Magic Leap
  • 31.14. MAGIC LEAP Inc.
  • 31.15. HTC Corporation

32. Global Extended Reality Display Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Extended Reality Display Market

34. Recent Developments In The Extended Reality Display Market

35. Extended Reality Display Market High Potential Countries, Segments and Strategies

  • 35.1 Extended Reality Display Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Extended Reality Display Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Extended Reality Display Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer