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市場調查報告書
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1693300

2025年行動擴增實境(MAR)全球市場報告

Mobile Augmented Reality (MAR) Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 200 Pages | 商品交期: 2-10個工作天內

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簡介目錄

預計未來幾年行動擴增實境(MAR) 市場規模將呈指數級成長。到 2029 年,這一數字將成長至 1,220.1 億美元,複合年成長率為 34.6%。預測期內的成長可歸因於各個領域對 AR 技術的日益普及、AR 娛樂應用的日益普及、AR 與社交媒體平台的融合、線上遊戲產業的蓬勃發展以及 5G 技術的普及。預測期內的關鍵趨勢包括創新 AR 應用程式的開發、對 AR 內容創建和分發平台的投資、與行動裝置製造商的合作以最佳化 AR 體驗、擴展到 AR 潛力尚未開發的新興市場以及與 AR 軟體和硬體供應商的策略夥伴關係。

消費者對智慧型手機和平板電腦的日益普及預計將推動未來行動擴增實境(MAR) 市場的成長。智慧型手機和平板電腦是用於通訊、計算和多媒體消費的攜帶式電子設備,具有觸控螢幕介面和多種連接選項。它們的便利性、多功能性以及在旅途中提供各種通訊、娛樂和生產力功能的能力使它們一直受到歡迎。行動擴增實境(MAR) 使智慧型手機和平板電腦能夠透過內建相機和感測器將數位資訊和虛擬物件疊加到現實世界中,從而增強使用者體驗。這使得遊戲、導航、教育和購物等沉浸式互動和應用成為可能。例如,根據 Uswitch Limited 的數據,截至 2023 年 2 月,英國的行動連線數為 7,180 萬,比 2021 年(約 260 萬)成長 3.8%。預計到 2025 年,英國人口將達到 6,830 萬,其中約 95%(約 6,500 萬人)將擁有智慧型手機。因此,消費者對智慧型手機和平板電腦的採用率不斷提高,推動了行動擴增實境(MAR) 市場的成長。

行動擴增實境(MAR) 市場的主要企業正在透過開發利用 Vuzix Ultralite OEM平台等尖端平台的先鋒解決方案進行創新,以便透過增強的功能更好地服務客戶。 Vuzix Ultralite OEM平台是一種行動擴增實境(AR) 解決方案,可提供輕巧、緊湊的硬體組件,以整合到各種行動 AR 設備中,包括智慧型手機、平板電腦和智慧眼鏡。例如,2024 年 1 月,Vuzix 公司發布了 Vuzix Z100 智慧眼鏡。它是一款行動擴增實境設備,可促進工人與人工智慧最佳化工具之間的無縫連接。這款眼鏡可作為人工智慧應用程式和人類工作者之間的穿戴式介面,即時提供重要更新、工作流程確認和通知。它採用先進的單眼波導管光學系統和自訂的微顯示引擎,讓用戶能夠免持存取 Android 或 iOS 裝置上的重要資訊。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場 - 宏觀經濟情景,包括利率、通膨、地緣政治、新冠疫情以及復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球行動擴增實境(MAR) PESTEL 分析(政治、社會、技術、環境、法律因素、促進因素、限制因素)
  • 最終用途產業分析
  • 全球行動擴增實境(MAR)市場:成長率分析
  • 全球行動擴增實境(MAR) 市場表現:規模與成長,2019-2024 年
  • 全球行動擴增實境(MAR) 市場預測:規模與成長,2024-2029 年,2034 年
  • 全球行動擴增實境(MAR) 總目標市場 (TAM)

第6章市場區隔

  • 全球行動擴增實境(MAR) 市場類型、效能及預測(2019-2024 年、2024-2029 年及 2034 年)
  • 基於標記
  • 無標記
  • 錨固底座
  • 全球行動擴增實境(MAR) 市場類型、效能及預測(2019-2024 年、2024-2029 年及 2034 年)
  • 行動擴增實境(MAR)軟體
  • 行動擴增實境(MAR)服務
  • 全球行動擴增實境(MAR) 市場(按設備類型、效能和預測),2019-2024 年、2024-2029 年、2034 年
  • 智慧型手機
  • 藥片
  • 個人數位助理 (PDA) 或手持遊戲設備
  • 其他設備
  • 全球行動擴增實境(MAR) 市場:按應用、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 消費者
  • 航太和國防
  • 衛生保健
  • 商業的
  • 企業
  • 其他用途
  • 全球行動擴增實境(MAR) 市場,基於標記的細分市場,按類型、性能和預測,2019-2024 年、2024-2029 年、2034 年
  • 2D標記
  • 3D標記
  • 全球行動擴增實境(MAR) 市場,無標記細分,按類型、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 基於GPS
  • 視覺慣性里程計(VIO)
  • 全球行動擴增實境(MAR) 市場,按類型細分,基於錨點,效能和預測,2019-2024 年,2024-2029 年,2034 年
  • 基於位置
  • 基於影像

第7章 區域和國家分析

  • 全球行動擴增實境(MAR) 市場:按地區、績效及預測,2019-2024 年、2024-2029 年、2034 年
  • 全球行動擴增實境(MAR) 市場:依國家/地區、績效及預測,2019-2024 年、2024-2029 年、2034 年

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章 澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章 德國市場

第18章 法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章競爭格局與公司概況

  • 行動擴增實境(MAR)市場:競爭格局
  • 行動擴增實境(MAR)市場:公司簡介
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

第31章 其他大型創新企業

  • Lenovo Group Limited
  • Panasonic Corporation
  • Continental AG
  • Xiaomi Corporation
  • Seiko Epson Corporation
  • Sony Semiconductor Solutions Corporation
  • Snap Inc.
  • PTC
  • TeamViewer AG
  • Magic Leap Inc.
  • HTC Corporation
  • Vuzix Corporation
  • WayRay AG
  • EON Realty Inc.
  • SoluLab Inc.

第 32 章全球市場競爭基準化分析與儀表板

第33章 重大併購

第34章近期市場趨勢

第 35 章 高市場潛力國家、細分市場與策略

  • 2029 年行動擴增實境(MAR) 市場:提供新機會的國家
  • 2029 年行動擴增實境(MAR) 市場:細分領域帶來新機會
  • 2029年行動擴增實境(MAR)市場:成長策略
    • 基於市場趨勢的策略
    • 競爭對手的策略

第36章 附錄

簡介目錄
Product Code: r28540

Mobile augmented reality (MAR) encompasses the integration of digital information or virtual objects into the real-world environment using mobile devices like smartphones or tablets. This technology superimposes computer-generated images, videos, or information onto the user's physical surroundings, typically utilizing the device's camera and screen.

The primary types of mobile augmented reality (MAR) include marker-based, markerless, and anchor-based approaches. Marker-based mobile augmented reality involves overlaying digital content onto the physical world using markers, which are typically images or objects recognized by the mobile device's camera. This enables interactive experiences such as games, educational content, and marketing initiatives. Various offerings in this realm include software and services tailored to a range of devices including smartphones, tablets, personal digital assistants (PDAs), handheld gaming consoles, among others. MAR finds applications across diverse sectors including consumer electronics, aerospace and defense, healthcare, commercial ventures, enterprise solutions, and more.

The mobile augmented reality (MAR) research report is one of a series of new reports from The Business Research Company that provides mobile augmented reality (MAR) market statistics, including the mobile augmented reality (MAR) industry's global market size, regional shares, competitors with a mobile augmented reality (MAR) market share, detailed mobile augmented reality (MAR) market segments, market trends and opportunities, and any further data you may need to thrive in the mobile augmented reality (MAR) industry. This mobile augmented reality (MAR) market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The mobile augmented reality (MAR) market size has grown exponentially in recent years. It will grow from $27.57 billion in 2024 to $37.19 billion in 2025 at a compound annual growth rate (CAGR) of 34.9%. The growth in the historic period can be attributed to demand for immersive user experiences, increased app-store revenue with the in-app and premium app purchases, use of AR smart glasses in the enterprise, and increased use of augmented reality (AR) in retail and e-commerce applications.

The mobile augmented reality (MAR) market size is expected to see exponential growth in the next few years. It will grow to $122.01 billion in 2029 at a compound annual growth rate (CAGR) of 34.6%. The growth in the forecast period can be attributed to the increasing adoption of AR technology in various sectors, the rising popularity of AR entertainment applications, the integration of AR into social media platforms, the booming online gaming industry, and penetration of 5G technology. Major trends in the forecast period include development of innovative AR applications, investment in AR content creation and delivery platforms, collaboration with mobile device manufacturers to optimize AR experiences, expansion into emerging markets with untapped AR potential, strategic partnerships with AR software and hardware providers.

The upward trend in consumer adoption of smartphones and tablets is expected to drive the growth of the mobile augmented reality (MAR) market in the future. Smartphones and tablets are portable electronic devices equipped for communication, computing, and multimedia consumption, featuring touchscreen interfaces and various connectivity options. Their enduring demand stems from their convenience, versatility, and ability to provide access to a wide array of communication, entertainment, and productivity features while on the move. Leveraging mobile augmented reality (MAR), smartphones and tablets enhance user experiences by overlaying digital information or virtual objects onto the real-world environment through their built-in cameras and sensors. This enables immersive interactions and applications spanning gaming, navigation, education, and shopping. For example, as of February 2023, Uswitch Limited reported 71.8 million mobile connections in the UK, marking a 3.8% increase (around 2.6 million) from 2021. With the UK population expected to reach 68.3 million by 2025, approximately 95% (around 65 million individuals) are projected to own smartphones. Hence, the expanding consumer adoption of smartphones and tablets is propelling the growth of the mobile augmented reality (MAR) market.

Leading companies in the mobile augmented reality (MAR) market are innovating by developing advanced solutions utilizing cutting-edge platforms like the Vuzix Ultralite OEM platform to better cater to customers with enhanced features. The Vuzix Ultralite OEM platform is a mobile augmented reality (AR) solution offering lightweight and compact hardware components for integration into various mobile AR devices such as smartphones, tablets, or smart glasses. For instance, in January 2024, Vuzix Corporation unveiled the Vuzix Z100 smart glasses, a mobile augmented reality device facilitating seamless connectivity between workers and artificial intelligence optimization tools. These glasses serve as a wearable interface between AI applications and human workers, delivering critical updates, workflow confirmations, and notifications in real time. Featuring advanced monocular waveguide optics and a custom microdisplay engine, they provide hands-free access to vital information on users' Android or iOS devices.

In June 2023, Apple Inc. acquired Mira to enhance its mobile augmented reality capabilities by leveraging Mira's expertise in AR hardware, software development, and immersive experience creation. Mira, a US-based provider of mobile augmented reality (AR) solutions, specializes in augmented reality headsets.

Major companies operating in the mobile augmented reality (MAR) market report are Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions; Lenovo Group Limited; Panasonic Corporation; Continental AG; Xiaomi Corporation; Seiko Epson Corporation; Sony Semiconductor Solutions Corporation; Snap Inc.; PTC; TeamViewer AG; Magic Leap Inc.; HTC Corporation; Vuzix Corporation; WayRay AG; EON Realty Inc.; SoluLab Inc.; Kaon Interactive Inc.; Blippar Group Limited; Scope AR; Wikitude GmbH

North America was the largest region in the mobile augmented reality (MAR) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the market. The regions covered in the mobile augmented reality (MAR) market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the mobile augmented reality (MAR) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The mobile augmented reality (MAR) market consists of revenues earned by entities through advertising solutions, navigation assistance, educational tools, or immersive storytelling experiences. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Mobile Augmented Reality (MAR) Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on mobile augmented reality (mar) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for mobile augmented reality (mar) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The mobile augmented reality (mar) market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Marker-Based; Markerless; Anchor-Based
  • 2) By Offering: Mobile Augmented Reality (MAR) Software; Mobile Augmented Reality (MAR) Services
  • 3) By Device Type: Smartphones; Tablets; Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles; Other Devices
  • 4) By Application: Consumer; Aerospace And Defense; Healthcare; Commercial; Enterprise; Other Applications
  • Subsegments:
  • 1) By Marker-Based: 2D Marker; 3D Marker
  • 2) By Markerless: GPS-Based; Visual Inertial Odometry (VIO)
  • 3) By Anchor-Based: Location-Based; Image-based
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Mobile Augmented Reality (MAR) Market Characteristics

3. Mobile Augmented Reality (MAR) Market Trends And Strategies

4. Mobile Augmented Reality (MAR) Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Mobile Augmented Reality (MAR) Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Mobile Augmented Reality (MAR) PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Mobile Augmented Reality (MAR) Market Growth Rate Analysis
  • 5.4. Global Mobile Augmented Reality (MAR) Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Mobile Augmented Reality (MAR) Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Mobile Augmented Reality (MAR) Total Addressable Market (TAM)

6. Mobile Augmented Reality (MAR) Market Segmentation

  • 6.1. Global Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Marker-Based
  • Markerless
  • Anchor-Based
  • 6.2. Global Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Augmented Reality (MAR) Software
  • Mobile Augmented Reality (MAR) Services
  • 6.3. Global Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles
  • Other Devices
  • 6.4. Global Mobile Augmented Reality (MAR) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Aerospace And Defense
  • Healthcare
  • Commercial
  • Enterprise
  • Other Applications
  • 6.5. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Marker-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 2D Marker
  • 3D Marker
  • 6.6. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Markerless, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • GPS-Based
  • Visual Inertial Odometry (VIO)
  • 6.7. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Anchor-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Location-Based
  • Image-based

7. Mobile Augmented Reality (MAR) Market Regional And Country Analysis

  • 7.1. Global Mobile Augmented Reality (MAR) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Mobile Augmented Reality (MAR) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Mobile Augmented Reality (MAR) Market

  • 8.1. Asia-Pacific Mobile Augmented Reality (MAR) Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Mobile Augmented Reality (MAR) Market

  • 9.1. China Mobile Augmented Reality (MAR) Market Overview
  • 9.2. China Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Mobile Augmented Reality (MAR) Market

  • 10.1. India Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Mobile Augmented Reality (MAR) Market

  • 11.1. Japan Mobile Augmented Reality (MAR) Market Overview
  • 11.2. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Mobile Augmented Reality (MAR) Market

  • 12.1. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Mobile Augmented Reality (MAR) Market

  • 13.1. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Mobile Augmented Reality (MAR) Market

  • 14.1. South Korea Mobile Augmented Reality (MAR) Market Overview
  • 14.2. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Mobile Augmented Reality (MAR) Market

  • 15.1. Western Europe Mobile Augmented Reality (MAR) Market Overview
  • 15.2. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Mobile Augmented Reality (MAR) Market

  • 16.1. UK Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Mobile Augmented Reality (MAR) Market

  • 17.1. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Mobile Augmented Reality (MAR) Market

  • 18.1. France Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Mobile Augmented Reality (MAR) Market

  • 19.1. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Mobile Augmented Reality (MAR) Market

  • 20.1. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Mobile Augmented Reality (MAR) Market

  • 21.1. Eastern Europe Mobile Augmented Reality (MAR) Market Overview
  • 21.2. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Mobile Augmented Reality (MAR) Market

  • 22.1. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Mobile Augmented Reality (MAR) Market

  • 23.1. North America Mobile Augmented Reality (MAR) Market Overview
  • 23.2. North America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Mobile Augmented Reality (MAR) Market

  • 24.1. USA Mobile Augmented Reality (MAR) Market Overview
  • 24.2. USA Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Mobile Augmented Reality (MAR) Market

  • 25.1. Canada Mobile Augmented Reality (MAR) Market Overview
  • 25.2. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Mobile Augmented Reality (MAR) Market

  • 26.1. South America Mobile Augmented Reality (MAR) Market Overview
  • 26.2. South America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Mobile Augmented Reality (MAR) Market

  • 27.1. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Mobile Augmented Reality (MAR) Market

  • 28.1. Middle East Mobile Augmented Reality (MAR) Market Overview
  • 28.2. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Mobile Augmented Reality (MAR) Market

  • 29.1. Africa Mobile Augmented Reality (MAR) Market Overview
  • 29.2. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Mobile Augmented Reality (MAR) Market Competitive Landscape And Company Profiles

  • 30.1. Mobile Augmented Reality (MAR) Market Competitive Landscape
  • 30.2. Mobile Augmented Reality (MAR) Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

31. Mobile Augmented Reality (MAR) Market Other Major And Innovative Companies

  • 31.1. Lenovo Group Limited
  • 31.2. Panasonic Corporation
  • 31.3. Continental AG
  • 31.4. Xiaomi Corporation
  • 31.5. Seiko Epson Corporation
  • 31.6. Sony Semiconductor Solutions Corporation
  • 31.7. Snap Inc.
  • 31.8. PTC
  • 31.9. TeamViewer AG
  • 31.10. Magic Leap Inc.
  • 31.11. HTC Corporation
  • 31.12. Vuzix Corporation
  • 31.13. WayRay AG
  • 31.14. EON Realty Inc.
  • 31.15. SoluLab Inc.

32. Global Mobile Augmented Reality (MAR) Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Mobile Augmented Reality (MAR) Market

34. Recent Developments In The Mobile Augmented Reality (MAR) Market

35. Mobile Augmented Reality (MAR) Market High Potential Countries, Segments and Strategies

  • 35.1 Mobile Augmented Reality (MAR) Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Mobile Augmented Reality (MAR) Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Mobile Augmented Reality (MAR) Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer