賭場遊戲設備市場規模、佔有率和成長分析(按類型、應用、操作模式和地區分類)-2026-2033年產業預測
市場調查報告書
商品編碼
1904173

賭場遊戲設備市場規模、佔有率和成長分析(按類型、應用、操作模式和地區分類)-2026-2033年產業預測

Casino Gaming Equipment Market Size, Share, and Growth Analysis, By Type (Slot Machines, Gaming Tables), By Application (Casino, Mall), By Mode of Operation, By Region - Industry Forecast 2026-2033

出版日期: | 出版商: SkyQuest | 英文 223 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

預計到 2024 年,賭場遊戲設備市場規模將達到 121.1 億美元,到 2025 年將成長至 127.5 億美元,到 2033 年將成長至 192.8 億美元,在預測期(2026-2033 年)內複合年成長率為 5.3%。

全球賭場遊戲設備市場是一個充滿活力的行業,致力於滿足賭場和博彩場所不斷變化的需求。博彩業的日益普及推動了對先進遊戲機和賭桌的需求激增。這一成長得益於博彩業的擴張、各地賭場的合法化以及自由裁量權支出的增加,尤其是在新興經濟體。然而,該市場也面臨著許多挑戰,例如嚴格的政府監管以及開設賭場所需的大量初始資本投入。值得關注的趨勢包括:採用虛擬實境 (VR) 和擴增實境(AR) 等先進技術來提升玩家參與度,以及行動遊戲的興起,這催生了對攜帶式游戲解決方案的需求。此外,線上博弈和加密貨幣的出現也帶來了新的成長機遇,而以技巧為基礎的遊戲趨勢則促使製造商不斷創新,研發專用設備。

賭場博彩設備市場促進因素

賭場遊戲設備市場受到消費者對博彩和娛樂體驗日益成長的需求的顯著影響。可支配收入的增加和生活方式的改變正在推動人們對賭場遊戲等休閒活動的投資成長。綜合度假村的日益普及以及博彩業在全球範圍內(包括亞太地區和中東地區)的擴張進一步促進了這一趨勢。這些因素共同推動了對先進且多樣化的賭場遊戲設備的需求,反映了市場向身臨其境型娛樂體驗的轉變。

賭場博彩設備市場的限制

由於各司法管轄區監管和許可要求嚴格且不盡相同,賭場遊戲設備市場面臨許多挑戰。各國實施的博彩管制法律各不相同,包括允許的遊戲設備類型、參與者年齡限制以及繁瑣的許可程序,這些都可能成為市場擴張的障礙。遵守這些複雜的法規通常需要耗費大量資源和時間,阻礙了賭場遊戲設備在某些地區的廣泛應用。因此,這些因素可能會阻礙市場的整體成長和普及,進而影響產業的製造商和營運商。

賭場遊戲設備市場趨勢

受玩家日益成長的便利性和易用性偏好驅動,賭場遊戲設備市場正經歷著向線上和行動遊戲的顯著轉變。這一趨勢反映出市場對相容數位平台的創新遊戲解決方案的需求不斷成長,從而推動了行動拉霸機和虛擬桌面遊戲的發展。此外,科技進步透過沉浸式圖形和互動功能提升了使用者體驗,進一步激發了消費者的興趣。隨著越來越多的玩家轉向線上賭場和行動應用程式,市場也在不斷發展以滿足這些偏好,並充分利用遊戲產業的數位轉型。

目錄

介紹

  • 調查目標
  • 調查範圍
  • 定義

調查方法

  • 資訊收集
  • 二手資料和一手資料方法
  • 市場規模預測
  • 市場假設與限制

執行摘要

  • 全球市場展望
  • 供需趨勢分析
  • 細分市場機會分析

市場動態與展望

  • 市場規模
  • 市場動態
    • 促進因素和機遇
    • 限制與挑戰
  • 波特分析

關鍵市場考察

  • 關鍵成功因素
  • 競爭程度
  • 關鍵投資機會
  • 市場生態系統
  • 市場吸引力指數(2025)
  • PESTEL 分析
  • 總體經濟指標
  • 價值鏈分析
  • 定價分析
  • 案例研究
  • 監管環境
  • 專利分析

全球賭場遊戲設備市場規模(按類型及複合年成長率分類)(2026-2033 年)

  • 拉霸機
  • 遊戲桌
  • 視訊撲克機
  • 視訊彩票終端機(VLT)
  • 彩票機
  • 其他

全球賭場遊戲設備市場規模(按應用領域分類)及複合年成長率(2026-2033 年)

  • 賭場
  • 購物中心
  • 其他

全球賭場遊戲設備市場規模(按營運模式和複合年成長率分類)(2026-2033 年)

  • 陸基
  • 線上

全球賭場遊戲機市場規模及複合年成長率(2026-2033)

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 德國
    • 西班牙
    • 法國
    • 英國
    • 義大利
    • 其他歐洲地區
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 亞太其他地區
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲地區
  • 中東和非洲
    • 海灣合作理事會國家
    • 南非
    • 其他中東和非洲地區

競爭資訊

  • 前五大公司對比
  • 主要企業的市場定位(2025 年)
  • 主要市場參與者所採取的策略
  • 近期市場趨勢
  • 公司市佔率分析(2025 年)
  • 主要企業公司簡介
    • 公司詳情
    • 產品系列分析
    • 依業務板塊進行公司股票分析
    • 2023-2025年營收年比比較

主要企業簡介

  • Scientific Games Corporation(USA)
  • Aristocrat Leisure Limited(Australia)
  • Novomatic AG(Austria)
  • Konami Gaming, Inc.(Japan)
  • Everi Holdings Inc.(USA)
  • Ainsworth Game Technology Ltd.(Australia)
  • Interblock dd(Slovenia)
  • PlayAGS, Inc.(USA)
  • Incredible Technologies, Inc.(USA)
  • Euro Games Technology Ltd.(Bulgaria)
  • Gaming Partners International Corporation(USA)
  • TCSJOHNHUXLEY(UK)
  • Jackpot Digital Inc.(Canada)
  • Matsui Gaming Machine Co., Ltd.(Japan)
  • Merkur Gaming(Germany)
  • Alfastreet(Slovenia)
  • Amatic Industries GmbH(Austria)
  • Casino Technology(Bulgaria)

結論與建議

簡介目錄
Product Code: SQMIG25N2007

Casino Gaming Equipment Market size was valued at USD 12.11 Billion in 2024 and is poised to grow from USD 12.75 Billion in 2025 to USD 19.28 Billion by 2033, growing at a CAGR of 5.3% during the forecast period (2026-2033).

The global casino gaming equipment market represents a vibrant sector catering to the evolving needs of casinos and gaming establishments. As gambling continues to gain popularity, the demand for sophisticated gaming machines and tables is surging. This growth is fueled by the expansion of the gambling industry and the legalization of casinos in various areas, along with increased discretionary spending, especially in emerging economies. However, the market faces challenges such as stringent governmental regulations and significant initial capital investments required for casino setups. Noteworthy trends include the adoption of advanced technologies like virtual and augmented reality to enhance player engagement, and the rise of mobile gaming which necessitates portable gaming solutions. Additionally, the emergence of online gambling and cryptocurrencies present new growth opportunities, while skill-based gaming trends encourage manufacturers to innovate specialized equipment.

Top-down and bottom-up approaches were used to estimate and validate the size of the Casino Gaming Equipment market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Casino Gaming Equipment Market Segments Analysis

Global Casino Gaming Equipment Market is segmented by Type, Application, Mode of Operation and region. Based on Type, the market is segmented into Slot Machines, Gaming Tables, Video Poker Machines, Video Lottery Terminals (VLTs), Lottery Machines and Others. Based on Application, the market is segmented into Casino, Mall and Others. Based on Mode of Operation, the market is segmented into Land-Based and Online. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Casino Gaming Equipment Market

The casino gaming equipment market is significantly influenced by the growing appetite for gambling and entertainment experiences among consumers. As disposable incomes rise and lifestyles evolve, individuals demonstrate a greater willingness to invest in leisure activities such as casino gaming. This trend is further fueled by the increasing popularity of integrated resorts, as well as the expansion of the gambling industry in various global regions, including Asia-Pacific and the Middle East. These factors collectively drive the demand for advanced and diverse casino gaming equipment, reflecting a broader shift towards immersive entertainment experiences in the market.

Restraints in the Casino Gaming Equipment Market

The casino gaming equipment market faces significant challenges due to stringent regulations and licensing requirements that vary across different jurisdictions. These regulatory hurdles can impede market expansion as countries implement diverse laws governing gambling practices, which encompass the types of permissible gaming equipment, age limits for participants, and comprehensive licensing processes. Navigating these complex regulations often demands substantial financial resources and time, creating a barrier to the widespread adoption of casino gaming equipment in certain areas. Consequently, these factors can hinder the overall growth and accessibility of the market, affecting both manufacturers and operators in the industry.

Market Trends of the Casino Gaming Equipment Market

The casino gaming equipment market is experiencing a notable shift towards online and mobile gaming, driven by the increasing preference for convenience and accessibility among players. This trend reflects a growing demand for innovative gaming solutions that cater to digital platforms, resulting in the development of mobile-compatible slot machines and virtual table games. Additionally, advancements in technology are paving the way for enhanced user experiences through immersive graphics and interactive features, further stimulating consumer interest. As more players gravitate towards online casinos and mobile applications, the market is evolving to meet these preferences and capitalize on the digital transformation within the gaming industry.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2025
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Case Studies
  • Regulatory Landscape
  • Patent Analysis

Global Casino Gaming Equipment Market Size by Type & CAGR (2026-2033)

  • Market Overview
  • Slot Machines
  • Gaming Tables
  • Video Poker Machines
  • Video Lottery Terminals (VLTs)
  • Lottery Machines
  • Others

Global Casino Gaming Equipment Market Size by Application & CAGR (2026-2033)

  • Market Overview
  • Casino
  • Mall
  • Others

Global Casino Gaming Equipment Market Size by Mode of Operation & CAGR (2026-2033)

  • Market Overview
  • Land-Based
  • Online

Global Casino Gaming Equipment Market Size & CAGR (2026-2033)

  • North America (Type, Application, Mode of Operation)
    • US
    • Canada
  • Europe (Type, Application, Mode of Operation)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Type, Application, Mode of Operation)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Type, Application, Mode of Operation)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Type, Application, Mode of Operation)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2025
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2025
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2023-2025)

Key Company Profiles

  • Scientific Games Corporation (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Aristocrat Leisure Limited (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Novomatic AG (Austria)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Konami Gaming, Inc. (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Everi Holdings Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Ainsworth Game Technology Ltd. (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Interblock d.d. (Slovenia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PlayAGS, Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Incredible Technologies, Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Euro Games Technology Ltd. (Bulgaria)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Gaming Partners International Corporation (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TCSJOHNHUXLEY (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Jackpot Digital Inc. (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Matsui Gaming Machine Co., Ltd. (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Merkur Gaming (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Alfastreet (Slovenia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amatic Industries GmbH (Austria)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Casino Technology (Bulgaria)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations