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市場調查報告書
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1452942

全球醫療保健延展實境市場 2024-2031

Global Healthcare Extended Reality Market 2024-2031

出版日期: | 出版商: Orion Market Research | 英文 115 Pages | 商品交期: 2-3個工作天內

價格

全球醫療保健延展實境市場預計在預測期內(2024-2031 年)將以 16.2% 的CAGR成長。最近的全球健康危機尤其加劇了對遠距醫療諮詢的需求不斷成長,對先進培訓方法的需求以及醫療機構對極限編程(XP)技術的投資不斷增加是推動市場成長的一些主要因素。此外,遠距醫療技術的進步正在對醫療保健領域的延展實境領域產生積極影響。然而,由於設備成本高且缺乏醫療保健環境中使用的標準化法規,市場也面臨挑戰。

細分市場前景

全球醫療保健延展實境市場按組件、技術、應用程式和最終用戶進行細分。根據組件,市場分為軟體和服務以及硬體。根據技術,市場分為 AR、VR 和 MR。根據應用,市場細分為醫療培訓和教育、手術規劃、復健和治療以及患者護理和監測。此外,根據最終用戶,市場細分為醫院、診所和外科中心、製藥和生物技術公司、研究組織和診斷實驗室以及政府和國防機構。在最終用戶中,醫院、診所和外科中心細分市場預計將佔據相當大的市場佔有率。考慮到醫療流程和患者互動的範圍和多樣性,延展實境技術提供了顯著的好處。這提高了手術準確性,加快了診斷過程,並提高了患者參與度。醫療保健組織對延展實境技術的投資將在未來幾年內成長,進一步鞏固其作為主要最終用戶的角色。

預計 AR 細分市場將在全球醫療保健延展實境市場中佔據相當大的佔有率

在這些技術中,AR細分市場預計將在醫療保健延展實境市場中佔據相當大的佔有率。 AR 對於需要即時資料疊加的手術(例如手術和診斷)變得越來越重要。它為醫療保健提供者提供了降低風險和減輕認知負擔等好處。頭戴式顯示器和智慧眼鏡等穿戴式技術透過在工人完成活動時向他們提供資料和虛擬指令,提供了一種免持工作方式。透過使用 AR 技術可以提高醫療流程的效率,因為基於 AR 的影像視覺化可以幫助外科醫生並提高複雜手術期間的準確性和精確度。例如,2023 年 12 月,Augmedics 宣布有 5,000 名患者接受了 xvision 脊椎系統治療。兩者都是第一個獲得 FDA 手術批准的 AR 導航系統,也是第一個在美國用於手術的 AR 導航系統。

區域展望

全球醫療保健延展實境市場根據地理位置進一步細分,包括北美(美國和加拿大)、歐洲(英國、義大利、西班牙、德國、法國和歐洲其他地區)、亞太地區(印度、中國、日本、韓國和亞洲其他地區)以及世界其他地區(中東和非洲以及拉丁美洲)。其中,由於醫療基礎設施的改善,預計亞太地區將在全球市場中佔據顯著佔有率。中國、印度和日本等新興經濟體為醫療保健產業 AR 和 VR 技術的開發和分銷相關的外包服務提供了相當吸引人的選擇。

北美地區預計全球醫療保健延展實境市場將以顯著的複合CAGR成長

在所有地區中,由於北美地區強大的醫療基礎設施、研發活動投資、有利的政府舉措以及對技術的大量投資,預計北美地區在預測期內將以相當大的CAGR成長。此外,該地區領先的延展實境和醫療保健技術公司的存在也促進了市場的成長。用於神經外科和胸腔外科的先進 VR 工具,使外科醫生能夠在執行手術之前虛擬地探索患者的大腦和身體。它使外科醫生能夠在執行手術之前虛擬地探索患者的解剖結構。此外,VR 是一種較新的分散注意力的形式,可能已在兒科環境中使用,以減輕接受針靜脈注射手術的兒童的疼痛和恐懼。例如,加拿大聖地兄弟會兒童醫院經過四年的研究,於 2023 年 3 月將 VR 融入其護理流程。這種互動技術的使用使孩子們可以在接受醫療手術時使用虛擬實境,減少他們可能經歷的焦慮或疼痛。透過持續努力,醫院可以在 2024 年為約 3,500 名患者提供 VR,並在未來 5 年內為多達 17,500 名患者提供 VR。

市場參與者展望

服務於全球醫療保健延展實境市場的主要公司包括索尼公司、Magic Leap、美敦力、Surgical Theater, Inc.、Osso VR、AppliedVR、BioflightVR、Fundamentalurgery、Fusion VR、GIGXR、Medicalholodeck、PrecisionOS、SphereGen Technologies LLC、XRHealth Technologies LLC、XR、PrecisionOS和別的。市場參與者透過各種策略(包括併購、合作、合作、融資和新產品發布),為市場成長做出了巨大貢獻,以保持市場競爭力。例如,2021 年 1 月,Hologic, Inc. 以約 2.3 億美元收購了 Biotheranostics, Inc.,這是一家私人持有的商業階段公司,為乳腺癌和轉移性癌症提供分子診斷測試。透過收購 Biotheranostics,Hologic, Inc. 可能會將其合資企業推向規模龐大且迅速擴張的腫瘤學領域,這與其更大的公司目標一致。

報告涵蓋:

  • 2023年市場價值資料分析及2031年預測。
  • 每個細分市場的年化市場收入(百萬美元)。
  • 主要地理區域的國家分析。
  • 在全球醫療保健延展實境市場中營運的主要公司。根據現有資料,報告中還提供了與新產品發布相關的資訊以及相關新聞。
  • 透過確定未來強勁成長的關鍵細分市場來分析業務策略。
  • 市場進入和市場擴張策略分析。
  • 透過識別市場中「誰的立場」來制定競爭策略。

目錄

第 1 章:報告摘要

  • 目前行業分析及成長潛力展望
  • 研究方法和工具
  • 市場區隔
    • 按細分
    • 按地區

第 2 章:市場概述與見解

  • 報告範圍
  • 分析師見解和當前市場趨勢
    • 主要發現
    • 建議
    • 結論

第 3 章:競爭格局

  • 主要公司分析
  • Magic Leap
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • Microsoft Corp.
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • Sony Corp.
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • HTC Corporation
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • Qualcomm
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • 關鍵策略分析

第 4 章:市場細分

  • 按組件分類的全球醫療保健延展實境市場
    • 軟體與服務
    • 硬體
  • 按技術分類的全球醫療保健延展實境市場
    • 擴增實境(AR)
    • 虛擬實境(VR)
    • 混合實境 (MR)
  • 全球醫療保健延展實境市場(按應用)
    • 醫療訓練和教育
    • 手術計劃
    • 復健與治療
    • 病人照護和監測
  • 全球醫療保健延展實境市場(按最終用戶)
    • 醫院、診所和外科中心
    • 製藥和生物技術公司
    • 研究組織和診斷實驗室
    • 政府和國防機構

第 5 章:區域分析

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 義大利
    • 西班牙
    • 法國
    • 歐洲其他地區
  • 亞太
    • 中國
    • 印度
    • 日本
    • 韓國
    • 亞太其他地區
  • 世界其他地區

第 6 章:公司簡介

  • AppliedVR
  • Augmedics
  • BioflightVR
  • Fundamental Surgery
  • Fusion VR
  • GIGXR
  • Medicalholodeck
  • Medtronic
  • Meta
  • Osso VR
  • PrecisionOS
  • SphereGen Technologies LLC
  • Surgical Theater, Inc.
  • XRHealth
  • VirtaMed AG
Product Code: OMR2028134

Global Healthcare Extended Reality Market Size, Share & Trends Analysis Report by Component (Software & Services and Hardware), by Technology (Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR)), and by Application (Medical Training and Education, Surgical Planning, Rehabilitation & Therapy, and Patient Care & Monitoring), and by End-User (Hospitals, Clinics & Surgical Centers, Pharmaceutical & Biotechnology Companies, Research Organization & Diagnostics Laboratories, and Government & Defense Institutions) Forecast Period (2024-2031)

The global healthcare extended reality market is anticipated to grow at a CAGR of 16.2% during the forecast period (2024-2031). The rising need for remote medical consultations is especially accentuated by recent global health crises, the need for advanced training methods, and the growing investments in Extreme Programming (XP) technology by healthcare organizations are some of the major factors contributing to the market growth. Additionally, advances in telemedicine technologies are positively affecting the extended reality sector within healthcare. However, the market also faces challenges due to the high cost of devices and the lack of standardized regulations for their use in healthcare settings.

Segmental Outlook

The global healthcare extended reality market is segmented by component, technology, application, and end-user. Based on the component, the market is sub-segmented into software & services, and hardware. Based on the technology, the market is sub-segmented into AR, VR, and MR. Based on the applications, the market is sub-segmented into medical training and education, surgical planning, rehabilitation and therapy, and patient care & monitoring. Further, based on the end-users, the market is sub-segmented into hospitals, clinics & surgical centers, pharmaceutical & biotechnology companies, research organizations and diagnostics laboratories, and government & defense institutions. Among the end-users, the hospitals, clinics, and surgical centers sub-segment is anticipated to hold a considerable share of the market. Extended reality technologies provide significant benefits considering the scope and diversity of medical processes and patient interactions. This increases surgical accuracy, expedites diagnostic processes, and improves patient engagement. Investments in extended reality technologies by healthcare organizations are set to grow in the coming years, further solidifying their role as the primary end-users.

The AR Sub-Segment is Anticipated to Hold a Considerable Share of the Global Healthcare Extended Reality Market

Among the technology, the AR sub-segment is expected to hold a considerable share of the healthcare extended reality market. AR is becoming increasingly crucial for procedures that require real-time overlays of data, such as surgeries and diagnostics. It offers benefits such as reduced risk and less cognitive load for healthcare providers. Wearable technology, such as head-mounted displays and smart glasses, provide a hands-free approach to perform work by providing data and virtual instructions to workers as they complete activities. The efficiency of healthcare processes can be enhanced by using AR technologies as AR-based image visualization assists surgeons and enhances their accuracy and precision during complex surgeries. For instance, in December 2023, Augmedics announced 5,000 patients treated with its xvision Spine System. Both were the first AR navigation systems to gain FDA approval for surgery and the first to be used in surgery in the US.

Regional Outlook

The global healthcare extended reality market is further segmented based on geography including North America (the US, and Canada), Europe (UK, Italy, Spain, Germany, France, and the Rest of Europe), Asia-Pacific (India, China, Japan, South Korea, and Rest of Asia), and the Rest of the World (the Middle East & Africa, and Latin America). Among these, Asia-Pacific is anticipated to hold a prominent share of the market across the globe, owing to the improving healthcare infrastructure. Emerging economies such as China, India and Japan present attractive options for outsourcing services associated with the development and distribution of AR and VR technology in the healthcare industry.

The North America Region is Expected to Grow at a Significant CAGR in the Global Healthcare Extended Reality Market

Among all regions, the North American region is anticipated to grow at a considerable CAGR over the forecast period due to its robust healthcare infrastructure, investment in R&D activities, favorable government initiatives, and significant investments in technology. Additionally, the presence of leading extended reality and healthcare technology companies in the region boosting the market growth. Advanced VR tool for neurosurgery and thoracic surgery, enables surgeons to virtually explore a patient's brain and body before performing a procedure. It enables surgeons to virtually explore a patient's anatomy prior to performing a procedure. Furthermore, VR is a more recent form of distraction that may have been used in the pediatric setting for reducing pain and fear in children undergoing needle-based intravenous procedures. For instance, in March 2023, Shriners Hospitals for Children Canada integrated VR into its care processes after four years of research. The use of this interactive technology allows children to use VR, while undergoing medical procedures reducing anxiety or pain they may experience. With sustained efforts, the hospitals could offer VR to approximately 3,500 patients in 2024 and up to 17,500 patients over the next 5 years.

Market Players Outlook

The major companies serving the global healthcare extended reality market include Sony Corporation, Magic Leap, Medtronic, Surgical Theater, Inc., Osso VR, AppliedVR, BioflightVR, Fundamental Surgery, Fusion VR, GIGXR, Medicalholodeck, PrecisionOS, SphereGen Technologies LLC, XRHealth, and others. The market players are considerably contributing to the market growth by the adoption of various strategies including mergers and acquisitions, partnerships, collaborations, funding, and new product launches, to stay competitive in the market. For instance, in January 2021, Hologic, Inc. acquired Biotheranostics, Inc., a privately held, commercial-stage Company that provides molecular diagnostic tests for breast and metastatic cancers, for approximately $230 million. By acquiring Biotheranostics, Hologic, Inc. may launch its venture into a sizable and rapidly expanding oncology adjacency, which aligns with their larger company objectives.

The Report Covers:

  • Market value data analysis of 2023 and forecast to 2031.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global healthcare extended reality market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying 'who-stands-where' in the market.

Table of Contents

1.Report Summary

  • Current Industry Analysis and Growth Potential Outlook
  • 1.1.Research Methods and Tools
  • 1.2.Market Breakdown
    • 1.2.1.By Segments
    • 1.2.2.By Region

2.Market Overview and Insights

  • 2.1.Scope of the Report
  • 2.2.Analyst Insight & Current Market Trends
    • 2.2.1.Key Findings
    • 2.2.2.Recommendations
    • 2.2.3.Conclusion

3.Competitive Landscape

  • 3.1.Key Company Analysis
  • 3.2.Magic Leap
    • 3.2.1.Overview
    • 3.2.2.Financial Analysis
    • 3.2.3.SWOT Analysis
    • 3.2.4.Recent Developments
  • 3.3.Microsoft Corp.
    • 3.3.1.Overview
    • 3.3.2.Financial Analysis
    • 3.3.3.SWOT Analysis
    • 3.3.4.Recent Developments
  • 3.4.Sony Corp.
    • 3.4.1.Overview
    • 3.4.2.Financial Analysis
    • 3.4.3.SWOT Analysis
    • 3.4.4.Recent Developments
  • 3.5.HTC Corporation
    • 3.5.1.Overview
    • 3.5.2.Financial Analysis
    • 3.5.3.SWOT Analysis
    • 3.5.4.Recent Developments
  • 3.6.Qualcomm
    • 3.6.1.Overview
    • 3.6.2.Financial Analysis
    • 3.6.3.SWOT Analysis
    • 3.6.4.Recent Developments
  • 3.7.Key Strategy Analysis

4.Market Segmentation

  • 4.1.Global Healthcare Extended Reality Market by Component
    • 4.1.1.Software & Services
    • 4.1.2.Hardware
  • 4.2.Global Healthcare Extended Reality Market by Technology
    • 4.2.1.Augmented Reality (AR)
    • 4.2.2.Virtual Reality (VR)
    • 4.2.3.Mixed Reality (MR)
  • 4.3.Global Healthcare Extended Reality Market by Application
    • 4.3.1.Medical Training and Education
    • 4.3.2.Surgical Planning
    • 4.3.3.Rehabilitation and Therapy
    • 4.3.4.Patient Care and Monitoring
  • 4.4.Global Healthcare Extended Reality Market by End-User
    • 4.4.1.Hospitals, Clinics and Surgical Centers
    • 4.4.2.Pharmaceutical and Biotechnology Companies
    • 4.4.3.Research Organization and Diagnostics Laboratories
    • 4.4.4.Government and Defense Institutions

5.Regional Analysis

  • 5.1.North America
    • 5.1.1.United States
    • 5.1.2.Canada
  • 5.2.Europe
    • 5.2.1.UK
    • 5.2.2.Germany
    • 5.2.3.Italy
    • 5.2.4.Spain
    • 5.2.5.France
    • 5.2.6.Rest of Europe
  • 5.3.Asia-Pacific
    • 5.3.1.China
    • 5.3.2.India
    • 5.3.3.Japan
    • 5.3.4.South Korea
    • 5.3.5.Rest of Asia-Pacific
  • 5.4.Rest of the World

6.Company Profiles

  • 6.1.AppliedVR
  • 6.2.Augmedics
  • 6.3.BioflightVR
  • 6.4.Fundamental Surgery
  • 6.5.Fusion VR
  • 6.6.GIGXR
  • 6.7.Medicalholodeck
  • 6.8.Medtronic
  • 6.9.Meta
  • 6.10.Osso VR
  • 6.11.PrecisionOS
  • 6.12.SphereGen Technologies LLC
  • 6.13.Surgical Theater, Inc.
  • 6.14.XRHealth
  • 6.15.VirtaMed AG

LIST OF TABLES

  • 1.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2023-2031 ($ MILLION)
  • 2.GLOBAL HEALTHCARE EXTENDED REALITY SOFTWARE AND SERVICES MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 3.GLOBAL HEALTHCARE EXTENDED REALITY HARDWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 4.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2023-2031 ($ MILLION)
  • 5.GLOBAL HEALTHCARE AUGMENTED REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 6.GLOBAL HEALTHCARE VIRTUAL REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 7.GLOBAL HEALTHCARE MIXED REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 8.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 9.GLOBAL HEALTHCARE EXTENDED REALITY FOR MEDICAL TRAINING AND EDUCATION MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 10.GLOBAL HEALTHCARE EXTENDED REALITY FOR SURGICAL PLANNING MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 11.GLOBAL HEALTHCARE EXTENDED REALITY FOR REHABILITATION AND THERAPY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 12.GLOBAL HEALTHCARE EXTENDED REALITY FOR PATIENT CARE AND MONITORING MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 13.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 14.GLOBAL HEALTHCARE EXTENDED REALITY FOR HOSPITALS, CLINICS AND SURGICAL CENTERS MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 15.GLOBAL HEALTHCARE EXTENDED REALITY FOR PHARMACEUTICAL AND BIOTECHNOLOGY COMPANIES MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 16.GLOBAL HEALTHCARE EXTENDED REALITY FOR RESEARCH ORGANIZATION AND DIAGNOSTICS LABORATORIES MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 17.GLOBAL HEALTHCARE EXTENDED REALITY FOR GOVERNMENT AND DEFENSE INSTITUTIONS MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 18.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 19.NORTH AMERICAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)
  • 20.NORTH AMERICAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2023-2031 ($ MILLION)
  • 21.NORTH AMERICAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2023-2031 ($ MILLION)
  • 22.NORTH AMERICAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 23.NORTH AMERICAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 24.EUROPEAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)
  • 25. EUROPEAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2023-2031 ($ MILLION)
  • 26.EUROPEAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2023-2031 ($ MILLION)
  • 27.EUROPEAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 28.EUROPEAN HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 29.ASIA-PACIFIC HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)
  • 30.ASIA-PACIFIC HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2023-2031 ($ MILLION)
  • 31.ASIA-PACIFIC HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2023-2031 ($ MILLION)
  • 32.ASIA-PACIFIC HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 33.ASIA-PACIFIC HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 34.REST OF THE WORLD HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 35.REST OF THE WORLD HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2023-2031 ($ MILLION)
  • 36.REST OF THE WORLD HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2023-2031 ($ MILLION)
  • 37.REST OF THE WORLD HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 38.REST OF THE WORLD HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)

LIST OF FIGURES

  • 1.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2023-2031 (%)
  • 2.GLOBAL HEALTHCARE EXTENDED REALITY SOFTWARE AND SERVICES MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 3.GLOBAL HEALTHCARE EXTENDED REALITY HARDWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 4.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2023-2031 (%)
  • 5.GLOBAL HEALTHCARE AUGMENTED REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 6.GLOBAL HEALTHCARE VIRTUAL REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 7.GLOBAL HEALTHCARE MIXED REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 8.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 (%)
  • 9.GLOBAL HEALTHCARE EXTENDED REALITY FOR MEDICAL TRAINING AND EDUCATION MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 10.GLOBAL HEALTHCARE EXTENDED REALITY FOR SURGICAL PLANNING MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 11.GLOBAL HEALTHCARE EXTENDED REALITY FOR REHABILITATION AND THERAPY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 12.GLOBAL HEALTHCARE EXTENDED REALITY FOR PATIENT CARE AND MONITORING MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 13.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 (%)
  • 14.GLOBAL HEALTHCARE EXTENDED REALITY FOR HOSPITALS, CLINICS AND SURGICAL CENTERS MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 15.GLOBAL HEALTHCARE EXTENDED REALITY FOR PHARMACEUTICAL AND BIOTECHNOLOGY COMPANIES MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 16.GLOBAL HEALTHCARE EXTENDED REALITY FOR RESEARCH ORGANIZATION AND DIAGNOSTICS LABORATORIES MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 17.GLOBAL HEALTHCARE EXTENDED REALITY FOR GOVERNMENT AND DEFENSE INSTITUTIONS MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 18.GLOBAL HEALTHCARE EXTENDED REALITY MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 (%)
  • 19.US HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 20.CANADA HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 21.UK HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 22.FRANCE HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 23.GERMANY HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 24.ITALY HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 25.SPAIN HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 26.REST OF EUROPE HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 27.INDIA HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 28.CHINA HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 29.JAPAN HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 30.SOUTH KOREA HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 31.REST OF ASIA-PACIFIC HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 32.LATIN AMERICA HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)
  • 33.THE MIDDLE EAST AND AFRICA HEALTHCARE EXTENDED REALITY MARKET SIZE, 2023-2031 ($ MILLION)