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市場調查報告書
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1356832

客艙娛樂與連結市場報告:2030 年趨勢、預測與競爭分析

In-Flight Entertainment and Connectivity Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3個工作天內

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簡介目錄

客艙娛樂和連線趨勢及預測

到 2030 年,全球客艙娛樂和連接市場預計將達到 79 億美元,2024 年至 2030 年年複合成長率為 6.7%。該市場的主要促進因素是飛機交付和訂單的增加、客戶對機上無故障連接的需求的增加以及航空旅客數量的增加。全球客艙娛樂和連結市場的未來前景廣闊, OEM和售後市場蘊藏商機。

客艙娛樂和連接市場洞察

Lucintel 表示,預計硬體將在預測期內實現最高成長,因為航空公司大量使用硬體讓旅遊上傳、傳輸娛樂內容並將其傳輸到客艙娛樂系統。

由於領先製造商、老牌航空公司和主要企業的存在,預計北美地區在預測期內將出現最高成長。

本報告回答了 11 個關鍵問題:

  • Q.1. 細分市場中最有前途和高成長的機會是什麼?
  • Q.2.哪個細分市場將以更快的速度成長?為什麼?
  • Q.3.您認為哪些地區未來會出現更快的成長?為什麼?
  • Q.4. 影響市場動態的主要要素有哪些?市場的主要挑戰和業務風險是什麼?
  • Q.5. 這個市場的商業風險和競爭威脅是什麼?
  • Q.6.這個市場有哪些新趨勢?為什麼?
  • Q.7.市場客戶需求有何改變?
  • Q.8. 該市場有哪些新發展以及哪些公司處於領先地位?
  • Q.9.這個市場的主要企業有哪些?主要企業採取哪些策略配合措施來發展業務?
  • Q.10. 該市場上的競爭產品有哪些,由於材料或產品替代導致市場佔有率下降的威脅有多大?
  • Q.11.過去年度發生了哪些併購事件,對產業產生了哪些影響?

目錄

第1章 執行摘要

第2章 全球客艙娛樂與連結市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 產業促進因素與挑戰

第3章 2018-2030年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球客艙娛樂和連接市場趨勢(2018-2023)和預測(2024-2030)
  • 按產品類型分類的全球客艙娛樂與連結市場
    • 硬體
    • 連接性
    • 內容
  • 按類別分類的全球客艙娛樂和連結市場
    • 頭等艙
    • 商務課程
    • 豪華經濟艙
    • 經濟
  • 按飛機類型分類的全球機上娛樂和連接市場
    • 窄體飛機
    • 寬體飛機
    • 公務機
  • 按最終用途行業分類的全球機上娛樂和連接市場
    • OEM
    • 售後市場

第4章 2018-2030年分地區市場趨勢及預測分析

  • 按地區分類的全球客艙娛樂和連接市場
  • 北美客艙娛樂和連接市場
  • 歐洲客艙娛樂和連接市場
  • 亞太地區客艙娛樂與連結市場
  • 其他區域客艙娛樂和連接市場

第5章 競爭分析

  • 產品系列分析
  • 營運整合
  • 波特五力分析

第6章 成長機會與策略分析

  • 成長機會分析
    • 按產品類型分類的全球客艙娛樂和連接市場成長機會
    • 按類別分類的全球客艙娛樂和連結市場成長機會
    • 按飛機類型分類的全球機上娛樂和連接市場成長機會
    • 按最終用途行業分類的全球機上娛樂和連接市場成長機會
    • 按地區分類的全球客艙娛樂和連接市場成長機會
  • 全球客艙娛樂和連結市場的新興趨勢
  • 戰略分析
    • 新產品開發
    • 擴大全球客艙娛樂和連結市場的容量
    • 全球客艙娛樂和連結市場的合併、收購和合資企業
    • 認證和許可

第7章 主要企業概況

  • Anuvu
  • EchoStar
  • Honeywell International
  • Intelsat
  • Kymeta
  • Panasonic
  • SITA
  • Thales
  • Thinkom Solutions
  • Viasat
簡介目錄

In-Flight Entertainment and Connectivity Trends and Forecast

The future of the global in-flight entertainment and connectivity market looks promising with opportunities in the OEM and aftermarket . The global in-flight entertainment and connectivity market is expected to reach an estimated $7.9 billion by 2030 with a CAGR of 6.7% from 2024 to 2030. The major drivers for this market are increase in aircraft deliveries and orders, rising customer demand for bug-free connectivity onboard, and growing number of air pressenger.

A more than 150-page report is developed to help in your business decisions.

In-Flight Entertainment and Connectivity by Segment

The study includes a forecast for the global in-flight entertainment and connectivity by product type, class, aircraft type, end use industry, and region.

In-Flight Entertainment and Connectivity Market by Product Type [Shipment Analysis by Value from 2018 to 2030]:

  • Hardware
  • Connectivity
  • Content

In-Flight Entertainment and Connectivity Market by Class [Shipment Analysis by Value from 2018 to 2030]:

  • First Class
  • Business Class
  • Premium Economy
  • Economy

In-Flight Entertainment and Connectivity Market by Aircraft Type [Shipment Analysis by Value from 2018 to 2030]:

  • Narrow Body Aircraft
  • Wide Body Aircraft
  • Business Jets

In-Flight Entertainment and Connectivity Market by End Use Industry [Shipment Analysis by Value from 2018 to 2030]:

  • OEM
  • Aftermarket

In-Flight Entertainment and Connectivity Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of In-Flight Entertainment and Connectivity Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies in-flight entertainment and connectivity companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the in-flight entertainment and connectivity companies profiled in this report include-

  • Anuvu
  • EchoStar
  • Honeywell International
  • Intelsat
  • Kymeta
  • Panasonic
  • SITA
  • Thales
  • Thinkom Solutions
  • Viasat

In-Flight Entertainment and Connectivity Market Insights

Lucintel forecasts that hardware is expected to witness highest growth over the forecast period due to its significant use in airlines to enable travelers for uploading, storing, and transfering entertainment content to the in-flight entertainment systems.

North America is expected to witness highest growth over the forecast period due to the existence of major manufacturers, availability of well-established airline operators, and presence of key players in the region.

Features of the Global In-Flight Entertainment and Connectivity Market

Market Size Estimates: In-flight entertainment and connectivity market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: In-flight entertainment and connectivity market by various segments, such as by product type, class, aircraft type, end use industry and region in terms of($B).

Regional Analysis: In-flight entertainment and connectivity market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different product types, classes, aircraft types, end use industres, and region.s for the in-flight entertainment and connectivity market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the in-flight entertainment and connectivity market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1. What is the in-flight entertainment and connectivity market size?

Answer: The global in-flight entertainment and connectivity market is expected to reach an estimated $7.9 billion by 2030.

Q.2. What is the growth forecast for in-flight entertainment and connectivity market?

Answer: The global in-flight entertainment and connectivity market is expected to grow with a CAGR of 6.7% from 2024 to 2030.

Q.3. What are the major drivers influencing the growth of the in-flight entertainment and connectivity market?

Answer: The major drivers for this market are increase in aircraft deliveries and orders, rising customer demand for bug-free connectivity onboard, and growing number of air pressenger.

Q.4. What are the major segments for in-flight entertainment and connectivity market?

Answer: The future of the in-flight entertainment and connectivity market looks promising with opportunities in the OEM and aftermarket.

Q.5. Who are the key in-flight entertainment and connectivity market companies?

Answer: Some of the key in-flight entertainment and connectivity companies are as follows:

  • Anuvu
  • EchoStar
  • Honeywell International
  • Intelsat
  • Kymeta
  • Panasonic
  • SITA
  • Thales
  • Thinkom Solutions
  • Viasat

Q.6. Which in-flight entertainment and connectivity market segment will be the largest in future?

Answer: Lucintel forecasts that hardware is expected to witness highest growth over the forecast period due to its significant use in airlines to enable travelers for uploading, storing, and transfering entertainment content to the in-flight entertainment systems.

Q.7. In in-flight entertainment and connectivity market, which region is expected to be the largest in next 5 years?

Answer: North America is expected to witness highest growth over the forecast period due to the existence of major manufacturers, availability of well-established airline operators, and presence of key players in the region.

Q.8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the in-flight entertainment and connectivity market by product type (hardware, connectivity, and content), class (first class, business class, premium economy, and economy), aircraft type (narrow body aircraft, wide body aircraft, and business jets), end use industry (OEM and aftermarket), and region. (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global In-Flight Entertainment and Connectivity Market: Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global In-Flight Entertainment and Connectivity Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global In-Flight Entertainment and Connectivity Market by Product Type
    • 3.3.1: Hardware
    • 3.3.2: Connectivity
    • 3.3.3: Content
  • 3.4: Global In-Flight Entertainment and Connectivity Market by Class
    • 3.4.1: First Class
    • 3.4.2: Business Class
    • 3.4.3: Premium Economy
    • 3.4.4: Economy
  • 3.5: Global In-Flight Entertainment and Connectivity Market by Aircraft Type
    • 3.5.1: Narrow Body Aircraft
    • 3.5.2: Wide Body Aircraft
    • 3.5.3: Business Jets
  • 3.6: Global In-Flight Entertainment and Connectivity Market by End Use Industry
    • 3.6.1: OEM
    • 3.6.2: Aftermarket

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global In-Flight Entertainment and Connectivity Market by Region
  • 4.2: North American In-Flight Entertainment and Connectivity Market
    • 4.2.2: North American In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket
  • 4.3: European In-Flight Entertainment and Connectivity Market
    • 4.3.1: European In-Flight Entertainment and Connectivity Market by Product Type: Hardware, Connectivity, and Content
    • 4.3.2: European In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket
  • 4.4: APAC In-Flight Entertainment and Connectivity Market
    • 4.4.1: APAC In-Flight Entertainment and Connectivity Market by Product Type: Hardware, Connectivity, and Content
    • 4.4.2: APAC In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket
  • 4.5: ROW In-Flight Entertainment and Connectivity Market
    • 4.5.1: ROW In-Flight Entertainment and Connectivity Market by Product Type: Hardware, Connectivity, and Content
    • 4.5.2: ROW In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Product Type
    • 6.1.2: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Class
    • 6.1.3: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Aircraft Type
    • 6.1.4: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by End Use Industry
    • 6.1.5: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Region
  • 6.2: Emerging Trends in the Global In-Flight Entertainment and Connectivity Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global In-Flight Entertainment and Connectivity Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global In-Flight Entertainment and Connectivity Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Anuvu
  • 7.2: EchoStar
  • 7.3: Honeywell International
  • 7.4: Intelsat
  • 7.5: Kymeta
  • 7.6: Panasonic
  • 7.7: SITA
  • 7.8: Thales
  • 7.9: Thinkom Solutions
  • 7.10: Viasat