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市場調查報告書
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1356644

夾娃娃機市場報告:2030 年趨勢、預測與競爭分析

Claw Machine Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3個工作天內

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簡介目錄

夾娃娃機趨勢與預測

預計到 2030 年,全球夾娃娃機市場將達到 25 億美元,2024 年至 2030 年年複合成長率為 3.5%。該市場的主要促進因素是家庭娛樂中心的日益普及、年輕消費者對該機的巨大需求以及對線上夾娃娃機平台的日益偏好。全球夾娃娃機市場的未來很可能在娛樂中心、餐廳、零售店和遊戲區市場有商機。

夾娃娃機市場洞察

Lucintel 預測,由於遊樂園對抓娃娃機的需求量很大,遊樂園將在預測期內達到最高成長。

娛樂中心將繼續成為最大的細分市場,因為這些地點安裝的夾娃娃機數量不斷增加,為廣大客戶提供娛樂體驗。

由於人們對娛樂產品的偏好不斷增加以及遊樂中心和購物中心夾娃娃機的安裝增加,預計亞太地區在預測期內將出現最高的成長。

本報告回答了 11 個關鍵問題:

  • Q.1. 細分市場中最有前途和高成長的機會是什麼?
  • Q.2.哪個細分市場將以更快的速度成長?為什麼?
  • Q.3.您認為哪些地區未來會出現更快的成長?為什麼?
  • Q.4. 影響市場動態的主要要素有哪些?市場的主要挑戰和業務風險是什麼?
  • Q.5. 這個市場的商業風險和競爭威脅是什麼?
  • Q.6.這個市場有哪些新趨勢?為什麼?
  • Q.7.市場客戶需求有何改變?
  • Q.8. 該市場有哪些新發展以及哪些公司處於領先地位?
  • Q.9.這個市場的主要企業有哪些?主要企業採取哪些策略配合措施來發展業務?
  • Q.10. 該市場上的競爭產品有哪些,由於材料或產品替代導致市場佔有率下降的威脅有多大?
  • Q.11.過去年度發生了哪些併購事件,對產業產生了哪些影響?

目錄

第1章 執行摘要

第2章 全球夾娃娃機市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 產業促進因素與挑戰

第3章 2018-2030年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球夾娃娃機市場趨勢(2018-2023)與預測(2024-2030)
  • 按類型分類的全球抓娃娃機市場
    • 小型的
    • 中間
    • 大的
  • 按管理分類的全球夾娃娃機市場
    • 投幣式
    • 卡座
    • 由智慧型手機控制
  • 按應用分類的全球夾娃娃機市場
    • 遊樂園
    • 超市場
    • 店鋪
    • 其他
  • 全球夾娃娃機市場(依最終用途)
    • 娛樂中心
    • 餐廳
    • 零售
    • 遊戲區
    • 其他

第4章 2018-2030年分地區市場趨勢及預測分析

  • 全球夾娃娃機市場區域分佈
  • 北美夾娃娃機市場
  • 歐洲夾娃娃機市場
  • 亞太夾娃娃機市場
  • 其他地區夾娃娃機市場

第5章 競爭分析

  • 產品系列分析
  • 營運整合
  • 波特五力分析

第6章 成長機會與策略分析

  • 成長機會分析
    • 按類型分類的全球抓娃娃機市場成長機會
    • 控制全球夾娃娃機市場成長機會
    • 全球夾娃娃機市場成長機會(按應用)
    • 全球夾娃娃機市場成長機會(依最終用途)
    • 全球夾娃娃機市場按地區成長機會
  • 全球夾娃娃機市場新趨勢
  • 戰略分析
    • 新產品開發
    • 全球夾娃娃機市場產能擴張
    • 全球夾娃娃機市場的合併、收購與合資
    • 認證和許可

第7章 主要企業概況

  • Elaut
  • Smart Industries
  • Coast To Coast Entertainment
  • Paokai Electronic
  • Da Sheng Technology Enterprise
  • Shanghai Homepower Industries
  • Guangzhou Funshare Technology
  • Nantong Ace Amusements
  • Guangzhou LoYo
  • Panda Vending
簡介目錄

Claw Machine Trends and Forecast

The future of the global claw machine market looks promising with opportunities in the entertainment center, restaurant, retail, and gaming zone markets. The global claw machine market is expected to reach an estimated $2.5 billion by 2030 with a CAGR of 3.5% from 2024 to 2030. The major drivers for this market are increasing popularity of family entertainment centers, signficant demand for this machine among younger consumers, and rising preference for online claw machine platforms.

A more than 150-page report is developed to help in your business decisions.

Claw Machine by Segment

The study includes a forecast for the global claw machine by type, control, application, end use, and region.

Claw Machine Market by Type [Shipment Analysis by Value from 2018 to 2030]:

  • Mini
  • Middle
  • Large

Claw Machine Market by Control [Shipment Analysis by Value from 2018 to 2030]:

  • Coin-Operated
  • Card-Based
  • Smartphone-Controlled

Claw Machine Market by Application [Shipment Analysis by Value from 2018 to 2030]:

  • Amusement Park
  • Supermarket
  • Shop
  • Others

Claw Machine Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • Entertainment Centers
  • Restaurants
  • Retail
  • Gaming Zones
  • Others

Claw Machine Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Claw Machine Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies claw machine companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the claw machine companies profiled in this report include-

  • Elaut
  • Smart Industries
  • Coast To Coast Entertainment
  • Paokai Electronic
  • Da Sheng Technology Enterprise
  • Shanghai Homepower Industries
  • Guangzhou Funshare Technology
  • Nantong Ace Amusements
  • Guangzhou LoYo
  • Panda Vending

Claw Machine Market Insights

Lucintel forecasts that amusement park is expected to witness highest growth over the forecast period due to substantial demand for claw machines in such parks.

Entertainment center will remain the largest segment due to growing installation of claw machines in these places to offer an entertaining experience to a wide range of customers.

APAC is expected to witness highest growth over the forecast period due to rising populaton's demand for entertainment products and growing installation of claw machines in amusement centers and shopping malls of the region.

Features of the Global Claw Machine Market

Market Size Estimates: Claw machine market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Claw machine market by various segments, such as by type, control, application, end use and region in terms of($B).

Regional Analysis: Claw machine market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different types, controls, applications, end uses, and region.s for the claw machine market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the claw machine market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1. What is the claw machine market size?

Answer: The global claw machine market is expected to reach an estimated $2.5 billion by 2030.

Q.2. What is the growth forecast for claw machine market?

Answer: The global claw machine market is expected to grow with a CAGR of 3.5% from 2024 to 2030.

Q.3. What are the major drivers influencing the growth of the claw machine market?

Answer: The major drivers for this market are increasing popularity of family entertainment centers, signficant demand for this machine among younger consumers, and rising preference for online claw machine platforms.

Q.4. What are the major segments for claw machine market?

Answer: The future of the claw machine market looks promising with opportunities in the entertainment center, restaurant, retail, and gaming zone markets.

Q.5. Who are the key claw machine market companies?

Answer: Some of the key claw machine companies are as follows:

  • Elaut
  • Smart Industries
  • Coast To Coast Entertainment
  • Paokai Electronic
  • Da Sheng Technology Enterprise
  • Shanghai Homepower Industries
  • Guangzhou Funshare Technology
  • Nantong Ace Amusements
  • Guangzhou LoYo
  • Panda Vending

Q.6. Which claw machine market segment will be the largest in future?

Answer: Lucintel forecasts that amusement park is expected to witness highest growth over the forecast period due to substantial demand for claw machines in such parks.

Q.7. In claw machine market, which region is expected to be the largest in next 5 years?

Answer: APAC is expected to witness highest growth over the forecast period due to rising populaton's demand for entertainment products and growing installation of claw machines in amusement centers and shopping malls of the region.

Q.8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the claw machine market by type (mini, middle, and large), control (coin-operated, card-based, and smartphone-controlled), application (amusement park, supermarket, shop, and others), end use (entertainment centers, restaurants, retail, gaming zones, and others), and region. (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Claw Machine Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Claw Machine Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Claw Machine Market by Type
    • 3.3.1: Mini
    • 3.3.2: Middle
    • 3.3.3: Large
  • 3.4: Global Claw Machine Market by Control
    • 3.4.1: Coin-Operated
    • 3.4.2: Card-Based
    • 3.4.3: Smartphone-Controlled
  • 3.5: Global Claw Machine Market by Application
    • 3.5.1: Amusement Park
    • 3.5.2: Supermarket
    • 3.5.3: Shop
    • 3.5.4: Others
  • 3.6: Global Claw Machine Market by End Use
    • 3.6.1: Entertainment Centers
    • 3.6.2: Restaurants
    • 3.6.3: Retail
    • 3.6.4: Gaming Zones
    • 3.6.5: Others

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Claw Machine Market by Region
  • 4.2: North American Claw Machine Market
    • 4.2.1: North American Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.2.2: North American Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others
  • 4.3: European Claw Machine Market
    • 4.3.1: European Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.3.2: European Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others
  • 4.4: APAC Claw Machine Market
    • 4.4.1: APAC Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.4.2: APAC Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others
  • 4.5: ROW Claw Machine Market
    • 4.5.1: ROW Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.5.2: ROW Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Claw Machine Market by Type
    • 6.1.2: Growth Opportunities for the Global Claw Machine Market by Control
    • 6.1.3: Growth Opportunities for the Global Claw Machine Market by Application
    • 6.1.4: Growth Opportunities for the Global Claw Machine Market by End Use
    • 6.1.5: Growth Opportunities for the Global Claw Machine Market by Region
  • 6.2: Emerging Trends in the Global Claw Machine Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Claw Machine Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Claw Machine Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Elaut
  • 7.2: Smart Industries
  • 7.3: Coast To Coast Entertainment
  • 7.4: Paokai Electronic
  • 7.5: Da Sheng Technology Enterprise
  • 7.6: Shanghai Homepower Industries
  • 7.7: Guangzhou Funshare Technology
  • 7.8: Nantong Ace Amusements
  • 7.9: Guangzhou LoYo
  • 7.10: Panda Vending