封面
市場調查報告書
商品編碼
1866487

企業數位學習市場:2025-2030 年預測

Corporate E-Learning Market - Forecasts from 2025 to 2030

出版日期: | 出版商: Knowledge Sourcing Intelligence | 英文 145 Pages | 商品交期: 最快1-2個工作天內

價格
簡介目錄

企業數位學習市場規模及預測:

企業數位學習市場預計將從 2025 年的 288.97 億美元成長到 2030 年的 460.75 億美元,複合年成長率為 9.78%。

企業數位學習市場是教育產業成長最快的領域之一,預計未來將因對高效、可擴展且經濟實惠的培訓解決方案的需求不斷成長而顯著擴充性。在技​​術進步和員工技能提升需求的推動下,企業正在採用綜合性數位學習平台,以使員工技能與企業目標保持一致。客製化課程設計、線上輔導、績效支援以及強大的報告和追蹤功能等附加價值服務正在推動市場發展。

市場成長促進因素

擴展數位媒體服務

智慧型手機、平板電腦和雲端運算的廣泛應用為企業數位學習市場創造了巨大的成長機會。視訊式講師主導培訓以及擴增實境(AR) 和虛擬實境 (VR) 等新興技術的應用正在變革培訓方式,提供沉浸式和互動式的學習體驗。全球領導企業不斷增加對技術基礎設施的投資,進一步推動了市場成長,從而催生擴充性且創新的、滿足企業特定需求的數位學習解決方案。

降低培訓成本和時間

與傳統培訓方式相比,數位學習平台顯著降低了培訓成本和交付時間。線上數位學習無需現場講師,最大限度地減少了材料成本,並降低了生產力損失,從而提高了企業的效率和盈利。這些平台能夠加快培訓週期,使其成為全球員工隊伍的理想選擇,尤其適用於員工分佈在各地的企業。這種成本效益和效率是推動市場普及的關鍵因素。

市場限制

企業數位學習市場持續成長,但也存在一些可能阻礙其擴張的挑戰。數位學習平台的彈性固然有利,但也可能導致員工紀律渙散,進而影響生產力和技能發展。如果無法透過有效的互動策略加以解決,這種結構上的缺失可能會成為市場成長的限制因素。

區域展望

由於美國等國家技術普及率高,且高度重視員工技能發展,預計北美將在企業數位學習領域保持最大的市場佔有率。同時,亞太地區預計將實現最快成長,這主要得益於中國、印度、馬來西亞和韓國等新興經濟體行動裝置使用量的增加和網路普及率的提高。數位轉型已成為這些地區的優先事項,進一步推動了對數位學習解決方案的需求。

主要企業和產品

企業數位學習市場的主要企業包括Hurix Digital、Instancy Inc.、Designing Digitally Inc.、Sparkademy AG、InfoPro Learning Inc.、Cornerstone OnDemand、Blackboard、John Wiley and Sons Inc.、edX Inc.、SweetRush Inc.、Allen Communication Learning LLC、CoreAxis LLC (ELLearns) 和 Zenen Services、CoreAxis LLC。值得關注的產品包括Sparkademy AG的創新學習專案(Innovation Learning program),該專案旨在引導組織進行系統性問題解決;以及John Wiley & Sons的CrossKnowledge平台,該平台為企業提供個人化且擴充性的培訓。

本報告的主要優勢:

  • 深入分析:獲取主要和新興地區的深入市場洞察,重點關注客戶群、政府政策和社會經濟因素、消費者偏好、垂直行業和其他細分市場。
  • 競爭格局:了解主要企業採取的策略,並了解透過正確的策略實現市場滲透的潛力。
  • 市場趨勢和促進因素:探索動態因素和關鍵市場趨勢,以及它們將如何塑造未來的市場發展。
  • 可操作的建議:利用洞察力進行策略決策,在動態環境中開拓新的業務管道和收入來源。
  • 受眾廣泛:新興企業、研究機構、顧問公司、中小企業和大型企業都發現它很有用且經濟實惠。

它是用來做什麼的?

產業與市場洞察、機會評估、產品需求預測、打入市場策略、地理擴張、資本投資決策、法規結構及影響、新產品開發、競爭情報

研究範圍:

  • 2022年至2024年的歷史數據和2025年至2030年的預測數據
  • 成長機會、挑戰、供應鏈前景、法規結構與趨勢分析
  • 競爭定位、策略和市場佔有率分析
  • 按業務板塊和地區分類的收入成長和預測評估,包括國家/地區
  • 公司概況(策略、產品、財務資訊、關鍵發展等)

目錄

第1章 引言

  • 市場概覽
  • 市場定義
  • 調查範圍
  • 市場區隔
  • 貨幣
  • 先決條件
  • 基準年和預測年時間表
  • 對相關利益者的主要益處

第2章調查方法

  • 研究設計
  • 調查方法

第3章執行摘要

  • 主要發現
  • 高階主管觀點

第4章 市場動態

  • 市場促進因素
  • 市場限制
  • 波特五力分析
  • 產業價值鏈分析
  • 分析師觀點

第5章 企業數位學習市場(依培訓類型分類)

  • 介紹
  • 技術技能
  • 軟性技能
  • 遵守
  • 其他

第6章 企業數位學習市場規模

  • 介紹
  • 中小型
  • 大規模

第7章 按技術分類的企業數位學習市場

  • 介紹
  • 學習管理系統
  • 快速、基於網路的
  • 應用仿真工具
  • 虛擬教室

第8章 各產業企業數位學習市場

  • 介紹
  • 政府/公共部門
  • 製造業
  • 專業和技術領域
  • 金融服務

第9章 各地區企業數位學習市場

  • 介紹
  • 北美洲
    • 按培訓類型
    • 按尺寸
    • 透過技術
    • 按行業
    • 按國家/地區
      • 美國
      • 加拿大
      • 墨西哥
  • 南美洲
    • 按培訓類型
    • 按尺寸
    • 透過技術
    • 按行業
    • 按國家/地區
      • 巴西
      • 阿根廷
      • 其他
  • 歐洲
    • 按培訓類型
    • 按尺寸
    • 透過技術
    • 按行業
    • 按國家/地區
      • 英國
      • 德國
      • 法國
      • 義大利
      • 西班牙
      • 其他
  • 中東和非洲
    • 按培訓類型
    • 按尺寸
    • 透過技術
    • 按行業
    • 按國家/地區
      • 沙烏地阿拉伯
      • 阿拉伯聯合大公國
      • 其他
  • 亞太地區
    • 按培訓類型
    • 按尺寸
    • 透過技術
    • 按行業
    • 按國家/地區
      • 中國
      • 日本
      • 印度
      • 韓國
      • 印尼
      • 台灣
      • 其他

第10章 競爭格局與分析

  • 主要企業和策略分析
  • 市佔率分析
  • 合併、收購、協議和合作
  • 競爭對手儀錶板

第11章 公司簡介

  • Hurix Digital
  • Instancy Inc.
  • Designing Digitally Inc.
  • Sparkademy AG
  • InfoPro Learning Inc.
  • Cornerstone OnDemand
  • Blackboard
  • John Wiley and Sons Inc.
  • edX Inc.
  • SweetRush Inc.
  • Allen Communication Learning Services
  • CoreAxis LLC(ELB Learning)
  • Zensai International
簡介目錄
Product Code: KSI061614150

Corporate e-Learning Market Size & Forecast:

The Corporate E-Learning Market is projected to increase from USD 28.897 billion in 2025 to USD 46.075 billion in 2030, with a 9.78% CAGR.

The corporate e-learning market is one of the fastest-growing segments in the education industry, poised for significant expansion due to the increasing demand for efficient, scalable, and cost-effective training solutions. Corporations are adopting comprehensive e-learning platforms to align employee skillsets with enterprise objectives, driven by technological advancements and the need for workforce upskilling. The market is fueled by value-added services such as custom curriculum design, online mentoring, performance support, and robust reporting and tracking capabilities.

Market Growth Drivers

Increasing Penetration of Digital Media and Services

The proliferation of smartphones, tablets, and cloud computing is creating substantial growth opportunities for the corporate e-learning market. The adoption of video instructor-led training and emerging technologies like augmented and virtual reality are transforming training methodologies, offering immersive and engaging learning experiences. Rising investments in technological infrastructure by major organizations globally are further accelerating market growth, enabling scalable and innovative e-learning solutions tailored to corporate needs.

Reduction of Training Cost and Time

E-learning platforms significantly reduce training costs and delivery times compared to traditional methods. By eliminating the need for on-site trainers, minimizing material costs, and reducing productivity losses, e-learning enhances corporate efficiency and profitability. These platforms enable faster training cycles, making them ideal for global workforces, particularly in organizations with geographically dispersed employees. This cost-effectiveness and efficiency are key drivers of market adoption.

Market Restraints

Despite its growth, the corporate e-learning market faces challenges that could hinder its expansion. The flexibility of e-learning platforms, while beneficial, may lead to reduced self-discipline among employees, potentially impacting productivity and skill development. This lack of structure could act as a restraint on market growth if not addressed through effective engagement strategies.

Geographical Outlook

North America is expected to maintain the largest market share in the corporate e-learning sector, driven by high technological adoption and a strong focus on workforce skill enhancement in countries like the United States. Meanwhile, the Asia-Pacific region is projected to experience the fastest growth, fueled by increasing mobile device usage and growing internet penetration in emerging economies such as China, India, Malaysia, and South Korea. These regions are prioritizing digital transformation, further boosting demand for e-learning solutions.

Key Players and Products

Leading companies in the corporate e-learning market include Hurix Digital, Instancy Inc., Designing Digitally Inc., Sparkademy AG, InfoPro Learning Inc., Cornerstone OnDemand, Blackboard, John Wiley and Sons Inc., edX Inc., SweetRush Inc., Allen Communication Learning Services, CoreAxis LLC (ELB Learning), and Zensai International. Notable products include Sparkademy AG's innovation learning program, which guides organizations through structured problem-solving, and John Wiley & Sons' CrossKnowledge platform, which delivers personalized, scalable training for enterprises.

Recent Developments

In March 2024, Accenture launched "Accenture LearnVantage," a comprehensive technology learning platform focused on technology, data, and AI training, with a $1 billion investment over three years. Accenture also acquired Udacity to enhance its training capabilities. In February 2024, Skill Dynamics acquired Content Enablers, a U.S.-based provider of compliance-focused online training, strengthening its offerings in supply chain and procurement training. These developments underscore the market's focus on innovation and strategic expansion to meet evolving corporate training needs.

Key Benefits of this Report:

  • Insightful Analysis: Gain detailed market insights covering major as well as emerging geographical regions, focusing on customer segments, government policies and socio-economic factors, consumer preferences, industry verticals, and other sub-segments.
  • Competitive Landscape: Understand the strategic maneuvers employed by key players globally to understand possible market penetration with the correct strategy.
  • Market Drivers & Future Trends: Explore the dynamic factors and pivotal market trends and how they will shape future market developments.
  • Actionable Recommendations: Utilize the insights to exercise strategic decisions to uncover new business streams and revenues in a dynamic environment.
  • Caters to a Wide Audience: Beneficial and cost-effective for startups, research institutions, consultants, SMEs, and large enterprises.

What do businesses use our reports for?

Industry and Market Insights, Opportunity Assessment, Product Demand Forecasting, Market Entry Strategy, Geographical Expansion, Capital Investment Decisions, Regulatory Framework & Implications, New Product Development, Competitive Intelligence

Report Coverage:

  • Historical data from 2022 to 2024 & forecast data from 2025 to 2030
  • Growth Opportunities, Challenges, Supply Chain Outlook, Regulatory Framework, and Trend Analysis
  • Competitive Positioning, Strategies, and Market Share Analysis
  • Revenue Growth and Forecast Assessment of segments and regions including countries
  • Company Profiling (Strategies, Products, Financial Information, and Key Developments among others.

Corporate E-Learning Market is analyzed into the following segments:

By Training Type

  • Technical Skills
  • Soft Skills
  • Compliance
  • Other

By Size

  • Small and Medium
  • Large

By Technology

  • Learning Management System
  • Rapid Web-based
  • Application Simulation Tool
  • Virtual Classrooms

By Industrial Vertical

  • Government/Public Sector
  • Manufacturing
  • Professional and Technology Sector
  • Financial Services

By Geography

  • North America
  • USA
  • Canada
  • Mexico
  • South America
  • Brazil
  • Argentina
  • Others
  • Europe
  • United Kingdom
  • Germany
  • France
  • Italy
  • Spain
  • Others
  • Middle East and Africa
  • Saudi Arabia
  • UAE
  • Others
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Others

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. Market Overview
  • 1.2. Market Definition
  • 1.3. Scope of the Study
  • 1.4. Market Segmentation
  • 1.5. Currency
  • 1.6. Assumptions
  • 1.7. Base and Forecast Years Timeline
  • 1.8. Key Benefits to the Stakeholder

2. RESEARCH METHODOLOGY

  • 2.1. Research Design
  • 2.2. Research Processes

3. EXECUTIVE SUMMARY

  • 3.1. Key Findings
  • 3.2. CXO Perspective

4. MARKET DYNAMICS

  • 4.1. Market Drivers
  • 4.2. Market Restraints
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers
    • 4.3.2. Bargaining Power of Buyers
    • 4.3.3. Threat of New Entrants
    • 4.3.4. Threat of Substitutes
    • 4.3.5. Competitive Rivalry in the Industry
  • 4.4. Industry Value Chain Analysis
  • 4.5. Analyst View

5. CORPORATE E-LEARNING MARKET BY TRAINING TYPE

  • 5.1. Introduction
  • 5.2. Technical Skills
  • 5.3. Soft Skills
  • 5.4. Compliance
  • 5.5. Other

6. CORPORATE E-LEARNING MARKET BY SIZE

  • 6.1. Introduction
  • 6.2. Small and Medium
  • 6.3. Large

7. CORPORATE E-LEARNING MARKET BY TECHNOLOGY

  • 7.1. Introduction
  • 7.2. Learning Management System
  • 7.3. Rapid Web-based
  • 7.4. Application Simulation Tool
  • 7.5. Virtual Classrooms

8. CORPORATE E-LEARNING MARKET BY INDUSTRY VERTICAL

  • 8.1. Introduction
  • 8.2. Government/Public Sector
  • 8.3. Manufacturing
  • 8.4. Professional and Technology Sector
  • 8.5. Financial Services

9. CORPORATE E-LEARNING MARKET BY GEOGRAPHY

  • 9.1. Introduction
  • 9.2. North America
    • 9.2.1. By Training Type
    • 9.2.2. By Size
    • 9.2.3. By Technology
    • 9.2.4. By Industry Vertical
    • 9.2.5. By Country
      • 9.2.5.1. USA
      • 9.2.5.2. Canada
      • 9.2.5.3. Mexico
  • 9.3. South America
    • 9.3.1. By Training Type
    • 9.3.2. By Size
    • 9.3.3. By Technology
    • 9.3.4. By Industry Vertical
    • 9.3.5. By Country
      • 9.3.5.1. Brazil
      • 9.3.5.2. Argentina
      • 9.3.5.3. Others
  • 9.4. Europe
    • 9.4.1. By Training Type
    • 9.4.2. By Size
    • 9.4.3. By Technology
    • 9.4.4. By Industry Vertical
    • 9.4.5. By Country
      • 9.4.5.1. United Kingdom
      • 9.4.5.2. Germany
      • 9.4.5.3. France
      • 9.4.5.4. Italy
      • 9.4.5.5. Spain
      • 9.4.5.6. Others
  • 9.5. Middle East and Africa
    • 9.5.1. By Training Type
    • 9.5.2. By Size
    • 9.5.3. By Technology
    • 9.5.4. By Industry Vertical
    • 9.5.5. By Country
      • 9.5.5.1. Saudi Arabia
      • 9.5.5.2. UAE
      • 9.5.5.3. Others
  • 9.6. Asia Pacific
    • 9.6.1. By Training Type
    • 9.6.2. By Size
    • 9.6.3. By Technology
    • 9.6.4. By Industry Vertical
    • 9.6.5. By Country
      • 9.6.5.1. China
      • 9.6.5.2. Japan
      • 9.6.5.3. India
      • 9.6.5.4. South Korea
      • 9.6.5.5. Indonesia
      • 9.6.5.6. Taiwan
      • 9.6.5.7. Others

10. COMPETITIVE ENVIRONMENT AND ANALYSIS

  • 10.1. Major Players and Strategy Analysis
  • 10.2. Market Share Analysis
  • 10.3. Mergers, Acquisitions, Agreements, and Collaborations
  • 10.4. Competitive Dashboard

11. COMPANY PROFILES

  • 11.1. Hurix Digital
  • 11.2. Instancy Inc.
  • 11.3. Designing Digitally Inc.
  • 11.4. Sparkademy AG
  • 11.5. InfoPro Learning Inc.
  • 11.6. Cornerstone OnDemand
  • 11.7. Blackboard
  • 11.8. John Wiley and Sons Inc.
  • 11.9. edX Inc.
  • 11.10. SweetRush Inc.
  • 11.11. Allen Communication Learning Services
  • 11.12. CoreAxis LLC (ELB Learning)
  • 11.13. Zensai International