封面
市場調查報告書
商品編碼
1972148

評估人們對身臨其境型技術和元宇宙的認知和使用情況

Evaluating the Perceptions and Use of Immersive Technologies and the Metaverse

出版日期: | 出版商: Frost & Sullivan | 英文 48 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

2025年Frost & Sullivan全球IT決策者調查的主要結論

Frost & Sullivan每年都會對IT和業務決策者進行調查,了解他們對身臨其境型服務、元宇宙、物聯網(IoT)、人工智慧(AI)和雲端運算等技術的看法。本報告利用2025年IT調查中收集的資訊,分析了人們對身臨其境型技術和元宇宙的認知和應用。報告檢驗了受訪者如何從各個方面評估這些不斷發展的技術,旨在深入了解業務優先事項並識別有意義的差異化優勢。調查結果揭示了企業的決策流程,包括企業目前如何使用或規劃如何使用身臨其境型技術和元宇宙,他們在實施這些技術時的主要關注點和關注事項,以及選擇元宇宙和身臨其境型技術解決方案的標準。大多數了解元宇宙和身臨其境型服務的IT決策者對虛擬實境(VR)、擴增實境(AR)和混合實境(MR)表示感興趣,並認為元宇宙將為其組織帶來一定或顯著的商業價值。

目錄

主要發現

調查目標和調查方法

  • 調查目標和調查方法
  • 定義
  • VR/AR-MR技術:沉浸感的頻譜
  • 解構元宇宙
  • 受訪者概況
  • 身臨其境型數位服務:知識水平
  • 元宇宙:知識等級

身臨其境型數位服務

  • 對身臨其境型數位服務的興趣
  • 投資身臨其境型數位服務的主要擔憂
  • 評估並實施身臨其境型數位技術
  • 企業如何選擇身臨其境型科技供應商
  • 組織如何使用身臨其境型數位技術
  • 您的組織如何使用身臨其境型服務
  • 未來企業將如何運用身臨其境型服務
  • 未來兩年對身臨其境型服務的投資
  • 活用狀況XR頭顯
  • 熱門 XR 耳機品牌

元宇宙

  • 元宇宙相關技術的評估與實施
  • 元宇宙部署時間表
  • 未來兩年元元宇宙投資
  • 元宇宙在組織中的潛力
  • 加入元宇宙的好處
  • 關於元宇宙的主要關注點
  • 衡量元宇宙採用成功率
  • 元宇宙實現形式
  • 對元宇宙公司有了解並願意與之合作
  • 組織如何選擇元宇宙解決方案

附錄

  • 成長機會驅動Growth Pipeline Engine™
  • 為什麼成長變得越來越困難
  • The Strategic Imperative 8-TM

下一步

  • 成長機會的益處和影響
  • 下一步
  • 圖表清單
  • 免責聲明
簡介目錄
Product Code: KC24-70

Highlights from the 2025 Frost & Sullivan Global IT Decision-Makers Survey

Frost & Sullivan conducts an annual survey of IT and business decision-makers regarding their views of technologies including immersive services, the metaverse, the internet of things, artificial intelligence, and the cloud. This report leverages information collected in the 2025 IT survey to analyze perceptions and use of immersive technologies and the metaverse. It examines how respondents assess these evolving technologies on various characteristics to gain insights into business priorities and determine meaningful differentiation points. The results provide a look into enterprise decision processes, including how organizations use or plan to use immersive technologies and the metaverse; main concerns and interests when implementing these technologies; and criteria for choosing metaverse and immersive tech solutions. The vast majority of IT decision-makers with knowledge of the metaverse and immersive services show interest in virtual reality, augmented reality, and mixed reality and believe that the metaverse holds some or significant business value for their organizations.

Table of Contents

Notable Findings

Research Objectives and Methodology

  • Research Objectives and Methodology
  • Definitions
  • VR/AR-MR Technologies: The Spectrum of Immersiveness
  • Deconstructing the Metaverse
  • Respondent Profile
  • Immersive Digital Services: Level of Knowledge
  • Metaverse: Level of Knowledge

Immersive Digital Services

  • Interest in Immersive Digital Services
  • Major Concerns About Investing in Immersive Digital Services
  • Evaluating and Deploying Immersive Digital Technologies
  • How Organizations Select Immersive Technology Vendors
  • Organizations' Use of Immersive Digital Technologies
  • How Organizations Are Using Immersive Services
  • How Organizations Will Use Immersive Services
  • Immersive Services Investment During the Next 2 Years
  • Organizations' Use of XR Headsets
  • Popular XR Headset Brands

The Metaverse

  • Evaluating and Deploying Metaverse-Related Technologies
  • Timeframe for Metaverse Adoption
  • Metaverse Investment During the Next 2 Years
  • Metaverse's Potential for Organizations
  • Benefits of Entering the Metaverse
  • Major Concerns About Adopting the Metaverse
  • Measuring the Success of Metaverse Adoption
  • Types of Metaverse Adoption
  • Knowledge of and Willingness to Engage with Metaverse Companies
  • How Organizations Select Metaverse Solutions

Appendix

  • Growth Opportunities Fuel the Growth Pipeline Engine-TM
  • Why is it Increasingly Difficult to Grow?
  • The Strategic Imperative 8-TM

Next Steps

  • Benefits and Impacts of Growth Opportunities
  • Next Steps
  • List of Exhibits
  • Legal Disclaimer