Global Digital Classroom Market is valued at approximately USD 11.5 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 32.3 % over the forecast period 2022-2029. A digital classroom, also known as a smart classroom, is a technologically enabled learning environment in which students learn and interact using information and communication technology (ICT). It makes use of a variety of electronic devices, including projectors, smartboards, smart tablets, smartphones, tablets, laptops, computers, digital textbooks, and cameras. The Digital Classroom market is expanding because of factors such as the rising penetration of internet users and the growing adoption of cloud-based services.
According to the International Telecommunication Union (ITU), nearly 4.9 billion people will use the internet globally in 2021, up from 4.1 billion in 2019. More people are estimated to adopt digital platforms, online courses, and complete degrees which enhances the market growth. Whereas rising adoption of smart technologies and technological advancement by market players create lucrative opportunities for the market. However, lack of interaction with fellow learners hampers the market growth throughout the forecast period of 2022-2029.
The key regions considered for the Global Digital Classroom Market study include Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America dominated the market in terms of revenue, owing to the increasing uptake in interactive learning as well as interactive response systems across the education system. Whereas North America is expected to grow with the highest CAGR during the forecast period, owing to factors such as increasing penetration of internet and smartphone users.
Major market players included in this report are:
- Dell
- Jenzabar
- Blackboard
- Discovery Education
- Pearson Education
- Promethean World Ltd
- Oracle
- Educomp
- Ellucian
- Echo360
Recent Developments in the Market:
- In June 2022, Promethean Unveils the All-New ActivPanel with ActivSync, Providing a Transformative and Intuitive User Experience. It includes various features such as connectivity, simplicity, security, adaptability, and longevity
Global Digital Classroom Market Report Scope:
- Historical Data: 2019-2020-2021
- Base Year for Estimation: 2021
- Forecast period: 2022-2029
- Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
- Segments Covered: Product, Application, Region
- Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World
- Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.
The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Product:
- Hardware
- Content
- Software
By Application:
By Region:
- North America
- U.S.
- Canada
- Europe
- UK
- Germany
- France
- Spain
- Italy
- ROE
- Asia Pacific
- China
- India
- Japan
- Australia
- South Korea
- RoAPAC
- Latin America
- Brazil
- Mexico
- RoLA
- Rest of the World
Table of Contents
Chapter 1. Executive Summary
- 1.1. Market Snapshot
- 1.2. Global & Segmental Market Estimates & Forecasts, 2019-2029 (USD Billion)
- 1.2.1. Digital Classroom Market, by Region, 2019-2029 (USD Billion)
- 1.2.2. Digital Classroom Market, by Product, 2019-2029 (USD Billion)
- 1.2.3. Digital Classroom Market, by Application, 2019-2029 (USD Billion)
- 1.3. Key Trends
- 1.4. Estimation Methodology
- 1.5. Research Assumption
Chapter 2. Global Digital Classroom Market Definition and Scope
- 2.1. Objective of the Study
- 2.2. Market Definition & Scope
- 2.2.1. Scope of the Study
- 2.2.2. Industry Evolution
- 2.3. Years Considered for the Study
- 2.4. Currency Conversion Rates
Chapter 3. Global Digital Classroom Market Dynamics
- 3.1. Digital Classroom Market Impact Analysis (2019-2029)
- 3.1.1. Market Drivers
- 3.1.1.1. Rising penetration of internet users
- 3.1.1.2. Growing adoption of cloud-based services
- 3.1.2. Market Challenges
- 3.1.2.1. Lack of interaction with fellow learners
- 3.1.3. Market Opportunities
- 3.1.3.1. Rising adoption of smart technologies
- 3.1.3.2. Technological advancement by market players
Chapter 4. Global Digital Classroom Market Industry Analysis
- 4.1. Porter's 5 Force Model
- 4.1.1. Bargaining Power of Suppliers
- 4.1.2. Bargaining Power of Buyers
- 4.1.3. Threat of New Entrants
- 4.1.4. Threat of Substitutes
- 4.1.5. Competitive Rivalry
- 4.2. Futuristic Approach to Porter's 5 Force Model (2019-2029)
- 4.3. PEST Analysis
- 4.3.1. Political
- 4.3.2. Economical
- 4.3.3. Social
- 4.3.4. Technological
- 4.4. Top investment opportunity
- 4.5. Top winning strategies
- 4.6. Industry Experts Prospective
- 4.7. Analyst Recommendation & Conclusion
Chapter 5. Risk Assessment: COVID-19 Impact
- 5.1. Assessment of the overall impact of COVID-19 on the industry
- 5.2. Pre COVID-19 and post COVID-19 Market scenario
Chapter 6. Global Digital Classroom Market, by Product
- 6.1. Market Snapshot
- 6.2. Global Digital Classroom Market by Product, Performance - Potential Analysis
- 6.3. Global Digital Classroom Market Estimates & Forecasts by Product 2019-2029 (USD Billion)
- 6.4. Digital Classroom Market, Sub Segment Analysis
- 6.4.1. Hardware
- 6.4.2. Content
- 6.4.3. Software
Chapter 7. Global Digital Classroom Market, by Application
- 7.1. Market Snapshot
- 7.2. Global Digital Classroom Market by Application, Performance - Potential Analysis
- 7.3. Global Digital Classroom Market Estimates & Forecasts by Application 2019-2029 (USD Billion)
- 7.4. Digital Classroom Market, Sub Segment Analysis
- 7.4.1. K-12
- 7.4.2. Higher Education
Chapter 8. Global Digital Classroom Market, Regional Analysis
- 8.1. Digital Classroom Market, Regional Market Snapshot
- 8.2. North America Digital Classroom Market
- 8.2.1. U.S. Digital Classroom Market
- 8.2.1.1. Product breakdown estimates & forecasts, 2019-2029
- 8.2.1.2. Application breakdown estimates & forecasts, 2019-2029
- 8.2.2. Canada Digital Classroom Market
- 8.3. Europe Digital Classroom Market Snapshot
- 8.3.1. U.K. Digital Classroom Market
- 8.3.2. Germany Digital Classroom Market
- 8.3.3. France Digital Classroom Market
- 8.3.4. Spain Digital Classroom Market
- 8.3.5. Italy Digital Classroom Market
- 8.3.6. Rest of Europe Digital Classroom Market
- 8.4. Asia-Pacific Digital Classroom Market Snapshot
- 8.4.1. China Digital Classroom Market
- 8.4.2. India Digital Classroom Market
- 8.4.3. Japan Digital Classroom Market
- 8.4.4. Australia Digital Classroom Market
- 8.4.5. South Korea Digital Classroom Market
- 8.4.6. Rest of Asia Pacific Digital Classroom Market
- 8.5. Latin America Digital Classroom Market Snapshot
- 8.5.1. Brazil Digital Classroom Market
- 8.5.2. Mexico Digital Classroom Market
- 8.5.3. Rest of Latin America Digital Classroom Market
- 8.6. Rest of The World Digital Classroom Market
Chapter 9. Competitive Intelligence
- 9.1. Top Market Strategies
- 9.2. Company Profiles
- 9.2.1. Dell
- 9.2.1.1. Key Information
- 9.2.1.2. Overview
- 9.2.1.3. Financial (Subject to Data Availability)
- 9.2.1.4. Product Summary
- 9.2.1.5. Recent Developments
- 9.2.2. Jenzabar
- 9.2.3. Blackboard
- 9.2.4. Discovery Education
- 9.2.5. Pearson Education
- 9.2.6. Promethean World Ltd
- 9.2.7. Oracle
- 9.2.8. Educomp
- 9.2.9. Ellucian
- 9.2.10. Echo360
Chapter 10. Research Process
- 10.1. Research Process
- 10.1.1. Data Mining
- 10.1.2. Analysis
- 10.1.3. Market Estimation
- 10.1.4. Validation
- 10.1.5. Publishing
- 10.2. Research Attributes
- 10.3. Research Assumption