封面
市場調查報告書
商品編碼
1228221

角色扮演服裝和假髮的全球市場:展望和預測 (2023-2028)

Cosplay Costumes & Wigs Market - Global Outlook & Forecast 2023-2028

出版日期: | 出版商: Arizton Advisory & Intelligence | 英文 228 Pages | 訂單完成後即時交付

價格

從 2022 年到 2028 年,全球角色扮演服裝和假髮市場預計將以 14.87% 的複合年增長率增長。 在 cosplay 行業中,動漫作為一種表演藝術獲得了全世界的認可,其中個人裝扮成動漫角色。 近年來,由於遊戲比賽的增多,遊戲行業對cosplay服裝的需求也隨之增加。 這些因素有望推動角色扮演服裝和假髮市場的增長

本報告研究和分析了全球角色扮演服裝和假髮市場,提供了市場概況、趨勢、按細分市場和地區劃分的市場分析、競爭格局和公司概況等信息。

內容

第一章研究方法論

第二章研究目的

第三章研究過程

第 4 章範圍和範圍

  • 市場定義
  • 基準年
  • 調查範圍

第 5 章報告前提條件和注意事項

第 6 章市場概述

第七章介紹

  • 概覽
  • 價值鏈分析

第 8 章市場機會和趨勢

  • 數字時尚的發展
  • 角色扮演活動的興起
  • 動漫和遊戲產業的興起

第 9 章市場增長動力

  • 娛樂和 OTT 平台的興起
  • 消費者的購買力不斷提高
  • 更多地採用社交媒體渠道

第十章市場約束

  • 擴大 DIY 服裝
  • 社會文化障礙

第 11 章市場狀況

  • 市場概覽
  • 市場規模和預測
  • 類型
  • 服裝
  • 主題
  • 銷售渠道
  • 五力分析

第12章類型

  • 市場概況和增長引擎
  • 市場概覽
  • 服裝
  • 假髮

第13章主題

  • 市場概況和增長引擎
  • 市場概覽
  • 聖誕節
  • 萬聖節
  • 動漫
  • 遊戲
  • 電視/電影
  • 其他

第14章銷售渠道

  • 市場概況和增長引擎
  • 市場概覽
  • 離線
  • 在線

第15章區域

  • 市場概況和增長引擎
  • 地理概覽

第16章北美

  • 市場概覽
  • 市場規模和預測
  • 類型
  • 服裝
  • 主題
  • 銷售渠道
  • 主要國家
    • 美國
    • 加拿大

第 17 章亞太地區(不包括日本)

  • 市場概覽
  • 市場規模和預測
  • 類型
  • 服裝
  • 銷售渠道
  • 主題
  • 主要國家
    • 中國
    • 韓國
    • 澳大利亞
    • 其他

第18章日本

  • 市場概覽
  • 市場規模和預測
  • 類型
  • 服裝
  • 銷售渠道
  • 主題

第 19 章歐洲

  • 市場概覽
  • 市場規模和預測
  • 類型
  • 服裝
  • 銷售渠道
  • 主題
  • 主要國家
    • 英國
    • 德國
    • 西班牙
    • 其他

第20章其他地區

  • 市場概覽
  • 市場規模和預測
  • 類型
  • 服裝
  • 主題
  • 銷售渠道

第21章競爭格局

  • 比賽概覽

第22章公司簡介

  • RUBIES II
  • UWOWO COSPLAY
  • ROLECOSPLAY.COM
  • DISGUISE
  • SIMCOSPLAY.COM
  • COSSKY
  • YAYA HAN
  • XCOSER
  • SPIRIT HALLOWEEN
  • BLOSSOM COSTUMES
  • FANPLUSFRIEND
  • ESCAPADE
  • THE HORROR DOME
  • COSPLAYBUZZ
  • DOKIDOKI COSPLAY
  • DISTORTIONS UNLIMITED
  • MICOCOSTUMES
  • ABRACADABRA NYC
  • JOKE.CO.UK
  • EZCOSPLAY
  • EPIC COSPLAY WIGS
  • SKY COSTUME
  • FM-ANIME
  • HALLOWEENCOSTUMES.COM
  • HOT TOPIC

第 23 章報告概述

  • 要點
  • 戰略建議

第 24 章定量總結

第 25 章附錄

Product Code: ARZ230127

The cosplay costumes and wigs market size is expected to grow at a CAGR of 14.87% from 2022 to 2028.

MARKET TRENDS & OPPORTUNITIES

Rising Anime & Gaming Industry

Anime usually combines characterization, different forms of individualistic techniques, imagination, graphic art, and cinematography. Initially, anime was introduced in the television industry with the first Japanese television anime, which marked the beginning of a new anime industry. In the cosplay industry, anime has gained global visibility as one of the performing arts in which individuals dress up as anime characters. For instance, Anime NYC is one of New York's anime conventions covering the best of Japanese pop culture in America. Further, over the past few years, cosplay costumes have gained growing demand from the gaming industry due to rising gaming conventions. Many cosplay costume manufacturing companies have increased their game-related costume and movie or anime characters. For instance, SimCosplay has introduced gaming-related costumes such as Bayonetta, Elden Ring, Kingdom Hearts, Street Fighter, Xenoblade, Cyberpunk 2077, Final Fantasy, TLOU 2, Zelda, Devil May Cry, Fire Emblem, Resident Evil, The Witcher, and others. Such factors are projected to propel the cosplay costumes and wigs market growth.

Rising Consumer Purchasing Power

Consumer purchasing power measures the value of money with which consumers purchase goods & services. It is mainly related to the cost-of-living index and indicates how inflation affects consumer buying ability. The pricing of various goods or services is one of the most important factors influencing the consumer's purchasing power. Post-pandemic, the purchasing power has been observed to resume according to pre-pandemic levels. Thus, in major countries, especially the U.S., Halloween is celebrated yearly. In 2022, retailers were prepared to meet the demand for these costumes, making them memorable. According to the National Retail Federation (NRF), participation in Halloween-related activities reached approximately 69% as per consumer planning, up from 65% in 2021. After the pandemic, many individuals have started returning to in-person gathering events. The spending on costumes has increased with increasing celebrations and planning of Halloween compared to the previous year.

SEGMENTATION INSIGHTS

INSIGHTS BY TYPE

The costumes segment accounted for a 62.83% share of the global costumes and wigs market in 2022. Moreover, the demand for costumes is expected to witness the highest growth during the forecast period owing to the rising number of conventions at different places. The cosplay industry is largely influenced by cosplayers who regularly attend every event or convention in their respective countries. The growth rate in this category is largely driven by variation in clothing, accessories & props, and footwear as per the desired chosen character. During the forecast period, the market demand is anticipated to grow for clothing costumes, as they are lightweight, easy to sew, and available in many materials and colors.

The global cosplay wigs market is expected to grow at a CAGR of 15.28% during the forecast period. Major market vendors have started their product portfolio expansion by including the production of cosplay wigs and cosplay costumes & accessories. For instance, Cosplaybuzz is one of the market's well-known vendors of cosplay wigs. The company produces cosplay wigs based on anime & comic characters.

Segmentation by Type

  • Costumes
    • Clothing
    • Footwear
    • Accessories & Props
  • Wigs

INSIGHT BY THEME

The global cosplay costumes and wigs market dominated the Halloween theme segment, holding almost a 25.9% share. The higher share is due to the high demand for costumes & other accessories during this celebration. According to the National Retail Federation, the celebration of Halloween recovered by 69% post-pandemic. Thus, many vendors have increased their costume business per the Halloween theme. For instance, Spirit Halloween mainly focuses on manufacturing Halloween costumes and accessories. Halloween's themes include bats, aliens, dragons, ghosts, horror, panda, military, vampire, skeletons, and other costumes.

Segmentation by Themes

  • Christmas
  • Halloween
  • Anime
  • Games
  • TV & Movies
  • Others

INSIGHT BY SALES CHANNEL

The global cosplay costumes and wigs market by sales channel has been broadly classified online and offline. The market has been dominated by online sales channels and was valued at USD 18.23 billion in 2022. With digitalization capturing a high portion of the industry, several vendors focus on capitalizing on this opportunity and reaching out to customers directly via online websites and other digital media channels. Online sales also provide a wide variety of options for buyers and offer convenience for end-user customers to buy products of their choice from any place at any particular point in time. Thus, prominent market vendors seize the opportunity to promote and sell their products via online distribution channels.

Segmentation by Sales Channel

  • Offline
  • Online

GEOGRAPHICAL ANALYSIS

The global cosplay costumes and wigs market is dominated by North America, Europe, and Japan, which held more than 74% share in 2022. Due to growing cosplay events, the digital fashion industry, and increasing consumer purchasing power, the North American market is largely driven by cosplay. Moreover, a rising number of individuals accepting cosplay as their career is also expected to boost the market in further years. Many young populations accepted this path and became cosplayers who regularly attend every cosplay event or celebration and focus on increasing cosplay community awareness across their respective regions.

APEJ accounts for 17.84% of the global cosplay costumes and wigs market share. Rising consumer purchasing power from local vendors is expected to boost the market in this region. Many local cosplay costume vendors are present in China and have expanded their business through online channels. This has led vendors to increase their supply chain across various regions or countries. With the rise in internet penetration, especially during the pandemic outbreak and lockdowns, many people have become cosplayers and increased their business through their active presence on various social media channels.

Japan's cosplay costumes and wigs market was valued at USD 6.95 billion in 2022. The market in Japan is highly characterized by high demand for anime costumes & accessories. Further, offline sales in Japan are likely to grow with a CAGR of over 13.67% during the forecast period, and the market is likely to witness growth in the number of local stores of cosplay costumes and wigs in this country.

Segmentation By Geography

  • North America
    • US
    • Canada
  • APEJ
    • China
    • South Korea
    • Australia
    • Rest of APEJ
  • Japan
  • Europe
    • Germany
    • UK
    • Spain
    • Rest of Europe
  • Rest of World

COMPETITIVE LANDSCAPE

The global cosplay costumes and wigs market is highly fragmented, with several top vendors operating. However, the industry is witnessing consolidation, albeit at a slow pace.

Some of the key players in the market include Rubies II, Halloweencostumes.com, Hot Topic, FM-Anime, Sky Costume, Epic Cosplay Wigs, Ezcosplay, Abracadabra NYC, Miccostumes.com, and Distortions Unlimited. The vendors in the industry are using new business models and focusing on developing the portfolio of their establishments to drive growth. The focus is heavily shifting towards strategic orientations influencing the company's positive results with a strong building of customer relationship management (CRM) by serving customers in both mediums, online and offline. The cosplay costumes and wigs market competition is expected to intensify further with an increase in product extensions and a growing customer base.

The cosplay costumes and wigs market concentration in developed countries such as the US, Japan, China, and other Western European countries is high. At the same time, the market is in its promising stage in developing economies such as the Asia Pacific, including South Korea, because of the entry of many international brands in these countries and the growing demand of the entertainment or events industry during festive seasons. The competition between vendors exists based on material type, theme-based costumes, applications, quality, price, product innovation, style, service, and customer satisfaction. The competition among major players is intense. The rapidly changing technological environment could adversely affect vendors as customers expect continual innovations and upgrades in the buying process of online shopping. The present scenario forces vendors to alter and refine their unique value proposition to achieve a strong market presence.

Company Profiles

  • Rubies II
  • Uwowo Cosplay
  • Rolecosplay.com
  • Disguise
  • Simcosplay.com
  • Cossky
  • Yaya Han
  • XCOSER International Cosplay Costume
  • Spirit Halloween
  • Blossom Costumes
  • Fanplusfriend
  • Escapade
  • The Horror Dome
  • Cosplaybuzz
  • DokiDoki Cosplay
  • Distortions Unlimited
  • Micocostumes
  • Abracadabra NYC
  • Joke.co.uk
  • Ezcosplay
  • Epic Cosplay Wigs
  • Sky Costume
  • FM-Anime
  • HalloweenCostumes.com
  • Hot Topic

KEY QUESTIONS ANSWERED

  • 1. How big is the cosplay costumes and wigs market?
  • 2. What is the growth rate of the cosplay costumes and wigs market?
  • 3. Which region dominates the global cosplay costumes and wigs market?
  • 4. What are the key driving factors in the cosplay costumes and wigs market?
  • 5. Who are the key players in the global cosplay costumes and wigs market?

TABLE OF CONTENTS

1 RESEARCH METHODOLOGY

2 RESEARCH OBJECTIVES

3 RESEARCH PROCESS

4 SCOPE & COVERAGE

  • 4.1 MARKET DEFINITION
    • 4.1.1 INCLUSIONS
    • 4.1.2 EXCLUSIONS
    • 4.1.3 MARKET ESTIMATION CAVEATS
  • 4.2 BASE YEAR
  • 4.3 SCOPE OF THE STUDY
    • 4.3.1 MARKET SEGMENTATION BY TYPE
    • 4.3.2 MARKET SEGMENTATION BY COSTUMES
    • 4.3.3 MARKET SEGMENTATION BY THEMES
    • 4.3.4 MARKET SEGMENTATION BY SALES CHANNEL
    • 4.3.5 MARKET SEGMENTATION BY GEOGRAPHY

5 REPORT ASSUMPTIONS & CAVEATS

  • 5.1 KEY CAVEATS
  • 5.2 CURRENCY CONVERSION
  • 5.3 MARKET DERIVATION

6 MARKET AT A GLANCE

7 INTRODUCTION

  • 7.1 OVERVIEW
    • 7.1.1 CONVENTIONS IN 2023
    • 7.1.2 COSPLAY INFLUENCERS
  • 7.2 VALUE CHAIN ANALYSIS
    • 7.2.1 MATERIAL SUPPLIERS
    • 7.2.2 MANUFACTURERS
    • 7.2.3 DISTRIBUTORS
    • 7.2.4 END-USERS

8 MARKET OPPORTUNITIES & TRENDS

  • 8.1 GROWING DIGITAL FASHION
  • 8.2 RISING COSPLAY EVENTS
  • 8.3 RISING ANIME & GAMING INDUSTRY

9 MARKET GROWTH ENABLERS

  • 9.1 RISING ENTERTAINMENT & OTT PLATFORMS
  • 9.2 RISING CONSUMER PURCHASING POWER
  • 9.3 RISING ADOPTION OF SOCIAL MEDIA CHANNELS

10 MARKET RESTRAINTS

  • 10.1 RISING SHIFT TOWARD DIY COSTUMES
  • 10.2 SOCIO-CULTURAL BARRIERS

11 MARKET LANDSCAPE

  • 11.1 MARKET OVERVIEW
    • 11.1.1 GEOGRAPHIC INSIGHTS
  • 11.2 MARKET SIZE & FORECAST
  • 11.3 TYPE
    • 11.3.1 MARKET SIZE & FORECAST
  • 11.4 COSTUMES
    • 11.4.1 MARKET SIZE & FORECAST
  • 11.5 THEMES
    • 11.5.1 MARKET SIZE & FORECAST
  • 11.6 SALES CHANNEL
    • 11.6.1 MARKET SIZE & FORECAST
  • 11.7 FIVE FORCES ANALYSIS
    • 11.7.1 THREAT OF NEW ENTRANTS
    • 11.7.2 BARGAINING POWER OF SUPPLIERS
    • 11.7.3 BARGAINING POWER OF BUYERS
    • 11.7.4 THREAT OF SUBSTITUTES
    • 11.7.5 COMPETITIVE RIVALRY

12 TYPE

  • 12.1 MARKET SNAPSHOT & GROWTH ENGINE
  • 12.2 MARKET OVERVIEW
  • 12.3 COSTUMES
    • 12.3.1 MARKET OVERVIEW
    • 12.3.2 MARKET SIZE & FORECAST
    • 12.3.3 MARKET BY GEOGRAPHY
    • 12.3.4 CLOTHING: MARKET SIZE & FORECAST
    • 12.3.5 MARKET BY GEOGRAPHY
    • 12.3.6 FOOTWEAR: MARKET SIZE & FORECAST
    • 12.3.7 MARKET BY GEOGRAPHY
    • 12.3.8 ACCESSORIES & PROPS: MARKET SIZE & FORECAST
    • 12.3.9 MARKET BY GEOGRAPHY
  • 12.4 WIGS
    • 12.4.1 MARKET OVERVIEW
    • 12.4.2 MARKET SIZE & FORECAST
    • 12.4.3 MARKET BY GEOGRAPHY

13 THEMES

  • 13.1 MARKET SNAPSHOT & GROWTH ENGINE
  • 13.2 MARKET OVERVIEW
  • 13.3 CHRISTMAS
    • 13.3.1 MARKET OVERVIEW
    • 13.3.2 MARKET SIZE & FORECAST
    • 13.3.3 MARKET BY GEOGRAPHY
  • 13.4 HALLOWEEN
    • 13.4.1 MARKET OVERVIEW
    • 13.4.2 MARKET SIZE & FORECAST
    • 13.4.3 MARKET BY GEOGRAPHY
  • 13.5 ANIME
    • 13.5.1 MARKET OVERVIEW
    • 13.5.2 MARKET SIZE & FORECAST
    • 13.5.3 MARKET BY GEOGRAPHY
  • 13.6 GAMES
    • 13.6.1 MARKET OVERVIEW
    • 13.6.2 MARKET SIZE & FORECAST
    • 13.6.3 MARKET BY GEOGRAPHY
  • 13.7 TV & MOVIES
    • 13.7.1 MARKET OVERVIEW
    • 13.7.2 MARKET SIZE & FORECAST
    • 13.7.3 MARKET BY GEOGRAPHY
  • 13.8 OTHERS
    • 13.8.1 MARKET OVERVIEW
    • 13.8.2 MARKET SIZE & FORECAST
    • 13.8.3 MARKET BY GEOGRAPHY

14 SALES CHANNEL

  • 14.1 MARKET SNAPSHOT & GROWTH ENGINE
  • 14.2 MARKET OVERVIEW
    • 14.2.1 OFFLINE: SEGMENT INSIGHTS
    • 14.2.2 ONLINE: SEGMENT INSIGHTS
  • 14.3 OFFLINE
    • 14.3.1 MARKET OVERVIEW
    • 14.3.2 MARKET SIZE & FORECAST
    • 14.3.3 MARKET BY GEOGRAPHY
  • 14.4 ONLINE
    • 14.4.1 MARKET OVERVIEW
    • 14.4.2 MARKET SIZE & FORECAST
    • 14.4.3 MARKET BY GEOGRAPHY

15 GEOGRAPHY

  • 15.1 MARKET SNAPSHOT & GROWTH ENGINE
  • 15.2 GEOGRAPHIC OVERVIEW

16 NORTH AMERICA

  • 16.1 MARKET OVERVIEW
  • 16.2 MARKET SIZE & FORECAST
  • 16.3 TYPE
    • 16.3.1 MARKET SIZE & FORECAST
  • 16.4 COSTUMES
    • 16.4.1 MARKET SIZE & FORECAST
  • 16.5 THEMES
    • 16.5.1 MARKET SIZE & FORECAST
  • 16.6 SALES CHANNEL
    • 16.6.1 MARKET SIZE & FORECAST
  • 16.7 KEY COUNTRIES
    • 16.7.1 US: MARKET SIZE & FORECAST
    • 16.7.2 CANADA: MARKET SIZE & FORECAST

17 APEJ

  • 17.1 MARKET OVERVIEW
  • 17.2 MARKET SIZE & FORECAST
  • 17.3 TYPE
    • 17.3.1 MARKET SIZE & FORECAST
  • 17.4 COSTUMES
    • 17.4.1 MARKET SIZE & FORECAST
  • 17.5 SALES CHANNEL
    • 17.5.1 MARKET SIZE & FORECAST
  • 17.6 THEMES
    • 17.6.1 MARKET SIZE & FORECAST
  • 17.7 KEY COUNTRIES
    • 17.7.1 CHINA: MARKET SIZE & FORECAST
    • 17.7.2 SOUTH KOREA: MARKET SIZE & FORECAST
    • 17.7.3 AUSTRALIA: MARKET SIZE & FORECAST
    • 17.7.4 REST OF APEJ: MARKET SIZE & FORECAST

18 JAPAN

  • 18.1 MARKET OVERVIEW
  • 18.2 MARKET SIZE & FORECAST
  • 18.3 TYPE
    • 18.3.1 MARKET SIZE & FORECAST
  • 18.4 COSTUMES
    • 18.4.1 MARKET SIZE & FORECAST
  • 18.5 SALES CHANNEL
    • 18.5.1 MARKET SIZE & FORECAST
  • 18.6 THEMES
    • 18.6.1 MARKET SIZE & FORECAST

19 EUROPE

  • 19.1 MARKET OVERVIEW
  • 19.2 MARKET SIZE & FORECAST
  • 19.3 TYPE
    • 19.3.1 MARKET SIZE & FORECAST
  • 19.4 COSTUMES
    • 19.4.1 MARKET SIZE & FORECAST
  • 19.5 SALES CHANNEL
    • 19.5.1 MARKET SIZE & FORECAST
  • 19.6 THEMES
    • 19.6.1 MARKET SIZE & FORECAST
  • 19.7 KEY COUNTRIES
    • 19.7.1 UK: MARKET SIZE & FORECAST
    • 19.7.2 GERMANY: MARKET SIZE & FORECAST
    • 19.7.3 SPAIN: MARKET SIZE & FORECAST
    • 19.7.4 REST OF EUROPE: MARKET SIZE & FORECAST

20 REST OF WORLD

  • 20.1 MARKET OVERVIEW
  • 20.2 MARKET SIZE & FORECAST
  • 20.3 TYPE
    • 20.3.1 MARKET SIZE & FORECAST
  • 20.4 COSTUMES
    • 20.4.1 MARKET SIZE & FORECAST
  • 20.5 THEMES
    • 20.5.1 MARKET SIZE & FORECAST
  • 20.6 SALES CHANNEL
    • 20.6.1 MARKET SIZE & FORECAST

21 COMPETITIVE LANDSCAPE

  • 21.1 COMPETITION OVERVIEW

22 COMPANY PROFILES

  • 22.1 RUBIES II
    • 22.1.1 BUSINESS OVERVIEW
    • 22.1.2 PRODUCT OFFERINGS
  • 22.2 UWOWO COSPLAY
    • 22.2.1 BUSINESS OVERVIEW
    • 22.2.2 PRODUCT OFFERINGS
  • 22.3 ROLECOSPLAY.COM
    • 22.3.1 BUSINESS OVERVIEW
    • 22.3.2 PRODUCT OFFERINGS
  • 22.4 DISGUISE
    • 22.4.1 BUSINESS OVERVIEW
    • 22.4.2 PRODUCT OFFERINGS
  • 22.5 SIMCOSPLAY.COM
    • 22.5.1 BUSINESS OVERVIEW
    • 22.5.2 PRODUCT OFFERINGS
  • 22.6 COSSKY
    • 22.6.1 BUSINESS OVERVIEW
    • 22.6.2 PRODUCT OFFERINGS
  • 22.7 YAYA HAN
    • 22.7.1 BUSINESS OVERVIEW
    • 22.7.2 PRODUCT OFFERINGS
  • 22.8 XCOSER
    • 22.8.1 BUSINESS OVERVIEW
    • 22.8.2 PRODUCT OFFERINGS
  • 22.9 SPIRIT HALLOWEEN
    • 22.9.1 BUSINESS OVERVIEW
    • 22.9.2 PRODUCT OFFERINGS
  • 22.10 BLOSSOM COSTUMES
    • 22.10.1 BUSINESS OVERVIEW
    • 22.10.2 PRODUCT OFFERINGS
  • 22.11 FANPLUSFRIEND
    • 22.11.1 BUSINESS OVERVIEW
    • 22.11.2 PRODUCT OFFERINGS
  • 22.12 ESCAPADE
    • 22.12.1 BUSINESS OVERVIEW
    • 22.12.2 PRODUCT OFFERINGS
  • 22.13 THE HORROR DOME
    • 22.13.1 BUSINESS OVERVIEW
    • 22.13.2 PRODUCT OFFERINGS
  • 22.14 COSPLAYBUZZ
    • 22.14.1 BUSINESS OVERVIEW
    • 22.14.2 PRODUCT OFFERINGS
  • 22.15 DOKIDOKI COSPLAY
    • 22.15.1 BUSINESS OVERVIEW
    • 22.15.2 PRODUCT OFFERINGS
  • 22.16 DISTORTIONS UNLIMITED
    • 22.16.1 BUSINESS OVERVIEW
    • 22.16.2 PRODUCT OFFERINGS
  • 22.17 MICOCOSTUMES
    • 22.17.1 BUSINESS OVERVIEW
    • 22.17.2 PRODUCT OFFERINGS
  • 22.18 ABRACADABRA NYC
    • 22.18.1 BUSINESS OVERVIEW
    • 22.18.2 PRODUCT OFFERINGS
  • 22.19 JOKE.CO.UK
    • 22.19.1 BUSINESS OVERVIEW
    • 22.19.2 PRODUCT OFFERINGS
  • 22.20 EZCOSPLAY
    • 22.20.1 BUSINESS OVERVIEW
    • 22.20.2 PRODUCT OFFERINGS
  • 22.21 EPIC COSPLAY WIGS
    • 22.21.1 BUSINESS OVERVIEW
    • 22.21.2 PRODUCT OFFERINGS
  • 22.22 SKY COSTUME
    • 22.22.1 BUSINESS OVERVIEW
    • 22.22.2 PRODUCT OFFERINGS
  • 22.23 FM-ANIME
    • 22.23.1 BUSINESS OVERVIEW
    • 22.23.2 PRODUCT OFFERINGS
  • 22.24 HALLOWEENCOSTUMES.COM
    • 22.24.1 BUSINESS OVERVIEW
    • 22.24.2 PRODUCT OFFERINGS
  • 22.25 HOT TOPIC
    • 22.25.1 BUSINESS OVERVIEW
    • 22.25.2 PRODUCT OFFERINGS

23 REPORT SUMMARY

  • 23.1 KEY TAKEAWAYS
  • 23.2 STRATEGIC RECOMMENDATIONS

24 QUANTITATIVE SUMMARY

  • 24.1 MARKET BY GEOGRAPHY
  • 24.2 NORTH AMERICA
    • 24.2.1 TYPE: MARKET SIZE & FORECAST
    • 24.2.2 COSTUMES: MARKET SIZE & FORECAST
    • 24.2.3 THEMES: MARKET SIZE & FORECAST
    • 24.2.4 SALES CHANNEL: MARKET SIZE & FORECAST
  • 24.3 EUROPE
    • 24.3.1 TYPE: MARKET SIZE & FORECAST
    • 24.3.2 COSTUMES: MARKET SIZE & FORECAST
    • 24.3.3 THEMES: MARKET SIZE & FORECAST
    • 24.3.4 SALES CHANNEL: MARKET SIZE & FORECAST
  • 24.4 JAPAN
    • 24.4.1 TYPE: MARKET SIZE & FORECAST
    • 24.4.2 COSTUMES: MARKET SIZE & FORECAST
    • 24.4.3 THEMES: MARKET SIZE & FORECAST
    • 24.4.4 SALES CHANNEL: MARKET SIZE & FORECAST
  • 24.5 APEJ
    • 24.5.1 TYPE: MARKET SIZE & FORECAST
    • 24.5.2 COSTUMES: MARKET SIZE & FORECAST
    • 24.5.3 THEMES: MARKET SIZE & FORECAST
    • 24.5.4 SALES CHANNEL: MARKET SIZE & FORECAST
  • 24.6 REST OF WORLD
    • 24.6.1 TYPE: MARKET SIZE & FORECAST
    • 24.6.2 COSTUMES: MARKET SIZE & FORECAST
    • 24.6.3 THEMES: MARKET SIZE & FORECAST
    • 24.6.4 SALES CHANNEL: MARKET SIZE & FORECAST
  • 24.7 TYPE
    • 24.7.1 MARKET SIZE & FORECAST
  • 24.8 COSTUMES
    • 24.8.1 MARKET SIZE & FORECAST
  • 24.9 THEMES
    • 24.9.1 MARKET SIZE & FORECAST
  • 24.10 SALES CHANNEL
    • 24.10.1 MARKET SIZE & FORECAST

25 APPENDIX

  • 25.1 ABBREVIATIONS

LIST OF EXHIBITS

  • EXHIBIT 1 SEGMENTATION OF GLOBAL COSPLAY COSTUMES & WIGS MARKET
  • EXHIBIT 2 MARKET SIZE CALCULATION APPROACH 2022
  • EXHIBIT 3 GLOBAL COSPLAY COSTUMES & WIGS MARKET 2022-2028 (% CAGR)
  • EXHIBIT 4 PSYCHOLOGICAL BENEFITS OF COSPLAY
  • EXHIBIT 5 NUMBER OF FOLLOWERS ON SOCIAL MEDIA CHANNELS
  • EXHIBIT 6 VALUE CHAIN ANALYSIS OF COSPLAY COSTUMES & WIGS
  • EXHIBIT 7 IMPACT OF GROWING DIGITAL FASHION
  • EXHIBIT 8 GEN Z: DIGITAL SELF-EXPRESSION OF DRESSING
  • EXHIBIT 9 IMPACT OF RISING COSPLAY EVENTS
  • EXHIBIT 10 IMPACT OF RISING ANIME & GAMING INDUSTRY
  • EXHIBIT 11 IMPACT OF RISING ENTERTAINMENT & OTT PLATFORMS
  • EXHIBIT 12 OVERALL ENTERTAINMENT & MEDIA REVENUE ($ TRILLION) 2016-2025
  • EXHIBIT 13 IMPACT OF RISING CONSUMER PURCHASING POWER
  • EXHIBIT 14 COSTUME RANKING IN AMERICA (2022)
  • EXHIBIT 15 IMPACT OF RISING ADOPTION OF SOCIAL MEDIA CHANNELS
  • EXHIBIT 16 OVERALL INTERNET USE
  • EXHIBIT 17 MOST-USED SOCIAL MEDIA PLATFORMS
  • EXHIBIT 18 MOST PREFERRED SOCIAL MEDIA PLATFORMS BY INTERNET USERS
  • EXHIBIT 19 IMPACT OF RISING SHIFT TOWARD DIY COSTUMES
  • EXHIBIT 20 DIY HALLOWEEN COSTUMES
  • EXHIBIT 21 IMPACT OF SOCIO-CULTURAL BARRIERS
  • EXHIBIT 22 SOCIO-CULTURAL FACTORS
  • EXHIBIT 23 MARKET SHARE ACROSS GEOGRAPHY 2028 (%)
  • EXHIBIT 24 MARKET SHARE BY KEY REGIONS IN 2022 & 2028
  • EXHIBIT 25 GLOBAL COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 26 FIVE FORCES ANALYSIS (2022)
  • EXHIBIT 27 INCREMENTAL GROWTH BY TYPE 2022 & 2028
  • EXHIBIT 28 SEGMENTATION BY TYPE
  • EXHIBIT 29 MARKET SHARE BY TYPE 2022 & 2028
  • EXHIBIT 30 SEGMENTATION BY COSTUMES
  • EXHIBIT 31 MARKET SHARE ANALYSIS BY COSTUMES 2022 & 2028
  • EXHIBIT 32 GLOBAL COSPLAY COSTUMES MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 33 GLOBAL COSPLAY COSTUMES MARKET BY CLOTHING 2022-2028 ($ BILLION)
  • EXHIBIT 34 GLOBAL COSPLAY COSTUMES MARKET BY FOOTWEAR 2022-2028 ($ BILLION)
  • EXHIBIT 35 GLOBAL COSPLAY COSTUMES MARKET BY ACCESSORIES & PROPS 2022-2028 ($ BILLION)
  • EXHIBIT 36 GLOBAL COSPLAY WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 37 INCREMENTAL GROWTH BY THEMES 2022 & 2028
  • EXHIBIT 38 SEGMENTATION BY THEMES
  • EXHIBIT 39 MARKET SHARE BY THEMES 2022 & 2028
  • EXHIBIT 40 REGIONAL MARKET SHARE BY CHRISTMAS THEME IN 2022 (%)
  • EXHIBIT 41 GLOBAL CHRISTMAS COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 42 REGIONAL MARKET SHARE BY HALLOWEEN THEME IN 2022 (%)
  • EXHIBIT 43 GLOBAL HALLOWEEN COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 44 REGIONAL MARKET SHARE BY ANIME THEME IN 2022 (%)
  • EXHIBIT 45 GLOBAL ANIME COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 46 REGIONAL MARKET SHARE BY GAMES THEME IN 2022 (%)
  • EXHIBIT 47 GLOBAL GAMES COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 48 REGIONAL MARKET SHARE BY TV & MOVIES THEME IN 2022 (%)
  • EXHIBIT 49 OVERALL TV &MOVIES INDUSTRY REVENUE ($ TRILLION) 2016-2025
  • EXHIBIT 50 GLOBAL TV & MOVIES COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 51 GLOBAL OTHERS THEMES COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 52 INCREMENTAL GROWTH BY SALES CHANNEL 2022 & 2028
  • EXHIBIT 53 SEGMENTATION BY SALES CHANNEL
  • EXHIBIT 54 MARKET SHARE BY SALES CHANNEL 2022 & 2028
  • EXHIBIT 55 GLOBAL OFFLINE COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 56 GLOBAL ONLINE COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 57 INCREMENTAL GROWTH BY GEOGRAPHY 2022 & 2028
  • EXHIBIT 58 REGIONAL ABSOLUTE GROWTH (%)
  • EXHIBIT 59 HALLOWEEN CELEBRATION (2022)
  • EXHIBIT 60 MARKET SHARE BY COUNTRIES 2022 & 2028 (%)
  • EXHIBIT 61 COSPLAY COSTUMES & WIGS MARKET IN NORTH AMERICA 2022-2028 ($ BILLION)
  • EXHIBIT 62 INCREMENTAL GROWTH IN NORTH AMERICA 2022 & 2028
  • EXHIBIT 63 US ANIME CONVENTIONS
  • EXHIBIT 64 TAMPA CONVENTION (2022)
  • EXHIBIT 65 CHANNELS OF HALLOWEEN SHOPPING
  • EXHIBIT 66 US COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 67 CANADA ANIME CONVENTIONS (2022)
  • EXHIBIT 68 COSPLAY COSTUMES & WIGS MARKET IN CANADA 2022-2028 ($ BILLION)
  • EXHIBIT 69 KEY FIGURES: APEJ
  • EXHIBIT 70 COSPLAY COSTUMES & WIGS MARKET IN APEJ 2022-2028 ($ BILLION)
  • EXHIBIT 71 INCREMENTAL GROWTH IN APEJ 2022 & 2028
  • EXHIBIT 72 CHINA ANIME CONVENTIONS
  • EXHIBIT 73 KEY FACTS & FIGURES: CHINA
  • EXHIBIT 74 COSPLAY COSTUMES & WIGS MARKET IN CHINA 2022-2028 ($ BILLION)
  • EXHIBIT 75 KEY FACTS & FIGURES: SOUTH KOREA
  • EXHIBIT 76 SOUTH KOREA ANIME CONVENTIONS
  • EXHIBIT 77 COSPLAY COSTUMES & WIGS MARKET IN SOUTH KOREA 2022-2028 ($ BILLION)
  • EXHIBIT 78 KEY FACTS & FIGURES: AUSTRALIA
  • EXHIBIT 79 AUSTRALIA ANIME CONVENTIONS
  • EXHIBIT 80 COSPLAY COSTUMES & WIGS MARKET IN AUSTRALIA 2022-2028 ($ BILLION)
  • EXHIBIT 81 COSPLAY COSTUMES & WIGS MARKET IN REST OF APEJ 2022-2028 ($ BILLION)
  • EXHIBIT 82 KEY FACTS & FIGURES: JAPAN
  • EXHIBIT 83 JAPAN ANIME CONVENTIONS
  • EXHIBIT 84 COSPLAY COSTUMES & WIGS MARKET IN JAPAN 2022-2028 ($ BILLION)
  • EXHIBIT 85 KEY FIGURES: EUROPE
  • EXHIBIT 86 COSPLAY COSTUMES & WIGS MARKET IN EUROPE 2022-2028 ($ BILLION)
  • EXHIBIT 87 INCREMENTAL GROWTH IN EUROPE 2022 & 2028
  • EXHIBIT 88 UK COSPLAY COSTUMES & WIGS MARKET 2022-2028 ($ BILLION)
  • EXHIBIT 89 KEY FACTS & FIGURES: UK
  • EXHIBIT 90 UK ANIME CONVENTIONS
  • EXHIBIT 91 KEY FACTS & FIGURES: GERMANY
  • EXHIBIT 92 GERMANY ANIME CONVENTIONS
  • EXHIBIT 93 COSPLAY COSTUMES & WIGS MARKET IN GERMANY 2022-2028 ($ BILLION)
  • EXHIBIT 94 KEY FACTS & FIGURES: SPAIN
  • EXHIBIT 95 SPAIN ANIME CONVENTIONS
  • EXHIBIT 96 COSPLAY COSTUMES & WIGS MARKET IN SPAIN 2022-2028 ($ BILLION)
  • EXHIBIT 97 COSPLAY COSTUMES & WIGS MARKET IN REST OF EUROPE 2022-2028 ($ BILLION)
  • EXHIBIT 98 COSPLAY COSTUMES & WIGS MARKET IN REST OF WORLD 2022-2028 ($ BILLION)

LIST OF TABLES

  • TABLE 1 KEY CAVEATS
  • TABLE 2 CURRENCY CONVERSION 2015-2022
  • TABLE 3 WORLDWIDE CONVENTIONS (2023)
  • TABLE 4 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 5 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 6 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 7 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 8 GLOBAL COSPLAY COSTUMES MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 9 TYPES OF DIFFERENT WOVEN FABRIC MATERIALS
  • TABLE 10 GLOBAL COSPLAY CLOTHING MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 11 GLOBAL COSPLAY FOOTWEAR MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 12 GLOBAL COSPLAY ACCESSORIES & PROPS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 13 PRICE RANGE OF COSPLAY WIGS
  • TABLE 14 GLOBAL COSPLAY WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 15 GLOBAL CHRISTMAS COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 16 GLOBAL HALLOWEEN COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 17 FORTHCOMING ANIME CONVENTIONS
  • TABLE 18 GLOBAL ANIME COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 19 GLOBAL GAMES COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 20 GLOBAL TV & MOVIES COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 21 GLOBAL OTHER THEMES COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 22 DIFFERENCE BETWEEN OFFLINE & ONLINE SALES CHANNELS
  • TABLE 23 GLOBAL OFFLINE COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 24 GLOBAL ONLINE COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 25 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 26 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 27 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 28 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 29 APEJ COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 30 APEJ COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 31 APEJ COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 32 APEJ COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 33 HISTORY OF WORLD COSPLAY SUMMIT
  • TABLE 34 JAPAN COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 35 JAPAN COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 36 JAPAN COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 37 JAPAN COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 38 EUROPE COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 39 EUROPE COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 40 EUROPE COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 41 EUROPE COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 42 REST OF WORLD COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 43 REST OF WORLD COSPLAY COSTUMES MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 44 REST OF WORLD COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 45 REST OF WORLD COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 46 RUBIES II: MAJOR PRODUCT OFFERINGS
  • TABLE 47 UWOWO COSPLAY: MAJOR PRODUCT OFFERINGS
  • TABLE 48 ROLECOSPLAY.COM: MAJOR PRODUCT OFFERINGS
  • TABLE 49 DISGUISE: MAJOR PRODUCT OFFERINGS
  • TABLE 50 SIMCOSPLAY.COM: MAJOR PRODUCT OFFERINGS
  • TABLE 51 COSSKY: MAJOR PRODUCT OFFERINGS
  • TABLE 52 YAYA HAN: MAJOR PRODUCT OFFERINGS
  • TABLE 53 XCOSER INTERNATIONAL COSPLAY COSTUME: MAJOR PRODUCT OFFERINGS
  • TABLE 54 SPIRIT HALLOWEEN: MAJOR PRODUCT OFFERINGS
  • TABLE 55 BLOSSOM COSTUMES: MAJOR PRODUCT OFFERINGS
  • TABLE 56 FANPLUSFRIEND: MAJOR PRODUCT OFFERINGS
  • TABLE 57 ESCAPADE: MAJOR PRODUCT OFFERINGS
  • TABLE 58 THE HORROR DOME: MAJOR PRODUCT OFFERINGS
  • TABLE 59 COSPLAYBUZZ: MAJOR PRODUCT OFFERINGS
  • TABLE 60 DOKIDOKI COSPLAY: MAJOR PRODUCT OFFERINGS
  • TABLE 61 DISTORTIONS UNLIMITED: MAJOR PRODUCT OFFERINGS
  • TABLE 62 MICOCOSTUMES: MAJOR PRODUCT OFFERINGS
  • TABLE 63 ABRACADABRA NYC: MAJOR PRODUCT OFFERINGS
  • TABLE 64 JOKE.CO.UK: MAJOR PRODUCT OFFERINGS
  • TABLE 65 EZCOSPLAY: MAJOR PRODUCT OFFERINGS
  • TABLE 66 EPIC COSPLAY WIGS: MAJOR PRODUCT OFFERINGS
  • TABLE 67 SKY COSTUME: MAJOR PRODUCT OFFERINGS
  • TABLE 68 FM-ANIME: MAJOR PRODUCT OFFERINGS
  • TABLE 69 HALLOWEENCOSTUMES.COM: MAJOR PRODUCT OFFERINGS
  • TABLE 70 HOT TOPIC: MAJOR PRODUCT OFFERINGS
  • TABLE 71 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY GEOGRAPHY 2022-2028 ($ BILLION)
  • TABLE 72 GLOBAL FLEXIBLE PACKAGING MARKET BY GEOGRAPHY 2022-2028 (%)
  • TABLE 73 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 74 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 75 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 76 NORTH AMERICA COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 77 EUROPE COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 78 EUROPE COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 79 EUROPE COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 80 EUROPE COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 81 JAPAN COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 82 JAPAN COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 83 JAPAN COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 84 JAPAN COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 85 APEJ COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 86 APEJ COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 87 APEJ COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 88 APEJ COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 89 REST OF WORLD COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 90 REST OF WORLD COSPLAY COSTUMES MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 91 REST OF WORLD COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 92 REST OF WORLD COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)
  • TABLE 93 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY TYPE 2022-2028 ($ BILLION)
  • TABLE 94 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY COSTUMES 2022-2028 ($ BILLION)
  • TABLE 95 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY THEMES 2022-2028 ($ BILLION)
  • TABLE 96 GLOBAL COSPLAY COSTUMES & WIGS MARKET BY SALES CHANNEL 2022-2028 ($ BILLION)