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市場調查報告書
商品編碼
1306960
全球光場市場研究報告 - 行業分析、規模、佔有率、成長、趨勢及2023至2030年預測Global Light Field Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2023 to 2030 |
預計到2030年,全球光場市場需求將從2022年的85.07百萬美元達到近286.08百萬美元,2023-2030年的年複合成長率為16.37%。
光場是一種捕捉和再現場景全3D資訊的技術,包括光線的方向、強度和顏色。它透過捕捉整個光場超越了傳統的攝影技術,允許對焦、景深和透視等各種參數進行捕捉後調整。
成像技術和計算攝影的進步促進了光場技術的發展,光場技術能夠捕捉和處理身臨其境的視覺體驗。能夠記錄這種資料的專用相機和感測器為虛擬實境(VR)和擴增實境(AR)應用拓展了可能性。該技術可提供準確的深度資訊,實現逼真的交互式VR/AR體驗。遊戲、娛樂、教育和培訓等行業推動對該技術的需求。該技術可增強深度感知能力,並在拍攝後對焦和景深進行處理,使攝影和工業應用受益匪淺。光場資料可用於電腦視覺和機器學習算法,以完成深度估計和物體識別等任務。它透過捕捉光線的方向資訊來促進3D內容的創建,因此在虛擬生產等領域非常有價值。支持光場的設備(如相機和顯示器)越來越多,使得該技術更加普及。
研究涵蓋波特五力模型、市場吸引力分析和價值鏈分析。這些工具有助於清晰了解行業結構,評估全球競爭吸引力。此外,這些工具還對全球光場市場的各個細分市場進行了全面評估。光場行業的成長和趨勢為本研究提供了整體方法。
這部分涵蓋了區域前景,突出了北美、歐洲、亞太、拉丁美洲以及中東和非洲地區對光場市場的當前和未來需求。此外,這部分還重點分析了所有主要地區各個應用領域的需求、估計和預測。
本研究還涵蓋了市場主要參與者的綜合概況以及全球競爭格局的深入分析。光場市場的主要參與者包括Avegant (US), FOVI 3D (US), OTOY (US), Japan Display (Japan), Raytrix (Germany), Fathom Optics (US), NVIDIA (US), Light Field Lab (US), Holografika (Hungary), Leia (US), Quidient (US)。本部分包括競爭格局的整體視圖,其中包括各種戰略發展,如關鍵併購、未來能力、合作夥伴關係、財務概況、合作、新產品開發、新產品發布和其他發展。
如果您有任何客製化要求,請聯繫我們。我們的研究團隊可以根據您的需求提供客製化服務。
The global demand for Light Field Market is presumed to reach the market size of nearly USD 286.08 MN by 2030 from USD 85.07 MN in 2022 with a CAGR of 16.37% under the study period 2023 - 2030.
The light field is a technology that captures and reproduces the full 3D information of a scene, including the direction, intensity, and colour of light rays. It goes beyond traditional photography by capturing the entire Light field, which allows for post-capture adjustments of various parameters such as focus, depth of field, and perspective.
Advancements in imaging technology and computational photography have led to the development of light field technology, which captures and processes immersive visual experiences. Specialized cameras and sensors capable of recording this data have expanded the possibilities for virtual reality (VR) and augmented reality (AR) applications. This technology provides accurate depth information, enabling realistic and interactive VR/AR experiences. Industries such as gaming, entertainment, education, and training are driving the demand for this technology. This technology allows for enhanced depth perception and post-capture manipulation of focus and depth of field, benefiting photography and industrial applications. Light field data can be used in computer vision and machine learning algorithms for tasks like depth estimation and object recognition. It facilitates the creation of 3D content by capturing directional information of light rays, making it valuable in fields like virtual production. The availability of light field-enabled devices, such as cameras and displays, is increasing, making the technology more accessible.
The research covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of light field. The growth and trends of light field industry provide a holistic approach to this study.
This section of the light field market provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.
This section covers the regional outlook, which accentuates current and future demand for the Light Field market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.
The research also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the light field market include Avegant (US), FOVI 3D (US), OTOY (US), Japan Display (Japan), Raytrix (Germany), Fathom Optics (US), NVIDIA (US), Light Field Lab (US), Holografika (Hungary), Leia (US), Quidient (US). This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.
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