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市場調查報告書
商品編碼
1733417

全球保齡球市場規模(按球道材料、最終用戶、區域覆蓋範圍和預測):

Global Bowling Market Size By Lane Material (Wooden Lane, Synthetic Lane), By End-User (Theme Parks, Shopping Malls, Gaming Centers), By Geographic Scope And Forecast

出版日期: | 出版商: Verified Market Research | 英文 202 Pages | 商品交期: 2-3個工作天內

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簡介目錄

保齡球市場規模及預測

2024 年保齡球市場規模價值 9.2711 億美元,預計到 2032 年將達到 13.2047 億美元,2026 年至 2032 年的複合年成長率為 4.52%。

保齡球市場包括經營保齡球館、製造和銷售保齡球設備(如球、球瓶和鞋子)以及提供保齡球聯賽和比賽等相關服務的行業。

這個市場還包括保齡球中心的娛樂休閒產業功能,例如遊樂場遊戲、餐飲服務、活動管理等。保齡球館種類繁多,從小型本地經營的保齡球館到大型多球道設施的保齡球館,既可滿足休閒保齡球愛好者的需求,也可滿足競技保齡球愛好者的需求。該市場還包括評分系統、車道營運和消費者參與的技術和軟體解決方案。

由於技術進步和消費者偏好的變化,保齡球市場預計未來將大幅擴張。自動計分系統、擴增實境(AR) 體驗、互動式球道等旨在改善客戶體驗並吸引年輕人參與保齡球運動。

全球保齡球市場動態

影響全球保齡球市場的關鍵市場動態是:

關鍵市場促進因素

保齡球聯賽和錦標賽的參與度不斷提高:有組織的保齡球錦標賽正在推動市場成長。根據美國保齡球聯合會 (USBC) 的數據,2019-2020 賽季聯賽的註冊保齡球運動員人數超過 120 萬,但由於疫情影響,這一數字略有下降。

保齡球中心的興起:保齡球中心的激增正在推動該行業的發展。根據國際保齡球聯合會的預測,到2022年,全球141個國家將擁有1萬多個保齡球館,13萬多條保齡球道。

保齡球設備的技術進步:保齡球設備的技術發展正在吸引新參與企業。根據美國保齡球運動管理協會 (BPAA) 的預測,到 2020 年,美國 95% 以上的保齡球館將採用自動計分系統,而 2000 年這一比例僅為 60%。

主要問題

參與率下降保齡球行業面臨的最大問題是參與率下降,尤其是年輕一代的參與率下降。面對眾多競爭對手的娛樂選擇,包括電玩遊戲、虛擬實境體驗和其他被認為更具吸引力和現代感的休閒活動,傳統保齡球開始失去吸引力。吸引新一代的年輕參與企業需要在行銷、設施現代化和保齡球體驗創新方面進行大量投資。

年輕人參與保齡球運動的人數正在下降:年輕一代參與保齡球運動的人數可能正在下降。保齡球館需要找到吸引有小孩的家庭的策略,並創造吸引青少年的計畫。

經濟波動的影響:經濟波動對保齡球市場有著很大的影響。在景氣衰退時期,由於消費者優先考慮基本開支,保齡球等休閒活動的可自由支配支出通常會減少。這種不確定性使得保齡球中心難以產生穩定的收益並制定長期改善計畫。

主要趨勢

現代化與技術整合:保齡球設施正在進行現代化改造並融入創新技術,以提升客戶體驗。這包括使用自動評分系統、擴增實境和虛擬實境 (AR) 功能、互動式觸控螢幕以及提供個人化遊戲體驗和社交共用的行動應用程式。這些發展旨在吸引更年輕、更精通技術的人群,並提供更具吸引力和沈浸感的體驗。

注重社交和競技性遊戲:保齡球運動正變得越來越具有社交性和競技性。雖然聯賽和錦標賽仍然受到普通保齡球愛好者的歡迎,但人們越來越重視休閒的社交保齡球活動。許多中心組織主題之夜、商務活動和派對,以鼓勵團體參與和社交互動。

家庭計劃:我們提供特殊的家庭價格、幼兒保險桿和獨家派對套餐,為有小孩的家庭提供一些東西。

客製化和個人化:提前預訂、帶有飲食限制的線上菜單和可自訂的通道設定可提供更個人化的體驗,滿足個人偏好和飲食限制。

目錄

第1章 全球保齡球市場簡介

  • 市場介紹
  • 研究範圍
  • 先決條件

第2章執行摘要

第3章:已驗證的市場研究調查方法

  • 資料探勘
  • 驗證
  • 第一手資料
  • 資料來源列表

第4章 世界保齡球市場展望

  • 概述
  • 市場動態
    • 驅動程式
    • 限制因素
    • 機會
  • 波特五力模型
  • 價值鏈分析

第5章 全球保齡球市場(按球道材料)

  • 概述
  • 木巷
  • 合成巷
  • 守護者巷

第6章 全球保齡球市場(依最終用戶分類)

  • 概述
  • 主題樂園
  • 購物中心
  • 遊戲中心
  • 飯店
  • 採取

第7章 全球保齡球市場(按地區)

  • 概述
  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 法國
    • 其他歐洲國家
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 其他亞太地區
  • 其他
    • 拉丁美洲
    • 中東

第8章全球保齡球市場的競爭格局

  • 概述
  • 各公司市場排名
  • 重點發展策略

第9章 公司簡介

  • Brunswick
  • QubicaAMF
  • Steltronic
  • US Bowling Corporation
  • Computer Score
  • AK Microsystems
  • Twelve Strike
  • Switch Bowling

第10章 附錄

  • 相關調查
簡介目錄
Product Code: 69529

Bowling Market Size And Forecast

Bowling Market size was valued at USD 927.11 Million in 2024 and is projected to reach USD 1320.47 Million by 2032, growing at a CAGR of 4.52% from 2026 to 2032.

The Bowling Market includes the industry that operates bowling alleys, manufactures and sells bowling equipment such as balls, pins, and shoes, and provides related services such as bowling leagues and competitions.

This market also encompasses the larger entertainment and leisure industry features of bowling centers, such as arcade games, food and beverage services, and event management. Bowling alleys range from small, local operations to big, multi-lane facilities that serve both casual and competitive bowlers. The market also includes technology and software solutions for scoring systems, lane operations, and consumer engagement.

The Bowling Market is expected to increase significantly in the future, owing to technological advancements and changing consumer tastes. Automated scoring systems, augmented reality (AR) experiences, and interactive lanes are intended to improve the customer experience and attract younger demographics to bowling.

Global Bowling Market Dynamics

The key market dynamics that are shaping the global Bowling Market include:

Key Market Drivers:

Increasing Participation in Bowling Leagues and Tournaments: Organized bowling tournaments are propelling market growth. According to the United States Bowling Congress (USBC), despite a modest decrease owing to the pandemic, there were still over 1.2 million registered league bowlers for the 2019-2020 season.

Rising Number of Bowling Centers: The proliferation of bowling centers is helping to drive industry growth. According to the International Bowling Federation, there will be over 130,000 bowling lanes in more than 10,000 bowling establishments throughout 141 nations by 2022.

Technological Advancements in Bowling Equipment: Technological developments in bowling equipment are luring new players. According to the Bowling Proprietors' Association of America (BPAA), automatic scoring systems will be used in more than 95% of bowling establishments in the United States by 2020, up from 60% in 2000.

Key Challenges:

Declining Participation Rates: The most significant difficulty facing the bowling industry is decreased participation rates, particularly among younger generations. Traditional bowling has begun to lose appeal in the face of a plethora of rival entertainment options, including video games, virtual reality experiences, and other leisure pursuits viewed as more engaging or modern. To attract new and younger participants, major investment in marketing, facility modernization, and bowling experience innovation is required.

Declining Youth Participation: Bowling engagement among younger generations may be diminishing. Bowling alleys must discover strategies to attract families with small children and create programs that engage teenagers.

Impact of Economic Fluctuations: Economic swings have a significant impact on the Bowling Market. During economic downturns, discretionary expenditure on leisure activities, such as bowling, frequently falls as consumers prioritize critical expenses. This instability makes it difficult for bowling centers to generate consistent revenue and plan for long-term improvements.

Key Trends:

Modernization and Technological Integration: Bowling facilities are being modernized and integrated with innovative technologies to improve client experience. This involves the use of automated scoring systems, augmented and virtual reality (AR) features, interactive touchscreens, and mobile apps that provide individualized game experiences and social sharing. These developments are intended to attract tech-savvy younger groups and deliver a more interesting and immersive experience.

Focus on Social and Competitive Play: Bowling is growing more sociable and competitive. Leagues and tournaments remain popular among regular bowlers, but there is an increasing emphasis on casual, social bowling activities. Many centers organize themed nights, business events, and parties to promote group engagement and social interaction.

Family-Friendly Programs: Special pricing for families, bumpers for youngsters, and dedicated party packages make the setting inviting for families with small children.

Customization and Personalization: Advanced booking systems, online menus with dietary filters, and customized lane settings cater to individual tastes and dietary requirements, resulting in a more personalized experience.

Global Bowling Market Regional Analysis

Here is a more detailed regional analysis of the global Bowling Market:

North America:

North America now dominates the Bowling Market. The concentration of major bowling equipment manufacturers in North America contributes greatly to regional market growth. According to the Bowling Proprietors' Association of America (BPAA), over 70% of the world's main bowling equipment manufacturers are headquartered in the United States. As a result of this geographical domination, the US bowling equipment market is expected to reach USD 1.2 Billion by 2021, according to IBISWorld. Furthermore, according to a 2020 poll conducted by the United States Bowling Congress (USBC), 87% of North American bowling facilities use equipment made by these domestic manufacturers, demonstrating the tremendous effect of local industry leaders on market dynamics and technological innovation.

Focus on entertainment, the transition of North American bowling alleys into integrated entertainment facilities is a significant industry driver. According to the Bowling Proprietors' Association of America (BPAA), 78% of centers now include extra entertainment options.

According to the National Bowling Economy Report, such establishments' average customer expenditure increased by 23%. According to the U.S. Census Bureau's 2021 Economic Census statistics, companies with integrated food and beverage services had a 15% increase in annual income. This trend has broadened the market's demographic reach, with a 32% growth in millennial and Gen Z visits between 2018 and 2022, cementing North America's dominant position in the worldwide bowling sector.

Asia Pacific:

The Asia Pacific region is poised for the fastest growth in the Bowling Market. Rapid urbanization in the Asia-Pacific region is driving Bowling Market expansion. According to UNESCAP, the urban population is anticipated to increase from 2.3 billion in 2019 to 3.5 billion in 2050. This trend has resulted in a 35% growth in bowling centers in major Asian cities between 2015 and 2022, according to the Asian Bowling Federation. According to an Asia Pacific Bowling Federation report, bowling participation rates increased by 28% in urban regions of China, Japan, and South Korea between 2018 and 2023.

Increasing disposable incomes in key Asia Pacific countries are propelling the Bowling Market forward. According to the World Bank, China's average yearly disposable income per capita grew from $5,698 in 2015 to $8,750 in 2022, while India's went from $1,750 to $2,466. This economic growth has bolstered leisure spending, with the Asian Development Bank reporting a 7.2% yearly increased in recreational spending between 2018 and 2023.

Global Bowling Market: Segmentation Analysis

The Global Bowling Market is Segmented on the basis of Lane Material, End-User, And Geography.

Bowling Market Segmentation Analysis

Bowling Market, By Lane Material

  • Wooden Lane
  • Synthetic Lane
  • Guardian Lane

Based on Lane Material, the market is bifurcated into Wooden Lane, Synthetic Lane, and Guardian Lane. Synthetic lanes are currently dominating the Bowling Market. Most bowling centers favor them due to their low cost, uniformity, and ease of maintenance. However, Guardian lanes may be the fastest-growing sector. These synthetic overlays added to worn-out wood lanes provide a low-cost solution to rejuvenate outdated bowling alleys, potentially luring new customers into markets where wood lanes are still available.

Bowling Market, By End-User

  • Theme Parks
  • Shopping Malls
  • Gaming Centers
  • Hotels
  • Resorts

Based on End-User, the market is segmented into Theme parks, shopping malls, Gaming centers, Hotels, and Resorts. shopping malls now dominate the Bowling Market location sector. Malls have considerable foot traffic and are convenient, making them an ideal location for casual bowlers looking for a fun activity while shopping. However, hotels and resorts may be the fastest-growing industry. As bowling alleys aim to become entertainment destinations, incorporating them within hotels and resorts provides a whole leisure package for visitors and families, delivering a more immersive and possibly opulent bowling experience.

Key Players

The "Global Bowling Market" study report will provide valuable insight with an emphasis on the global market. The major players in the market Brunswick, QubicaAMF, Steltronic, US Bowling Corporation, Computer Score, A.K. Microsystems, Twelve Strike, and Switch Bowling. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.

Our market analysis also entails a section solely dedicated to such major players wherein our analysts provide an insight into the financial statements of all the major players, along with product benchmarking and SWOT analysis. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.

  • Bowling Market Recent Developments
  • In April 2022, QubicaAMF, a top bowling equipment company, introduced a new pinspotter. EDGE Free-Fall includes advanced technology features that improve the bowling experience while also lowering long-term operational costs for owners.
  • In July 2021, Isos Acquisition Corporation announced its merger with Bowlero, an American bowling center operator. The merger aimed to bring Bowlero public and list it on the New York Stock Exchange (NYSE).

TABLE OF CONTENTS

1 INTRODUCTION OF GLOBAL BOWLING MARKET

  • 1.1 Introduction of the Market
  • 1.2 Scope of Report
  • 1.3 Assumptions

2 EXECUTIVE SUMMARY

3 RESEARCH METHODOLOGY OF VERIFIED MARKET RESEARCH

  • 3.1 Data Mining
  • 3.2 Validation
  • 3.3 Primary Interviews
  • 3.4 List of Data Sources

4 GLOBAL BOWLING MARKET OUTLOOK

  • 4.1 Overview
  • 4.2 Market Dynamics
    • 4.2.1 Drivers
    • 4.2.2 Restraints
    • 4.2.3 Opportunities
  • 4.3 Porters Five Force Model
  • 4.4 Value Chain Analysis

5 GLOBAL BOWLING MARKET, BY LANE MATERIAL

  • 5.1 Overview
  • 5.2 Wooden Lane
  • 5.3 Synthetic Lane
  • 5.4 Guardian Lane

6 GLOBAL BOWLING MARKET, BY END-USER

  • 6.1 Overview
  • 6.2 Theme Parks
  • 6.3 Shopping Malls
  • 6.4 Gaming Centers
  • 6.5 Hotels
  • 6.6 Resorts

7 GLOBAL BOWLING MARKET, BY GEOGRAPHY

  • 7.1 Overview
  • 7.2 North America
    • 7.2.1 U.S.
    • 7.2.2 Canada
    • 7.2.3 Mexico
  • 7.3 Europe
    • 7.3.1 Germany
    • 7.3.2 U.K.
    • 7.3.3 France
    • 7.3.4 Rest of Europe
  • 7.4 Asia Pacific
    • 7.4.1 China
    • 7.4.2 Japan
    • 7.4.3 India
    • 7.4.4 Rest of Asia Pacific
  • 7.5 Rest of the World
    • 7.5.1 Latin America
    • 7.5.2 Middle East

8 GLOBAL BOWLING MARKET COMPETITIVE LANDSCAPE

  • 8.1 Overview
  • 8.2 Company Market Ranking
  • 8.3 Key Development Strategies

9 COMPANY PROFILES

  • 9.1 Brunswick
    • 9.1.1 Overview
    • 9.1.2 Financial Performance
    • 9.1.3 Product Outlook
    • 9.1.4 Key Developments
  • 9.2 QubicaAMF
    • 9.2.1 Overview
    • 9.2.2 Financial Performance
    • 9.2.3 Product Outlook
    • 9.2.4 Key Developments
  • 9.3 Steltronic
    • 9.3.1 Overview
    • 9.3.2 Financial Performance
    • 9.3.3 Product Outlook
    • 9.3.4 Key Developments
  • 9.4 US Bowling Corporation
    • 9.4.1 Overview
    • 9.4.2 Financial Performance
    • 9.4.3 Product Outlook
    • 9.4.4 Key Developments
  • 9.5 Computer Score
    • 9.5.1 Overview
    • 9.5.2 Financial Performance
    • 9.5.3 Product Outlook
    • 9.5.4 Key Developments
  • 9.6 A.K. Microsystems
    • 9.6.1 Overview
    • 9.6.2 Financial Performance
    • 9.6.3 Product Outlook
    • 9.6.4 Key Developments
  • 9.7 Twelve Strike
    • 9.7.1 Overview
    • 9.7.2 Financial Performance
    • 9.7.3 Product Outlook
    • 9.7.4 Key Developments
  • 9.8 Switch Bowling
    • 9.8.1 Overview
    • 9.8.2 Financial Performance
    • 9.8.3 Product Outlook
    • 9.8.4 Key Developments

10 Appendix

  • 10.1 Related Research