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市場調查報告書
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1847548

2025年全球人類增強市場報告

Human Augmentation Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10個工作天內

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簡介目錄

近年來,人類增強市場呈指數級成長,預計從2024年的2,305.6億美元成長到2025年的2,830.6億美元,複合年成長率達22.8%。預測期內的成長歸因於人類增強的日益普及、研發投入的增加、高成本以及對人類增強需求的不斷成長。

預計未來幾年,人類增強市場規模將快速成長,到2029年將達到5,707億美元,複合年成長率(CAGR)為19.2%。預測期內的成長主要歸功於醫療保健、國防、工業和穿戴式裝置領域對人體增強技術的日益普及,虛擬實境技術需求的成長,擴增實境和外骨骼技術日益受到關注,以及人類增強產業機會的不斷擴大。預測期內的關鍵趨勢包括穿戴式裝置和虛擬實境技術的日益普及、人工智慧賦能的穿戴式設備的進步以及人類增強設備的技術進步。

未來五年19.2%的預測成長率較我們先前對該市場的預測略微下降0.2%。這一下降主要歸因於美國與其他國家之間的關稅影響。關稅可能嚴重影響外骨骼、擴增實境設備和神經增強硬體的進口,從而減緩人類增強技術在國防和製造業等行業的部署。此外,由於相互關稅以及貿易緊張局勢和限制升級對全球經濟和貿易的負面影響,這種影響也將更加廣泛。

智慧型穿戴裝置的日益普及預計將推動人類增強市場的成長。智慧型穿戴設備是指作為配件佩戴或整合到服裝中的電子設備,它們配備感測器、連接功能和先進的運算能力。這些設備透過提供監測、改善和互動生理及認知功能的新方式,增強了人類增強。例如,英國非營利組織OxJournal在2023年8月發布報告稱,預計2021年全球智慧穿戴裝置的出貨量將達到2.75億台,到2024年底將成長至4.4億台。因此,智慧穿戴裝置的日益普及預計將刺激人類增強市場的擴張。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場:宏觀經濟情景,包括利率、通貨膨脹、地緣政治、貿易戰和關稅,以及新冠疫情及其復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球人類增強:PESTEL 分析(政治、社會、技術、環境、法律因素、促進因素和限制因素)
  • 終端用戶產業分析
  • 全球人類增強市場:成長率分析
  • 全球人類增強市場表現:規模與成長,2019-2024年
  • 全球人類增強市場預測:規模與成長,2024-2029年,2034年預測
  • 全球人類增強:潛在市場規模 (TAM)

第6章 市場細分

  • 全球人類增強市場:依產品類型、性能及預測分類,2019-2024年、2024-2029年預測、2034年預測
  • 穿戴式裝置
  • 擴增實境設備
  • 虛擬實境設備
  • 外骨骼
  • 生物識別系統
  • 智慧虛擬助手
  • 全球人類增強市場:依技術、性能及預測分類,2019-2024年、2024-2029年預測、2034年預測
  • 人工智慧整合
  • 量子運算擴展
  • 生物駭客和生物增強
  • 全球人類增強市場:依最終使用者分類,實際結果與預測,2019-2024年、2024-2029年預測、2034年預測
  • 消費者
  • 商業的
  • 藥品
  • 航太與國防
  • 產業
  • 其他最終用戶
  • 全球人類增強市場:穿戴式裝置細分(按類型)、效能及預測,2019-2024年、2024-2029年預測、2034年預測
  • 健身追蹤器
  • 智慧型手錶
  • 健康監測設備
  • 智慧服裝
  • 全球人類增強市場:擴增實境裝置類型細分,實際數據及預測,2019-2024年、2024-2029年預測、2034年預測
  • 智慧眼鏡
  • AR頭顯
  • 支援AR功能的智慧型手機和平板電腦
  • 全球人類增強市場:依虛擬實境設備(類型)細分,實際值和預測值,2019-2024年,2024-2029年預測值,2034年預測值
  • VR頭戴裝置
  • VR手套
  • VR動作控制器
  • 全球人類增強市場:依外骨骼類型細分、表現及預測(2019-2024年、2024-2029年預測、2034年預測)
  • 全身外骨骼
  • 下肢外骨骼
  • 上肢外骨骼
  • 全球人類增強市場:依生物識別系統類型、效能和預測細分,2019-2024年、2024-2029年預測、2034年預測
  • 指紋辨識系統
  • 虹膜辨識系統
  • 臉部辨識系統
  • 語音辨識系統
  • 全球人類增強市場:按智慧虛擬助理(按類型)細分,實際值和預測值,2019-2024年、2024-2029年預測值、2034年預測值
  • 人工智慧個人助理
  • 用於使用者互動的聊天機器人
  • 虛擬健康助手

第7章 區域和國家分析

  • 全球人類增強市場:區域表現與預測,2019-2024年、2024-2029年預測、2034年預測
  • 全球人類增強市場:依國家、表現及預測分類,2019-2024 年、2024-2029 年預測、2034 年預測

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章:澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章:德國市場

第18章:法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章:競爭格局與公司概況

  • 人類增強市場:競爭格局
  • 人類增強市場:公司概況
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Toyota Motor Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • General Motors Company Overview, Products and Services, Strategy and Financial Analysis

第31章:其他領先和創新企業

  • Huawei Technologies Co. Ltd.
  • Sony Corporation
  • Raytheon Technologies Corporation
  • Panasonic Holdings Corporation
  • NVIDIA Corporation
  • Parker Hannifin Corporation
  • Garmin International Inc.
  • Facebook Reality Labs(FRL)
  • Fossil Group Inc.
  • Magic Leap Inc.
  • Hocoma AG
  • Wandercraft SAS
  • Touch Bionics Inc.
  • Cyberdyne Inc.
  • Vuzix

第32章 全球市場競爭基準化分析與儀錶板

第33章 重大併購

第34章 近期市場趨勢

第35章:高潛力市場國家、細分市場與策略

  • 2029年人類增強市場:提供新機會的國家
  • 2029年人類增強市場:蘊藏新機會的細分領域
  • 2029年人類增強市場:成長策略
    • 基於市場趨勢的策略
    • 競爭對手策略

第36章附錄

簡介目錄
Product Code: r28280u

Human augmentation refers to the enhancement or improvement of human capabilities through the integration of technological or biological components, aiming to boost physical, cognitive, or sensory abilities.

The primary product types associated with human augmentation include wearable devices, augmented reality devices, virtual reality devices, exoskeletons, biometric systems, and intelligent virtual assistants. Wearable devices, also known as wearable technology, are electronic devices designed to be worn on the user's body. They incorporate technologies such as AI integration, quantum computing augmentation, biohacking, and bio-augmentation. Wearable devices find applications in various sectors, including consumer, commercial, medical, aerospace and defense, industrial, and others.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The human augmentation market research report is one of a series of new reports from The Business Research Company that provides human augmentation market statistics, including human augmentation industry global market size, regional shares, competitors with human augmentation market share, detailed human augmentation market segments, market trends, and opportunities, and any further data you may need to thrive in the human augmentation industry. This human augmentation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The human augmentation market size has grown exponentially in recent years. It will grow from $230.56 billion in 2024 to $283.06 billion in 2025 at a compound annual growth rate (CAGR) of 22.8%. The growth in the historic period can be attributed to rising adoption of human augmentation, growing research and development, high cost of capital expenditure, increasing demand for human augmentation.

The human augmentation market size is expected to see rapid growth in the next few years. It will grow to $570.7 billion in 2029 at a compound annual growth rate (CAGR) of 19.2%. The growth in the forecast period can be attributed to rising adoption of medical, defense, industrial, increasing demand for wearable devices and virtual reality technology, growing interest in augmented reality and exoskeleton technology, expanding opportunities within the human augmentation industry. Major trends in the forecast period include increasing adoption of wearable devices and virtual reality technology, advancements in ai-powered wearable devices, technological advancements in human augmentation devices.

The forecast of 19.2% growth over the next five years reflects a modest reduction of 0.2% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Tariffs could severely impact the import of exoskeletons, AR devices, and neuro-enhancement hardware, thereby slowing down the deployment of human augmentation technologies in industries like defense and manufacturing. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The growing adoption of smart wearable devices is expected to drive the growth of the human augmentation market. Smart wearable devices are electronic gadgets worn as accessories or integrated into clothing, featuring sensors, connectivity, and advanced computing capabilities. These devices enhance human augmentation by offering new ways to monitor, improve, and interact with both physical and cognitive functions. For example, in August 2023, OxJournal, a UK-based non-profit organization, reported that global smart wearable device shipments reached 275 million units in 2021 and are projected to grow to 440 million units by the end of 2024. Therefore, the increasing use of smart wearable devices is expected to fuel the expansion of the human augmentation market.

Leading companies in the human augmentation sector are prioritizing product innovation to capitalize on market opportunities. One such innovation is the development of walk-sensing and coaching systems, designed to improve posture and walking technique by leveraging advanced technology. For instance, in October 2022, Kyocera Corporation introduced Physical Avatar, a solution enabling remote workers to interact with colleagues in the office environment using a 360-degree camera and microphone array. Additionally, Kyocera unveiled human augmentation technology prototypes in Japan, featuring advanced AI capabilities aimed at enhancing human abilities. Among these prototypes is the Walk Sensing and Coaching System, which utilizes sensors to analyze walking patterns and offers coaching to enhance posture and reduce the risk of falls. These initiatives align with Kyocera's commitment to enhancing personal safety, convenience, and overall quality of life through innovative technological solutions.

In July 2023, Atlas Copco AB, a renowned industrial company headquartered in Sweden, finalized the acquisition of Extend3D GmbH for $3.52 million. This strategic move positions Atlas Copco to enrich its capabilities in process and quality control, capitalizing on Extend3D's diverse portfolio of augmented reality products tailored for assembly operations characterized by high complexity and stringent quality requirements. Extend3D GmbH, a German-based provider specializing in human augmentation solutions for industrial clients, seamlessly aligns with Atlas Copco's commitment to innovation and excellence in industrial operations.

Major companies operating in the human augmentation market report are Alphabet Inc., Toyota Motor Corporation, Samsung Electronics Co. Ltd., Microsoft Corporation, General Motors Company, Huawei Technologies Co. Ltd., Sony Corporation, Raytheon Technologies Corporation, Panasonic Holdings Corporation, NVIDIA Corporation, Parker Hannifin Corporation, Garmin International Inc., Facebook Reality Labs (FRL), Fossil Group Inc., Magic Leap Inc., Hocoma AG, Wandercraft SAS, Touch Bionics Inc., Cyberdyne Inc., Vuzix, Ekso Bionics Holdings Inc., ReWalk Robotics Inc., Atheer Inc., BrainGate Company, Bionik Laboratories Corporation, Rex Bionics Ltd., B-Temia Inc., Life Sense (Pty) Ltd., Wearable Robotics SRL, Ekso Bionics Holdings Inc.

North America was the largest region in the human augmentation market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the human augmentation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the human augmentation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The human augmentation market includes revenues earned by entities by provide services such as physical augmentation, cognitive augmentation, sensory augmentation, biological augmentation, aesthetic augmentation, and physical fitness and enhancement. The market value includes the value of related goods sold by the service provider or included within the service offering. The human augmentation market consists of sales of prosthetic limbs, cochlear implants, exoskeletons, and haptic feedback devices. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Human Augmentation Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on human augmentation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for human augmentation ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The human augmentation market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product Type: Wearable Devices; Augmented Reality Devices; Virtual Reality Devices; Exoskeletons; Biometric Systems; Intelligent Virtual Assistants
  • 2) By Technology: AI Integration; Quantum Computing Augmentation; Biohacking and Bio-Augmentation
  • 3) By End-User: Consumer; Commercial; Medical; Aerospace and Defense; Industrial; Other End-users
  • Subsegments:
  • 1) By Wearable Devices: Fitness Trackers; Smartwatches; Health Monitoring Devices; Smart Clothing
  • 2) By Augmented Reality Devices: Smart Glasses; AR Headsets; AR-Enabled Smartphones And Tablets
  • 3) By Virtual Reality Devices: VR Headsets; VR Gloves; VR Motion Controllers
  • 4) By Exoskeletons: Full-Body Exoskeletons; Lower-Limb Exoskeletons; Upper-Limb Exoskeletons
  • 5) By Biometric Systems: Fingerprint Recognition Systems; Iris Recognition Systems; Facial Recognition Systems; Voice Recognition Systems
  • 6) By Intelligent Virtual Assistants: AI-Powered Personal Assistants; Chatbots For User Interaction; Virtual Health Assistants
  • Companies Mentioned: Alphabet Inc.; Toyota Motor Corporation; Samsung Electronics Co. Ltd.; Microsoft Corporation; General Motors Company; Huawei Technologies Co. Ltd.; Sony Corporation; Raytheon Technologies Corporation ; Panasonic Holdings Corporation; NVIDIA Corporation; Parker Hannifin Corporation; Garmin International Inc.; Facebook Reality Labs (FRL); Fossil Group Inc.; Magic Leap Inc.; Hocoma AG; Wandercraft SAS; Touch Bionics Inc.; Cyberdyne Inc.; Vuzix; Ekso Bionics Holdings Inc.; ReWalk Robotics Inc.; Atheer Inc.; BrainGate Company; Bionik Laboratories Corporation; Rex Bionics Ltd.; B-Temia Inc.; Life Sense (Pty) Ltd.; Wearable Robotics SRL; Ekso Bionics Holdings Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Human Augmentation Market Characteristics

3. Human Augmentation Market Trends And Strategies

4. Human Augmentation Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Human Augmentation Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Human Augmentation PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Human Augmentation Market Growth Rate Analysis
  • 5.4. Global Human Augmentation Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Human Augmentation Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Human Augmentation Total Addressable Market (TAM)

6. Human Augmentation Market Segmentation

  • 6.1. Global Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Wearable Devices
  • Augmented Reality Devices
  • Virtual Reality Devices
  • Exoskeletons
  • Biometric Systems
  • Intelligent Virtual Assistants
  • 6.2. Global Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AI Integration
  • Quantum Compting Augmentation
  • Biohacking and Bio-Augmentation
  • 6.3. Global Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Commercial
  • Medical
  • Aerospace and Defense
  • Industrial
  • Other End-users
  • 6.4. Global Human Augmentation Market, Sub-Segmentation Of Wearable Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Fitness Trackers
  • Smartwatches
  • Health Monitoring Devices
  • Smart Clothing
  • 6.5. Global Human Augmentation Market, Sub-Segmentation Of Augmented Reality Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smart Glasses
  • AR Headsets
  • AR-Enabled Smartphones And Tablets
  • 6.6. Global Human Augmentation Market, Sub-Segmentation Of Virtual Reality Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • VR Headsets
  • VR Gloves
  • VR Motion Controllers
  • 6.7. Global Human Augmentation Market, Sub-Segmentation Of Exoskeletons, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Full-Body Exoskeletons
  • Lower-Limb Exoskeletons
  • Upper-Limb Exoskeletons
  • 6.8. Global Human Augmentation Market, Sub-Segmentation Of Biometric Systems, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Fingerprint Recognition Systems
  • Iris Recognition Systems
  • Facial Recognition Systems
  • Voice Recognition Systems
  • 6.9. Global Human Augmentation Market, Sub-Segmentation Of Intelligent Virtual Assistants, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AI-Powered Personal Assistants
  • Chatbots For User Interaction
  • Virtual Health Assistants

7. Human Augmentation Market Regional And Country Analysis

  • 7.1. Global Human Augmentation Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Human Augmentation Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Human Augmentation Market

  • 8.1. Asia-Pacific Human Augmentation Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Human Augmentation Market

  • 9.1. China Human Augmentation Market Overview
  • 9.2. China Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Human Augmentation Market

  • 10.1. India Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Human Augmentation Market

  • 11.1. Japan Human Augmentation Market Overview
  • 11.2. Japan Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Human Augmentation Market

  • 12.1. Australia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Human Augmentation Market

  • 13.1. Indonesia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Human Augmentation Market

  • 14.1. South Korea Human Augmentation Market Overview
  • 14.2. South Korea Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Human Augmentation Market

  • 15.1. Western Europe Human Augmentation Market Overview
  • 15.2. Western Europe Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Human Augmentation Market

  • 16.1. UK Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Human Augmentation Market

  • 17.1. Germany Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Human Augmentation Market

  • 18.1. France Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Human Augmentation Market

  • 19.1. Italy Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Human Augmentation Market

  • 20.1. Spain Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Human Augmentation Market

  • 21.1. Eastern Europe Human Augmentation Market Overview
  • 21.2. Eastern Europe Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Human Augmentation Market

  • 22.1. Russia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Human Augmentation Market

  • 23.1. North America Human Augmentation Market Overview
  • 23.2. North America Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Human Augmentation Market

  • 24.1. USA Human Augmentation Market Overview
  • 24.2. USA Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Human Augmentation Market

  • 25.1. Canada Human Augmentation Market Overview
  • 25.2. Canada Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Human Augmentation Market

  • 26.1. South America Human Augmentation Market Overview
  • 26.2. South America Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Human Augmentation Market

  • 27.1. Brazil Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Human Augmentation Market

  • 28.1. Middle East Human Augmentation Market Overview
  • 28.2. Middle East Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Human Augmentation Market

  • 29.1. Africa Human Augmentation Market Overview
  • 29.2. Africa Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Human Augmentation Market Competitive Landscape And Company Profiles

  • 30.1. Human Augmentation Market Competitive Landscape
  • 30.2. Human Augmentation Market Company Profiles
    • 30.2.1. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Toyota Motor Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. General Motors Company Overview, Products and Services, Strategy and Financial Analysis

31. Human Augmentation Market Other Major And Innovative Companies

  • 31.1. Huawei Technologies Co. Ltd.
  • 31.2. Sony Corporation
  • 31.3. Raytheon Technologies Corporation
  • 31.4. Panasonic Holdings Corporation
  • 31.5. NVIDIA Corporation
  • 31.6. Parker Hannifin Corporation
  • 31.7. Garmin International Inc.
  • 31.8. Facebook Reality Labs (FRL)
  • 31.9. Fossil Group Inc.
  • 31.10. Magic Leap Inc.
  • 31.11. Hocoma AG
  • 31.12. Wandercraft SAS
  • 31.13. Touch Bionics Inc.
  • 31.14. Cyberdyne Inc.
  • 31.15. Vuzix

32. Global Human Augmentation Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Human Augmentation Market

34. Recent Developments In The Human Augmentation Market

35. Human Augmentation Market High Potential Countries, Segments and Strategies

  • 35.1 Human Augmentation Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Human Augmentation Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Human Augmentation Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer