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市場調查報告書
商品編碼
1843915
2025年全球顯示器市場報告Monitor Global Market Report 2025 |
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近年來,顯示器市場規模穩定成長,預計將從2024年的703.3億美元成長到2025年的727.2億美元,複合年成長率為3.4%。預測期內的成長主要歸功於電腦和數位化的蓬勃發展、辦公室和企業的擴張、娛樂消費趨勢、教育和數位學習的演變以及多媒體內容的創作。
預計未來幾年顯示器市場規模將穩定成長,到2029年將達到842.3億美元,年複合成長率(CAGR)為3.7%。預測期內的成長主要歸功於遠距辦公和混合模式、先進的遊戲體驗、不斷發展的課堂技術、媒體流和內容消費以及專業應用。預測期間的關鍵趨勢包括USB-C連接和單線解決方案、符合人體工學的設計、無邊框和超窄邊框、自我調整同步和可變刷新率以及便於遠端辦公的功能。
顯示器就像電視螢幕一樣,是一種顯示設備,它負責解釋和顯示來自電腦顯示卡的圖形輸出訊號。
顯示器的主要類型包括陰極射線管 (CRT)、液晶顯示器 (LCD) 和發光二極體(LED)。陰極射線管 (CRT) 是一種特殊的真空管,它透過將電子束照射到螢光粉表面來形成可見影像。顯示器的解析度多種多樣,包括 1366x768、1920x1080、1536x864、1280x720 和 1440x900,以滿足遊戲、商業/商務和個人使用等各種應用需求。
美國在2025年春季突然提高關稅及其引發的貿易摩擦,對資訊科技產業,特別是硬體製造、資料基礎設施和軟體部署領域,產生了重大影響。進口半導體、電路基板和網路設備的關稅上漲,推高了高科技公司、雲端服務供應商和資料中心的生產和營運成本。在全球範圍內採購筆記型電腦、伺服器和消費電子產品零件的公司,面臨更長的前置作業時間週期和價格壓力。同時,對專用軟體徵收的關稅以及主要國際市場的報復性措施,擾亂了全球IT供應鏈,並降低了海外對美國製造技術的需求。為了應對這些挑戰,該產業正在加大對國內晶片生產的投資,擴大供應商網路,並利用人工智慧驅動的自動化技術來增強韌性,更有效地控制成本。
本研究報告是商業研究公司(The Business Research Company)全新系列報告的一部分,提供顯示器市場統計數據,例如全球市場規模、區域佔有率、競爭對手及其市場佔有率、詳細的顯示器市場細分、市場趨勢以及顯示器行業的商機,為您提供在顯示器行業取得成功所需的關鍵數據。本顯示器市場研究報告對行業現狀和未來發展趨勢進行了詳細分析,為您提供所需的全面觀點。
未來五年3.7%的預測成長率較我們先前對該市場的預測略微下降了0.6%。這一下降主要歸因於美國與其他國家之間的關稅影響。由於主要從韓國和中國進口的液晶顯示器(LCD)和有機發光二極體(OLED)面板被徵收關稅,美國消費性電子產業的價格可能會上漲,這將同時影響消費和工業顯示市場。此外,由於相互關稅措施以及貿易緊張局勢和限制措施升級對全球經濟和貿易造成的負面影響,這種影響也將更加廣泛。
預計在預測期內,網路普及率的不斷提高將推動顯示器市場的成長。工作、教育和娛樂領域網路使用量的增加,推動了對更大尺寸、更高品質顯示器的需求。例如,總部位於瑞士的聯合國機構—通訊(ITU)報告稱,到2022年,全球網路普及率將達到約53億人,佔世界人口的66%,比2021年增加6.1%。因此,網路普及率的提高是推動顯示器市場成長的關鍵因素。
蓬勃發展的電子競技產業正在推動顯示器市場向前發展。電子競技,即競技性電玩領域,正經歷顯著成長,選手和戰隊參與職業聯賽和錦標賽,力求獲得豐厚的獎金和認可。 Demand Sage 在 2023 年 3 月預測,全球電競產業價值將達到 14.4 億美元,到 2029 年將飆升至 54.8 億美元。顯示器在競技比賽中顯示遊戲內容方面發揮關鍵作用,而電子競技的興起正是顯示器市場發展的主要驅動力。
智慧型手機需求的不斷成長對顯示器市場的成長構成了挑戰。智慧型手機已發展成為主要的計算設備,其效率已超越筆記型電腦。消費者更換智慧型手機的頻率也往往高於筆記型電腦。三星委託進行的一項研究顯示,智慧型手機的數量預計將以每年9%的速度成長,到2023年將達到72億支。這種對智慧型手機日益成長的偏好是限制顯示器市場成長軌跡的一個因素。
顯示器市場的領導者正不斷推出最尖端科技,以克服傳統顯示器的局限性,並擴大其在全球市場的佔有率。尤其值得一提的是,一些主要廠商正在推出採用IPS Black技術的4K顯示器。 IPS Black技術是一種先進的IPS(平面轉換)面板,以其更佳的色彩和對比度而聞名。總部位於美國的知名科技公司戴爾於2022年4月推出了採用IPS Black技術的27吋U2723QE和31.5吋U3223QE 4K顯示器。這項技術創新旨在緩解傳統IPS面板的常見問題,例如IPS光暈,同時增強暗色調、提高對比度並提供更深邃的黑色,其黑色表現力足以媲美OLED技術。
顯示器市場的主要企業紛紛推出創新遊戲顯示器,致力於提升遊戲體驗。身為業界領導者,三星在2023年8月的科隆遊戲展(Gamescom 2023)上發表了全球首款雙超高清(DUHD)遊戲顯示器-Odyssey Neo G9 57。這款突破性的遊戲顯示器配備DisplayPort 2.1介面,在DUHD解析度下擁有驚人的240Hz更新率。此外,它還配備了HDMI 2.1介面和USB集線器,進一步增強了設備連接性。 DUHD解析度確保了卓越的視覺質量,帶來沉浸式的遊戲體驗;而三星的量子矩陣技術和量子Mini LED背光技術則提供了更清晰的對比度,並最大限度地減少了光暈現象。這種對技術進步的策略性關注,彰顯了主要企業致力於為消費者和遊戲用戶提供尖端顯示器的承諾。
2022年8月,美國資訊科技公司惠普(HP Inc.)以33億美元收購了Poly公司。此次收購使惠普能夠透過整合Poly先進的視訊會議、音訊和協作技術,增強其混合辦公環境解決方案,這些技術對於企業支援靈活辦公安排至關重要。 Poly公司總部位於美國,致力於開發創新通訊技術,包括用於音訊和視訊會議的專用顯示器。
顯示器市場的主要企業包括三星電子有限公司、LG電子公司、戴爾科技公司、惠普公司、聯想Group Limited、宏碁公司、華碩電腦國際有限公司、AOC國際有限公司、明基株式會社、優派公司、微星科技(MSI)、NEC顯示解決方案公司、EIZOSony Corporation、索尼公司、Sharp Corporation、東芝公司、蘋果公司、東芝海社Systems公司、Sceptre公司、西屋數位有限公司、Elecrow、DoubleSight Displays、技嘉科技股份有限公司、奇美電子株式會社。
2024年,亞太地區是顯示器市場最大的區域。預計在預測期內,北美將成為全球顯示器市場成長最快的區域。此顯示器市場報告涵蓋亞太地區、西歐、中東歐、北美、南美以及中東和非洲。
此顯示器市場報告涵蓋了澳洲、巴西、中國、法國、德國、印度、印尼、日本、俄羅斯、韓國、英國、美國、加拿大、義大利和西班牙等國家。
顯示器市場包括顯示器的銷售,顯示器是一種電子輸出設備,利用螢幕以影像形式顯示資訊。該市場的商品價值為出廠價,即製造商或生產商將商品出售給其他營業單位(包括下游製造商、批發商、經銷商和零售商)或直接出售給最終客戶的價值。該市場的商品價值也包括製造商提供的相關服務。只有營業單位之間交易或出售給最終消費者的商品和服務才會包含在內。
A monitor functions as a display device, akin to a television screen, interpreting and showcasing the graphical output signal from a computer's graphics card.
The primary types of monitors include cathode-ray tube (CRT), liquid crystal display (LCD), and light-emitting diode (LED). A cathode-ray tube (CRT) operates as a specialized vacuum tube, generating a visible image by directing an electron beam onto a phosphorescent surface. Monitors offer various resolutions such as 1366x768, 1920x1080, 1536x864, 1280x720, 1440x900, and others, catering to applications in gaming, business/commercial, and personal use.
Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.
The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.
The monitor market research report is one of a series of new reports from The Business Research Company that provides monitor market statistics, including monitor industry global market size, regional shares, competitors with a monitor market share, detailed monitor market segments, market trends, and opportunities, and any further data you may need to thrive in the monitor industry. This monitor market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The monitor market size has grown steadily in recent years. It will grow from $70.33 billion in 2024 to $72.72 billion in 2025 at a compound annual growth rate (CAGR) of 3.4%. The growth in the historic period can be attributed to computing and digitalization boom, office and business expansion, entertainment consumption trends, education and e-learning evolution, multimedia content creation.
The monitor market size is expected to see steady growth in the next few years. It will grow to $84.23 billion in 2029 at a compound annual growth rate (CAGR) of 3.7%. The growth in the forecast period can be attributed to remote work and hybrid models, advanced gaming experiences, evolving classroom technologies, media streaming and content consumption, specialized professional applications. Major trends in the forecast period include usb-c connectivity and single-cable solutions, ergonomic design features, frameless and slim bezels, adaptive sync and variable refresh rate, remote work-friendly features.
The forecast of 3.7% growth over the next five years reflects a modest reduction of 0.6% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. The U.S. consumer electronics sector could be impacted by tariff-induced price increases on LCD and OLED panels primarily imported from South Korea and China, affecting both consumer and industrial display markets. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.
The growing internet penetration is expected to drive the growth of the monitor market in the forecast period. The increasing use of the internet for work, education, and entertainment has heightened the demand for larger and higher-quality monitors. For example, in 2022, the International Telecommunication Union (ITU), a Switzerland-based United Nations agency, reported that global internet penetration reached approximately 5.3 billion people, representing 66% of the world's population, with a growth of 6.1% compared to 2021. Therefore, the rise in internet penetration is a significant factor propelling the growth of the monitor market.
The burgeoning realm of Esports is set to propel the monitor market forward. Esports, a competitive video gaming sector, is witnessing remarkable growth, with players and teams engaging in professional leagues and tournaments for substantial prizes and recognition. Projections from Demand Sage in March 2023 estimate the global esports industry's value at $1.44 billion, with an expected surge to $5.48 billion by 2029. Monitors play a crucial role in displaying game content during competitive matches, making the rise of Esports a key driver for the monitor market.
The escalating demand for smartphones poses a challenge to the monitor market's growth. Smartphones have evolved into primary computing devices, surpassing laptops in efficiency, and consumers tend to upgrade their smartphones more frequently than their laptops. Samsung-commissioned research indicates a projected 9% annual increase in smartphone numbers, reaching 7.2 billion by 2023. This increasing preference for smartphones acts as a constraint on the growth trajectory of the monitor market.
Leading players in the monitor market are introducing cutting-edge technologies to address the limitations of traditional monitors and expand their global market presence. Notably, major companies are introducing 4K monitors equipped with IPS Black technology, an advanced form of In-plane switching (IPS) panels known for its improved color and contrast capabilities. Dell, a prominent US-based technology company, launched the 27 U2723QE and 31.5 U3223QE 4K monitors in April 2022, featuring IPS Black technology. This innovation aims to mitigate the well-known issues associated with traditional IPS panels, such as IPS glow, by offering enhanced dark tones, better contrast, and deeper blacks, thereby rivaling the superior black quality associated with OLED technology.
Major companies in the monitor market are focusing on enhancing the gaming experience by introducing innovative gaming monitors. Samsung, a key player, unveiled the Odyssey Neo G9 57, the world's first Dual Ultra-High-Definition (DUHD) gaming monitor, at Gamescom 2023 in August 2023. This groundbreaking gaming monitor utilizes DisplayPort 2.1, enabling a remarkable 240Hz refresh rate at DUHD resolution. The inclusion of HDMI 2.1 and a USB hub further enhances device connectivity. The DUHD Resolution ensures superior visual quality for immersive gaming, while Quantum Matrix Technology, powered by Samsung's Quantum Mini LED lighting, delivers sharper contrasts and minimizes blooming effects. This strategic focus on technological advancements underscores major companies' commitment to providing state-of-the-art monitors that cater to both general and gaming users.
In August 2022, HP Inc., a US-based information technology company, acquired Poly for $3.3 billion. This acquisition enables HP to enhance its offerings in hybrid work environments by integrating Poly's advanced video conferencing, audio, and collaboration technologies, which are crucial for companies adapting to flexible work arrangements. Poly Inc. is a US-based firm dedicated to developing innovative communication technologies, including specialized monitors for audio and video conferencing.
Major companies operating in the monitor market include Samsung Electronics Co. Ltd., LG Electronics Inc., Dell Technologies Inc., HP Inc., Lenovo Group Limited, Acer Inc., ASUS Computer International, AOC International, BenQ Corporation, ViewSonic Corporation, MSI (Micro-Star International Co., Ltd.), Koninklijke Philips N.V., NEC Display Solutions, EIZO Corporation, Sony Corporation, Apple Inc., Toshiba Corporation, Fujitsu Limited, Hannspree Europe Holdings B.V., Sharp Corporation, Hisense Group, VIZIO Inc., Planar Systems Inc., Sceptre Inc., Westinghouse Digital LLC, Elecrow, DoubleSight Displays, GIGABYTE Technology Co. Ltd., Chimei Innolux Corporation
The Asia-Pacific was the largest region in the monitor market in 2024. North America is expected to be the fastest-growing region in the global monitor market report during the forecast period. The regions covered in the monitor market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the monitor market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain
The monitor market consists of sales of monitors, which are electronic output devices that use a screen to display information in pictorial form. Values in this market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Monitor Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on monitor market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Where is the largest and fastest growing market for monitor ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The monitor market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.