封面
市場調查報告書
商品編碼
1843497

2025年全球媒體與娛樂產業數位版權管理市場報告

Digital Rights Management In Media And Entertainment Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10個工作天內

價格
簡介目錄

近年來,媒體和娛樂領域的數位版權管理市場規模迅速擴張,從2024年的34.2億美元成長到2025年的39.7億美元,複合年成長率達16.3%。這一成長主要歸功於數位化發行、內容全球化、內容格式多樣化、線上串流媒體的增加、智慧財產權保護以及消費者對內容可訪問性的需求。

預計未來幾年,媒體和娛樂產業的數位版權管理(DRM)市場將快速成長,到2029年市場規模將達到80.7億美元,複合年成長率(CAGR)為19.4%。預測期間的成長可歸因於新類型內容平台的湧現、使用者生成內容的興起、跨平台內容消費、內容投資的增加、對資料隱私的重視以及動態內容傳送模式的出現。預測期內的關鍵趨勢包括:雲端基礎的DRM解決方案、用於增強安全性的區塊鏈技術、跨平台相容性、用於內容監控的人工智慧和機器學習技術、標準化的DRM解決方案以及多通路分發策略。

數位版權管理 (DRM) 在媒體和娛樂領域透過運用版權和授權金鑰,為即時串流媒體和數位媒體提供保護。這項服務確保媒體內容的安全分發,同時維護內容擁有者的權利和隱私。 DRM 限制只有授權使用者才能訪問,並防止未經授權的媒體複製和分發。

數位版權管理 (DRM) 被各種規模的企業所採用,包括中小企業 (SME) 和大型企業。中小企業是指員工人數少於 250 人的獨立企業,它們部署 DRM 來保護數位資產並增強組織隱私。 DRM 的應用領域十分廣泛,涵蓋行動內容、隨選視訊 (VOD)、行動遊戲和應用程式以及電子書等。銀行、金融服務和保險 (BFSI)、醫療保健、印刷出版、教育以及電視和電影等行業也利用 DRM 來保護其數位內容。

美國在2025年春季突然提高關稅及其引發的貿易摩擦,對資訊科技產業,特別是硬體製造、資料基礎設施和軟體部署領域,產生了重大影響。進口半導體、電路基板和網路設備的關稅上漲,推高了高科技公司、雲端服務供應商和資料中心的生產和營運成本。在全球範圍內採購筆記型電腦、伺服器和消費電子產品零件的公司,面臨更長的前置作業時間和價格壓力。同時,對專用軟體徵收的關稅以及主要國際市場的報復性措施,擾亂了全球IT供應鏈,並降低了海外對美國製造技術的需求。為了應對這些挑戰,該產業正在加大對國內晶片生產的投資,擴大供應商網路,並利用人工智慧驅動的自動化技術來增強韌性,更有效地控制成本。

《媒體與娛樂產業數位版權管理市場研究報告》是商業研究公司最新發布的系列報告之一,提供媒體與娛樂產業數位版權管理市場的統計數據,包括全球市場規模、區域佔有率、市場佔有率及競爭對手、詳細的市場細分、市場趨勢和商機,助您在該行業取得成功。本報告對媒體與娛樂產業數位版權管理市場的現狀和未來發展趨勢進行了深入分析,為您提供所需的全面觀點。

未來五年19.4%的成長預測較我們先前對該市場的預測略微下調了0.4%。這一下調主要歸因於美國與其他國家之間的關稅影響。關稅可能會限制美國對嵌入式晶片組和加密模組的獲取,從而阻礙先進數位版權管理(DRM)解決方案在美國的部署,因為這些組件通常來自台灣和中國。此外,由於相互關稅以及貿易緊張局勢和限制措施升級對全球經濟和貿易造成的負面影響,關稅的影響範圍將更加廣泛。

對OTT( Over-The-Top)內容日益成長的需求預計將推動媒體和娛樂市場數位版權管理(DRM)的Over-The-Top。 OTT是指透過網路提供數位娛樂內容(例如電影),以滿足不同消費者的特定需求和偏好。 OTT媒體和娛樂領域的數位版權管理可協助內容擁有者實施存取限制,防止使用者複製內容或將其轉換為其他媒體格式。內容擁有者內容擁有者存取策略,以規範內容的存取和使用方式。例如,總部位於印度的音訊設備和解決方案公司Ormax Media在2023年11月報告稱,OTT平台的用戶總數將在2023年超過4.81億,比2022年估計的4.24億成長13.5%。因此,對OTT內容日益成長的需求正在推動媒體和娛樂市場數位版權管理的發展。

網路普及率的不斷提高預計將持續加速媒體和娛樂市場中數位版權管理(DRM)的發展。網路普及率指的是特定地理區域內能夠接觸和使用網路的人口或家庭比例。隨著網路普及率的提高,媒體和娛樂產業對強大的數位版權管理(DRM)解決方案的需求日益成長,以保護智慧財產權並規範數位內容的存取。例如,英國政府行政機構-下議院圖書館在2023年7月發布的報告顯示,截至2023年1月,英國72%的場所已接入Gigabit寬頻,高於2022年1月的64%,也較2021年1月的36%顯著成長。因此,網路普及率的提高正在推動媒體和娛樂市場中數位版權管理的發展。

科技進步正成為塑造媒體和娛樂產業數位版權管理 (DRM) 的關鍵趨勢。新興市場的關鍵參與者正積極開發尖端技術和軟體,以鞏固其市場地位。例如,2023 年 4 月,亞馬遜雲端服務 (AWS) 宣布推出媒體和娛樂 (M&E) 產業的免費 AWS 學習計畫和數位徽章,專注於直接面對消費者 (D2C) 和廣播基礎架構。這項由 AWS 為 M&E 解決方案專業人員設計的教育計畫旨在幫助高階主管、產業專家和技術人員了解適用於雲端廣播和 D2C 工作流程的 AWS 服務和最佳實踐。這項技術創新彰顯了這家領先公司致力於不斷提升其在媒體和娛樂 DRM 領域的產品和服務以及專業知識的決心。

媒體和娛樂市場中的數位版權管理包括提供軟體授權和金鑰、代理伺服器、使用者身分驗證、IP身分驗證通訊協定、虛擬專用網路和地理限制等服務的營業單位所獲得的收入。市場價值包括服務提供者銷售的或包含在其服務產品中的相關商品的價值。僅包括在企業之間交易或出售給最終消費者的商品和服務。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場:宏觀經濟情景,包括利率、通貨膨脹、地緣政治、貿易戰和關稅,以及新冠疫情及其復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球媒體和娛樂產業的數位版權管理:PESTEL 分析(政治、社會、科技、環境、法律因素、促進因素和限制因素)
  • 終端用戶產業分析
  • 全球媒體和娛樂產業數位版權管理市場:成長率分析
  • 全球媒體與娛樂產業數位版權管理市場表現:規模與成長,2019-2024 年
  • 全球媒體與娛樂產業數位版權管理市場預測:規模與成長,2024-2029年,2034年預測
  • 全球媒體和娛樂產業數位版權管理:潛在市場規模 (TAM)

第6章 市場細分

  • 全球媒體與娛樂數位版權管理市場:依公司規模、實際值及預測值分類,2019-2024年、2024-2029年預測值、2034年預測值
  • 小型企業
  • 主要企業
  • 全球媒體和娛樂產業數位版權管理市場:按應用領域分類,實際數據和預測數據,2019-2024年、2024-2029年預測數據、2034年預測數據
  • 行動內容
  • 視訊點播 (VoD)
  • 手機遊戲和應用
  • 電子書
  • 全球媒體與娛樂產業數位版權管理市場:按產業分類,實際數據與預測數據,2019-2024年、2024-2029年預測數據、2034年預測數據
  • 銀行、金融服務和保險(BFSI)
  • 衛生保健
  • 印刷與出版(教育)
  • 電視和電影
  • 全球媒體與娛樂產業數位版權管理市場:細分市場、中小企業(按類型)、實際結果與預測,2019-2024年、2024-2029年預測、2034年預測
  • 小型企業
  • 中型公司
  • 全球媒體及娛樂產業數位版權管理市場:細分市場、主要參與者(按類型)、績效及預測,2019-2024年、2024-2029年預測、2034年預測
  • 全球公司
  • 區域公司

第7章 區域和國家分析

  • 全球媒體與娛樂產業數位版權管理市場:按地區分類,實際數據和預測數據(2019-2024年、2024-2029年預測、2034年預測)
  • 全球媒體與娛樂產業數位版權管理市場:按國家/地區分類,實際數據和預測數據,2019-2024 年、2024-2029 年預測數據、2034 年預測數據

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章:澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章:德國市場

第18章:法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章:競爭格局與公司概況

  • 媒體與娛樂領域的數位版權管理:競爭格局
  • 媒體與娛樂市場中的數位版權管理:公司簡介
    • Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Irdeto BV Overview, Products and Services, Strategy and Financial Analysis
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Vitrium Systems Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章:其他領先和創新企業

  • Bitmovin Inc.
  • Kudelski Group
  • Intertrust Technologies Corporation
  • BuyDRM Inc.
  • EditionGuard LLC
  • EZDRM Inc.
  • Verimatrix Inc.
  • Oracle Corporation
  • Fasoo Inc.
  • International Business Machines Corporation
  • NextLabs Inc.
  • Sony Corporation
  • Adobe Systems Incorporated
  • Conax AS
  • Locklizard Limited

第32章 全球市場競爭基準化分析與儀錶板

第33章 重大併購

第34章 近期市場趨勢

第35章:高潛力市場國家、細分市場與策略

  • 2029年媒體與娛樂市場數位版權管理:提供新機會的國家
  • 2029年媒體與娛樂市場數位版權管理:新興領域機會
  • 2029年媒體與娛樂市場數位版權管理:成長策略
    • 基於市場趨勢的策略
    • 競爭對手策略

第36章附錄

簡介目錄
Product Code: r23305u

Digital Rights Management (DRM) in media and entertainment serves as a protective service for real-time streaming and digital media by employing copyrights and license keys. This service ensures the secure delivery of media content while upholding the rights and privacy of content owners. It restricts access to authorized users, preventing unauthorized duplication and distribution of media.

DRM is utilized by businesses of varying sizes, including small and medium enterprises (SMEs) and large enterprises. SMEs, characterized as independent businesses with fewer than 250 employees, deploy DRM to safeguard their digital assets and enhance organizational privacy. DRM finds applications in diverse sectors such as mobile content, video on demand (VOD), mobile gaming and apps, and ebooks. Industries such as banking, financial services, insurance (BFSI), healthcare, printing and publication, education, and television and film leverage DRM to protect their digital content.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The digital rights management in media and entertainment market research report is one of a series of new reports from The Business Research Company that provides digital rights management in media and entertainment market statistics, including digital rights management in the media and entertainment industry global market size, regional shares, competitors with a digital rights management in media and entertainment market share, detailed digital rights management in media and entertainment market segments, market trends, and opportunities, and any further data you may need to thrive in the digital rights management in media and entertainment industry. This digital rights management in media and entertainment market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The digital rights management in media and entertainment market size has grown rapidly in recent years. It will grow from $3.42 billion in 2024 to $3.97 billion in 2025 at a compound annual growth rate (CAGR) of 16.3%. The growth in the historic period can be attributed to shift to digital distribution, globalization of content, diverse content formats, increase in online streaming, protecting intellectual property, consumer demand for accessibility.

The digital rights management in media and entertainment market size is expected to see rapid growth in the next few years. It will grow to $8.07 billion in 2029 at a compound annual growth rate (CAGR) of 19.4%. The growth in the forecast period can be attributed to emergence of new content platforms, rise of user-generated content, cross-platform content consumption, increased content investment, focus on data privacy, dynamic content delivery models. Major trends in the forecast period include cloud-based DRM solutions, blockchain for enhanced security, cross-platform compatibility, ai and machine learning for content monitoring, standardized DRM solutions, multi-channel distribution strategies.

The forecast of 19.4% growth over the next five years reflects a modest reduction of 0.4% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Tariffs may hinder the deployment of advanced DRM solutions in the U.S. by restricting access to embedded chipsets and encryption modules, which are frequently sourced from Taiwan and China. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The growing demand for over-the-top (OTT) content is anticipated to drive the growth of digital rights management in the media and entertainment market in the future. Over-the-top (OTT) refers to the delivery of digital entertainment content, such as movies, via the internet, catering to the specific needs and preferences of individual consumers. Digital rights management in the media and entertainment sector for OTT helps content owners enforce access regulations by preventing users from duplicating and converting content to other media formats. The content owner establishes these access policies, which dictate how the content can be accessed and utilized. For instance, in November 2023, Ormax Media, an India-based company specializing in audio equipment and solutions, reported that the total audience for OTT platforms grew to over 481 million in 2023, marking a 13.5% increase from an estimated 424 million in 2022. Therefore, the rising demand for OTT content is propelling the growth of digital rights management in the media and entertainment market.

The increasing penetration of the internet is expected to boost the growth of digital rights management in the media and entertainment market going forward. Internet penetration refers to the proportion of the population or households in a particular geographic area that has access to and utilizes the internet. As internet penetration rises, there is a growing demand for robust digital rights management (DRM) solutions in the media and entertainment industry to protect intellectual property and regulate access to digital content. For example, in July 2023, the House of Commons Library, a UK government administration, reported that as of January 2023, 72% of premises in the UK had access to gigabit-capable broadband, up from 64% in January 2022 and a significant increase from 36% in January 2021. Therefore, the rising internet penetration is driving the growth of digital rights management in the media and entertainment market.

Technological advancements emerge as a pivotal trend shaping DRM in the media and entertainment industry. Key players in the market are actively developing sophisticated technologies and software to solidify their market positions. For instance, in April 2023, Amazon Web Services (AWS) introduced a free AWS Learning Plan and Digital Badge tailored for Media and Entertainment (M&E) focused on Direct-to-Consumer (D2C) and Broadcast Foundations. This educational plan, designed by AWS for M&E solution experts, aims to educate executives, industry professionals, and technologists on AWS services and best practices applicable to Broadcast and D2C workflows in the cloud. This technological innovation underscores the commitment of major companies to evolve their offerings and expertise in the realm of DRM for media and entertainment.

Major companies in the digital rights management market within the media and entertainment sector are increasingly focusing on partnerships and collaborations to enhance their product offerings and expand their geographical reach. Strategic partnerships and collaborations involve companies leveraging each other's strengths and resources to achieve mutual benefits and success. For instance, in June 2023, CDNetworks, a Singapore-based company specializing in delivering edge services, teamed up with Irdeto, a Netherlands-based IT services and consulting firm, to integrate CDNetworks' media delivery platform with built-in digital rights management (DRM) capabilities. This integrated solution offers content creators and distributors a comprehensive approach to digital content protection for their video streaming operations.

In March 2022, Bynder, a US-based digital asset management firm, made an undisclosed acquisition of GatherContent, a UK-based content operations platform operating in the domain of digital rights management in media and entertainment. This strategic acquisition expands the capabilities of both companies' centralized platforms, augmenting collaborative workflows and editorial processes for content creation. The integration empowers teams across diverse industries to efficiently manage the entire content creation lifecycle-from visual production to text creation-ensuring structured content approval, ready for distribution across multiple channels in an omnichannel strategy. By pooling their expertise, Bynder and GatherContent aim to streamline content creation processes and bolster the delivery of structured, high-quality content across various channels.S217

Major companies operating in the digital rights management in media and entertainment market include Google LLC, Microsoft Corporation, Irdeto BV, Apple Inc., Vitrium Systems Inc., Bitmovin Inc., Kudelski Group, Intertrust Technologies Corporation, BuyDRM Inc., EditionGuard LLC, EZDRM Inc., Verimatrix Inc., Oracle Corporation, Fasoo Inc., International Business Machines Corporation, NextLabs Inc., Sony Corporation, Adobe Systems Incorporated, Conax AS, Locklizard Limited, OpenText Corp, Seclore Technology, Vera Security Inc., Amazon Web Services Inc., Akamai Technologies Inc., Brightcove Inc., Cisco Systems Inc.

North America was the largest region in the digital rights management in media and entertainment market in 2024. The regions covered in the digital rights management in media and entertainment market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the digital rights management in media and entertainment market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Digital rights management in the media and entertainment market includes revenues earned by entities by providing services such as software licenses and keys, proxy servers, user authentication, and IP authentication protocols, virtual private networks, regional restriction. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Digital Rights Management In Media And Entertainment Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on digital rights management in media and entertainment market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, post-pandemic supply chain realignment, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for digital rights management in media and entertainment ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The digital rights management in media and entertainment market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Enterprise Size: Small And Medium Enterprises; Large Enterprises
  • 2) By Application: Mobile Content; Video On Demand (VoD); Mobile Gaming And Apps; eBook
  • 3) By Industry Vertical: Banking, Financial Services, And Insurance (BFSI); Healthcare; Printing And Publication Educational; Television And Film
  • Subsegments:
  • 1) By Small And Medium Enterprises (SMEs): Small Enterprises; Medium Enterprises
  • 2) By Large Enterprises: Global Corporations; Regional Corporations
  • Companies Mentioned: Google LLC; Microsoft Corporation; Irdeto BV; Apple Inc.; Vitrium Systems Inc.; Bitmovin Inc.; Kudelski Group; Intertrust Technologies Corporation; BuyDRM Inc.; EditionGuard LLC; EZDRM Inc.; Verimatrix Inc.; Oracle Corporation; Fasoo Inc.; International Business Machines Corporation; NextLabs Inc.; Sony Corporation; Adobe Systems Incorporated; Conax AS; Locklizard Limited; OpenText Corp; Seclore Technology; Vera Security Inc.; Amazon Web Services Inc.; Akamai Technologies Inc.; Brightcove Inc.; Cisco Systems Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Digital Rights Management In Media And Entertainment Market Characteristics

3. Digital Rights Management In Media And Entertainment Market Trends And Strategies

4. Digital Rights Management In Media And Entertainment Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Digital Rights Management In Media And Entertainment Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Digital Rights Management In Media And Entertainment PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Digital Rights Management In Media And Entertainment Market Growth Rate Analysis
  • 5.4. Global Digital Rights Management In Media And Entertainment Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Digital Rights Management In Media And Entertainment Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Digital Rights Management In Media And Entertainment Total Addressable Market (TAM)

6. Digital Rights Management In Media And Entertainment Market Segmentation

  • 6.1. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Small And Medium Entreprises
  • Large Enterprises
  • 6.2. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Content
  • Video On Demand (VoD)
  • Mobile Gaming And Apps
  • Ebook
  • 6.3. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Banking, Financial Services, And Insurance (BFSI)
  • Healthcare
  • Printing And Publication Educational
  • Television And Film
  • 6.4. Global Digital Rights Management In Media And Entertainment Market, Sub-Segmentation Of Small And Medium Enterprises (SMEs), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Small Enterprises
  • Medium Enterprises
  • 6.5. Global Digital Rights Management In Media And Entertainment Market, Sub-Segmentation Of Large Enterprises, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Global Corporations
  • Regional Corporations

7. Digital Rights Management In Media And Entertainment Market Regional And Country Analysis

  • 7.1. Global Digital Rights Management In Media And Entertainment Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Digital Rights Management In Media And Entertainment Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Digital Rights Management In Media And Entertainment Market

  • 8.1. Asia-Pacific Digital Rights Management In Media And Entertainment Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Digital Rights Management In Media And Entertainment Market

  • 9.1. China Digital Rights Management In Media And Entertainment Market Overview
  • 9.2. China Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Digital Rights Management In Media And Entertainment Market

  • 10.1. India Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Digital Rights Management In Media And Entertainment Market

  • 11.1. Japan Digital Rights Management In Media And Entertainment Market Overview
  • 11.2. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Digital Rights Management In Media And Entertainment Market

  • 12.1. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Digital Rights Management In Media And Entertainment Market

  • 13.1. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Digital Rights Management In Media And Entertainment Market

  • 14.1. South Korea Digital Rights Management In Media And Entertainment Market Overview
  • 14.2. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Digital Rights Management In Media And Entertainment Market

  • 15.1. Western Europe Digital Rights Management In Media And Entertainment Market Overview
  • 15.2. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Digital Rights Management In Media And Entertainment Market

  • 16.1. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Digital Rights Management In Media And Entertainment Market

  • 17.1. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Digital Rights Management In Media And Entertainment Market

  • 18.1. France Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Digital Rights Management In Media And Entertainment Market

  • 19.1. Italy Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Digital Rights Management In Media And Entertainment Market

  • 20.1. Spain Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Digital Rights Management In Media And Entertainment Market

  • 21.1. Eastern Europe Digital Rights Management In Media And Entertainment Market Overview
  • 21.2. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Digital Rights Management In Media And Entertainment Market

  • 22.1. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Digital Rights Management In Media And Entertainment Market

  • 23.1. North America Digital Rights Management In Media And Entertainment Market Overview
  • 23.2. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Digital Rights Management In Media And Entertainment Market

  • 24.1. USA Digital Rights Management In Media And Entertainment Market Overview
  • 24.2. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Digital Rights Management In Media And Entertainment Market

  • 25.1. Canada Digital Rights Management In Media And Entertainment Market Overview
  • 25.2. Canada Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Digital Rights Management In Media And Entertainment Market

  • 26.1. South America Digital Rights Management In Media And Entertainment Market Overview
  • 26.2. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Digital Rights Management In Media And Entertainment Market

  • 27.1. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Digital Rights Management In Media And Entertainment Market

  • 28.1. Middle East Digital Rights Management In Media And Entertainment Market Overview
  • 28.2. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Digital Rights Management In Media And Entertainment Market

  • 29.1. Africa Digital Rights Management In Media And Entertainment Market Overview
  • 29.2. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Digital Rights Management In Media And Entertainment Market Competitive Landscape And Company Profiles

  • 30.1. Digital Rights Management In Media And Entertainment Market Competitive Landscape
  • 30.2. Digital Rights Management In Media And Entertainment Market Company Profiles
    • 30.2.1. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Irdeto BV Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Vitrium Systems Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Digital Rights Management In Media And Entertainment Market Other Major And Innovative Companies

  • 31.1. Bitmovin Inc.
  • 31.2. Kudelski Group
  • 31.3. Intertrust Technologies Corporation
  • 31.4. BuyDRM Inc.
  • 31.5. EditionGuard LLC
  • 31.6. EZDRM Inc.
  • 31.7. Verimatrix Inc.
  • 31.8. Oracle Corporation
  • 31.9. Fasoo Inc.
  • 31.10. International Business Machines Corporation
  • 31.11. NextLabs Inc.
  • 31.12. Sony Corporation
  • 31.13. Adobe Systems Incorporated
  • 31.14. Conax AS
  • 31.15. Locklizard Limited

32. Global Digital Rights Management In Media And Entertainment Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Digital Rights Management In Media And Entertainment Market

34. Recent Developments In The Digital Rights Management In Media And Entertainment Market

35. Digital Rights Management In Media And Entertainment Market High Potential Countries, Segments and Strategies

  • 35.1 Digital Rights Management In Media And Entertainment Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Digital Rights Management In Media And Entertainment Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Digital Rights Management In Media And Entertainment Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer