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2025年擴增實境軟體和服務全球市場報告

Augmented Reality Software and Services Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 175 Pages | 商品交期: 2-10個工作天內

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簡介目錄

擴增實境軟體和服務市場規模預計在未來幾年呈指數級成長。到 2029 年,這一數字將成長至 2,980.7 億美元,複合年成長率為 60.3%。預測期內的成長可歸因於與 5G 技術的整合、企業應用的擴展、消費者友善的 AR 應用以及 AR 雲端開發。預測期內的關鍵趨勢包括身臨其境型遊戲體驗、零售和電子商務中的擴增實境、遠端協助和協作、教育和培訓解決方案以及空間運算的進步。

擴增實境(AR)正在擴大應用於娛樂、零售和醫學等各個領域。在醫療領域,近年來 AR 軟體在手術和診斷中的應用顯著成長。 AR技術可以提高手術精度,減少醫療錯誤,讓醫生和患者更清楚地了解複雜的醫療狀況。例如,倫敦帝國學院和聖瑪麗醫院的外科醫生和醫生已經開始在重傷患者重組手術時使用微軟的 HoloLens AR 眼鏡。以前,需要使用手持式掃描儀來定位傷口附近的主要血管,這增加了手術的難度。各行各業對擴增實境 (AR) 的日益普及正在推動擴增實境軟體和服務市場的擴張。

教育科技(ed-tech)領域的成長預計將推動擴增實境軟體和服務市場的擴張。教育科技 (ed-tech) 是將資訊和通訊科技工具融入教育環境,以創造更具吸引力、包容性和個人化的學習體驗。擴增實境(AR) 在教育科技領域中擴大應用,以幫助可視化複雜的概念,透過模擬、遊戲和其他活動實現互動式學習體驗,並使學生的學習過程更加愉快。例如,根據英國一家使用人工智慧的數據視覺化公司 Graphy 的數據,預計到 2027 年,教育科技產業的市場價值將達到 6,800 億美元。這凸顯了教育科技產業的巨大成長潛力,隨著擴增實境軟體和服務在教育領域的應用日益廣泛,該產業正在推動擴增實境。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場:宏觀經濟情景,包括利率、通膨、地緣政治、新冠疫情、經濟復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球擴增實境軟體和服務 PESTEL 分析(政治、社會、技術、環境、法律因素、促進因素和限制因素)
  • 最終用途產業分析
  • 全球擴增實境軟體與服務市場:成長率分析
  • 全球擴增實境軟體與服務市場表現:規模與成長,2019-2024
  • 全球擴增實境軟體與服務市場預測:規模與成長,2024-2029 年,2034 年
  • 全球擴增實境軟體和服務總目標市場(TAM)

第6章市場區隔

  • 全球擴增實境軟體和服務市場(按軟體功能、實際情況和預測),2019-2024 年、2024-2029 年、2034 年
  • 遠端協作
  • 最佳化您的工作流程
  • 視覺化
  • 文件
  • 3D建模
  • 導航
  • 其他軟體功能
  • 全球擴增實境軟體與服務市場:依產業、績效及預測,2019-2024 年、2024-2029 年、2034 年
  • 航太和國防
  • 藥品
  • 商業的
  • 石油和天然氣
  • 礦業
  • 通訊
  • IT 或資料中心
  • 企業
  • 消費者
  • 其他行業
  • 全球擴增實境軟體和服務市場(按最終用戶類型、實際和預測),2019-2024 年、2024-2029 年、2034 年
  • 商業的
  • 消費者
  • 全球擴增實境軟體及服務市場依遠端協作類型細分,實際及預測,2019-2024 年、2024-2029 年、2034 年
  • 即時溝通與協作工具
  • 虛擬會議與研討會
  • 遠端支援和故障排除
  • 全球擴增實境軟體及服務市場工作流程最佳化細分(按類型)、實際及預測,2019-2024 年、2024-2029 年、2034 年
  • 任務自動化工具
  • 流程精簡解決方案
  • 效能監控與分析
  • 全球擴增實境軟體和服務市場,視覺化細分,按類型、實際和預測,2019-2024 年、2024-2029 年、2034 年
  • 3D可視化
  • 虛擬原型製作
  • 數據視覺化與分析
  • 全球擴增實境軟體和服務市場,文件細分,按類型、實際和預測,2019-2024 年、2024-2029 年、2034 年
  • 數位手冊和指南
  • 基於AR的文件工具
  • 即時資料擷取用於文件記錄
  • 全球擴增實境軟體和服務市場 3D 建模細分(按類型、實際和預測),2019-2024 年、2024-2029 年、2034 年
  • 3D物件掃描
  • 3D模型創建工具
  • 虛擬設計與原型製作
  • 全球擴增實境軟體和服務市場導航細分,按類型、實際和預測,2019-2024 年、2024-2029 年、2034 年
  • 室內導航系統
  • 基於位置的 AR 導航
  • 即時路線規劃解決方案
  • 全球擴增實境軟體及服務市場依其他軟體功能類型細分,實際及預測,2019-2024 年、2024-2029 年、2034 年
  • 訓練與模擬
  • 學習遊戲化
  • 行銷和客戶參與工具

第7章 區域和國家分析

  • 全球擴增實境軟體與服務市場:按地區、績效及預測,2019-2024 年、2024-2029 年、2034 年
  • 全球擴增實境軟體與服務市場:依國家/地區、績效及預測,2019-2024 年、2024-2029 年、2034 年

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章 澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章 德國市場

第18章 法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章競爭格局與公司概況

  • 擴增實境軟體與服務市場:競爭格局
  • 擴增實境軟體與服務市場:公司簡介
    • PTC Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Wikitude GmbH Overview, Products and Services, Strategy and Financial Analysis
    • Daqri LLC Overview, Products and Services, Strategy and Financial Analysis
    • Zugara Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Niantic Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 其他大型創新企業

  • Augmate Corporation
  • Ubimax GmbH
  • Upskill
  • Catchoom Technologies SL
  • Aurasma
  • EON Reality Inc.
  • Hewlett-Packard Development Company LP
  • Zappar Ltd.
  • Immerseport
  • Infinity Augmented Reality Inc.
  • Inglobe Technologies Arl
  • Jbknowledge Inc.
  • Kudan
  • Magic Leap Inc.
  • Marxent Labs LLC

第 32 章全球市場競爭基準化分析與儀表板

第33章 重大併購

第34章近期市場趨勢

第 35 章 高市場潛力國家、細分市場與策略

  • 2029 年擴增實境軟體與服務市場:提供新機會的國家
  • 2029 年擴增實境軟體和服務市場:細分領域將帶來新機會
  • 2029 年擴增實境軟體與服務市場:成長策略
    • 基於市場趨勢的策略
    • 競爭對手的策略

第36章 附錄

簡介目錄
Product Code: r32396

Augmented reality software and services encompass applications and solutions that merge digital information with a user's real-time environment. Augmented reality (AR) involves digitally enhancing the representation of the physical world through the integration of digital visual elements, audio, and other sensory inputs delivered via technology.

The key functions of augmented reality software and services include enabling remote collaboration, optimizing workflows, enhancing visualization, facilitating documentation, enabling 3D modeling, and providing navigation support. Workflow optimization entails the process of improving existing workflows by reducing operational costs, enhancing work efficiency, adding new functionalities to current workflows, reducing task completion times, and other measures aimed at ensuring the optimal efficiency of the workflow. These augmented reality software and services are employed in various industry verticals, including aerospace and defense, medical, commercial, oil and gas, mining, telecom, IT/data centers, and across enterprise and consumer segments. They are utilized by both commercial and consumer end users to enhance various aspects of their operations and experiences.

The augmented reality software and services market research report is one of a series of new reports from The Business Research Company that provides augmented reality software and services market statistics, including augmented reality software and services industry global market size, regional shares, competitors with a augmented reality software and services market share, detailed augmented reality software and services market segments, market trends and opportunities, and any further data you may need to thrive in the augmented reality software and services industry. This augmented reality software and services market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The augmented reality software and services market size has grown exponentially in recent years. It will grow from $28.63 billion in 2024 to $45.14 billion in 2025 at a compound annual growth rate (CAGR) of 57.7%. The growth in the historic period can be attributed to market penetration in entertainment, enterprise adoption, rise of ar hardware, development of developer tools, improvement in user interface.

The augmented reality software and services market size is expected to see exponential growth in the next few years. It will grow to $298.07 billion in 2029 at a compound annual growth rate (CAGR) of 60.3%. The growth in the forecast period can be attributed to integration with 5g technology, expanded enterprise applications, expanded enterprise applications, consumer-friendly ar apps, ar cloud development. Major trends in the forecast period include immersive gaming experiences, ar in retail and e-commerce, remote assistance and collaboration, education and training solutions, spatial computing advancements.

Augmented reality (AR) is finding increasing application across a range of fields, including entertainment, retail, and medicine. In the medical domain, the utilization of AR software for surgical procedures and diagnosis has seen significant growth in recent years. AR technology enhances surgical precision, reduces medical errors, and provides both doctors and patients with a clearer understanding of complex medical conditions. For instance, at Imperial College and St. Mary's Hospital in London, surgeons and doctors have begun using Microsoft's HoloLens AR glasses during reconstructive surgery for patients with severe injuries. Previously, handheld scanners were employed to locate major blood vessels near the wound, making surgery more challenging. The growing adoption of AR in various industries is driving the expansion of the augmented reality software and services market.

The growing educational technology (ed-tech) sector is expected to be a driving force behind the expansion of the augmented reality software and services market. Educational technology, or ed-tech, involves the integration of information and communication technology tools into educational settings to create more engaging, inclusive, and personalized learning experiences. Augmented reality (AR) is increasingly employed within the ed-tech sector to visualize complex concepts, enabling interactive learning experiences through simulations, games, and other engaging activities that make the learning process more enjoyable for students. For example, according to data from Graphy, a UK-based AI-powered data visualization company, the educational technology sector is projected to reach a market value of $680 billion by 2027. This underscores the significant growth potential of the ed-tech industry, which, in turn, is driving the augmented reality software and services market as it becomes increasingly integrated into educational settings.

Major companies operating in the augmented reality (AR) software and services market are focusing on developing advanced products that simulate robot movement with a virtual gripper to gain a competitive edge. Simulating robot movement with a virtual gripper in augmented reality (AR) allows users to control and interact with the robot's actions in real time, providing a hands-on experience for tasks such as object manipulation. This technology combines real-world environments with virtual robotic movements for enhanced training or design visualization. For instance, in February 2024, Kuka AG, a Germany-based robotics company, launched its innovative augmented reality (AR) software, KUKA.MixedReality. The software aims to enhance the setup and operation of robotic systems by merging real and virtual environments. It allows users to visualize robotic cells through their smartphones, facilitating faster, safer, and more intuitive robot startups.

Major companies operating in the augmented reality software and services market are placing a heightened focus on developing advanced technologies, including Next Generation XR (Extended Reality) and AR (Augmented Reality) Platforms. These next-generation XR and AR platforms are innovative technologies being designed to enhance the performance, efficiency, and accessibility of augmented reality experiences. They aim to address the limitations of current AR technologies, such as restricted field of view, low resolution, and high costs. For example, in September 2023, Qualcomm Incorporated, a US-based semiconductor company, introduced two spatial computing platforms including the Snapdragon XR2 Gen 2 and Snapdragon AR1 Gen 1. These platforms are aimed at improving mixed reality (MR), virtual reality (VR), and smart glasses experiences. The Snapdragon XR2 Gen 2 Platform offers advanced MR and VR technologies in thinner and more comfortable headsets without the need for an external battery pack. This results in lag-free immersive experiences with high-quality visuals and sound. On the other hand, the Snapdragon AR1 Gen 1 Platform is designed for sleek, lightweight smart glasses, allowing hands-free capture, sharing, and live streaming capabilities. It also includes on-device AI features like audio enhancement and real-time translation, as well as support for a visual heads-up display for seamless content consumption. The development and adoption of these next-generation XR and AR platforms signify a commitment to enhancing and expanding the capabilities of augmented reality, offering users more immersive and convenient experiences. This technological advancement is expected to drive the growth of the augmented reality software and services market.

In May 2024, Stayinfront, Inc., a US-based software company, acquired SAS Augment for an undisclosed amount. This acquisition enables Stayinfront to enhance its retail optimization platform by integrating advanced augmented reality technology, thereby improving sales effectiveness and driving growth through innovative retail solutions. SAS Augment is a France-based developer of an augmented reality platform focused on creating and managing 3D models.

Major companies operating in the augmented reality software and services market include PTC Inc., Wikitude GmbH, Daqri LLC, Zugara Inc., Niantic Inc., Augmate Corporation, Ubimax GmbH, Upskill, Catchoom Technologies S.L., Aurasma, EON Reality Inc., Hewlett-Packard Development Company LP, Zappar Ltd., Immerseport, Infinity Augmented Reality Inc., Inglobe Technologies Arl, Jbknowledge Inc., Kudan, Magic Leap Inc., Marxent Labs LLC, Mortar Studios Ltd., Amazon Web Services Inc., Re'flekt GmbH, Scope Technologies Inc., Viewar GmbH, Atheer Inc., ARToolKit, Arway Corporation, CraftAR, EasyAR

The Asia-Pacific was the largest region in the augmented reality (AR) software and services market in 2024. Asia-Pacific is expected to be the fastest-growing region in the augmented reality software and services industry during the forecast period. The regions covered in the augmented reality software and services market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the augmented reality software and services market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Spain, Canada

The augmented reality (AR) software and services market includes revenues earned by entities by providing marker-based AR, markerless AR and location-based AR. This also includes companies solely involved in designing and developing or publishing only. Values in this market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Augmented Reality Software and Services Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented reality software and services market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for augmented reality software and services ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented reality software and services market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Software Function: Remote Collaboration; Workflow Optimization; Visualization; Documentation; 3D Modelling; Navigation; Other Software Functions
  • 2) By Vertical: Aerospace And Defense; Medical; Commercial; Oil And Gas; Mining; Telecom; IT Or Data Centers; Enterprise; Consumer; Other Verticals
  • 3) By End-User Type: Commercial; Consumer
  • Subsegments:
  • 1) By Remote Collaboration: Real-Time Communication And Collaboration Tools; Virtual Meetings And Conferences; Remote Support And Troubleshooting
  • 2) By Workflow Optimization: Task Automation Tools; Process Streamlining Solutions; Performance Monitoring And Analytics
  • 3) By Visualization: 3D Visualization; Virtual Prototyping; Data Visualization And Analytics
  • 4) By Documentation: Digital Manuals And Guides; AR-Based Documentation Tools; Real-Time Data Capture For Documentation
  • 5) By 3D Modelling: 3D Object Scanning; 3D Model Creation Tools; Virtual Design And Prototyping
  • 6) By Navigation: Indoor Navigation Systems; Location-Based AR Navigation; Real-Time Pathfinding Solutions
  • 7) By Other Software Functions: Training And Simulation; Gamification For Learning; Marketing And Customer Engagement Tools
  • Companies Mentioned: PTC Inc.; Wikitude GmbH; Daqri LLC; Zugara Inc.; Niantic Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Augmented Reality Software and Services Market Characteristics

3. Augmented Reality Software and Services Market Trends And Strategies

4. Augmented Reality Software and Services Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market

5. Global Augmented Reality Software and Services Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Augmented Reality Software and Services PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Augmented Reality Software and Services Market Growth Rate Analysis
  • 5.4. Global Augmented Reality Software and Services Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Augmented Reality Software and Services Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Augmented Reality Software and Services Total Addressable Market (TAM)

6. Augmented Reality Software and Services Market Segmentation

  • 6.1. Global Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Remote Collaboration
  • Workflow Optimization
  • Visualization
  • Documentation
  • 3D Modelling
  • Navigation
  • Other Software Functions
  • 6.2. Global Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Aerospace And Defense
  • Medical
  • Commercial
  • Oil And Gas
  • Mining
  • Telecom
  • IT Or Data Centers
  • Enterprise
  • Consumer
  • Other Verticals
  • 6.3. Global Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Commercial
  • Consumer
  • 6.4. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Remote Collaboration, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Real-Time Communication And Collaboration Tools
  • Virtual Meetings And Conferences
  • Remote Support And Troubleshooting
  • 6.5. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Workflow Optimization, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Task Automation Tools
  • Process Streamlining Solutions
  • Performance Monitoring And Analytics
  • 6.6. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Visualization, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 3D Visualization
  • Virtual Prototyping
  • Data Visualization And Analytics
  • 6.7. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Documentation, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Digital Manuals And Guides
  • AR-Based Documentation Tools
  • Real-Time Data Capture For Documentation
  • 6.8. Global Augmented Reality Software and Services Market, Sub-Segmentation Of 3D Modelling, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 3D Object Scanning
  • 3D Model Creation Tools
  • Virtual Design And Prototyping
  • 6.9. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Navigation, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Indoor Navigation Systems
  • Location-Based AR Navigation
  • Real-Time Pathfinding Solutions
  • 6.10. Global Augmented Reality Software and Services Market, Sub-Segmentation Of Other Software Functions, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Training And Simulation
  • Gamification For Learning
  • Marketing And Customer Engagement Tools

7. Augmented Reality Software and Services Market Regional And Country Analysis

  • 7.1. Global Augmented Reality Software and Services Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Augmented Reality Software and Services Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Augmented Reality Software and Services Market

  • 8.1. Asia-Pacific Augmented Reality Software and Services Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Augmented Reality Software and Services Market

  • 9.1. China Augmented Reality Software and Services Market Overview
  • 9.2. China Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Augmented Reality Software and Services Market

  • 10.1. India Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Augmented Reality Software and Services Market

  • 11.1. Japan Augmented Reality Software and Services Market Overview
  • 11.2. Japan Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Augmented Reality Software and Services Market

  • 12.1. Australia Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Augmented Reality Software and Services Market

  • 13.1. Indonesia Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Augmented Reality Software and Services Market

  • 14.1. South Korea Augmented Reality Software and Services Market Overview
  • 14.2. South Korea Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Augmented Reality Software and Services Market

  • 15.1. Western Europe Augmented Reality Software and Services Market Overview
  • 15.2. Western Europe Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Augmented Reality Software and Services Market

  • 16.1. UK Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Augmented Reality Software and Services Market

  • 17.1. Germany Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Augmented Reality Software and Services Market

  • 18.1. France Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Augmented Reality Software and Services Market

  • 19.1. Italy Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Augmented Reality Software and Services Market

  • 20.1. Spain Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Augmented Reality Software and Services Market

  • 21.1. Eastern Europe Augmented Reality Software and Services Market Overview
  • 21.2. Eastern Europe Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Augmented Reality Software and Services Market

  • 22.1. Russia Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Augmented Reality Software and Services Market

  • 23.1. North America Augmented Reality Software and Services Market Overview
  • 23.2. North America Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Augmented Reality Software and Services Market

  • 24.1. USA Augmented Reality Software and Services Market Overview
  • 24.2. USA Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Augmented Reality Software and Services Market

  • 25.1. Canada Augmented Reality Software and Services Market Overview
  • 25.2. Canada Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Augmented Reality Software and Services Market

  • 26.1. South America Augmented Reality Software and Services Market Overview
  • 26.2. South America Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Augmented Reality Software and Services Market

  • 27.1. Brazil Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Augmented Reality Software and Services Market

  • 28.1. Middle East Augmented Reality Software and Services Market Overview
  • 28.2. Middle East Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Augmented Reality Software and Services Market

  • 29.1. Africa Augmented Reality Software and Services Market Overview
  • 29.2. Africa Augmented Reality Software and Services Market, Segmentation By Software Function, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Augmented Reality Software and Services Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Augmented Reality Software and Services Market, Segmentation By End-User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Augmented Reality Software and Services Market Competitive Landscape And Company Profiles

  • 30.1. Augmented Reality Software and Services Market Competitive Landscape
  • 30.2. Augmented Reality Software and Services Market Company Profiles
    • 30.2.1. PTC Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Wikitude GmbH Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Daqri LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Zugara Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Niantic Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Augmented Reality Software and Services Market Other Major And Innovative Companies

  • 31.1. Augmate Corporation
  • 31.2. Ubimax GmbH
  • 31.3. Upskill
  • 31.4. Catchoom Technologies S.L.
  • 31.5. Aurasma
  • 31.6. EON Reality Inc.
  • 31.7. Hewlett-Packard Development Company LP
  • 31.8. Zappar Ltd.
  • 31.9. Immerseport
  • 31.10. Infinity Augmented Reality Inc.
  • 31.11. Inglobe Technologies Arl
  • 31.12. Jbknowledge Inc.
  • 31.13. Kudan
  • 31.14. Magic Leap Inc.
  • 31.15. Marxent Labs LLC

32. Global Augmented Reality Software and Services Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Augmented Reality Software and Services Market

34. Recent Developments In The Augmented Reality Software and Services Market

35. Augmented Reality Software and Services Market High Potential Countries, Segments and Strategies

  • 35.1 Augmented Reality Software and Services Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Augmented Reality Software and Services Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Augmented Reality Software and Services Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer