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市場調查報告書
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1691893

2025年全球人機互動市場報告

Human-Computer Interaction Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 200 Pages | 商品交期: 2-10個工作天內

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簡介目錄

預計未來幾年人機互動市場將快速成長。到 2029 年,這一數字將成長至 18,407 億美元,複合年成長率為 18.4%。預測期內的成長可歸因於對穿戴式裝置的需求不斷成長、語音使用者介面的擴展、物聯網的成長、對情境感知運算的需求以及對個人化使用者體驗的需求。預測期內的關鍵趨勢包括生物辨識認證、區塊鏈整合、物聯網整合、人工智慧整合和遊戲化。

物聯網 (IoT) 應用的預期激增預計將推動人機互動(HCI) 市場的成長。物聯網的特點是配備感測器、軟體和網路功能的實體設備相互連接的網路,以促進資料的收集、交換和可操作的洞察。這一趨勢是由日益增強的連接性、資料分析和人工智慧 (AI) 的進步以及消費者對智慧型裝置日益成長的需求所推動的。 HCI 專注於建立直覺的介面和互動方法,實現物聯網裝置的無縫通訊和控制、資料可存取性和設定管理。根據瑞典通訊服務供應商愛立信 2023 年 9 月的報告,預計物聯網連線數將在 2023 年激增至 157 億,並在 2029 年成長 16%,達到 389 億。因此,物聯網解決方案的快速採用正在支援人機互動 (HCI) 市場的擴張。

人機互動市場的關鍵參與者正專注於開發 D-ID 代理等最尖端科技,以豐富用戶體驗、提高任務效率並協調跨不同領域的互動。 D-ID Agent 是一種互動式自然使用者介面 (NUI) 產品,它利用大規模語言模型,可應用於銷售、協助和教育。值得注意的是,2023年12月,專注於專利視訊複製技術的美國視訊新興企業D-ID AI推出了D-ID Agents,這是一項突破性的人機互動技術,可加速創建互動式數位人類。這項創新使用戶可以擺脫傳統的文字和圖形使用者介面,透過面對面的交談來接觸科技。企業可以創建具有不同特點和多語言能力的多樣化代理,以在世界各地提供客製化的互動。此外,利用 D-ID API 的高級開發選項為企業用戶提供擴充性和自訂性,並為中小企業和創作者提供創新 Reality Studio 功能。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場 - 宏觀經濟情景,包括利率、通膨、地緣政治、新冠疫情以及復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球人機互動PESTEL分析(政治、社會、科技、環境、法律因素、促進因素、限制因素)
  • 最終用途產業分析
  • 全球人機互動市場:成長率分析
  • 全球人機互動市場表現:規模與成長,2019-2024
  • 全球人機互動市場預測:規模與成長,2024-2029 年,2034 年
  • 全球人機互動總目標市場(TAM)

第6章市場區隔

  • 全球人機互動市場:按組件、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 硬體
  • 軟體
  • 服務
  • 全球人機互動市場:依技術、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 周邊設備
  • 觸控螢幕圖形使用者介面
  • 手勢和身體識別
  • 語音辨識
  • 自然語言處理(NLP)
  • 腦機介面
  • 眼動追蹤
  • 符號學解決方案
  • 其他技術
  • 全球人機互動市場:依組織規模、實際規模及預測,2019-2024 年、2024-2029 年、2034 年
  • 中小型企業
  • 大型企業
  • 全球人機互動市場:按應用、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 衛生保健
  • 電腦和智慧型手機
  • 遊戲和娛樂
  • 智慧家庭和白色家電
  • 穿戴式裝置
  • 教育
  • 工業和工廠
  • 商業和業務
  • 其他用途
  • 全球人機互動市場、硬體細分、類型、效能及預測(2019-2024 年、2024-2029 年及 2034 年)
  • 輸入裝置(鍵盤、滑鼠、觸控螢幕、感應器)
  • 輸出設備(顯示器、觸覺回饋設備)
  • 穿戴式裝置(智慧型手錶、VR 或 AR 耳機)
  • 其他硬體(手勢姿態辨識設備、眼動追蹤設備)
  • 全球人機互動市場、軟體細分、類型、效能及預測(2019-2024 年、2024-2029 年及 2034 年)
  • 作業系統(支援手勢、語音辨識的 HCI 作業系統)
  • 應用軟體(語音助理、手勢控制軟體)
  • 開發平台(SDK、HCI 系統 API)
  • 使用者介面 (UI) 與使用者體驗 (UX) 設計工具
  • 全球人機互動市場,按服務類型、表現和預測細分,2019-2024 年、2024-2029 年、2034 年
  • 整合與諮詢服務
  • 支援和維護服務
  • 培訓和教育服務
  • 託管服務

第7章 區域和國家分析

  • 全球人機互動市場:依地區、績效及預測,2019-2024 年、2024-2029 年、2034 年
  • 全球人機互動市場:依國家、績效及預測,2019-2024 年、2024-2029 年、2034 年

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章 澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章 德國市場

第18章 法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章競爭格局與公司概況

  • 人機互動市場:競爭格局
  • 人機互動市場:公司簡介
    • Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 其他大型創新企業

  • Dell Technologies Inc.
  • Tencent Holdings Ltd.
  • Sony Corporation
  • LG Electronics Inc.
  • Intel Corporation
  • Panasonic Corporation
  • International Business Machines Corporation
  • NVIDIA Corporation
  • Texas Instruments Incorporated
  • Infineon Technologies AG
  • Microchip Technology Inc.
  • HaptX Inc.
  • GestureTek
  • Ommo Technologies Pvt. Ltd.
  • Cogniac Corporation

第 32 章全球市場競爭基準化分析與儀表板

第33章 重大併購

第34章近期市場趨勢

第 35 章 高市場潛力國家、細分市場與策略

  • 2029年人機互動市場:提供新機會的國家
  • 2029年人機互動市場:細分領域帶來新機會
  • 2029年人機互動市場:成長策略
    • 基於市場趨勢的策略
    • 競爭對手的策略

第36章 附錄

簡介目錄
Product Code: r28282

Human-computer interaction (HCI) is a multidisciplinary field focused on the design, implementation, and evaluation of interactive computing systems tailored for human use. Its primary aim is to enhance the interaction between humans and computers by making systems more usable, accessible, and enjoyable, with a key focus on improving user experience and functionality.

The main components within human-computer interaction encompass hardware, software, and services. Hardware refers to the physical elements of a computer system, including processors, memory, storage devices, input/output peripherals, and networking equipment, crucial for the operation and functionality of computers and electronic devices. Technology types within HCI include peripherals, touch-screen graphical user interfaces, gesture and body recognition systems, speech and voice recognition technologies, natural language processing (NLP), brain-computer interfaces, eye-tracking systems, semiotics solutions, among others. These technologies are utilized across various industries, including healthcare, gaming and entertainment, smart home and appliances, wearable technology, education, automotive, industrial and manufacturing sectors, commercial and business applications, and more.

The human-computer interaction market research report is one of a series of new reports from The Business Research Company that provides human-computer interaction market statistics, including human-computer interaction industry global market size, regional shares, competitors with a human-computer interaction market share, detailed human-computer interaction market segments, market trends and opportunities, and any further data you may need to thrive in the human-computer interaction industry. This human-computer interaction market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The human-computer interaction market size has grown rapidly in recent years. It will grow from $789 billion in 2024 to $936.94 billion in 2025 at a compound annual growth rate (CAGR) of 18.8%. The growth in the historic period can be attributed to rise of mobile computing, growth of usability testing and evaluation, expansion of augmented reality, rise of social media platforms, and rise of graphical user interfaces.

The human-computer interaction market size is expected to see rapid growth in the next few years. It will grow to $1840.7 billion in 2029 at a compound annual growth rate (CAGR) of 18.4%. The growth in the forecast period can be attributed to rising demand for wearable devices, growing voice user interfaces, expansion of internet of things, demand for context-aware computing, and demand for personalized user experiences. Major trends in the forecast period include biometric authentication, blockchain integration, IoT integration, integration of AI, and gamification.

The anticipated surge in internet of things (IoT) adoption is poised to propel growth within the human-computer interaction (HCI) market. IoT, characterized by an interconnected network of physical devices equipped with sensors, software, and networking capabilities, facilitates data gathering, exchange, and actionable insights. This trend is fueled by increasing connectivity, advancements in data analytics, artificial intelligence (AI), and escalating consumer demand for smart devices. HCI, in turn, focuses on crafting intuitive interfaces and interaction methods enabling seamless communication with and control of IoT devices, data accessibility, and settings management. Notably, according to a September 2023 report by Ericsson, a Sweden-based telecommunications service provider, IoT connections surged to 15.7 billion in 2023 and are projected to soar by 16% to 38.9 billion connections by 2029. Consequently, the burgeoning adoption of IoT solutions underpins the expansion of the HCI market.

Key players in the HCI market are directing efforts toward developing cutting-edge technologies such as D-ID Agents to enrich user experiences, boost task efficiency, and tailor interactions across diverse domains. D-ID Agents, an interactive natural user interface (NUI) product leveraging large language models, finds applications in sales, assistance, and education realms. Notably, in December 2023, D-ID AI, a US-based video startup specializing in patented video reenactment technology, unveiled D-ID Agents, a breakthrough in human-computer interaction facilitating interactive digital human creation. This innovation allows users to engage with technology through face-to-face conversations, departing from conventional textual and graphical user interfaces. Businesses can deliver globally tailored interactions by crafting diverse Agents with varied traits and multilingual capabilities. Moreover, advanced development options via D-ID's API afford scalability and customization for enterprise users, while SMBs and creators benefit from features in the creative reality studio.

In January 2024, Databricks, a US-based company specializing in AI and data intelligence, acquired Einblick for an undisclosed sum. This acquisition supports Databricks' goal of strengthening its capabilities in natural language processing and AI-driven insights. The company aims to leverage Einblick's expertise to convert natural language queries into code, charts, and models, thereby enhancing advanced data analysis. Einblick, also based in the US, focuses on machine learning and natural language processing solutions designed to simplify complex data insights.

Major companies operating in the human-computer interaction market are Amazon.com Inc., Apple Inc., Google LLC, Microsoft Corporation, Meta Platforms Inc., Dell Technologies Inc., Tencent Holdings Ltd., Sony Corporation, LG Electronics Inc., Intel Corporation, Panasonic Corporation, International Business Machines Corporation, NVIDIA Corporation, Texas Instruments Incorporated, Infineon Technologies AG, Microchip Technology Inc., HaptX Inc., GestureTek, Ommo Technologies Pvt. Ltd., Cogniac Corporation, TANGI0 LTD

Asia-Pacific was the largest region in the human-computer interaction market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the human-computer interaction market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the human-computer interaction market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The human-computer interaction market consists revenues earned by entities by providing services such as user research, user interface design, usability testing, human-centered design and prototyping and wireframing. The market value includes the value of related goods sold by the service provider or included within the service offering. The human-computer interaction market also includes sales of user interface software, input devices, biometric sensors and output devices. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Human-Computer Interaction Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on human-computer interaction market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for human-computer interaction ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The human-computer interaction market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware; Software; Services
  • 2) By Technology: Peripherals; Touch Screen Graphical User Interfaces; Gesture And Body Recognition; Speech And Voice Recognition; Natural Language Processing (NLP); Brain Computer Interface; Eye Tracking; Semiotics Solutions; Other Technologies
  • 3) By Organization Size: Small And Medium Enterprises; Large Enterprise
  • 4) By Application: Healthcare; Gaming And Entertainment; Smart Home And White Goods; Wearables; Education; Automotive; Industrial And Factories; Commercial And Businesses; Other Applications
  • Subsegments:
  • 1) By Hardware: Input Devices (Keyboards, Mice, Touchscreens, Sensors); Output Devices (Displays, Haptic Feedback Devices); Wearables (Smartwatches, VR Or AR Headsets); Other Hardware (Gesture Recognition Devices, Eye-Tracking Devices)
  • 2) By Software: Operating Systems (HCI-Enabled OS For Gesture, Voice Recognition); Application Software (Voice Assistants, Gesture Control Software); Development Platforms (SDKs, APIs For HCI Systems); User Interface (UI) And User Experience (UX) Design Tools
  • 3) By Services: Integration And Consulting Services; Support And Maintenance Services; Training And Education Services; Managed Services
  • Companies Mentioned: Amazon.com Inc.; Apple Inc.; Google LLC; Microsoft Corporation; Meta Platforms Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Human-Computer Interaction Market Characteristics

3. Human-Computer Interaction Market Trends And Strategies

4. Human-Computer Interaction Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Human-Computer Interaction Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Human-Computer Interaction PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Human-Computer Interaction Market Growth Rate Analysis
  • 5.4. Global Human-Computer Interaction Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Human-Computer Interaction Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Human-Computer Interaction Total Addressable Market (TAM)

6. Human-Computer Interaction Market Segmentation

  • 6.1. Global Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • Services
  • 6.2. Global Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Peripherals
  • Touch Screen Graphical User Interfaces
  • Gesture And Body Recognition
  • Speech And Voice Recognition
  • Natural Language Processing (NLP)
  • Brain Computer Interface
  • Eye Tracking
  • Semiotics Solutions
  • Other Technologies
  • 6.3. Global Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Small And Medium Enterprises
  • Large Enterprise
  • 6.4. Global Human-Computer Interaction Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Healthcare
  • Personal Computers And Smartphones
  • Gaming And Entertainment
  • Smart Home And White Goods
  • Wearables
  • Education
  • Automotive
  • Industrial And Factories
  • Commercial And Businesses
  • Other Applications
  • 6.5. Global Human-Computer Interaction Market, Sub-Segmentation Of Hardware, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Input Devices (Keyboards, Mice, Touchscreens, Sensors)
  • Output Devices (Displays, Haptic Feedback Devices)
  • Wearables (Smartwatches, VR Or AR Headsets)
  • Other Hardware (Gesture Recognition Devices, Eye-Tracking Devices)
  • 6.6. Global Human-Computer Interaction Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Operating Systems (HCI-Enabled OS For Gesture, Voice Recognition)
  • Application Software (Voice Assistants, Gesture Control Software)
  • Development Platforms (SDKs, APIs For HCI Systems)
  • User Interface (UI) And User Experience (UX) Design Tools
  • 6.7. Global Human-Computer Interaction Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Integration And Consulting Services
  • Support And Maintenance Services
  • Training And Education Services
  • Managed Services

7. Human-Computer Interaction Market Regional And Country Analysis

  • 7.1. Global Human-Computer Interaction Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Human-Computer Interaction Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Human-Computer Interaction Market

  • 8.1. Asia-Pacific Human-Computer Interaction Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Human-Computer Interaction Market

  • 9.1. China Human-Computer Interaction Market Overview
  • 9.2. China Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Human-Computer Interaction Market

  • 10.1. India Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Human-Computer Interaction Market

  • 11.1. Japan Human-Computer Interaction Market Overview
  • 11.2. Japan Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Human-Computer Interaction Market

  • 12.1. Australia Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Human-Computer Interaction Market

  • 13.1. Indonesia Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Human-Computer Interaction Market

  • 14.1. South Korea Human-Computer Interaction Market Overview
  • 14.2. South Korea Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Human-Computer Interaction Market

  • 15.1. Western Europe Human-Computer Interaction Market Overview
  • 15.2. Western Europe Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Human-Computer Interaction Market

  • 16.1. UK Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Human-Computer Interaction Market

  • 17.1. Germany Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Human-Computer Interaction Market

  • 18.1. France Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Human-Computer Interaction Market

  • 19.1. Italy Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Human-Computer Interaction Market

  • 20.1. Spain Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Human-Computer Interaction Market

  • 21.1. Eastern Europe Human-Computer Interaction Market Overview
  • 21.2. Eastern Europe Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Human-Computer Interaction Market

  • 22.1. Russia Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Human-Computer Interaction Market

  • 23.1. North America Human-Computer Interaction Market Overview
  • 23.2. North America Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Human-Computer Interaction Market

  • 24.1. USA Human-Computer Interaction Market Overview
  • 24.2. USA Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Human-Computer Interaction Market

  • 25.1. Canada Human-Computer Interaction Market Overview
  • 25.2. Canada Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Human-Computer Interaction Market

  • 26.1. South America Human-Computer Interaction Market Overview
  • 26.2. South America Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Human-Computer Interaction Market

  • 27.1. Brazil Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Human-Computer Interaction Market

  • 28.1. Middle East Human-Computer Interaction Market Overview
  • 28.2. Middle East Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Human-Computer Interaction Market

  • 29.1. Africa Human-Computer Interaction Market Overview
  • 29.2. Africa Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Human-Computer Interaction Market Competitive Landscape And Company Profiles

  • 30.1. Human-Computer Interaction Market Competitive Landscape
  • 30.2. Human-Computer Interaction Market Company Profiles
    • 30.2.1. Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Human-Computer Interaction Market Other Major And Innovative Companies

  • 31.1. Dell Technologies Inc.
  • 31.2. Tencent Holdings Ltd.
  • 31.3. Sony Corporation
  • 31.4. LG Electronics Inc.
  • 31.5. Intel Corporation
  • 31.6. Panasonic Corporation
  • 31.7. International Business Machines Corporation
  • 31.8. NVIDIA Corporation
  • 31.9. Texas Instruments Incorporated
  • 31.10. Infineon Technologies AG
  • 31.11. Microchip Technology Inc.
  • 31.12. HaptX Inc.
  • 31.13. GestureTek
  • 31.14. Ommo Technologies Pvt. Ltd.
  • 31.15. Cogniac Corporation

32. Global Human-Computer Interaction Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Human-Computer Interaction Market

34. Recent Developments In The Human-Computer Interaction Market

35. Human-Computer Interaction Market High Potential Countries, Segments and Strategies

  • 35.1 Human-Computer Interaction Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Human-Computer Interaction Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Human-Computer Interaction Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer