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市場調查報告書
商品編碼
1359047
到 2030 年 3D 測繪和建模市場預測 - 依產品、技術、部署模式、組織規模、用途、最終用戶和區域進行的全球分析3D Mapping and Modeling Market Forecasts to 2030 - Global Analysis By Offering, Technology, Deployment Mode, Organization Size, Application, End User and By Geography |
根據 Stratistics MRC 的數據,2023 年全球 3D 測繪和建模市場規模為 87 億美元,預計到 2030 年將達到 240.9 億美元,預測期內年複合成長率為 15.7%。
3D 映射和 3D 建模是允許觀看者在虛擬實境中觀察 3D 模擬的技術,提供盡可能接近現實生活的體驗。 3D 映射和 3D 建模是一種允許觀看者在虛擬實境中觀察 3D 模擬、提供近乎真實體驗的技術,用於視訊娛樂和遊戲產業,為觀眾提供逼真的體驗。通常用於創建動作場面給人一種身臨其境的感覺。
根據遊戲開發者大會的說法,遊戲世界正在迅速發展。 2023 年的調查發現,全球 36% 的參與遊戲開發商正在積極為 MetaQuest 的虛擬實境裝置開發遊戲。
用戶對高畫質體驗不斷成長的需求預計將成為 3D 地圖進步的驅動力。 3D 觀看技術已經上市一段時間了,但為消費者提供的品質卻很糟糕。客戶需要盡可能最佳的 3D 觀賞體驗,接近物體的外觀。新技術已經開始進入市場,為客戶提供輕鬆的高畫質觀看體驗。他們提供看起來真實且有足夠細節的事物圖片。透過智慧型手機、平板電腦和個人電腦 (PC) 等支援 3D 的小工具,使用者可以即時探索周圍的結構和地形。這是透過 3D 映射和建模技術實現的。
3D 繪圖和建模需要收集和處理大量地理空間資料。當這些資料資訊。這些技術的使用可能會受到詐欺的存取、資料外洩和資料濫用的阻礙,所有這些都可能產生嚴重的後果。這些要素阻礙了市場的成長。
透過將 3D 繪圖和建模解決方案與物聯網 (IoT) 和感測器技術整合,可以實現即時資料收集和視覺化。它具有廣泛的優點和在各個行業的用途。物聯網設備和感測器收集來自實體物品、機器和環境的即時資料。這些小工具可以記錄各種資料,例如位置、運動、溫度、濕度和壓力。透過將 3D 測繪和建模解決方案與物聯網設備整合,企業可以連續、即時地收集大量資料。
3D 建模和地圖市場缺乏成長是由於缺乏投資。研究與開發 (R&D)、僱用新人才以及購買新技術都因缺乏資金而受到阻礙。投資引進最新技術將確保工作系統的有效性並擴大該領域的機會。動漫部門的低投資收益(ROI)是投資人缺乏興趣的一個要素。因此,散戶投資者對於投資 3D 測繪和建模業務猶豫不決。
COVID-19 情況刺激了消費者對 3D 繪圖和建模軟體的需求,推動了該領域的市場擴張。在電子商務、物流、線上學習、食品配送和醫療保健等各種線上業務和協作領域,對內部和麵向客戶的應用程式的需求正在超過供給能力。例如,iMap9是一款地板清潔機器人,可自行檢查和消毒地板。 3D映射技術用於地板清潔。為了管理大量地理資料並滿足客戶期望,該公司選擇 3D 測繪和建模軟體解決方案。
預計軟體領域將佔據最大佔有率,因為工程和醫學領域越來越需要 CAD 軟體進行非視覺模擬。物件的 3D 表示是使用專用軟體透過 3D 建模過程創建的。可以使用電腦模擬方法進行示範。掃描器可用於擷取各種資料點,以從 3D 物件建立 3D 模型。可以透過軟體的建築模型查看3D模型中的規劃結構和景觀。這些因素正在推動部門市場的需求。
建築、工程與施工 (AEC) 領域預計在預測期內將出現良好成長。由於世界各地基礎設施的快速發展,建築設計和施工要求似乎正在穩步提高。建築師或許能夠更專注於創意設計概念,因為他們不必擔心 3D 建模的技術細節。使用 3D 建模軟體也可以輕鬆創建創新架構。此外,透過使用 3D 建模軟體,您可以創建更具創新性的建築。
在預測期內,亞太地區佔據最大的市場佔有率。由美國和加拿大結構的北美地區因其擁有先進的技術基礎設施和創新公司而享有盛譽,已成為採用 3D 測繪和建模技術的中心。該地區也是遊戲和娛樂產業的基地,3D 映射和建模工具對於創建美觀且真實的遊戲環境至關重要。此外,隨著這些技術的發展並在各個行業中找到新的用途,預計北美地區 3D 測繪和建模解決方案的使用將會增加。憑藉其強大的技術生態系統和持續創新,該地區在推動全球範圍內創新解決方案的開發和採用方面發揮關鍵作用。
預計亞太地區在預測期內將實現獲利成長。亞太地區是 3D 建模和繪圖技術的重要市場。中國、印度、日本和韓國等國家的快速都市化、基礎設施的改善以及最尖端科技的採用正在推動對 3D 測繪和建模解決方案的需求。此外,該地區擁有蓬勃發展的娛樂和媒體產業,利用 3D 地圖和建模來實現視覺效果、動畫、遊戲和虛擬實境體驗。
According to Stratistics MRC, the Global 3D Mapping and Modeling Market is accounted for $8.70 billion in 2023 and is expected to reach $24.09 billion by 2030 growing at a CAGR of 15.7% during the forecast period. 3D mapping and 3D modelling are the technologies that enable the viewer to observe the 3D simulation in a virtual reality that provides an experience as close to real life as is feasible. It is commonly used in the video entertainment and gaming industries to create action scenes that give viewers the impression that they are actually in the scenario.
According to the Game Developers Conference, the gaming world is fast evolving. In a 2023 study, 36% of participating game developers worldwide are actively developing games for the Meta Quest virtual reality gear.
The growing demand for HD experiences among users is anticipated to be the driving force behind advancements in 3D mapping. Although 3D viewing technology has been on the market for a while, the quality it provided to consumers was terrible. Customers require the finest possible 3D viewing experience that closely resembles how objects appear. New technologies have already begun to enter the market, providing customers with a relaxing HD viewing experience. They offer pictures of things that seem real and have sufficient details. Through 3D-capable gadgets like smart phones, tablets, and personal computers (PCs), users can explore the surrounding structures and terrain in real time. This has been made possible by 3D mapping and modelling technology.
3D mapping and modelling require the collection and processing of significant amounts of geospatial data. When sensitive or confidential information is involved, maintaining the privacy and security of this data can be a major problem. The use of these technologies may be hampered by unauthorised access, data breaches, or misuse of data, all of which might have major repercussions. These factors are hampering market growth.
Real-time data gathering and visualisation are made feasible by the integration of 3D mapping and modelling solutions with the Internet of Things (IoT) and sensor technologies. This has a wide range of advantages and uses in a variety of industries. Real-time data from physical items, machinery, and environments is collected by IoT devices and sensors. These gadgets are able to record a variety of data, such as location, motion, temperature, humidity, and pressure. By integrating 3D mapping and modelling solutions with IoT devices, businesses can collect vast amounts of data continuously and in real time.
The market for 3D modelling and mapping fails to grow due to insufficient investment. Research and development (R&D), hiring new talent, and purchasing novel technology are all hampered by a lack of finance. Investments in implementing the most recent technologies ensure the effectiveness of the work system and expand the number of opportunities for the sector. The low return on investment (ROI) in the animation sector is a significant factor in the low interest from investors. Private investors are hesitant to invest in the 3D mapping and modelling business as a result.
The COVID-19 situation has boosted consumer demand for 3D mapping and modelling software, fuelling market expansion for this sector. In various online business collaboration areas, including ecommerce, logistics, online learning, food delivery, healthcare, and many more, the demand for their internal and customer-facing apps has surpassed availability. For instance, the iMap9 is a floor cleaning robot that can inspect and sanitise the floors on its own. It used 3D mapping technology for cleaning the floors. To manage vast amounts of geographic data and satisfy customer expectations, businesses choose 3D mapping and modelling software solutions.
The Software segment is estimated to hold the largest share, due to the growing need for CAD software in the engineering and medical areas for non-visual simulations. A 3D representation of an object is produced via the 3D modelling process, which makes use of specialised software. A method of computer simulation can be used to demonstrate it. In order to create 3D models from 3D objects, scanners can be used to capture a variety of data points. The planned structures and landscapes of 3D models can be seen through software architectural models. These elements are increasing segment demand.
The Architecture, Engineering & Construction (AEC) segment is anticipated to have lucrative growth during the forecast period. Building designs and architectural requirements seem to be improving steadily as a result of the quick infrastructural development happening in many parts of the world. Because they are not concerned about the technical details of 3D modelling, architects may be able to concentrate more on original design concepts. The creation of novel architectural buildings is also made simple by 3D modelling software. They are also more capable of experimenting with approaches or picture structures.
Asia Pacific commanded the largest market share during the extrapolated period. North America, comprising the United States and Canada, is a centre for the adoption of 3D mapping and modelling technologies due to its reputation for having a sophisticated technical infrastructure and innovative companies. The gaming and entertainment industries are also based in this region, and 3D mapping and modelling tools are essential to producing aesthetically appealing and authentic gaming settings. Moreover, as these technologies develop and find novel applications in a range of industries, the use of 3D mapping and modelling solutions in North America is expected to increase. The region plays a significant role in promoting the development and adoption of innovative solutions on a worldwide scale owing to its robust technology ecosystem and continuous innovation.
Asia-Pacific region is expected to witness profitable growth over the projection period. The Asia-Pacific region is a significant market for 3D modelling and mapping technologies. The demand for 3D mapping and modelling solutions has been rising as a result of the quick urbanisation, rise in infrastructure, and adoption of cutting-edge technology in nations like China, India, Japan, and South Korea. Moreover, this region has a thriving entertainment and media industry that utilises 3D mapping and modelling for visual effects, animation, gaming, and virtual reality experiences.
Some of the key players in the 3D Mapping and Modeling Market include: Google, Trimble, Autodesk, Bentley Systems, Adobe, Dassault Systemes, Hexagon, Golden Software, Apple, Intermap Technologies, Dynamic Map Platform, Astrivis Technologies, Saab AB, Onionlab, The Foundry Visionmongers, Maxon, Esri, Airbus, Alphabet and CyberCity 3D.
In June 2023, Dassault Systemes advanced the portfolio transformation of its GEOVIA mining software solutions to integrate them into its 3DEXPERIENCE platform.
In May 2023, Trimble announced the latest version of Trimble Business Center includes enhancements for CenterPoint RTX corrections, mobile mapping, comparing TBC + TRW for scanning.
In April 2023, Trimble and the University of Applied Sciences and Arts Northwestern Switzerland FHNW have collaborated to establish a state-of-the-art Trimble Technology Lab at FHNW's School of Architecture, Civil Engineering and Geomatics program in Muttenz, Switzerland.
In February 2023, Bentley's acquisition of EasyPower, to extend integrated and iterative power systems design and analysis for infrastructure digital twins of every type, broadens its comprehensiveness in infrastructure engineering.
Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.