表面計算市場規模、佔有率和成長分析(按組件、顯示類型、輸入方式、垂直產業和地區分類)-2025-2032年產業預測
市場調查報告書
商品編碼
1865351

表面計算市場規模、佔有率和成長分析(按組件、顯示類型、輸入方式、垂直產業和地區分類)-2025-2032年產業預測

Surface Computing Market Size, Share, and Growth Analysis, By Component (Hardware, Software), By Display Type (Flat Display, Curved Display), By Input, By Industry Vertical, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 185 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

預計到 2023 年,全球表面運算市場規模將達到 887 億美元,到 2024 年將成長至 1,162.9 億美元,到 2032 年將成長至 1,1472 億美元,預測期(2025-2032 年)的複合年成長率為 31.1%。

由於對低延遲處理的需求不斷成長、物聯網設備的普及以及5G技術的進步,全球表面運算市場預計將顯著成長。此外,對增強資料隱私和安全的需求日益成長,以及人工智慧和機器學習應用中對邊緣運算支援的需求,也進一步推動了這一趨勢。表面運算透過本地資料處理實現即時分析,從而增強決策能力。此外,5G網路的整合將實現超低延遲和強大的連接性,這將有利於表面運算應用。醫療保健和金融等重視資料隱私的行業正在推動市場擴張。然而,高昂的初始基礎設施成本、缺乏標準化以及人才短缺等挑戰可能會阻礙未來的市場滲透。

全球表面運算市場促進因素

全球表面運算市場的主要驅動力是零售、教育和醫療保健等各個領域對互動式和沈浸式使用者體驗日益成長的需求。隨著消費者和企業尋求更具吸引力的技術互動方式,基於觸控和手勢的介面正變得越來越重要。顯示技術的進步進一步推動了這一趨勢,增強了表面計算設備的功能和吸引力。此外,物聯網 (IoT) 和智慧環境的廣泛應用正在加速表面運算技術的整合,實現用戶與數位環境之間的無縫交互,最終推動市場成長。

全球表面計算市場限制因素

全球表面運算市場的主要限制因素之一是與先進表面運算技術相關的高昂初始投資成本。企業在採用這些解決方案時面臨許多挑戰,例如購買專用硬體和軟體帶來的經濟負擔,以及持續的維護和升級需求。此外,與現有系統整合的技術複雜性也可能成為推廣應用的障礙,尤其對於預算有限的中小型企業而言更是如此。除了經濟障礙之外,技術的快速發展也使得產品容易過時,迫使企業必須證明其對錶面運算解決方案的投資是合理的。

全球表面運算市場趨勢

全球表面運算市場正經歷著一個關鍵趨勢:邊緣即服務 (EaaS) 模式的興起。此模式使企業能夠部署可擴展且經濟高效的邊緣基礎設施解決方案。與雲端服務類似,這一趨勢使得包括硬體、軟體和分析工具在內的關鍵邊緣功能可以按需使用。 EaaS 降低了准入門檻並加快了部署流程,使企業能夠專注於創新而非基礎設施管理。邊緣部署的普及不僅提高了營運效率,而且使表面運算在各行業的技術進步中處於領先地位,從而推動了市場成長和多元化。

目錄

介紹

  • 調查目標
  • 調查範圍
  • 定義

調查方法

  • 資訊收集
  • 二手資料和一手資料方法
  • 市場規模預測
  • 市場假設與限制

執行摘要

  • 全球市場展望
  • 供需趨勢分析
  • 細分市場機會分析

市場動態與展望

  • 市場概覽
  • 市場規模
  • 市場動態
    • 促進因素和機遇
    • 限制與挑戰
  • 波特分析

關鍵市場考察

  • 關鍵成功因素
  • 競爭程度
  • 關鍵投資機會
  • 市場生態系統
  • 市場吸引力指數(2024)
  • PESTEL 分析
  • 總體經濟指標
  • 價值鏈分析
  • 定價分析
  • 技術評估
  • 監管環境

表面計算市場規模(按組件分類)及複合年成長率(2025-2032 年)

  • 市場概覽
  • 硬體
  • 軟體
  • 服務

Surface Computing 市場規模(依顯示類型分類)及複合年成長率(2025-2032 年)

  • 市場概覽
  • 平面顯示器
  • 曲面顯示器
  • 3D/身臨其境型顯示器

表面計算市場規模(按輸入方法和複合年成長率分類)(2025-2032 年)

  • 市場概覽
  • 觸碰
  • 多點觸控
  • 觸控筆/筆
  • 手勢/聲音

表面計算市場規模(依產業垂直領域分類)及複合年成長率(2025-2032 年)

  • 市場概覽
  • 零售和銷售點(POS)
  • 衛生保健
  • 教育
  • 酒店博彩
  • 工業/製造業

表面計算市場規模及複合年成長率(2025-2032)

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 德國
    • 西班牙
    • 法國
    • 英國
    • 義大利
    • 其他歐洲地區
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 亞太其他地區
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲地區
  • 中東和非洲
    • 海灣合作理事會國家
    • 南非
    • 其他中東和非洲地區

競爭資訊

  • 前五大公司對比
  • 主要企業的市場定位(2024 年)
  • 主要市場參與者所採取的策略
  • 近期市場趨勢
  • 公司市佔率分析(2024 年)
  • 主要企業公司簡介
    • 公司詳情
    • 產品系列分析
    • 依業務板塊進行公司股票分析
    • 2022-2024年營收年比比較

主要企業簡介

  • Microsoft Corporation
  • Apple Inc.
  • Samsung Electronics Co., Ltd.
  • Sony Corporation
  • Lenovo Group Ltd.
  • Dell Technologies Inc.
  • HP Inc.
  • Google LLC
  • LG Electronics Inc.
  • Fujitsu Ltd.
  • Acer Inc.
  • ASUS Technology Inc.
  • Planar Systems(Leyard)
  • HP Enterprise
  • TouchMagix Media Pvt. Ltd.
  • EyeFactive GmbH
  • Vertigo Systems GmbH
  • SensyTouch Inc.
  • Toshiba Corporation
  • Nvision Solutions Inc.

結論與建議

簡介目錄
Product Code: SQMIG45I2313

Global Surface Computing Market size was valued at USD 88.7 billion in 2023 and is poised to grow from USD 116.29 billion in 2024 to USD 1014.72 billion by 2032, growing at a CAGR of 31.1% during the forecast period (2025-2032).

The global surface computing market is poised for significant growth due to increasing demand for low-latency processing, the widespread adoption of IoT devices, and advancements in 5G technology. This trend is further fueled by the rising need for enhanced data privacy and security, as well as the requirement for edge support in AI and ML applications. By enabling real-time analytics through localized data processing, surface computing enhances decision-making capabilities. Moreover, the integration of 5G networks facilitates ultra-low latency and robust connectivity, benefiting surface computing applications. Industries focused on data privacy, such as healthcare and finance, are contributing to market expansion. However, challenges such as high initial infrastructure costs, limited standardization, and talent shortages may hinder market penetration moving forward.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Surface Computing market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Surface Computing Market Segments Analysis

Global Surface Computing Market is segmented by Component, Display Type, Input, Industry Vertical and region. Based on Component, the market is segmented into Hardware, Software and Services. Based on Display Type, the market is segmented into Flat Display, Curved Display and 3D / Immersive Display. Based on Input, the market is segmented into Touch, Multi-Touch, Stylus / Pen and Gesture / Voice. Based on Industry Vertical, the market is segmented into Retail & Point-of-Sale, Healthcare, Education, Automotive, Hospitality & Gaming and Industrial / Manufacturing. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Surface Computing Market

The Global Surface Computing Market is primarily driven by the increasing demand for interactive and immersive user experiences across various sectors, including retail, education, and healthcare. As consumers and businesses seek more engaging ways to interact with technology, touch and gesture-based interfaces are gaining traction. This trend is further amplified by advancements in display technologies, which enhance the functionality and attractiveness of surface computing devices. Additionally, the rise of the Internet of Things (IoT) and smart environments fosters the integration of surface computing technologies, enabling seamless interactions between users and their digital surroundings, ultimately propelling market growth.

Restraints in the Global Surface Computing Market

One significant market restraint for the global surface computing market is the high initial investment cost associated with advanced surface computing technologies. Businesses face challenges in adopting these solutions due to the financial burden of acquiring specialized hardware and software, as well as the need for ongoing maintenance and upgrades. Additionally, the technical complexities involved in integrating surface computing with existing systems can hinder adoption, particularly for small and medium-sized enterprises with limited budgets. This financial barrier, coupled with the rapid evolution of technology rendering products obsolete quickly, ultimately puts pressure on companies to justify their investment in surface computing solutions.

Market Trends of the Global Surface Computing Market

The Global Surface Computing market is witnessing a significant trend with the rise of Edge-as-a-Service (EaaS) models, which are enabling businesses to adopt scalable and cost-effective edge infrastructure solutions. This trend facilitates on-demand access to essential edge capabilities, encompassing hardware, software, and analytics tools, similar to cloud service offerings. By reducing barriers to entry and accelerating deployment processes, EaaS empowers organizations to concentrate on innovation rather than infrastructure management. This democratization of edge adoption not only enhances operational efficiency but also positions surface computing at the forefront of technological advancement in various industries, driving market growth and diversification.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technology Assessment
  • Regulatory Landscape

Global Surface Computing Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Hardware
  • Software
  • Services

Global Surface Computing Market Size by Display Type & CAGR (2025-2032)

  • Market Overview
  • Flat Display
  • Curved Display
  • 3D / Immersive Display

Global Surface Computing Market Size by Input & CAGR (2025-2032)

  • Market Overview
  • Touch
  • Multi-Touch
  • Stylus / Pen
  • Gesture / Voice

Global Surface Computing Market Size by Industry Vertical & CAGR (2025-2032)

  • Market Overview
  • Retail & Point-of-Sale
  • Healthcare
  • Education
  • Automotive
  • Hospitality & Gaming
  • Industrial / Manufacturing

Global Surface Computing Market Size & CAGR (2025-2032)

  • North America (Component, Display Type, Input, Industry Vertical)
    • US
    • Canada
  • Europe (Component, Display Type, Input, Industry Vertical)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Display Type, Input, Industry Vertical)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Display Type, Input, Industry Vertical)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Display Type, Input, Industry Vertical)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Microsoft Corporation
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Samsung Electronics Co., Ltd.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony Corporation
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lenovo Group Ltd.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dell Technologies Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HP Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Google LLC
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • LG Electronics Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Fujitsu Ltd.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Acer Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ASUS Technology Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Planar Systems (Leyard)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HP Enterprise
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TouchMagix Media Pvt. Ltd.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • EyeFactive GmbH
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Vertigo Systems GmbH
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • SensyTouch Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Toshiba Corporation
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Nvision Solutions Inc.
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations