虛擬活動全球市場規模、份額和增長分析:按活動類型、按服務、按組織規模、按最終用戶、按應用、按行業 - 2023-2030 年行業預測
市場調查報告書
商品編碼
1285913

虛擬活動全球市場規模、份額和增長分析:按活動類型、按服務、按組織規模、按最終用戶、按應用、按行業 - 2023-2030 年行業預測

Global Virtual Events Market Size, Share, Growth Analysis, By Event Type, By Service, By Establishment Size, By End-User, By Application, By Industry - Industry Forecast 2023-2030

出版日期: | 出版商: SkyQuest | 英文 157 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

全球虛擬活動市場規模預計將從 2022 年的 1,385.4 億美元增至 2030 年的 7,935 億美元,在預測期內(2023-2030 年)複合年增長率為 21.4%。技術進步、沉浸式體驗需求不斷增長、遠程協作需求等是市場的主要增長動力。

本報告提供了全球虛擬活動市場的研究分析,提供市場動態和前景、細分分析、公司簡介等。

內容

執行摘要

調查方法

母市場分析

主要市場考慮因素

  • 技術分析
  • 價格分析
  • 供應鏈分析
  • 價值鏈分析
  • 市場生態系統
  • 知識產權分析
  • 貿易分析
  • 啟動分析
  • 原材料分析
  • 創新矩陣
  • 管道產品分析
  • 宏觀經濟指標
  • 主要投資分析
  • 關鍵成功因素
  • 爭用程度

市場動態與展望

  • 市場動態
  • 促進因素
  • 機會
  • 抑制因素
  • 任務
  • 監管情況
  • 波特五力分析
  • 對未來混亂的特殊考慮

全球虛擬活動市場:按活動類型劃分

  • 市場概況
  • 內部
  • 外部
  • 擴張

全球虛擬活動市場:按服務劃分

  • 市場概況
  • 通訊
  • 招聘
  • 銷售和營銷
  • 培訓

按組織規模劃分的全球虛擬活動市場

  • 市場概況
  • 中小企業
  • 大公司

全球虛擬活動市場:按最終用戶劃分

  • 市場概況
  • 教育機構
  • 公司
  • 組織
  • 其他

全球虛擬活動市場:按應用劃分

  • 市場概況
  • 會議
  • 展覽/交易會
  • 峰會
  • 其他

按行業劃分的全球虛擬活動市場

  • 市場概況
  • BFSI
  • 消費電子產品
  • 醫療
  • IT
  • 製造業
  • 媒體和娛樂
  • 溝通
  • 其他

按地區劃分的全球虛擬活動市場規模

  • 市場概況
  • 北美
  • 美國
  • 加拿大
  • 歐洲
  • 德國
  • 西班牙
  • 法國
  • 英國
  • 歐洲其他地區
  • 亞太地區
  • 中國
  • 印度
  • 日本
  • 韓國
  • 亞太地區其他地區
  • 拉丁美洲
  • 巴西
  • 其他拉丁美洲地區
  • 中東和非洲
  • 海灣合作委員會國家
  • 南非
  • 其他中東和非洲地區

競爭格局

  • 前 5 家公司的比較
  • 主要公司的市場定位(2021 年)
  • 主要市場公司採用的策略
  • 關鍵成功策略
  • 最近的市場活動
  • 主要公司的市場份額(2021 年)

主要公司簡介

  • Adobe Systems
  • Cisco Systems
  • Zoom Video Communications, Inc.
  • Cvent Inc.
  • Microsoft Corporation
  • Google LLC
  • Hopin Inc.
  • VFairs LLC
  • Intrado Corporation
  • 6Connex Inc.
  • ON24 Inc.
  • Social27 Inc.
  • vFairs
  • SpotMe
  • Bizzabo Ltd.
  • Whova Inc.
  • Airmeet Inc.
  • Attendify
  • WorkCast Corporation
  • Swapcard SAS
簡介目錄
Product Code: SQSG45D2019

Global Virtual Events Market size was valued at USD 114.12 billion in 2021 and is poised to grow from USD 138.54 billion in 2022 to USD 793.5 billion by 2030, growing at a CAGR of 21.4% in the forecast period (2023-2030).

The global virtual events market is witnessing rapid growth due to its convenience and scalability. Virtual events offer a range of benefits, including reduced costs, increased accessibility, and improved audience engagement. Key factors driving market growth include advancements in technology, rising demand for immersive experiences, and the need for remote collaboration. The market is expected to continue expanding as businesses and organizations embrace virtual platforms to connect with their target audiences.

Top-down and bottom-up approaches were used to estimate and validate the size of Virtual Events In Manufacturing Industry and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined by using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Segments covered in this report:

Global virtual events market is segmented based on the event type, service, establishment size, end user, application, industry vertical, use case, and region. Based on the event type, the global virtual events market is segmented into internal, external, and extended. On the basis of service, the virtual events market is segmented into communication, recruitment, sales & marketing, and training. On the basis of establishment size, the global virtual events market is segmented into SMBS, and large enterprises. On the basis of end-user, the global virtual events market is segmented into educational institutions, enterprises, organizations, and others. On the basis of application, the global virtual events market is segmented into conferences, exhibitions/trade shows, summits, and others. On the basis of industry vertical, the global virtual events market is segmented into banking, financial services, and insurance (BFSI), consumer electronics, healthcare, information technology (IT), manufacturing, media & entertainment, telecom, and others. Based on Region virtual events market is categorized into North America, Europe, Asia-Pacific, Latin America, and MEA.

Driver

India has witnessed a significant rise in the number of startups in the past six years. In 2016-17, only 733 new companies were established, but the figure has surged to nearly 14,000 in 2021-22. As a result, India has now emerged as the world's third-largest startup ecosystem after the United States and China. Additionally, 44 Indian firms achieved unicorn status in 2021, setting a new record and bringing the country's total number of unicorns to 83, with most of them operating in the services industry. This highlights the remarkable growth and potential of India's startup landscape.

Restrain

During the projection period, the growth of the market is anticipated to be limited by increasing apprehensions regarding data security and privacy protection. The continuing release of free, open-source event management systems is among the primary factors impeding the market's expansion. Nevertheless, several countries are taking steps to address security concerns by establishing norms, standards, and regulations that ensure data security and privacy protection.

Trends

In order to facilitate the growth of the global virtual event market, businesses must maintain consistent communication with their remote service providers for a variety of purposes, including holding meetings, sharing data, and conducting training sessions. The popularity of outsourcing has contributed to an increase in the use of virtual events, and the market is expected to continue expanding as more organizations utilize virtual platforms to engage remote audiences in events and gatherings held in various locations. Furthermore, many companies have implemented work-from-home strategies in response to the COVID-19 pandemic, resulting in a rise in the number of internal digital events being organized.

Table of Contents

Executive Summary

  • Market Overview
  • Wheel of Fortune
  • Research Methodology
  • Information Procurement
  • Secondary & Primary Data Sources
  • Market Size Estimation
  • Market Assumptions & Limitations

Parent Market Analysis

  • Market Overview
  • Market Size
  • Market Dynamics
  • Drivers
  • Opportunities
  • Restraints
  • Challenges
  • Key Market Insights
  • Technology Analysis
  • Pricing Analysis
  • Supply Chain Analysis
  • Value Chain Analysis
  • Ecosystem of the Market
  • IP Analysis
  • Trade Analysis
  • Startup Analysis
  • Raw Material Analysis
  • Innovation Matrix
  • Pipeline Product Analysis
  • Macroeconomic Indicators
  • Top Investment Analysis
  • Key Success Factor
  • Degree of Competition
  • Market Dynamics & Outlook
  • Market Dynamics
  • Drivers
  • Opportunities
  • Restraints
  • Challenges
  • Regulatory Landscape
  • Porters Analysis
  • Competitive rivalry
  • Threat of Substitute Products
  • Bargaining Power of Buyers
  • Threat of New Entrants
  • Bargaining Power of Suppliers
  • Skyquest Special Insights on Future Disruptions
  • Political Impact
  • Economic Impact
  • Social Impact
  • Technical Impact
  • Environmental Impact
  • Legal Impact
  • Global Virtual Events Market by Event Type
  • Market Overview
  • Internal
  • External
  • Extended
  • Global Virtual Events Market by Service
  • Market Overview
  • Communication
  • Recruitment
  • Sales & Marketing
  • Training
  • Global Virtual Events Market by Establishment Size
  • Market Overview
  • SMBS
  • Large Enterprises
  • Global Virtual Events Market by End-User
  • Market Overview
  • Educational Institutions
  • Enterprises
  • Organizations
  • Other

Global Virtual Events Market by Application

  • Market Overview
  • Conferences
  • Exhibitions/Trade Shows
  • Summits
  • Others
  • Global Virtual Events Market by Industry
  • Market Overview
  • Banking
  • Financial Services
  • Insurance (BFSI)
  • Consumer Electronics
  • Healthcare
  • Information Technology (IT)
  • Manufacturing
  • Media & Entertainment
  • Telecom
  • Others
  • Global Virtual Events Market Size by Region
  • Market Overview
  • North America
  • USA
  • Canada
  • Europe
  • Germany
  • Spain
  • France
  • UK
  • Rest of Europe
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Rest of Asia-Pacific
  • Latin America
  • Brazil
  • Rest of Latin America
  • Middle East & Africa (MEA)
  • GCC Countries
  • South Africa
  • Rest of MEA
  • Competitive Landscape
  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2021
  • Strategies Adopted by Key Market Players
  • Top Winning Strategies
  • By Development
  • By Company
  • By Year
  • Recent Activities in the Market
  • Key Companies Market Share (%), 2021
  • Key Company Profiles
  • Adobe Systems
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Cisco Systems
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Zoom Video Communications, Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Cvent Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Microsoft Corporation
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Google LLC
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Hopin Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • VFairs LLC
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Intrado Corporation
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • 6Connex Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • ON24 Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Social27 Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • vFairs
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • SpotMe
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Bizzabo Ltd.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Whova Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Airmeet Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Attendify
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • WorkCast Corporation
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Swapcard SAS
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments