全球 VTuber 直播市場:市場佔有率和排名、總收入和需求預測(2025-2031 年)
市場調查報告書
商品編碼
1749756

全球 VTuber 直播市場:市場佔有率和排名、總收入和需求預測(2025-2031 年)

Vtuber Live - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

出版日期: | 出版商: QYResearch | 英文 127 Pages | 商品交期: 2-3個工作天內

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全球Vtuber直播市場規模預計將從2024年的16.9億美元成長到2031年的56.7億美元,預測期間的複合年成長率為17.96%。

預計北美市場將從2024年的2.04億美元成長到2031年的8.1736億美元,預測期內的複合年成長率為20.79%。預計亞太市場將從2024年的12.6億美元成長到2031年的39.3億美元,預測期間的複合年成長率為16.74%。預計歐洲市場將從2024年的1.3718億美元成長到2031年的5.8423億美元,預測期間的複合年成長率為22.06%。

2024年,全球前五大公司將佔據45.64%的市場佔有率(以收益為準)。

本報告調查了全球Vtuber直播市場,總結了市場和產品的概況、影響市場成長的各種因素的分析、市場規模的趨勢和預測、類型和應用、地區和主要國家等各個部門市場的詳細分析、競爭環境、市場佔有率、排名以及主要企業的概況。

目錄

第1章 市場概述

  • 產品概述
  • 全球市場規模及預測
  • 市場趨勢和促進因素
    • 產業趨勢
    • 市場驅動力和機會
    • 市場問題
    • 市場限制
  • 假設和限制
  • 研究目標
  • 調查年份

第2章 競爭分析:依公司

  • 全球VTuber直播公司收益排名
  • 全球VTuber直播收益(依公司)
  • 主要企業提供的產品
  • 競爭分析
  • 併購、擴張

第3章 依類型部門

  • 依類型介紹
    • 2D Vtuber
    • 3D Vtuber
  • 銷售額
    • 銷售額:2020 年 vs 2024 年 vs 2031 年
    • 銷售額趨勢和預測
    • 銷售額趨勢和預測(%)
  • 平均價格趨勢和預測

第4章 依應用部門

  • 依應用介紹
    • 直播和內容
    • 商品行銷與授權
    • 其他
  • 銷售額
    • 銷售額:2020 年 vs 2024 年 vs 2031 年
    • 銷售額趨勢和預測
    • 銷售額趨勢和預測(%)
  • 平均價格趨勢和預測

第5章 地理部門

  • Vtuber直播銷售額:依地區
    • 銷售額:2020 年 vs 2024 年 vs 2031 年
    • 銷售額趨勢和預測
    • 銷售額趨勢和預測(%)
  • 北美洲
  • 歐洲
  • 亞太地區
  • 拉丁美洲
  • 中東和非洲

第6章 依主要國家和地區分類

  • 主要國家/地區VTuber直播銷售額成長趨勢:2020年 vs. 2024年 vs. 2031年
  • 主要國家/地區VTuber直播銷售額趨勢及預測
  • 美國
  • 歐洲
  • 中國
  • 日本
  • 韓國
  • 印度
  • 東南亞

第7章 公司簡介

  • COVER Corporation
  • Anycolor
  • Brave Group
  • Bilibili
  • 774 Inc
  • .LIVE(Appland)
  • Neo-Porte
  • Re:AcT(Mikai)
  • NoriPro
  • VEE
  • Vshojo
  • V&U
  • MAHA5 Japan
  • Aogiri High School(viviON)

第8章:產業鏈分析

  • 上游分析
  • 中游分析
  • 下游分析

第9章 調查結果與結論

第10章 附錄

The global market for Vtuber Live was estimated to be worth US$ 1.69 billion in 2024 and is forecast to a readjusted size of US$ 5.67 billion by 2031 with a CAGR of 17.96% during the forecast period 2025-2031.

North American market for Vtuber Live was valued at $ 204.00 million in 2024 and will reach $ 817.36 million by 2031, at a CAGR of 20.79% during the forecast period of 2025 through 2031.

Asia-Pacific market for Vtuber Live was valued at $ 1.26 billion in 2024 and will reach $ 3.93 billion by 2031, at a CAGR of 16.74% during the forecast period of 2025 through 2031.

Europe market for Vtuber Live was valued at $ 137.18 million in 2024 and will reach $ 584.23 million by 2031, at a CAGR of 22.06% during the forecast period of 2025 through 2031.

The global key companies of Vtuber Live include Cover Corporation, Anycolor, Brave Group, Bilibili, .LIVE (Appland), 774 Inc, Neo-Porte, and VEE, etc. In 2024, the global five largest players hold a share 45.64% in terms of revenue.

This report aims to provide a comprehensive presentation of the global market for Vtuber Live, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Vtuber Live by region & country, by Type, and by Application.

The Vtuber Live market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Vtuber Live.

Market Segmentation

By Company

  • Cover Corporation
  • Anycolor
  • Brave Group
  • Bilibili
  • .LIVE (Appland)
  • 774 Inc
  • Neo-Porte
  • VEE
  • Re:AcT (Mikai)
  • NoriPro
  • Vshojo
  • V&U
  • MAHA5 Japan
  • Aogiri High School (viviON)

Segment by Type

  • 2D Vtuber
  • 3D Vtuber

Segment by Application

  • Livestreaming and Content
  • Merchandising and Licensing
  • Others

By Region

  • North America
  • United States
  • Canada
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Rest of Asia-Pacific
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic
  • Rest of Europe
  • Latin America
  • Mexico
  • Brazil
  • Rest of Latin America
  • Middle East & Africa
  • Middle East
  • Africa

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 2: Detailed analysis of Vtuber Live company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Revenue of Vtuber Live in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.

Chapter 6: Revenue of Vtuber Live in country level. It provides sigmate data by Type, and by Application for each country/region.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Conclusion.

Table of Contents

1 Market Overview

  • 1.1 Vtuber Live Product Introduction
  • 1.2 Global Vtuber Live Market Size Forecast (2020-2031)
  • 1.3 Vtuber Live Market Trends & Drivers
    • 1.3.1 Vtuber Live Industry Trends
    • 1.3.2 Vtuber Live Market Drivers & Opportunity
    • 1.3.3 Vtuber Live Market Challenges
    • 1.3.4 Vtuber Live Market Restraints
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Competitive Analysis by Company

  • 2.1 Global Vtuber Live Players Revenue Ranking (2024)
  • 2.2 Global Vtuber Live Revenue by Company (2020-2025)
  • 2.3 Key Companies Vtuber Live Product Offered
  • 2.4 Vtuber Live Market Competitive Analysis
    • 2.4.1 Vtuber Live Market Concentration Rate (2020-2025)
    • 2.4.2 Global 5 and 10 Largest Companies by Vtuber Live Revenue in 2024
    • 2.4.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Vtuber Live as of 2024)
  • 2.5 Mergers & Acquisitions, Expansion

3 Segmentation by Type

  • 3.1 Introduction by Type
    • 3.1.1 2D Vtuber
    • 3.1.2 3D Vtuber
  • 3.2 Global Vtuber Live Sales Value by Type
    • 3.2.1 Global Vtuber Live Sales Value by Type (2020 VS 2024 VS 2031)
    • 3.2.2 Global Vtuber Live Sales Value, by Type (2020-2031)
    • 3.2.3 Global Vtuber Live Sales Value, by Type (%) (2020-2031)

4 Segmentation by Application

  • 4.1 Introduction by Application
    • 4.1.1 Livestreaming and Content
    • 4.1.2 Merchandising and Licensing
    • 4.1.3 Others
  • 4.2 Global Vtuber Live Sales Value by Application
    • 4.2.1 Global Vtuber Live Sales Value by Application (2020 VS 2024 VS 2031)
    • 4.2.2 Global Vtuber Live Sales Value, by Application (2020-2031)
    • 4.2.3 Global Vtuber Live Sales Value, by Application (%) (2020-2031)

5 Segmentation by Region

  • 5.1 Global Vtuber Live Sales Value by Region
    • 5.1.1 Global Vtuber Live Sales Value by Region: 2020 VS 2024 VS 2031
    • 5.1.2 Global Vtuber Live Sales Value by Region (2020-2025)
    • 5.1.3 Global Vtuber Live Sales Value by Region (2026-2031)
    • 5.1.4 Global Vtuber Live Sales Value by Region (%), (2020-2031)
  • 5.2 North America
    • 5.2.1 North America Vtuber Live Sales Value, 2020-2031
    • 5.2.2 North America Vtuber Live Sales Value by Country (%), 2024 VS 2031
  • 5.3 Europe
    • 5.3.1 Europe Vtuber Live Sales Value, 2020-2031
    • 5.3.2 Europe Vtuber Live Sales Value by Country (%), 2024 VS 2031
  • 5.4 Asia Pacific
    • 5.4.1 Asia Pacific Vtuber Live Sales Value, 2020-2031
    • 5.4.2 Asia Pacific Vtuber Live Sales Value by Region (%), 2024 VS 2031
  • 5.5 Latin America
    • 5.5.1 Latin America Vtuber Live Sales Value, 2020-2031
    • 5.5.2 Latin America Vtuber Live Sales Value by Country (%), 2024 VS 2031
  • 5.6 Middle East & Africa
    • 5.6.1 Middle East & Africa Vtuber Live Sales Value, 2020-2031
    • 5.6.2 Middle East & Africa Vtuber Live Sales Value by Country (%), 2024 VS 2031

6 Segmentation by Key Countries/Regions

  • 6.1 Key Countries/Regions Vtuber Live Sales Value Growth Trends, 2020 VS 2024 VS 2031
  • 6.2 Key Countries/Regions Vtuber Live Sales Value, 2020-2031
  • 6.3 United States
    • 6.3.1 United States Vtuber Live Sales Value, 2020-2031
    • 6.3.2 United States Vtuber Live Sales Value by Type (%), 2024 VS 2031
    • 6.3.3 United States Vtuber Live Sales Value by Application, 2024 VS 2031
  • 6.4 Europe
    • 6.4.1 Europe Vtuber Live Sales Value, 2020-2031
    • 6.4.2 Europe Vtuber Live Sales Value by Type (%), 2024 VS 2031
    • 6.4.3 Europe Vtuber Live Sales Value by Application, 2024 VS 2031
  • 6.5 China
    • 6.5.1 China Vtuber Live Sales Value, 2020-2031
    • 6.5.2 China Vtuber Live Sales Value by Type (%), 2024 VS 2031
    • 6.5.3 China Vtuber Live Sales Value by Application, 2024 VS 2031
  • 6.6 Japan
    • 6.6.1 Japan Vtuber Live Sales Value, 2020-2031
    • 6.6.2 Japan Vtuber Live Sales Value by Type (%), 2024 VS 2031
    • 6.6.3 Japan Vtuber Live Sales Value by Application, 2024 VS 2031
  • 6.7 South Korea
    • 6.7.1 South Korea Vtuber Live Sales Value, 2020-2031
    • 6.7.2 South Korea Vtuber Live Sales Value by Type (%), 2024 VS 2031
    • 6.7.3 South Korea Vtuber Live Sales Value by Application, 2024 VS 2031
  • 6.8 India
    • 6.8.1 India Vtuber Live Sales Value, 2020-2031
    • 6.8.2 India Vtuber Live Sales Value by Type (%), 2024 VS 2031
    • 6.8.3 India Vtuber Live Sales Value by Application, 2024 VS 2031
  • 6.9 Southeast Asia
    • 6.9.1 Southeast Asia Vtuber Live Sales Value, 2020-2031
    • 6.9.2 Southeast Asia Vtuber Live Sales Value by Type (%), 2024 VS 2031
    • 6.9.3 Southeast Asia Vtuber Live Sales Value by Application, 2024 VS 2031

7 Company Profiles

  • 7.1 COVER Corporation
    • 7.1.1 COVER Corporation Profile
    • 7.1.2 COVER Corporation Main Business
    • 7.1.3 COVER Corporation Vtuber Live Products, Services and Solutions
    • 7.1.4 COVER Corporation Vtuber Live Revenue (US$ million) & (2020-2025)
    • 7.1.5 COVER Corporation Recent Developments
  • 7.2 Anycolor
    • 7.2.1 Anycolor Profile
    • 7.2.2 Anycolor Main Business
    • 7.2.3 Anycolor Vtuber Live Products, Services and Solutions
    • 7.2.4 Anycolor Vtuber Live Revenue (US$ million) & (2020-2025)
    • 7.2.5 Anycolor Recent Developments
  • 7.3 Brave Group
    • 7.3.1 Brave Group Profile
    • 7.3.2 Brave Group Main Business
    • 7.3.3 Brave Group Vtuber Live Products, Services and Solutions
    • 7.3.4 Brave Group Vtuber Live Revenue (US$ million) & (2020-2025)
    • 7.3.5 Brave Group Recent Developments
  • 7.4 Bilibili
    • 7.4.1 Bilibili Profile
    • 7.4.2 Bilibili Main Business
    • 7.4.3 Bilibili Vtuber Live Products, Services and Solutions
    • 7.4.4 Bilibili Vtuber Live Revenue (US$ million) & (2020-2025)
    • 7.4.5 Bilibili Recent Developments
  • 7.5 774 Inc
    • 7.5.1 774 Inc Profile
    • 7.5.2 774 Inc Main Business
    • 7.5.3 774 Inc Vtuber Live Products, Services and Solutions
    • 7.5.4 774 Inc Vtuber Live Revenue (US$ million) & (2020-2025)
    • 7.5.5 774 Inc Recent Developments
  • 7.6 .LIVE (Appland)
    • 7.6.1 .LIVE (Appland) Profile
    • 7.6.2 .LIVE (Appland) Main Business
    • 7.6.3 .LIVE (Appland) Vtuber Live Products, Services and Solutions
    • 7.6.4 .LIVE (Appland) Vtuber Live Revenue (US$ million) & (2020-2025)
  • 7.7 Neo-Porte
    • 7.7.1 Neo-Porte Profile
    • 7.7.2 Neo-Porte Main Business
    • 7.7.3 Neo-Porte Vtuber Live Products, Services and Solutions
    • 7.7.4 Neo-Porte Vtuber Live Revenue (US$ million) & (2020-2025)
  • 7.8 Re:AcT (Mikai)
    • 7.8.1 Re:AcT (Mikai) Profile
    • 7.8.2 Re:AcT (Mikai) Main Business
    • 7.8.3 Re:AcT (Mikai) Vtuber Live Products, Services and Solutions
    • 7.8.4 Re:AcT (Mikai) Vtuber Live Revenue (US$ million) & (2020-2025)
    • 7.8.5 Re:AcT (Mikai) Recent Developments
  • 7.9 NoriPro
    • 7.9.1 NoriPro Profile
    • 7.9.2 NoriPro Main Business
    • 7.9.3 NoriPro Vtuber Live Products, Services and Solutions
    • 7.9.4 NoriPro Vtuber Live Revenue (US$ million) & (2020-2025)
  • 7.10 VEE
    • 7.10.1 VEE Profile
    • 7.10.2 VEE Main Business
    • 7.10.3 VEE Vtuber Live Products, Services and Solutions
    • 7.10.4 VEE Vtuber Live Revenue (US$ million) & (2020-2025)
  • 7.11 Vshojo
    • 7.11.1 Vshojo Profile
    • 7.11.2 Vshojo Main Business
    • 7.11.3 Vshojo Vtuber Live Products, Services and Solutions
    • 7.11.4 Vshojo Vtuber Live Revenue (US$ million) & (2020-2025)
  • 7.12 V&U
    • 7.12.1 V&U Profile
    • 7.12.2 V&U Main Business
    • 7.12.3 V&U Vtuber Live Products, Services and Solutions
    • 7.12.4 V&U Vtuber Live Revenue (US$ million) & (2020-2025)
  • 7.13 MAHA5 Japan
    • 7.13.1 MAHA5 Japan Profile
    • 7.13.2 MAHA5 Japan Main Business
    • 7.13.3 MAHA5 Japan Vtuber Live Products, Services and Solutions
    • 7.13.4 MAHA5 Japan Vtuber Live Revenue (US$ million) & (2020-2025)
  • 7.14 Aogiri High School (viviON)
    • 7.14.1 Aogiri High School (viviON) Profile
    • 7.14.2 Aogiri High School (viviON) Main Business
    • 7.14.3 Aogiri High School (viviON) Vtuber Live Products, Services and Solutions
    • 7.14.4 Aogiri High School (viviON) Vtuber Live Revenue (US$ million) & (2020-2025)
    • 7.14.5 Aogiri High School (viviON) Recent Developments

8 Industry Chain Analysis

  • 8.1 Vtuber Live Upstream Analysis
  • 8.2 Vtuber Live Midstream Analysis
  • 8.3 Vtuber Live Downstream Analysis

9 Research Findings and Conclusion

10 Appendix

  • 10.1 Research Methodology
    • 10.1.1 Methodology/Research Approach
    • 10.1.2 Data Source
  • 10.2 Author Details
  • 10.3 Disclaimer 110

List of Tables

  • Table 1. Vtuber Live Market Trends
  • Table 2. Vtuber Live Market Drivers & Opportunity
  • Table 3. Vtuber Live Market Challenges
  • Table 4. Vtuber Live Market Restraints
  • Table 5. Global Vtuber Live Revenue by Company (2020-2025) & (US$ million)
  • Table 6. Global Vtuber Live Revenue Market Share by Company (2020-2025)
  • Table 7. Key Companies Vtuber Live Product Type
  • Table 8. Global Vtuber Live Companies Market Concentration Ratio (CR5 and HHI)
  • Table 9. Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Vtuber Live as of 2024)
  • Table 10. Mergers & Acquisitions, Expansion Plans
  • Table 11. Global Vtuber Live Sales Value by Type: 2020 VS 2024 VS 2031 (US$ million)
  • Table 12. Global Vtuber Live Sales Value by Type (2020-2025) & (US$ million)
  • Table 13. Global Vtuber Live Sales Value by Type (2026-2031) & (US$ million)
  • Table 14. Global Vtuber Live Sales Market Share in Value by Type (2020-2025)
  • Table 15. Global Vtuber Live Sales Market Share in Value by Type (2026-2031)
  • Table 16. Global Vtuber Live Sales Value by Application: 2020 VS 2024 VS 2031 (US$ million)
  • Table 17. Global Vtuber Live Sales Value by Application (2020-2025) & (US$ million)
  • Table 18. Global Vtuber Live Sales Value by Application (2026-2031) & (US$ million)
  • Table 19. Global Vtuber Live Sales Market Share in Value by Application (2020-2025)
  • Table 20. Global Vtuber Live Sales Market Share in Value by Application (2026-2031)
  • Table 21. Global Vtuber Live Sales Value by Region, (2020 VS 2024 VS 2031) & (US$ million)
  • Table 22. Global Vtuber Live Sales Value by Region (2020-2025) & (US$ million)
  • Table 23. Global Vtuber Live Sales Value by Region (2026-2031) & (US$ million)
  • Table 24. Global Vtuber Live Sales Value by Region (2020-2025) & (%)
  • Table 25. Global Vtuber Live Sales Value by Region (2026-2031) & (%)
  • Table 26. Key Countries/Regions Vtuber Live Sales Value Growth Trends, (US$ million): 2020 VS 2024 VS 2031
  • Table 27. Key Countries/Regions Vtuber Live Sales Value, (2020-2025) & (US$ million)
  • Table 28. Key Countries/Regions Vtuber Live Sales Value, (2026-2031) & (US$ million)
  • Table 29. COVER Corporation Basic Information List
  • Table 30. COVER Corporation Description and Business Overview
  • Table 31. COVER Corporation Vtuber Live Products, Services and Solutions
  • Table 32. Revenue (US$ million) in Vtuber Live Business of COVER Corporation (2020-2025)
  • Table 33. COVER Corporation Recent Developments
  • Table 34. Anycolor Basic Information List
  • Table 35. Anycolor Description and Business Overview
  • Table 36. Anycolor Vtuber Live Products, Services and Solutions
  • Table 37. Revenue (US$ million) in Vtuber Live Business of Anycolor (2020-2025)
  • Table 38. Anycolor Recent Developments
  • Table 39. Brave Group Basic Information List
  • Table 40. Brave Group Description and Business Overview
  • Table 41. Brave Group Vtuber Live Products, Services and Solutions
  • Table 42. Revenue (US$ million) in Vtuber Live Business of Brave Group (2020-2025)
  • Table 43. Brave Group Recent Developments
  • Table 44. Bilibili Basic Information List
  • Table 45. Bilibili Description and Business Overview
  • Table 46. Bilibili Vtuber Live Products, Services and Solutions
  • Table 47. Revenue (US$ million) in Vtuber Live Business of Bilibili (2020-2025)
  • Table 48. Bilibili Recent Developments
  • Table 49. 774 Inc Basic Information List
  • Table 50. 774 Inc Description and Business Overview
  • Table 51. 774 Inc Vtuber Live Products, Services and Solutions
  • Table 52. Revenue (US$ million) in Vtuber Live Business of 774 Inc (2020-2025)
  • Table 53. 774 Inc Recent Developments
  • Table 54. .LIVE (Appland) Basic Information List
  • Table 55. .LIVE (Appland) Description and Business Overview
  • Table 56. .LIVE (Appland) Vtuber Live Products, Services and Solutions
  • Table 57. Revenue (US$ million) in Vtuber Live Business of .LIVE (Appland) (2020-2025)
  • Table 58. Neo-Porte Basic Information List
  • Table 59. Neo-Porte Description and Business Overview
  • Table 60. Neo-Porte Vtuber Live Products, Services and Solutions
  • Table 61. Revenue (US$ million) in Vtuber Live Business of Neo-Porte (2020-2025)
  • Table 62. Re:AcT (Mikai) Basic Information List
  • Table 63. Re:AcT (Mikai) Description and Business Overview
  • Table 64. Re:AcT (Mikai) Vtuber Live Products, Services and Solutions
  • Table 65. Revenue (US$ million) in Vtuber Live Business of Re:AcT (Mikai) (2020-2025)
  • Table 66. Re:AcT (Mikai) Recent Developments
  • Table 67. NoriPro Basic Information List
  • Table 68. NoriPro Description and Business Overview
  • Table 69. NoriPro Vtuber Live Products, Services and Solutions
  • Table 70. Revenue (US$ million) in Vtuber Live Business of NoriPro (2020-2025)
  • Table 71. VEE Basic Information List
  • Table 72. VEE Description and Business Overview
  • Table 73. VEE Vtuber Live Products, Services and Solutions
  • Table 74. Revenue (US$ million) in Vtuber Live Business of VEE (2020-2025)
  • Table 75. Vshojo Basic Information List
  • Table 76. Vshojo Description and Business Overview
  • Table 77. Vshojo Vtuber Live Products, Services and Solutions
  • Table 78. Revenue (US$ million) in Vtuber Live Business of Vshojo (2020-2025)
  • Table 79. V&U Basic Information List
  • Table 80. V&U Description and Business Overview
  • Table 81. V&U Vtuber Live Products, Services and Solutions
  • Table 82. Revenue (US$ million) in Vtuber Live Business of V&U (2020-2025)
  • Table 83. MAHA5 Japan Basic Information List
  • Table 84. MAHA5 Japan Description and Business Overview
  • Table 85. MAHA5 Japan Vtuber Live Products, Services and Solutions
  • Table 86. Revenue (US$ million) in Vtuber Live Business of MAHA5 Japan (2020-2025)
  • Table 87. Aogiri High School (viviON) Basic Information List
  • Table 88. Aogiri High School (viviON) Description and Business Overview
  • Table 89. Aogiri High School (viviON) Vtuber Live Products, Services and Solutions
  • Table 90. Revenue (US$ million) in Vtuber Live Business of Aogiri High School (viviON) (2020-2025)
  • Table 91. Aogiri High School (viviON) Recent Developments
  • Table 92. Vtuber Live Upstream Analysis
  • Table 93. Vtuber Live Midstream Analysis
  • Table 94. Vtuber Live Downstream Analysis
  • Table 95. Research Programs/Design for This Report
  • Table 96. Key Data Information from Secondary Sources
  • Table 97. Key Data Information from Primary Sources

List of Figures

  • Figure 1. Vtuber Live Product Picture
  • Figure 2. Global Vtuber Live Sales Value, 2020 VS 2025 VS 2031 (US$ million)
  • Figure 3. Global Vtuber Live Sales Value (2020-2031) & (US$ million)
  • Figure 4. Vtuber Live Report Years Considered
  • Figure 5. Global Vtuber Live Players Revenue Ranking (2024) & (US$ million)
  • Figure 6. The 3 and 5 Largest Companies in the World: Market Share by Vtuber Live Revenue in 2024
  • Figure 7. Vtuber Live Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
  • Figure 8. 2D Vtuber Picture
  • Figure 9. 3D Vtuber Picture
  • Figure 10. Global Vtuber Live Sales Value Market Share by Type, 2024 & 2031
  • Figure 11. Product Picture of Livestreaming and Content
  • Figure 12. Product Picture of Merchandising and Licensing
  • Figure 13. Product Picture of Others
  • Figure 14. Global Vtuber Live Sales Value Market Share by Application, 2024 & 2031
  • Figure 15. North America Vtuber Live Sales Value (2020-2031) & (US$ million)
  • Figure 16. North America Vtuber Live Sales Value by Country (%), 2024 VS 2031
  • Figure 17. Europe Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 18. Europe Vtuber Live Sales Value by Country (%), 2024 VS 2031
  • Figure 19. Asia Pacific Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 20. Asia Pacific Vtuber Live Sales Value by Region (%), 2024 VS 2031
  • Figure 21. Latin America Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 22. Latin America Vtuber Live Sales Value by Country (%), 2024 VS 2031
  • Figure 23. Middle East & Africa Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 24. Middle East & Africa Vtuber Live Sales Value by Country (%), 2024 VS 2031
  • Figure 25. Key Countries/Regions Vtuber Live Sales Value (%), (2020-2031)
  • Figure 26. United States Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 27. United States Vtuber Live Sales Value by Type (%), 2024 VS 2031
  • Figure 28. United States Vtuber Live Sales Value by Application (%), 2024 VS 2031
  • Figure 29. Europe Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 30. Europe Vtuber Live Sales Value by Type (%), 2024 VS 2031
  • Figure 31. Europe Vtuber Live Sales Value by Application (%), 2024 VS 2031
  • Figure 32. China Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 33. China Vtuber Live Sales Value by Type (%), 2024 VS 2031
  • Figure 34. China Vtuber Live Sales Value by Application (%), 2024 VS 2031
  • Figure 35. Japan Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 36. Japan Vtuber Live Sales Value by Type (%), 2024 VS 2031
  • Figure 37. Japan Vtuber Live Sales Value by Application (%), 2024 VS 2031
  • Figure 38. South Korea Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 39. South Korea Vtuber Live Sales Value by Type (%), 2024 VS 2031
  • Figure 40. South Korea Vtuber Live Sales Value by Application (%), 2024 VS 2031
  • Figure 41. India Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 42. India Vtuber Live Sales Value by Type (%), 2024 VS 2031
  • Figure 43. India Vtuber Live Sales Value by Application (%), 2024 VS 2031
  • Figure 44. Southeast Asia Vtuber Live Sales Value, (2020-2031) & (US$ million)
  • Figure 45. Southeast Asia Vtuber Live Sales Value by Type (%), 2024 VS 2031
  • Figure 46. Southeast Asia Vtuber Live Sales Value by Application (%), 2024 VS 2031
  • Figure 47. Bottom-up and Top-down Approaches for This Report
  • Figure 48. Data Triangulation
  • Figure 49. Key Executives Interviewed