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市場調查報告書
商品編碼
1363955

2023-2030 年全球圖形處理單元 (GPU) 市場

Global Graphics Processing Unit (GPU) Market 2023-2030

出版日期: | 出版商: Orion Market Research | 英文 115 Pages | 商品交期: 2-3個工作天內

價格

預計全球 GPU 市場在預測期內年複合成長率將達到 34.4%。市場成長歸因於遊戲產業的成長、資料中心產業的成長、人工智慧(AI)/機器學習(ML)產業的進步、基於雲端的服務的日益採用以及不斷成長的研究等因素和汽車工業的發展。例如,2023 年 5 月,NVIDIA 公司和聯發科宣布開展合作,旨在開發先進車輛資訊娛樂系統的技術。這些系統將能夠傳輸視訊或遊戲,並透過人工智慧與駕駛員互動。作為在台北 Computex 技術貿易展上公佈的協議的一部分,聯發科將把 NVIDIA 圖形處理單元晶片組和 NVIDIA 軟體整合到其提供給汽車製造商的用於其資訊娛樂顯示器的系統單晶片中。

細分市場前景

全球圖形處理單元 (GPU) 市場根據基於的類型和應用進行細分。根據市場類型細分為獨立圖形處理單元系統和整合式圖形處理單元系統。根據設備,市場細分為桌上型電腦、平板電腦、遊戲機、汽車和資料中心等。預計桌面設備市場將在圖形處理單元產業中佔據相當大的佔有率。

預計遊戲機設備市場將在全球圖形處理單元(GPU)市場中佔據顯著佔有率

遊戲控制台設備市場預計遊戲控制台設備市場將在全球圖形處理單元(GPU)產業中佔據顯著佔有率。遊戲機主要需要強大的 GPU 解析度渲染和幀速率。此外,由於遊戲產業的發展和高速網路可用性的不斷提高,對遊戲設備的需求和承受能力不斷增加。此外,高圖形遊戲的需求不斷成長也促進了全球 GPU 產業的成長。例如,2023年3月,NVIDIA宣布了其人工智慧驅動的深度學習超級採樣(DLSS)技術DLSS 3,現已在多種遊戲中得到支持,遊戲引擎3正在整合到虛幻引擎中。 NVIDIA也公開發布了DLSS Frame Generation插件,以方便開發者採用此技術。

區域展望

圖形處理單元 (GPU) 市場根據地理位置進一步細分,包括北美(美國和加拿大)、歐洲(義大利、西班牙、德國、法國等)、亞太地區(印度、中國、日本、南美)韓國等)以及世界其他地區(中東和非洲以及拉丁美洲)。在各地區中,北美地區在全球GPU市場中佔有顯著的佔有率,原因包括GPU研發投入不斷增加、該地區較早採用網際網路、以及NVIDIA、Advanced Micro等市場領導者在該地區的存在。設備( AMD)、英特爾公司等。此外,北美在全球人工智慧(AI)服務業、國防裝備製造和航太工業中佔有重要佔有率。這也增加了該地區對 GPU 產品的需求。

亞太地區預計將在圖形處理單元 (GPU) 市場中佔據顯著佔有率

預計亞太地區將在全球圖形處理單元(GPU)市場中佔據顯著佔有率。該地區 GPU 市場的推動因素包括人工智慧 (AI)/機器學習 (ML) 技術的使用增加、遊戲產業的發展以及 GPU資料中心的使用增加等。此外,亞太地區的公司也正在投資GPU產品以提供更好的服務。例如,2023 年8 月,百度、TikTok 母公司位元組跳動、騰訊和阿里巴巴已下達價值10 億美元的訂單,從這家美國晶片製造商採購約10 萬顆A800 處理器,並將於2023 年交付。此外,中國集團還額外購買了 4 美元。2024 年將交付價值 10 億美元的圖形處理單元。

市場參與者展望

服務於全球圖形處理單元(GPU)市場的主要公司包括蘋果、NVIDIA公司、三星電子有限公司、英特爾公司和Advanced Micro Devices等。市場參與者透過採取各種策略,包括與私人和政府參與者合作以及採用人工智慧(AI)/機器學習(ML)等新技術來維持市場競爭力,為市場成長做出了巨大貢獻。例如,2022 年 11 月,洛克希德馬丁公司和 NVIDIA 宣布合作為 NOAA 建構地球觀測數位孿生。數位孿生將利用人工智慧為 NOAA 提供集中式方法來監測全球環境狀況。數位孿生將利用衛星和地面觀測來開發。

報告涵蓋:

  • 2022年市場價​​值資料分析及2030年預測。
  • 每個細分市場的年化市場收入(百萬美元)。
  • 主要地理區域的國家分析。
  • 全球圖形處理單元 (GPU) 市場的主要公司。根據現有資料,報告中還提供了與新產品發布相關的資訊以及相關新聞。
  • 透過確定未來穩健成長的關鍵細分市場來分析業務策略。
  • 市場進入和市場擴張策略分析。
  • 透過識別市場中「誰的立場」來制定競爭策略。

目錄

第 1 章:報告摘要

  • 研究方法和工具
  • 市場區隔
    • 按細分
    • 按地區

第 2 章:市場概述與見解

  • 報告範圍
  • 分析師見解和當前市場趨勢
    • 主要發現
    • 建議
    • 結論

第 3 章:競爭格局

  • 主要公司分析
  • Apple Inc.
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • Intel Corporation
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • NVIDIA Corp.
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • Samsung Electronics Co. Ltd.
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • 關鍵策略分析

第 4 章:市場細分

  • 按類型分類的全球圖形處理單元 (GPU) 市場
    • 獨立GPU
    • 整合GPU
  • 按裝置分類的全球圖形處理單元 (GPU) 市場
    • 桌面
    • 藥片
    • 遊戲機
    • 汽車車輛
    • 資料中心
    • 其他(醫療設備、國防設備、衛星)

第 5 章:區域分析

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 義大利
    • 西班牙
    • 法國
    • 歐洲其他地區
  • 亞太
    • 中國
    • 印度
    • 日本
    • 韓國
    • 亞太其他地區
  • 世界其他地區

第 6 章:公司簡介

  • Advanced Micro Devices (AMD)
  • ARM Limited
  • ASPEED Technology Inc.
  • Broadcom Corp.
  • Cirrus Logic Inc.
  • Imagination Technologies
  • Matrox Electronic Systems Ltd.
  • MediaTek Inc.
  • Qualcomm Technologies, Inc.
  • Rambus Inc.
  • SiFive, Inc.
  • Silicon Integrated Systems
  • Taiwan Semiconductor Manufacturing Company, Ltd.
  • Texas Instruments Incorporated
  • VIA Technologies, Inc.
Product Code: OMR2027711

Title: Global Graphical Processing Unit (GPU) Market Size, Share & Trends Analysis Report by Type (Discrete GPU, and Integrated GPU), by Devices (Desktop, Tablet, Gaming Console, Automotive Vehicles, Data Centers, and Others)Forecast Period (2023-2030).

The global GPU market is anticipated to grow at a significant CAGR of 34.4% during the forecast period. The market growth is attributed to factors such as the growth of the gaming industry, growth of the data center industry, advancements in the Artificial Intelligence (AI)/Machine Learning (ML) industry, increasing adoption of cloud-based services, and growing research and development in the automotive industry. For instance, In May 2023, NVIDIA Corp and MediaTek Inc. announced a collaborative effort aimed at developing technology for advanced vehicle infotainment systems. These systems will have the capability to stream video or games and engage with drivers through artificial intelligence. As part of this agreement, which was revealed at the Computex technology trade show in Taipei, MediaTek will incorporate an NVIDIA graphics processing unit chipset and NVIDIA software into the system-on-chips that it provides to automakers for use in their infotainment displays.

Segmental Outlook

The global graphical processing unit (GPU) market is segmented based on the Based-on type and application. Based on the type of the market is sub-segmented into discrete graphic processing unit and integrated graphics processing unit systems. Based on the devices, the market is sub-segmented into desktops, tablets, gaming consoles, automotive vehicles, and data centers, among others. The desktop devices market is anticipated to hold a considerable share in the Graphical Processing Unit industry.

The Gaming Console Device Market is Anticipated to Hold a Prominent Share in the Global Graphical Processing Unit (GPU) Market

The gaming console devices market is anticipated to the gaming console device market is anticipated to hold a prominent share in the global graphical processing unit (GPU) industry. The gaming consoles primarily require powerful GPU resolution rendering and frame rates. Additionally, the demand and affordability for gaming devices are increasing continuously due to the growth of the gaming industry and the increasing availability of high-speed internet. Additionally, the growing demand for high-graphics gaming is also contributing to the growth of the global GPU industry. For instance, in March 2023, NVIDIA announced its AI-powered Deep Learning Super Sampling (DLSS) technology, DLSS 3, which is now supported in a variety of games, and game engine 3 is being integrated into Unreal Engine. NVIDIA is also publicly releasing the DLSS Frame Generation plug-in to make it easier for developers to adopt the technology.

Regional Outlook

The graphical processing unit (GPU) market is further segmented based on geography including North America (the US, and Canada), Europe (Italy, Spain, Germany, France, and Others), Asia-Pacific (India, China, Japan, South Korea, and Others), and the Rest of the World (the Middle East & Africa, and Latin America). Among all regions, North America holds a prominent share in global GPU market owning to factors including the increasing investment in GPU research and development, early adoption of the internet in the region, presence of market leaders in the region such as NVIDIA Corporation, Advanced Micro Devices (AMD), Intel Corporation among others. Additionally, North America holds a significant share in the global Artificial Intelligence (AI) based services industry, defense equipment manufacturing and space industry. This has also increased demand for GPU products across the region.

Asia Pacific is Expected to Hold a Prominent Share in the Graphics Processing Unit (GPU) Market

The Asia-Pacific region is expected to hold a prominent share of the global graphics processing unit (GPU) market. The GPU market in this region is driven by factors such as increasing use of Artificial Intelligence (AI)/Machine Learning (ML) technologies, growing gaming industry, increasing use of GPU data centres. Additionally, companies in Asia Pacific region are also investing into GPU products to offer better services. For instance, in August 2023, Baidu, TikTok-owner Byte Dance, Tencent and Alibaba have made orders worth $1 billion to acquire about 100,000 A800 processors from the U.S. chipmaker to be delivered in 2023. Additionally, Chinese groups had also purchased a further $4 billion worth of graphics processing units to be delivered in 2024.

Market Players Outlook

The major companies serving the global graphics processing unit (GPU) market include Apple Inc., NVIDIA Corporation, Samsung Electronics Co. Ltd., Intel Corp., and Advanced Micro Devices among others. The market players are considerably contributing to the market growth by the adoption of various strategies including collaborations with private and government players and adopting new technologies such as Artificial Intelligence (AI)/Machine Learning (ML) to stay competitive in the market. For instance, in November 2022, Lockheed Martin and NVIDIA announced a collaboration to build an Earth Observations Digital Twin for NOAA. The digital twin will use artificial intelligence to provide NOAA with a centralized approach to monitor global environmental conditions. The digital twin will be developed using satellite and ground-based observations.

The Report Covers:

  • Market value data analysis of 2022 and forecast to 2030.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global graphics processing unit (GPU) market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for solid growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying 'who-stands-where' in the market.

Table of Contents

1. Report Summary

  • 1.1. Research Methods and Tools
  • 1.2. Market Breakdown
    • 1.2.1. By Segments
    • 1.2.2. By Region

2. Market Overview and Insights

  • 2.1. Scope of the Report
  • 2.2. Analyst Insight & Current Market Trends
    • 2.2.1. Key Findings
    • 2.2.2. Recommendations
    • 2.2.3. Conclusion

3. Competitive Landscape

  • 3.1. Key Company Analysis
  • 3.2. Apple Inc.
    • 3.2.1. Overview
    • 3.2.2. Financial Analysis
    • 3.2.3. SWOT Analysis
    • 3.2.4. Recent Developments
  • 3.3. Intel Corporation
    • 3.3.1. Overview
    • 3.3.2. Financial Analysis
    • 3.3.3. SWOT Analysis
    • 3.3.4. Recent Developments
  • 3.4. NVIDIA Corp.
    • 3.4.1. Overview
    • 3.4.2. Financial Analysis
    • 3.4.3. SWOT Analysis
    • 3.4.4. Recent Developments
  • 3.5. Samsung Electronics Co. Ltd.
    • 3.5.1. Overview
    • 3.5.2. Financial Analysis
    • 3.5.3. SWOT Analysis
    • 3.5.4. Recent Developments
  • 3.6. Key Strategy Analysis

4. Market Segmentation

  • 4.1. Global Graphics Processing Unit (GPU) Market by Type
    • 4.1.1. Discrete GPU
    • 4.1.2. Integrated GPU
  • 4.2. Global Graphics Processing Unit (GPU) Market by Devices
    • 4.2.1. Desktop
    • 4.2.2. Tablet
    • 4.2.3. Gaming Console
    • 4.2.4. Automotive Vehicles
    • 4.2.5. Data Centers
    • 4.2.6. Others (Medical Devices, Defense Equipment, Satellites)

5. Regional Analysis

  • 5.1. North America
    • 5.1.1. United States
    • 5.1.2. Canada
  • 5.2. Europe
    • 5.2.1. UK
    • 5.2.2. Germany
    • 5.2.3. Italy
    • 5.2.4. Spain
    • 5.2.5. France
    • 5.2.6. Rest of Europe
  • 5.3. Asia-Pacific
    • 5.3.1. China
    • 5.3.2. India
    • 5.3.3. Japan
    • 5.3.4. South Korea
    • 5.3.5. Rest of Asia-Pacific
  • 5.4. Rest of the World

6. Company Profiles

  • 6.1. Advanced Micro Devices (AMD)
  • 6.2. ARM Limited
  • 6.3. ASPEED Technology Inc.
  • 6.4. Broadcom Corp.
  • 6.5. Cirrus Logic Inc.
  • 6.6. Imagination Technologies
  • 6.7. Matrox Electronic Systems Ltd.
  • 6.8. MediaTek Inc.
  • 6.9. Qualcomm Technologies, Inc.
  • 6.10. Rambus Inc.
  • 6.11. SiFive, Inc.
  • 6.12. Silicon Integrated Systems
  • 6.13. Taiwan Semiconductor Manufacturing Company, Ltd.
  • 6.14. Texas Instruments Incorporated
  • 6.15. VIA Technologies, Inc.

LIST OF TABLES

  • 1. GLOBAL GPU MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 2. GLOBAL DISCRETE GPU MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 3. GLOBAL INTEGRATED GPU MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 4. GLOBAL GPU MARKET RESEARCH AND ANALYSIS BY DEVICES, 2022-2030 ($ MILLION)
  • 5. GLOBAL GPU FOR DESKTOP MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 6. GLOBAL GPU FOR TABLET MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 7. GLOBAL GPU FOR GAMING CONSOLE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 8. GLOBAL GPU FOR AUTOMOTIVE VEHICLES MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 9. GLOBAL GPU FOR DATA CENTRES MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 10. GLOBAL GPU FOR OTHER DEVICES MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 11. GLOBAL GPU MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 12. NORTH AMERICAN GPU MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 13. NORTH AMERICAN GPU MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 14. NORTH AMERICAN GPU MARKET RESEARCH AND ANALYSIS BY DEVICES, 2022-2030 ($ MILLION)
  • 15. EUROPEAN GPU MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 16. EUROPEAN GPU MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 17. EUROPEAN GPU MARKET RESEARCH AND ANALYSIS BY DEVICES, 2022-2030 ($ MILLION)
  • 18. ASIA-PACIFIC GPU MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 19. ASIA-PACIFIC GPU MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 20. ASIA-PACIFIC GPU MARKET RESEARCH AND ANALYSIS BY DEVICES, 2022-2030 ($ MILLION)
  • 21. REST OF THE WORLD GPU MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 22. REST OF THE WORLD GPU MARKET RESEARCH AND ANALYSIS BY TYPE, 2022-2030 ($ MILLION)
  • 23. REST OF THE WORLD GPU MARKET RESEARCH AND ANALYSIS BY DEVICES, 2022-2030 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL GPU MARKET SHARE ANALYSIS BY TYPE, 2022 VS 2030 (%)
  • 2. GLOBAL DISCRETE GPU MARKET SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 3. GLOBAL INTEGRATED MARKET GPU SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 4. GLOBAL GPU MARKET SHARE ANALYSIS BY DEVICES, 2022 VS 2030 (%)
  • 5. GLOBAL GPU FOR DESKTOP MARKET SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 6. GLOBAL GPU FOR TABLET MARKET SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 7. GLOBAL GPU FOR GAMING CONSOLE MARKET SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 8. GLOBAL GPU FOR AUTOMOTIVE VEHICLES MARKET SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 9. GLOBAL GPU FOR OTHER DEVICES MARKET SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 10. GLOBAL GPU MARKET SHARE ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 11. US GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 12. CANADA GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 13. UK GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 14. FRANCE GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 15. GERMANY GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 16. ITALY GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 17. SPAIN GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 18. REST OF EUROPE GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 19. INDIA GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 20. CHINA GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 21. JAPAN GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 22. SOUTH KOREA GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 23. REST OF ASIA-PACIFIC GPU MARKET SIZE, 2022-2030 ($ MILLION)
  • 24. REST OF THE WORLD GPU MARKET SIZE, 2022-2030 ($ MILLION)