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市場調查報告書
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1417775

體積視訊市場報告:2030 年趨勢、預測與競爭分析

Volumetric Video Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 - page report | 商品交期: 3個工作天內

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簡介目錄

體積視訊趨勢和預測

到 2030 年,全球體積視訊市場預計將達到 120 億美元,2024 年至 2030 年CAGR為28.3%。該市場的主要驅動力是虛擬實境(VR) 和擴增實境(AR) 應用的採用率不斷提高,各種最終用途行業對沉浸式和引人入勝的體驗的需求,以及相機和顯示技術的快速進步。全球體積視訊市場的未來前景廣闊,體育、賽事和娛樂、醫療、教育和培訓以及標牌和廣告市場都充滿機會。

分段體積視訊

該研究包括依體積捕捉、內容交付、應用程式和區域對全球體積視訊進行預測。

體積視訊市場洞察

Lucintel 預測,服務預計將在預測期內實現最高成長。

在這個市場中,標牌和廣告預計將在預測期內實現最高成長,因為這項技術使廣告主能夠在標牌和廣告平台中開發出引人注目的視覺效果。

由於該地區擴大採用 AR/VR 技術以及快速的技術進步,預計亞太地區將在預測期內實現最高成長。

常問問題

Q1. 市場規模:

A1。到 2030 年,全球體積視訊市場預計將達到 120 億美元。

Q2. 市場成長預測:

A2。預計 2024 年至 2030 年,全球體積視訊市場將以 28.3% 的CAGR成長。

Q3. 影響市場成長的主要推動要素:

A3。該市場的主要驅動力是虛擬實境(VR)和擴增實境(AR)應用的日益普及、各種最終用途行業對沉浸式和引人入勝的體驗的需求不斷成長,以及相機和顯示技術的快速進步。

Q4. 市場的主要部門:

A4。體積視訊市場的未來看起來充滿希望,體育、賽事和娛樂、醫療、教育和培訓以及標牌和廣告市場都有機會。

Q5. 市場的主要企業:

A5。一些主要的體積視訊公司如下。

  • Microsoft
  • Intel
  • Unity Technologies
  • Alphabet
  • Sony

Q6. 預計今後最大的市場部門是:

A6。 Lucintel 預測,服務預計將在預測期內實現最高成長。

Q7.今後5年該市場最大的地區:

A7。由於該地區擴大採用 AR/VR 技術以及快速的技術進步,預計亞太地區將在預測期內實現最高成長。

Q8. 報告客製化的可能性:

A8。是的,Lucintel 提供 10% 的客製化服務,無需任何額外費用。

目錄

第 1 章:執行摘要

第 2 章:全球體積視訊市場:市場動態

  • 簡介、背景和分類
  • 供應鏈
  • 產業促進因素與課題

第 3 章:2018 年至 2030 年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球體積視訊市場趨勢(2018-2023)與預測(2024-2030)
  • 以體積捕捉分類的全球體積視訊市場
    • 硬體
    • 軟體
    • 服務
  • 依內容交付分類的全球體積視訊市場
    • 投影儀
    • AR/VR 頭顯
    • 智慧型手機
    • 體積顯示
  • 依應用分類的全球體積視訊市場
    • 體育、活動和娛樂
    • 醫療的
    • 教育與培訓
    • 標示牌和廣告
    • 其他

第 4 章:2018 年至 2030 年依地區分類的市場趨勢與預測分析

  • 依地區分類的全球體積視訊市場
  • 北美體積視訊市場
    • 北美體積視訊市場(依應用):體育、活動和娛樂、醫療、教育和培訓、標誌和廣告等
  • 歐洲體積視訊市場
    • 以體積捕捉分類的歐洲體積視訊市場:硬體、軟體和服務
    • 歐洲體積視訊市場(依應用):體育、活動和娛樂、醫療、教育和培訓、標誌和廣告等
  • 亞太地區體積視訊市場
    • 以體積捕捉分類的亞太地區體積視訊市場:硬體、軟體和服務
    • 依應用程式分類的亞太地區體積視訊市場:體育、活動和娛樂、醫療、教育和培訓、標牌和廣告等
  • ROW 體積視訊市場
    • 以體積捕捉分類的 ROW 體積視訊市場:硬體、軟體和服務
    • 依應用程式分類的 ROW 體積視訊市場:體育、活動和娛樂、醫療、教育和培訓、標牌和廣告等

第 5 章:競爭對手分析

  • 產品組合分析
  • 營運整合
  • 波特五力分析

第 6 章:成長機會與策略分析

  • 成長機會分析
    • 體積捕捉帶來的全球體積視訊市場的成長機會
    • 內容交付為全球體積視訊市場帶來的成長機會
    • 全球體積視訊市場的成長機會(依應用)
    • 依地區分類的全球體積視訊市場的成長機會
  • 全球體積視訊市場的新興趨勢
  • 戰略分析
    • 新產品開發
    • 全球體積視訊市場的容量擴張
    • 全球體積視訊市場的合併、收購和合資企業
    • 認證和許可

第 7 章:領先企業的公司簡介

  • Microsoft
  • Intel
  • Unity Technologies
  • Alphabet
  • Sony
簡介目錄

Volumetric Video Trends and Forecast

The future of the global volumetric video market looks promising with opportunities in the sports, events, & entertainment, medical, education & training, and signage & advertisement markets. The global volumetric video market is expected to reach an estimated $12 billion by 2030 with a CAGR of 28.3% from 2024 to 2030. The major drivers for this market are increasing adoption in virtual reality (VR) and augmented reality (AR) applications, growing demand of immersive and engaging experience in various end-use industries, and swift progress in the camera and display technologies.

A more than 150-page report is developed to help in your business decisions.

Volumetric Video by Segment

The study includes a forecast for the global volumetric video by volumetric capture, content delivery, application, and region.

Volumetric Video Market by Volumetric Capture [Shipment Analysis by Value from 2018 to 2030]:

  • Hardware
  • Software
  • Service

Volumetric Video Market by Content Delivery [Shipment Analysis by Value from 2018 to 2030]:

  • Projectors
  • AR/VR HMDs
  • Smartphones
  • Volumteric Displays

Volumetric Video Market by Application [Shipment Analysis by Value from 2018 to 2030]:

  • Sports, Events, & Entertainment
  • Medical
  • Education & Training
  • Signage & Advertisement
  • Others

Volumetric Video Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Volumetric Video Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies volumetric video companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the volumetric video companies profiled in this report include-

  • Microsoft
  • Intel
  • Unity Technologies
  • Alphabet
  • Sony

Volumetric Video Market Insights

Lucintel forecasts that service is expected to witness the highest growth over the forecast period.

Within this market, signage & advertisement is expected to witness the highest growth over the forecast period because this technology enables advertisers to develop compelling and attractive visuals integrated in signage and advertising platforms.

APAC is expected to witness highest growth over the forecast period due to increasing adoption of AR/VR technology and rapid technological advancementes in the region.

Features of the Global Volumetric Video Market

Market Size Estimates: Volumetric video market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Volumetric video market size by volumetric capture, content delivery, application, and region in terms of value ($B).

Regional Analysis: Volumetric video market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different volumetric capture, content delivery, applications, and regions for the volumetric video market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the volumetric video market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the volumetric video market size?

Answer: The global volumetric video market is expected to reach an estimated $12 billion by 2030.

Q2. What is the growth forecast for volumetric video market?

Answer: The global volumetric video market is expected to grow with a CAGR of 28.3% from 2024 to 2030.

Q3. What are the major drivers influencing the growth of the volumetric video market?

Answer: The major drivers for this market are increasing adoption in virtual reality (VR) and augmented reality (AR) applications, growing demand of immersive and engaging experience in various end-use industries, and swift progress in the camera and display technologies.

Q4. What are the major segments for volumetric video market?

Answer: The future of the volumetric video market looks promising with opportunities in the sports, events, & entertainment, medical, education & training, and signage & advertisement markets.

Q5. Who are the key volumetric video market companies?

Answer: Some of the key volumetric video companies are as follows.

  • Microsoft
  • Intel
  • Unity Technologies
  • Alphabet
  • Sony

Q6. Which volumetric video market segment will be the largest in future?

Answer: Lucintel forecasts that service is expected to witness the highest growth over the forecast period.

Q7. In volumetric video market, which region is expected to be the largest in next 5 years?

Answer: APAC is expected to witness highest growth over the forecast period due to increasing adoption of AR/VR technology and rapid technological advancementes in the region.

Q.8 Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the volumetric video market by volumetric capture (hardware, software, and service), content delivery (projectors, AR/VR HMDs, smartphones, and volumteric displays), application (sports, events, & entertainment, medical, education & training, signage & advertisement, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Volumetric Video Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Volumetric Video Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Volumetric Video Market by Volumetric Capture
    • 3.3.1: Hardware
    • 3.3.2: Software
    • 3.3.3: Service
  • 3.4: Global Volumetric Video Market by Content Delivery
    • 3.4.1: Projectors
    • 3.4.2: AR/VR HMDs
    • 3.4.3: Smartphones
    • 3.4.4: Volumteric Displays
  • 3.5: Global Volumetric Video Market by Application
    • 3.5.1: Sports, Events, & Entertainment
    • 3.5.2: Medical
    • 3.5.3: Education & Training
    • 3.5.4: Signage & Advertisement
    • 3.5.5: Others

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Volumetric Video Market by Region
  • 4.2: North American Volumetric Video Market
    • 4.2.2: North American Volumetric Video Market by Application: Sports, events, & entertainment, Medical, Education & Training, Signage & Advertisement, and Others
  • 4.3: European Volumetric Video Market
    • 4.3.1: European Volumetric Video Market by Volumetric Capture: Hardware, Software, and Service
    • 4.3.2: European Volumetric Video Market by Application: Sports, events, & entertainment, Medical, Education & Training, Signage & Advertisement, and Others
  • 4.4: APAC Volumetric Video Market
    • 4.4.1: APAC Volumetric Video Market by Volumetric Capture: Hardware, Software, and Service
    • 4.4.2: APAC Volumetric Video Market by Application: Sports, events, & entertainment, Medical, Education & Training, Signage & Advertisement, and Others
  • 4.5: ROW Volumetric Video Market
    • 4.5.1: ROW Volumetric Video Market by Volumetric Capture: Hardware, Software, and Service
    • 4.5.2: ROW Volumetric Video Market by Application: Sports, events, & entertainment, Medical, Education & Training, Signage & Advertisement, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Volumetric Video Market by Volumetric Capture
    • 6.1.2: Growth Opportunities for the Global Volumetric Video Market by Content Delivery
    • 6.1.3: Growth Opportunities for the Global Volumetric Video Market by Application
    • 6.1.4: Growth Opportunities for the Global Volumetric Video Market by Region
  • 6.2: Emerging Trends in the Global Volumetric Video Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Volumetric Video Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Volumetric Video Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Microsoft
  • 7.2: Intel
  • 7.3: Unity Technologies
  • 7.4: Alphabet
  • 7.5: Sony