冒險視頻遊戲市場:趨勢、機遇、競爭分析 [2023-2028]
市場調查報告書
商品編碼
1285042

冒險視頻遊戲市場:趨勢、機遇、競爭分析 [2023-2028]

Adventure Video Game Market: Trends, Opportunities and Competitive Analysis [2023-2028]

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3個工作天內

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簡介目錄

冒險視頻遊戲市場趨勢和預測

到 2028 年,全球冒險視頻遊戲市場預計將達到 108 億美元,2023 年至 2028 年的複合年增長率為 5.9%。 該市場的主要驅動力是用戶對冒險視頻遊戲的興趣不斷增長,因為他們可以克服遊戲挑戰並學習新技能來體驗自己的英雄之旅。VR和AR的不斷增長趨勢有助於改善玩家的整體遊戲體驗。 冒險視頻遊戲市場的未來在個人電腦、手機和平板電腦市場上都有著廣闊的商機。

冒險視頻遊戲公司列表

市場上的公司根據其提供的產品質量進行競爭。 該市場的主要參與者專注於擴大製造設施、投資研發、升級基礎設施以及利用整個價值鏈的整合機會。 這些策略使冒險視頻遊戲公司能夠滿足不斷增長的需求、保持競爭力、開發創新產品和技術、降低生產成本並擴大客戶群。

冒險視頻遊戲市場洞察

  • Lucintel 預測,由於年輕人對大型多人在線角色扮演遊戲、第一人稱射擊遊戲和即時戰略遊戲的需求不斷增長,網頁遊戲類型在預測期內仍將佔據較大份額。
  • 由於移動設備在人口中的滲透率不斷提高以及全球開發的互動遊戲數量不斷增加,預計移動設備仍將是最大的細分市場。
  • 由於互聯網價格實惠、人們對流行冒險視頻遊戲的認識不斷提高以及在線遊戲玩家數量不斷增加,預計亞太地區仍將是最大的地區。

本報告回答了 11 個關鍵問題:

  • Q.1.您的細分市場中最有前途和高增長的機會是什麼?
  • Q.2.您認為哪些領域會以更快的速度增長?為什麼?
  • Q.3.您認為哪些地區的增長速度會更快?為什麼?
  • Q.4.影響市場動態的關鍵因素有哪些? 這個市場的主要挑戰和商業風險是什麼?
  • Q.5.這個市場的業務風險和競爭威脅是什麼?
  • Q.6.這個市場有哪些新趨勢?為什麼?
  • Q.7.這個市場中的客戶需求有哪些變化?
  • Q.8.市場有哪些新發展? 哪些公司正在引領這些發展?
  • Q.9.這個市場的主要參與者是誰? 主要參與者採取哪些戰略舉措來發展業務?
  • Q.10.該市場上的競爭產品有哪些?因材料或產品替代而導致市場份額損失的威脅是什麼?
  • Q.11.過去五年發生了哪些類型的併購,對行業產生了哪些影響?

內容

第 1 章執行摘要

第 2 章全球冒險視頻遊戲市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 行業驅動因素和挑戰

第三章2017-2028年市場趨勢及預測分析

  • 宏觀經濟趨勢(2017-2022 年)和預測(2023-2028 年)
  • 全球冒險視頻遊戲市場趨勢(2017-2022)和預測(2023-2028)
  • 按產品類型劃分的全球冒險視頻遊戲市場
    • 客戶類型
    • 網頁遊戲類型
  • 按應用劃分的全球冒險視頻遊戲市場
    • PC(個人電腦)
    • 手機
    • 平板電腦
    • 其他

第四章2017-2028年分地區市場趨勢及預測分析

  • 按地區劃分的全球冒險視頻遊戲市場
  • 北美冒險視頻遊戲市場
  • 歐洲冒險視頻遊戲市場
  • 亞太冒險視頻遊戲市場
  • 冒險視頻遊戲市場的其餘部分

第五章競爭分析

  • 產品組合分析
  • 運營整合
  • 波特五力分析

第 6 章增長機會和戰略分析

  • 增長機會分析
    • 按產品類型劃分的全球冒險視頻遊戲市場增長機會
    • 按應用劃分的全球冒險視頻遊戲市場增長機會
    • 全球冒險視頻遊戲市場的區域增長機會
  • 全球冒險視頻遊戲市場的新興趨勢
  • 戰略分析
    • 新產品開發
    • 擴大全球冒險視頻遊戲市場容量
    • 全球冒險視頻遊戲市場的合併、收購和合資企業
    • 身份驗證和許可

第 7 章主要公司簡介

  • Frictional Games
  • Infinite Fall
  • Infocom
  • No Code
  • Campo Santo
簡介目錄

Adventure Video Game Market Trends and Forecast

The future of the adventure video game market looks promising with opportunities in the PC, mobile, and tablet markets. The global adventure video game market is expected to reach an estimated $10.8 billion by 2028 with a CAGR of 5.9% from 2023 to 2028. The major drivers for this market are growing interest of users in adventure video games as it enables them to learn new skills to overcome gaming challenges and experience their own heroes' journey and increasing trend of VR and AR, which helps in improving player's overall gaming experience.

A more than 150-page report is developed to help in your business decisions. Sample figures with some insights are shown below.

Adventure Video Game Market by Segment

The study includes a forecast for the global adventure video game market by product type, application, and region, as follows.

Adventure Video Game Market by Product Type [Value ($B) Shipment Analysis from 2017 to 2028]:

  • Client Type
  • Webgame Type

Adventure Video Game Market by Application [Value ($B) Shipment Analysis from 2017 to 2028]:

  • PC (Personal Computer)
  • Mobile
  • Tablet
  • Others

Adventure Video Game Market by Region [Value ($B) Shipment Analysis from 2017 to 2028]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Adventure Video Game Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies adventure video game companies cater to increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the adventure video game companies profiled in this report include.

  • Frictional Games
  • Infinite Fall
  • Infocom
  • No Code
  • Campo Santo

Adventure Video Game Market Insights

  • Lucintel forecasts that web game type will remain the larger segment over the forecast period due to the growing demand for massively multiplayer online role-playing games, first-person shooters, and real-time strategy games among youths.
  • Mobile is expected to remain the largest segment due to the increasing penetration of mobile devices among population and rise in number of interactive games developed on the global basis.
  • Asia Pacific will remain the largest region due to the presence of affordable internet, growing awareness of trending adventure video game, and increasing number of online gamers in the region.

Features of the Adventure Video Game Market

  • Market Size Estimates: Adventure video game market size estimation in terms of value ($B)
  • Trend And Forecast Analysis: Market trends (2017-2022) and forecast (2023-2028) by various segments and regions.
  • Segmentation Analysis: Adventure video game market size by various segments, such as by product type, application, and region
  • Regional Analysis: Adventure video game market breakdown by North America, Europe, Asia Pacific, and the Rest of the World.
  • Growth Opportunities: Analysis on growth opportunities in different by product type, application, and regions for the adventure video game market.
  • Strategic Analysis: This includes M&A, new product development, and competitive landscape for the adventure video game market.
  • Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the adventure video game market size?

Answer: The global adventure video game market is expected to reach an estimated $10.8 billion by 2028.

Q2. What is the growth forecast for adventure video game market?

Answer: The global adventure video game market is expected to grow with a CAGR of 5.9% from 2023 to 2028.

Q3. What are the major drivers influencing the growth of the adventure video game market?

Answer: The major drivers for this market are growing interest of users in adventure video games as it enables them to learn new skills to overcome gaming challenges and experience their own heroes' journey and increasing trend of VR and AR, which helps in improving player's overall gaming experience.

Q4. What are the major segments for adventure video game market?

Answer: The future of the adventure video game market looks promising with opportunities in the PC, mobile, and tablet markets.

Q5. Who are the key adventure video game companies?

Answer: Some of the key adventure video game companies are as follows:

  • Frictional Games
  • Infinite Fall
  • Infocom
  • No Code
  • Campo Santo

Q6. Which adventure video game segment will be the largest in future?

Answer: Lucintel forecasts that web game type will remain the larger segment over the forecast period due to the growing demand for massively multiplayer online role-playing games, first-person shooters, and real-time strategy games among youths.

Q7. In adventure video game market, which region is expected to be the largest in next 5 years?

Answer: Asia Pacific will remain the largest region due to the presence of affordable internet, growing awareness of trending adventure video game, and increasing number of online gamers in the region.

Q8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% Customization Without any Additional Cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the adventure video game market by product type (client type and webgame type), application (PC, mobile, tablet, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last five years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Adventure Video Game Market: Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2017 to 2028

  • 3.1: Macroeconomic Trends (2017-2022) and Forecast (2023-2028)
  • 3.2: Global Adventure Video Game Market Trends (2017-2022) and Forecast (2023-2028)
  • 3.3: Global Adventure Video Game Market by Product Type
    • 3.3.1: Client Type
    • 3.3.2: Webgame Type
  • 3.4 Global Adventure Video Game Market by Application
    • 3.4.1: PC (Personal Computer)
    • 3.4.2: Mobile
    • 3.4.3: Tablet
    • 3.4.4: Others

4. Market Trends and Forecast Analysis by Region from 2017 to 2028

  • 4.1: Global Adventure Video Game Market by Region
  • 4.2: North American Adventure Video Game Market
    • 4.2.1: North American Adventure Video Game Market by Product Type: Client Type and Webgame Type
    • 4.2.2: North American Adventure Video Game Market by Application: PC, Mobile, Tablet, and Others
  • 4.3: European Adventure Video Game Market
    • 4.3.1: European Adventure Video Game Market by Product Type: Client Type and Webgame Type
    • 4.3.2: European Adventure Video Game Market by Application: PC, Mobile, Tablet, and Others
  • 4.4: APAC Adventure Video Game Market
    • 4.4.1: APAC Adventure Video Game Market by Product Type: Client Type and Webgame Type
    • 4.4.2: APAC Adventure Video Game Market by Application: PC, Mobile, Tablet, and Others
  • 4.5: ROW Adventure Video Game Market
    • 4.5.1: ROW Adventure Video Game Market by Product Type: Client Type and Webgame Type
    • 4.5.2: ROW Adventure Video Game Market by Application: PC, Mobile, Tablet, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Adventure Video Game Market by Product Type
    • 6.1.2: Growth Opportunities for the Global Adventure Video Game Market by Application
    • 6.1.3: Growth Opportunities for the Global Adventure Video Game Market Region
  • 6.2: Emerging Trends in the Global Adventure Video Game Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Adventure Video Game Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Adventure Video Game Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Frictional Games
  • 7.2: Infinite Fall
  • 7.3: Infocom
  • 7.4: No Code
  • 7.5: Campo Santo