區塊鏈遊戲全球市場規模,份額和行業趨勢分析報告:按平台(ETH,BNB Chain,Polygon等),遊戲類型(角色扮演,開放世界,集體),區域展望和預測2022-2028
市場調查報告書
商品編碼
1184315

區塊鏈遊戲全球市場規模,份額和行業趨勢分析報告:按平台(ETH,BNB Chain,Polygon等),遊戲類型(角色扮演,開放世界,集體),區域展望和預測2022-2028

Global Blockchain Gaming Market Size, Share & Industry Trends Analysis Report By Platform (ETH, BNB Chain, Polygon and Others), By Game Type (Role Playing, Open World and Collectible), By Regional Outlook and Forecast, 2022 - 2028

出版日期: | 出版商: KBV Research | 英文 150 Pages | 訂單完成後即時交付

價格

全球區塊鏈遊戲市場規模預計在預測期內以 68.2% 的複合年增長率增長,到 2028 年將達到 1045 億美元。

使用區塊鏈技術的加密貨幣和 NFT 有望成為視頻遊戲的收入來源。 許多在線遊戲允許玩家使用皮膚和其他遊戲內物品自定義他們的角色,這些物品可以獲得併與其他玩家交換遊戲內現金。 某些遊戲的一個特點是能夠將虛擬商品換成現實世界的錢。 區塊鏈遊戲通常允許玩家將游戲內物品換成加密貨幣,然後可以將其兌換成現實世界的現金。 由於區塊鏈的可追溯性,可以規避某些灰色市場問題。

COVID-19 影響分析

COVID-19 大流行無疑對企業產生了巨大影響。 企業和組織不得不改變他們的運作方式以適應在線工作環境。 政府強迫人們呆在室內,政府對他們施加了嚴格的規定。 因此,人們在疫情期間花在休閒上的時間更多了。 運營商、發行商、遊戲開發商等可以選擇在家工作,儘管存在生產力問題,並且能夠繼續他們的工作。 COVID-19 流行病對訂閱遊戲領域的公司和組織產生了積極影響,帶來了出色的銷售和收入。

市場增長因素

互聯網連接和智能手機普及率的提高

隨著高品質智能手機的普及,全球手機遊戲用戶數量不斷增加。 隨著智能手機的普及和互聯網的普及,用戶對手機遊戲的期望值不斷上升。 此外,智能手機技術的進步,例如更寬的顯示屏、更多的存儲容量和更高的 RAM 集成,正在增加基於移動的區塊鏈遊戲的用戶。 因此,雖然休閒遊戲仍然很受歡迎,但硬核遊戲玩家在智能手機屏幕上花費的時間明顯增加了。

現代技術在遊戲行業的出現

由於近年來的技術進步,在線遊戲已經發展到現實與虛構之間幾乎沒有區別的地步。 遊戲的趣味性、原創性和設計性喚醒了玩家的大腦。 由於技術的快速進步,區塊鏈遊戲越來越受歡迎,因為它們為玩家提供了獨特的體驗和更高層次的樂趣。 由於虛擬現實、人工智能和增強現實等技術的進步,遊戲對玩家來說變得更具吸引力和刺激性。

市場約束

缺乏對區塊鍊和NFT技術的了解

對支撐區塊鏈遊戲的技術區塊鏈缺乏了解是普通消費者接受和採用的最大障礙。 區塊鍊是目前市場上最新、最令人興奮的技術之一。 儘管如此,最終用戶需要幫助才能掌握區塊鏈思想的技術方面。 儘管區塊鏈解決方案的供應商眾多,技術也有諸多優勢,但區塊鏈解決方案的採用率仍有待提高。

平台展望

區塊鏈遊戲領域按照平台分為ETH、BNB Chain、Polygon等平台。 在區塊鏈遊戲行業,BNB Chain 行業在 2021 年佔據了相當大的收入份額。 Web3 遊戲行業,更廣為人知的名稱是 GameFi,正在迅速採用 Binance 的區塊鏈環境。 BNB Chain正在發展成為一個去中心化、無需許可、社區驅動的區塊鏈生態系統。 BNB Chain 社區在過去幾年中取得了技術進步,提供了越來越多的權力下放。

遊戲類型展望

區塊鏈遊戲領域根據遊戲類型分為角色扮演遊戲、開放世界遊戲和收藏遊戲。 角色扮演遊戲將在 2021 年以最高收入份額引領區塊鏈遊戲行業。 由生產角色扮演遊戲的公司和合夥企業以及獨資企業提供的角色扮演遊戲銷售和相關服務包括在角色扮演類型部分。 該組織還參與角色扮演遊戲的設計、安裝、製作、發行和支持服務。

區域展望

按區域劃分,區塊鏈遊戲市場分為北美、歐洲、亞太和 LAMEA。 亞太地區在 2021 年的收入份額最高,在區塊鏈遊戲市場中處於領先地位。 由於該地區的遊戲玩家人數眾多,遊戲在亞太地區已經成為一項價值數十億美元的業務。 因此,區塊鏈遊戲供應商可以接觸到龐大的消費者群體。 此外,區塊鏈遊戲行業也受益於政府對區塊鏈的立法。

內容

第一章市場範圍與研究方法

  • 市場定義
  • 目的
  • 市場規模
  • 細分
    • 全球區塊鏈遊戲市場,按平台分類
    • 全球區塊鏈遊戲市場,按遊戲類型
    • 全球區塊鏈遊戲市場,按地區
  • 調查方法

第 2 章市場概述

  • 簡介
    • 簡介
      • 市場構成和情景
  • 影響市場的主要因素
    • 市場驅動因素
    • 市場製約因素

第 3 章競爭分析 - 世界

  • 近期的全行業戰略發展
    • 合作夥伴關係、聯合研究、合同
    • 產品發布和產品擴展
    • 收購與合併
  • 關鍵成功策略
    • 主要領先戰略:比例分佈(2018-2022 年)
    • 關鍵戰略舉措:(夥伴關係、協作、合同:2021 年 11 月至 2022 年 12 月)主要參與者

第 4 章全球區塊鏈遊戲市場:按平台分類

  • 全球 ETH 市場:按地區
  • 按地區劃分的全球 BNB 鏈市場
  • 全球多邊形市場:按地區
  • 全球各地區的其他市場

第 5 章全球區塊鏈遊戲市場:按遊戲類型

  • 全球角色扮演市場:按地區
  • 全球開放世界區域市場
  • 全球收藏品市場:按地區

第 6 章全球區塊鏈遊戲市場:按地區

  • 北美
    • 按國家/地區劃分的北美區塊鏈遊戲市場
      • 美國
      • 加拿大
      • 墨西哥
      • 其他北美地區
  • 歐洲
    • 歐洲區塊鏈遊戲市場:按國家分類
      • 德國
      • 英國
      • 法國
      • 俄羅斯
      • 西班牙
      • 意大利
      • 其他歐洲
  • 亞太地區
    • 亞太區塊鏈遊戲市場:按國家/地區分類
      • 中國
      • 日本
      • 印度
      • 澳大利亞
      • 韓國
      • 新加坡
      • 其他亞太地區
  • 拉美
    • LAMEA 區塊鏈遊戲市場:按國家分類
      • 巴西
      • 阿根廷
      • 阿聯酋
      • 沙特阿拉伯
      • 南非
      • 尼日利亞
      • 其他拉美地區

第七章公司簡介

  • Wemade Co., Ltd
  • Sky Mavis Pte. Ltd.
  • Splinterlands
  • Animoca Brands Corporation Ltd.
  • Dacoco GmbH
  • Dapper Labs, Inc.
  • Immutable Pty Ltd.
  • AlwaysGeeky Games
  • Mythical, Inc.

The Global Blockchain Gaming Market size is expected to reach $104.5 billion by 2028, rising at a market growth of 68.2% CAGR during the forecast period.

Video games incorporating elements that employ blockchain technology based on cryptography are known as "blockchain games" (also known as "NFT games" or "crypto-games"). Players may purchase, sell, or trade in-game goods with other players when a video game uses blockchain technology, particularly cryptocurrencies and non-fungible tokens (NFTs). As a method of commercialization, the game publisher deducts a charge from each transaction.

Due to the technologies they include that let players earn bitcoin via gaming, a subset of these games is sometimes called "play-to-earn" games. Numerous AAA publishers want to use this technology in the future. However, blockchain technology has drawn criticism from gamers, game creators, and game corporations for being superfluous, unsustainable, and exploitative.

Cryptocurrencies and NFTs, which use blockchain technology, are prospective revenue streams for video games. Many online games allow players to customize their characters using skins or other in-game goods, which they can acquire and exchange with other players for in-game cash. Certain games' features are the ability to trade virtual goods for real-world money. Blockchain games often enable players to swap in-game things for cryptocurrency, which may be converted into real cash. Because of the traceability of the blockchain, this may avoid specific issues with grey markets.

COVID-19 Impact Analysis

Undoubtedly, the COVID-19 pandemic has had a significant effect on companies. Companies and organizations had to change how they operated to accommodate an online working environment. People were forced to remain indoors by the government, which also imposed stringent rules for them to follow. Consequently, people spent more time engaging in leisure activities throughout the epidemic. Operators, publishers, and game developers could continue operating thanks to work-from-home options, despite some productivity issues. The COVID-19 pandemic has had a good effect on the companies and organizations involved in the subscription-based gaming sector, resulting in excellent sales and income.

Market Growth Factors

Increase in Internet Accessibility and Smartphone Use

Mobile gaming players worldwide have increased due to the accessibility of high-quality smartphones. Because more people have access to smartphones and the internet is more widely used, users' expectations for mobile gaming are continually rising. In addition, users of mobile-based blockchain games have increased as a result of smartphone technology advancements, including broader displays, more storage capacity, and high RAM integration. As a result, while casual games are still popular, hard-core gamers' phone screen time has significantly increased.

Modern Technology's Emergence in the Gaming Industry

Online gaming has advanced thanks to recent technological advancements to the point where there is hardly a difference between reality and fiction. The game's excitement, originality, and design aroused the player's brains. Blockchain gaming is becoming more popular due to rapid technological advancements since they provide players with a unique experience and higher levels of enjoyment. As a result of technological advancements like virtual reality, artificial intelligence, and augmented reality, games are becoming more engaging and exciting for players.

Market Restraining Factors

Insufficient Knowledge of Blockchain and NFT Technologies

Lack of understanding of the blockchain, the technology that underpins blockchain gaming, is the greatest obstacle to its acceptance and adoption by the general public. Blockchain is one of the newest and most exciting technologies on the market right now. End customers still need help grasping the technical aspects of the blockchain idea, nevertheless. Although there are numerous blockchain solution suppliers on the market and this technology offers many advantages, adopting blockchain solutions still needs improvement.

Platform Outlook

Based on platform, the blockchain gaming sector is classified into ETH, BNB Chain, Polygon, and other platforms. The blockchain gaming industry saw a considerable revenue share acquisition by the BNB Chain sector in 2021. The Web3 game industry, often known as GameFi, is quickly adopting the Binance blockchain environment. BNB Chain has developed into a decentralized, permissionless, and community-driven blockchain ecosystem. The BNB Chain community has made technological advancements over the last several years to provide increasing decentralization.

Game Type Outlook

Based on game type, the blockchain gaming sector is divided into role-playing games, open-world games, and collectible games according to the kind of game. The blockchain gaming industry was led by role-playing games in 2021, with the highest revenue share. The selling of role-playing games and associated services provided by businesses, partnerships, and single proprietors who create these games is included in the role-playing genre sector. The organizations are also involved in designing, installing, producing, distributing, and supporting services for role-playing games.

Regional Outlook

Based on geography, the blockchain gaming market is classified into North America, Europe, Asia Pacific, and LAMEA. With the highest revenue share in 2021, the Asia Pacific region took the lead in the blockchain gaming Market. Since there is a sizable population of gamers in the area, gaming is already a multi-billion dollar business in the Asia Pacific. As a result, blockchain game providers will have access to a large consumer base. Furthermore, the blockchain gaming sector also benefits from government laws on the blockchain.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Sky Mavis Pte. Ltd., Splinterlands, Animoca Brands Corporation Ltd., Wemade Co., Ltd, Dacoco GmbH, Dapper Labs, Inc., Immutable Pty Ltd., Alwaysgeeky games, Mythical, Inc.

Recent Strategies Deployed in Blockchain Gaming Market

Partnerships, Collaborations and Agreements:

Dec-2022: Wemade signed an agreement with Sandbox network, a multi-channel network company. Through this partnership, the company aims to cooperate on blockchain-based business and the collaboration would make further marketing operations of WEMIX3.0 as well as collaboratively work on marketing for Defi projects and NFTs.

Sep-2022: Sky Mavis partnered with Google Cloud, a suite of cloud computing services. Through this partnership, the company aims to grow to approve its blockchain gaming network and offer it sustainably and securely.

Sep-2022: Immutable X partnered with Tatsumeeko, a role-playing game on Ethereum and Solana built by the team behind Discord chatbot Tatsu. GG. Through the partnership, the company aims to improve Tatsumeeko's gameplay experience by committing to trackable ownership and transfer of in-game assets.

Aug-2022: Dapper Labs announced a partnership with Ticketmaster, an American ticket sales and distribution company. This partnership would allow event organizers to issue non-fungible tokens (NFT), before, in real-time, and after live events.

Jun-2022: Mythical Game collaborated with Kakao Games, a South Korean video game publisher and a subsidiary of Kakao. Through this collaboration, both companies aim to broaden their operations in Asia. Additionally, this collaboration would see Mythical Games combine a proprietary blockchain ecosystem and Kakao's affiliate Boranetwork- a Layer 2 into its operations.

Feb-2022: Splinterlands partnered with Warner Music Group, a leader in the music industry. Through this partnership, both companies would offer WMG artists opportunities to make and enhance unique, play-to-earn, arcade-style blockchain games.

Feb-2022: Immutable X partnered with Kongregate, an American web gaming portal and video game publisher. Under this partnership, the company aims to build blockchain-first, fun, and innovative games.

Nov-2021: Sky Mavis partnership with Community Gaming and Okcoin. Community gaming, the all-in-one global earnings platform, and tournament organizer, and Okcoin, a secure cryptocurrency exchange. Under this partnership, the company would make the Axie Infinity Fall Showcase, further Axie Infinity would compress its place as the play to earn and Community Gaming continues its expansion into both tournament developer and earnings platforms.

Acquisitions and Mergers:

Sep-2022: Animoca Brands acquired WePlay Media, a digital development studio and producer of mobile content. Through this acquisition, both companies would integrate the Revv ecosystem of racing games with the latter's products to provide play-and-earn opportunities and advance existing partnerships.

Jun-2022: Animoca Brands acquisition with TinyTap Limited, a user-generated content (UGC) educational technology company. Through this acquisition, the company offers a code-free platform that allows educators to make and share communicative educational content and to get revenue shared by learners when using the content.

Feb-2022: Animoca Brands took over Grease Monkey Games, a video game developer studio. Under this acquisition, the company would expand its proprietary growth abilities as well as add content to its rising gaming metaverse.

Jan-2022: Mythical Games completed the acquisition of Polystream, Building the 3D internet, and Powering a new era of instantly scalable, cloud-native, metaverse experiences. Through this acquisition, Mythical would enhance the Polystream cloud-native infrastructure and its proprietary economic engine. Additionally, the company aims to decentralize how game publishing works and completely bridge the gap between mainstream gaming and blockchain.

Product Launches and Expansions:

Oct-2022: AlwaysGeeky Games launched Season 0, which is Voxie Tactic's first-ever PVP-ranked season with 2M VOXEL tokens up for grabs in exclusive rewards. This product consists of various latest and cool in-game updates, including a transition to Polygon, Renting, Earnings, and The Arcanist's Forge.

Oct-2022: Animoca Brands and its subsidiary TinyTap released non-fungible tokens (NFTs) that link a bundle of educational games and other interactive activities. The tiny tap uses the Web3 strategy to enhance the opportunity for educators globally to earn from the content make and to provide parents improve learning opportunities for their children.

Sep-2022: Sky Mavis launched Axie Infinity, to entitle a more specific brand for Axis. The first mini-game for Landowners, and new updates for the Land Alpha game. The Axie Infinity enables the players to represent uniquely as well as display attainments by the advancement the company made.

Sep-2022: Mythical Games launched Blank Block Party, a multiplayer party game set in a goofy online world. With this launch, the company hopes to have vast exposure to the game and an opportunity to be part of a mass market.

Scope of the Study

Market Segments covered in the Report:

By Platform

  • ETH
  • BNB Chain
  • Polygon
  • Others

By Game Type

  • Role Playing
  • Open World
  • Collectible

By Geography

  • North America
    • US
    • Canada
    • Mexico
    • Rest of North America
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Spain
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Singapore
    • Australia
    • Rest of Asia Pacific
  • LAMEA
    • Brazil
    • Argentina
    • UAE
    • Saudi Arabia
    • South Africa
    • Nigeria
    • Rest of LAMEA

Companies Profiled

  • Sky Mavis Pte. Ltd.
  • Splinterlands
  • Animoca Brands Corporation Ltd.
  • Wemade Co., Ltd
  • Dacoco GmbH
  • Dapper Labs, Inc.
  • Immutable Pty Ltd.
  • Alwaysgeeky games
  • Mythical, Inc.

Unique Offerings from KBV Research

  • Exhaustive coverage
  • Highest number of market tables and figures
  • Subscription based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 Global Blockchain Gaming Market, by Platform
    • 1.4.2 Global Blockchain Gaming Market, by Game Type
    • 1.4.3 Global Blockchain Gaming Market, by Geography
  • 1.5 Methodology for the research

Chapter 2. Market Overview

  • 2.1 Introduction
    • 2.1.1 Overview
      • 2.1.1.1 Market Composition & Scenario
  • 2.2 Key Factors Impacting the Market
    • 2.2.1 Market Drivers
    • 2.2.2 Market Restraints

Chapter 3. Competition Analysis - Global

  • 3.1 Recent Industry Wide Strategic Developments
    • 3.1.1 Partnerships, Collaborations and Agreements
    • 3.1.2 Product Launches and Product Expansions
    • 3.1.3 Acquisition and Mergers
  • 3.2 Top Winning Strategies
    • 3.2.1 Key Leading Strategies: Percentage Distribution (2018-2022)
    • 3.2.2 Key Strategic Move: (Partnerships, Collaborations and Agreements : 2021, Nov - 2022, Dec) Leading Players

Chapter 4. Global Blockchain Gaming Market by Platform

  • 4.1 Global ETH Market by Region
  • 4.2 Global BNB Chain Market by Region
  • 4.3 Global Polygon Market by Region
  • 4.4 Global Others Market by Region

Chapter 5. Global Blockchain Gaming Market by Game Type

  • 5.1 Global Role Playing Market by Region
  • 5.2 Global Open World Market by Region
  • 5.3 Global Collectible Market by Region

Chapter 6. Global Blockchain Gaming Market by Region

  • 6.1 North America Blockchain Gaming Market
    • 6.1.1 North America Blockchain Gaming Market by Platform
      • 6.1.1.1 North America ETH Market by Country
      • 6.1.1.2 North America BNB Chain Market by Country
      • 6.1.1.3 North America Polygon Market by Country
      • 6.1.1.4 North America Others Market by Country
    • 6.1.2 North America Blockchain Gaming Market by Game Type
      • 6.1.2.1 North America Role Playing Market by Country
      • 6.1.2.2 North America Open World Market by Country
      • 6.1.2.3 North America Collectible Market by Country
    • 6.1.3 North America Blockchain Gaming Market by Country
      • 6.1.3.1 US Blockchain Gaming Market
        • 6.1.3.1.1 US Blockchain Gaming Market by Platform
        • 6.1.3.1.2 US Blockchain Gaming Market by Game Type
      • 6.1.3.2 Canada Blockchain Gaming Market
        • 6.1.3.2.1 Canada Blockchain Gaming Market by Platform
        • 6.1.3.2.2 Canada Blockchain Gaming Market by Game Type
      • 6.1.3.3 Mexico Blockchain Gaming Market
        • 6.1.3.3.1 Mexico Blockchain Gaming Market by Platform
        • 6.1.3.3.2 Mexico Blockchain Gaming Market by Game Type
      • 6.1.3.4 Rest of North America Blockchain Gaming Market
        • 6.1.3.4.1 Rest of North America Blockchain Gaming Market by Platform
        • 6.1.3.4.2 Rest of North America Blockchain Gaming Market by Game Type
  • 6.2 Europe Blockchain Gaming Market
    • 6.2.1 Europe Blockchain Gaming Market by Platform
      • 6.2.1.1 Europe ETH Market by Country
      • 6.2.1.2 Europe BNB Chain Market by Country
      • 6.2.1.3 Europe Polygon Market by Country
      • 6.2.1.4 Europe Others Market by Country
    • 6.2.2 Europe Blockchain Gaming Market by Game Type
      • 6.2.2.1 Europe Role Playing Market by Country
      • 6.2.2.2 Europe Open World Market by Country
      • 6.2.2.3 Europe Collectible Market by Country
    • 6.2.3 Europe Blockchain Gaming Market by Country
      • 6.2.3.1 Germany Blockchain Gaming Market
        • 6.2.3.1.1 Germany Blockchain Gaming Market by Platform
        • 6.2.3.1.2 Germany Blockchain Gaming Market by Game Type
      • 6.2.3.2 UK Blockchain Gaming Market
        • 6.2.3.2.1 UK Blockchain Gaming Market by Platform
        • 6.2.3.2.2 UK Blockchain Gaming Market by Game Type
      • 6.2.3.3 France Blockchain Gaming Market
        • 6.2.3.3.1 France Blockchain Gaming Market by Platform
        • 6.2.3.3.2 France Blockchain Gaming Market by Game Type
      • 6.2.3.4 Russia Blockchain Gaming Market
        • 6.2.3.4.1 Russia Blockchain Gaming Market by Platform
        • 6.2.3.4.2 Russia Blockchain Gaming Market by Game Type
      • 6.2.3.5 Spain Blockchain Gaming Market
        • 6.2.3.5.1 Spain Blockchain Gaming Market by Platform
        • 6.2.3.5.2 Spain Blockchain Gaming Market by Game Type
      • 6.2.3.6 Italy Blockchain Gaming Market
        • 6.2.3.6.1 Italy Blockchain Gaming Market by Platform
        • 6.2.3.6.2 Italy Blockchain Gaming Market by Game Type
      • 6.2.3.7 Rest of Europe Blockchain Gaming Market
        • 6.2.3.7.1 Rest of Europe Blockchain Gaming Market by Platform
        • 6.2.3.7.2 Rest of Europe Blockchain Gaming Market by Game Type
  • 6.3 Asia Pacific Blockchain Gaming Market
    • 6.3.1 Asia Pacific Blockchain Gaming Market by Platform
      • 6.3.1.1 Asia Pacific ETH Market by Country
      • 6.3.1.2 Asia Pacific BNB Chain Market by Country
      • 6.3.1.3 Asia Pacific Polygon Market by Country
      • 6.3.1.4 Asia Pacific Others Market by Country
    • 6.3.2 Asia Pacific Blockchain Gaming Market by Game Type
      • 6.3.2.1 Asia Pacific Role Playing Market by Country
      • 6.3.2.2 Asia Pacific Open World Market by Country
      • 6.3.2.3 Asia Pacific Collectible Market by Country
    • 6.3.3 Asia Pacific Blockchain Gaming Market by Country
      • 6.3.3.1 China Blockchain Gaming Market
        • 6.3.3.1.1 China Blockchain Gaming Market by Platform
        • 6.3.3.1.2 China Blockchain Gaming Market by Game Type
      • 6.3.3.2 Japan Blockchain Gaming Market
        • 6.3.3.2.1 Japan Blockchain Gaming Market by Platform
        • 6.3.3.2.2 Japan Blockchain Gaming Market by Game Type
      • 6.3.3.3 India Blockchain Gaming Market
        • 6.3.3.3.1 India Blockchain Gaming Market by Platform
        • 6.3.3.3.2 India Blockchain Gaming Market by Game Type
      • 6.3.3.4 Australia Blockchain Gaming Market
        • 6.3.3.4.1 Australia Blockchain Gaming Market by Platform
        • 6.3.3.4.2 Australia Blockchain Gaming Market by Game Type
      • 6.3.3.5 South Korea Blockchain Gaming Market
        • 6.3.3.5.1 South Korea Blockchain Gaming Market by Platform
        • 6.3.3.5.2 South Korea Blockchain Gaming Market by Game Type
      • 6.3.3.6 Singapore Blockchain Gaming Market
        • 6.3.3.6.1 Singapore Blockchain Gaming Market by Platform
        • 6.3.3.6.2 Singapore Blockchain Gaming Market by Game Type
      • 6.3.3.7 Rest of Asia Pacific Blockchain Gaming Market
        • 6.3.3.7.1 Rest of Asia Pacific Blockchain Gaming Market by Platform
        • 6.3.3.7.2 Rest of Asia Pacific Blockchain Gaming Market by Game Type
  • 6.4 LAMEA Blockchain Gaming Market
    • 6.4.1 LAMEA Blockchain Gaming Market by Platform
      • 6.4.1.1 LAMEA ETH Market by Country
      • 6.4.1.2 LAMEA BNB Chain Market by Country
      • 6.4.1.3 LAMEA Polygon Market by Country
      • 6.4.1.4 LAMEA Others Market by Country
    • 6.4.2 LAMEA Blockchain Gaming Market by Game Type
      • 6.4.2.1 LAMEA Role Playing Market by Country
      • 6.4.2.2 LAMEA Open World Market by Country
      • 6.4.2.3 LAMEA Collectible Market by Country
    • 6.4.3 LAMEA Blockchain Gaming Market by Country
      • 6.4.3.1 Brazil Blockchain Gaming Market
        • 6.4.3.1.1 Brazil Blockchain Gaming Market by Platform
        • 6.4.3.1.2 Brazil Blockchain Gaming Market by Game Type
      • 6.4.3.2 Argentina Blockchain Gaming Market
        • 6.4.3.2.1 Argentina Blockchain Gaming Market by Platform
        • 6.4.3.2.2 Argentina Blockchain Gaming Market by Game Type
      • 6.4.3.3 UAE Blockchain Gaming Market
        • 6.4.3.3.1 UAE Blockchain Gaming Market by Platform
        • 6.4.3.3.2 UAE Blockchain Gaming Market by Game Type
      • 6.4.3.4 Saudi Arabia Blockchain Gaming Market
        • 6.4.3.4.1 Saudi Arabia Blockchain Gaming Market by Platform
        • 6.4.3.4.2 Saudi Arabia Blockchain Gaming Market by Game Type
      • 6.4.3.5 South Africa Blockchain Gaming Market
        • 6.4.3.5.1 South Africa Blockchain Gaming Market by Platform
        • 6.4.3.5.2 South Africa Blockchain Gaming Market by Game Type
      • 6.4.3.6 Nigeria Blockchain Gaming Market
        • 6.4.3.6.1 Nigeria Blockchain Gaming Market by Platform
        • 6.4.3.6.2 Nigeria Blockchain Gaming Market by Game Type
      • 6.4.3.7 Rest of LAMEA Blockchain Gaming Market
        • 6.4.3.7.1 Rest of LAMEA Blockchain Gaming Market by Platform
        • 6.4.3.7.2 Rest of LAMEA Blockchain Gaming Market by Game Type

Chapter 7. Company Profiles

  • 7.1 Wemade Co., Ltd
    • 7.1.1 Company Overview
    • 7.1.2 Financial Analysis
    • 7.1.3 Recent strategies and developments:
      • 7.1.3.1 Partnerships, Collaborations, and Agreements:
  • 7.2 Sky Mavis Pte. Ltd.
    • 7.2.1 Company Overview
    • 7.2.2 Recent strategies and developments:
      • 7.2.2.1 Partnerships, Collaborations, and Agreements:
      • 7.2.2.2 Product Launches and Product Expansions:
  • 7.3 Splinterlands
    • 7.3.1 Company Overview
    • 7.3.2 Recent strategies and developments:
      • 7.3.2.1 Partnerships, Collaborations, and Agreements:
  • 7.4 Animoca Brands Corporation Ltd.
    • 7.4.1 Company Overview
    • 7.4.2 Recent strategies and developments:
      • 7.4.2.1 Product Launches and Product Expansions:
      • 7.4.2.2 Acquisition and Mergers:
  • 7.5 Dacoco GmbH
    • 7.5.1 Company Overview
  • 7.6 Dapper Labs, Inc.
    • 7.6.1 Company Overview
    • 7.6.2 Recent strategies and developments:
      • 7.6.2.1 Partnerships, Collaborations, and Agreements:
  • 7.7 Immutable Pty Ltd.
    • 7.7.1 Company Overview
    • 7.7.2 Recent strategies and developments:
      • 7.7.2.1 Partnerships, Collaborations, and Agreements:
  • 7.8 AlwaysGeeky Games
    • 7.8.1 Company Overview
    • 7.8.2 Recent strategies and developments:
      • 7.8.2.1 Product Launches and Product Expansions:
  • 7.9 Mythical, Inc.
    • 7.9.1 Company Overview
    • 7.9.2 Recent strategies and developments:
      • 7.9.2.1 Partnerships, Collaborations, and Agreements:
      • 7.9.2.2 Product Launches and Product Expansions:
      • 7.9.2.3 Acquisition and Mergers:

LIST OF TABLES

  • TABLE 1 Global Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 2 Global Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 3 Partnerships, Collaborations and Agreements- Blockchain Gaming Market
  • TABLE 4 Product Launches And Product Expansions- Blockchain Gaming Market
  • TABLE 5 Acquisition and Mergers- Blockchain Gaming Market
  • TABLE 6 Global Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 7 Global Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 8 Global ETH Market by Region, 2018 - 2021, USD Million
  • TABLE 9 Global ETH Market by Region, 2022 - 2028, USD Million
  • TABLE 10 Global BNB Chain Market by Region, 2018 - 2021, USD Million
  • TABLE 11 Global BNB Chain Market by Region, 2022 - 2028, USD Million
  • TABLE 12 Global Polygon Market by Region, 2018 - 2021, USD Million
  • TABLE 13 Global Polygon Market by Region, 2022 - 2028, USD Million
  • TABLE 14 Global Others Market by Region, 2018 - 2021, USD Million
  • TABLE 15 Global Others Market by Region, 2022 - 2028, USD Million
  • TABLE 16 Global Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 17 Global Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 18 Global Role Playing Market by Region, 2018 - 2021, USD Million
  • TABLE 19 Global Role Playing Market by Region, 2022 - 2028, USD Million
  • TABLE 20 Global Open World Market by Region, 2018 - 2021, USD Million
  • TABLE 21 Global Open World Market by Region, 2022 - 2028, USD Million
  • TABLE 22 Global Collectible Market by Region, 2018 - 2021, USD Million
  • TABLE 23 Global Collectible Market by Region, 2022 - 2028, USD Million
  • TABLE 24 Global Blockchain Gaming Market by Region, 2018 - 2021, USD Million
  • TABLE 25 Global Blockchain Gaming Market by Region, 2022 - 2028, USD Million
  • TABLE 26 North America Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 27 North America Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 28 North America Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 29 North America Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 30 North America ETH Market by Country, 2018 - 2021, USD Million
  • TABLE 31 North America ETH Market by Country, 2022 - 2028, USD Million
  • TABLE 32 North America BNB Chain Market by Country, 2018 - 2021, USD Million
  • TABLE 33 North America BNB Chain Market by Country, 2022 - 2028, USD Million
  • TABLE 34 North America Polygon Market by Country, 2018 - 2021, USD Million
  • TABLE 35 North America Polygon Market by Country, 2022 - 2028, USD Million
  • TABLE 36 North America Others Market by Country, 2018 - 2021, USD Million
  • TABLE 37 North America Others Market by Country, 2022 - 2028, USD Million
  • TABLE 38 North America Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 39 North America Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 40 North America Role Playing Market by Country, 2018 - 2021, USD Million
  • TABLE 41 North America Role Playing Market by Country, 2022 - 2028, USD Million
  • TABLE 42 North America Open World Market by Country, 2018 - 2021, USD Million
  • TABLE 43 North America Open World Market by Country, 2022 - 2028, USD Million
  • TABLE 44 North America Collectible Market by Country, 2018 - 2021, USD Million
  • TABLE 45 North America Collectible Market by Country, 2022 - 2028, USD Million
  • TABLE 46 North America Blockchain Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 47 North America Blockchain Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 48 US Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 49 US Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 50 US Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 51 US Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 52 US Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 53 US Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 54 Canada Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 55 Canada Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 56 Canada Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 57 Canada Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 58 Canada Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 59 Canada Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 60 Mexico Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 61 Mexico Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 62 Mexico Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 63 Mexico Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 64 Mexico Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 65 Mexico Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 66 Rest of North America Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 67 Rest of North America Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 68 Rest of North America Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 69 Rest of North America Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 70 Rest of North America Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 71 Rest of North America Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 72 Europe Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 73 Europe Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 74 Europe Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 75 Europe Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 76 Europe ETH Market by Country, 2018 - 2021, USD Million
  • TABLE 77 Europe ETH Market by Country, 2022 - 2028, USD Million
  • TABLE 78 Europe BNB Chain Market by Country, 2018 - 2021, USD Million
  • TABLE 79 Europe BNB Chain Market by Country, 2022 - 2028, USD Million
  • TABLE 80 Europe Polygon Market by Country, 2018 - 2021, USD Million
  • TABLE 81 Europe Polygon Market by Country, 2022 - 2028, USD Million
  • TABLE 82 Europe Others Market by Country, 2018 - 2021, USD Million
  • TABLE 83 Europe Others Market by Country, 2022 - 2028, USD Million
  • TABLE 84 Europe Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 85 Europe Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 86 Europe Role Playing Market by Country, 2018 - 2021, USD Million
  • TABLE 87 Europe Role Playing Market by Country, 2022 - 2028, USD Million
  • TABLE 88 Europe Open World Market by Country, 2018 - 2021, USD Million
  • TABLE 89 Europe Open World Market by Country, 2022 - 2028, USD Million
  • TABLE 90 Europe Collectible Market by Country, 2018 - 2021, USD Million
  • TABLE 91 Europe Collectible Market by Country, 2022 - 2028, USD Million
  • TABLE 92 Europe Blockchain Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 93 Europe Blockchain Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 94 Germany Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 95 Germany Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 96 Germany Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 97 Germany Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 98 Germany Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 99 Germany Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 100 UK Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 101 UK Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 102 UK Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 103 UK Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 104 UK Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 105 UK Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 106 France Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 107 France Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 108 France Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 109 France Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 110 France Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 111 France Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 112 Russia Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 113 Russia Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 114 Russia Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 115 Russia Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 116 Russia Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 117 Russia Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 118 Spain Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 119 Spain Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 120 Spain Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 121 Spain Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 122 Spain Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 123 Spain Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 124 Italy Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 125 Italy Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 126 Italy Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 127 Italy Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 128 Italy Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 129 Italy Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 130 Rest of Europe Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 131 Rest of Europe Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 132 Rest of Europe Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 133 Rest of Europe Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 134 Rest of Europe Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 135 Rest of Europe Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 136 Asia Pacific Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 137 Asia Pacific Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 138 Asia Pacific Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 139 Asia Pacific Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 140 Asia Pacific ETH Market by Country, 2018 - 2021, USD Million
  • TABLE 141 Asia Pacific ETH Market by Country, 2022 - 2028, USD Million
  • TABLE 142 Asia Pacific BNB Chain Market by Country, 2018 - 2021, USD Million
  • TABLE 143 Asia Pacific BNB Chain Market by Country, 2022 - 2028, USD Million
  • TABLE 144 Asia Pacific Polygon Market by Country, 2018 - 2021, USD Million
  • TABLE 145 Asia Pacific Polygon Market by Country, 2022 - 2028, USD Million
  • TABLE 146 Asia Pacific Others Market by Country, 2018 - 2021, USD Million
  • TABLE 147 Asia Pacific Others Market by Country, 2022 - 2028, USD Million
  • TABLE 148 Asia Pacific Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 149 Asia Pacific Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 150 Asia Pacific Role Playing Market by Country, 2018 - 2021, USD Million
  • TABLE 151 Asia Pacific Role Playing Market by Country, 2022 - 2028, USD Million
  • TABLE 152 Asia Pacific Open World Market by Country, 2018 - 2021, USD Million
  • TABLE 153 Asia Pacific Open World Market by Country, 2022 - 2028, USD Million
  • TABLE 154 Asia Pacific Collectible Market by Country, 2018 - 2021, USD Million
  • TABLE 155 Asia Pacific Collectible Market by Country, 2022 - 2028, USD Million
  • TABLE 156 Asia Pacific Blockchain Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 157 Asia Pacific Blockchain Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 158 China Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 159 China Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 160 China Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 161 China Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 162 China Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 163 China Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 164 Japan Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 165 Japan Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 166 Japan Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 167 Japan Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 168 Japan Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 169 Japan Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 170 India Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 171 India Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 172 India Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 173 India Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 174 India Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 175 India Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 176 Australia Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 177 Australia Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 178 Australia Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 179 Australia Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 180 Australia Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 181 Australia Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 182 South Korea Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 183 South Korea Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 184 South Korea Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 185 South Korea Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 186 South Korea Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 187 South Korea Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 188 Singapore Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 189 Singapore Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 190 Singapore Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 191 Singapore Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 192 Singapore Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 193 Singapore Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 194 Rest of Asia Pacific Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 195 Rest of Asia Pacific Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 196 Rest of Asia Pacific Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 197 Rest of Asia Pacific Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 198 Rest of Asia Pacific Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 199 Rest of Asia Pacific Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 200 LAMEA Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 201 LAMEA Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 202 LAMEA Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 203 LAMEA Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 204 LAMEA ETH Market by Country, 2018 - 2021, USD Million
  • TABLE 205 LAMEA ETH Market by Country, 2022 - 2028, USD Million
  • TABLE 206 LAMEA BNB Chain Market by Country, 2018 - 2021, USD Million
  • TABLE 207 LAMEA BNB Chain Market by Country, 2022 - 2028, USD Million
  • TABLE 208 LAMEA Polygon Market by Country, 2018 - 2021, USD Million
  • TABLE 209 LAMEA Polygon Market by Country, 2022 - 2028, USD Million
  • TABLE 210 LAMEA Others Market by Country, 2018 - 2021, USD Million
  • TABLE 211 LAMEA Others Market by Country, 2022 - 2028, USD Million
  • TABLE 212 LAMEA Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 213 LAMEA Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 214 LAMEA Role Playing Market by Country, 2018 - 2021, USD Million
  • TABLE 215 LAMEA Role Playing Market by Country, 2022 - 2028, USD Million
  • TABLE 216 LAMEA Open World Market by Country, 2018 - 2021, USD Million
  • TABLE 217 LAMEA Open World Market by Country, 2022 - 2028, USD Million
  • TABLE 218 LAMEA Collectible Market by Country, 2018 - 2021, USD Million
  • TABLE 219 LAMEA Collectible Market by Country, 2022 - 2028, USD Million
  • TABLE 220 LAMEA Blockchain Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 221 LAMEA Blockchain Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 222 Brazil Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 223 Brazil Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 224 Brazil Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 225 Brazil Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 226 Brazil Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 227 Brazil Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 228 Argentina Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 229 Argentina Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 230 Argentina Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 231 Argentina Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 232 Argentina Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 233 Argentina Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 234 UAE Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 235 UAE Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 236 UAE Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 237 UAE Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 238 UAE Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 239 UAE Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 240 Saudi Arabia Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 241 Saudi Arabia Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 242 Saudi Arabia Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 243 Saudi Arabia Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 244 Saudi Arabia Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 245 Saudi Arabia Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 246 South Africa Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 247 South Africa Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 248 South Africa Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 249 South Africa Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 250 South Africa Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 251 South Africa Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 252 Nigeria Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 253 Nigeria Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 254 Nigeria Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 255 Nigeria Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 256 Nigeria Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 257 Nigeria Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 258 Rest of LAMEA Blockchain Gaming Market, 2018 - 2021, USD Million
  • TABLE 259 Rest of LAMEA Blockchain Gaming Market, 2022 - 2028, USD Million
  • TABLE 260 Rest of LAMEA Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
  • TABLE 261 Rest of LAMEA Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
  • TABLE 262 Rest of LAMEA Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
  • TABLE 263 Rest of LAMEA Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
  • TABLE 264 Key Information - Wemade Co., Ltd
  • TABLE 265 Key Information - Sky Mavis PTE. LTD
  • TABLE 266 Key Information - Splinterlands
  • TABLE 267 Key Information - Animoca Brands Corporation Ltd.
  • TABLE 268 Key Information - Dacoco GmbH
  • TABLE 269 Key Information - Dapper Labs, Inc.
  • TABLE 270 Key Information - Immutable Pty Ltd.
  • TABLE 271 Key Information - AlwaysGeeky Games
  • TABLE 272 Key Information - Mythical, Inc.

List of Figures

  • FIG 1 Methodology for the research
  • FIG 2 Key Leading Strategies: Percentage Distribution (2018-2022)
  • FIG 3 Key Strategic Move: (Partnerships, Collaborations and Agreements : 2021, Nov - 2022, Dec) Leading Players
  • FIG 4 Global Blockchain Gaming Market Share by Platform, 2021
  • FIG 5 Global Blockchain Gaming Market Share by Platform, 2028
  • FIG 6 Global Blockchain Gaming Market by Platform, 2018 - 2028, USD Million
  • FIG 7 Global Blockchain Gaming Market Share by Game Type, 2021
  • FIG 8 Global Blockchain Gaming Market Share by Game Type, 2028
  • FIG 9 Global Blockchain Gaming Market by Game Type, 2018 - 2028, USD Million
  • FIG 10 Global Blockchain Gaming Market Share by Region, 2021
  • FIG 11 Global Blockchain Gaming Market Share by Region, 2028
  • FIG 12 Global Blockchain Gaming Market by Region, 2018 - 2028, USD Million
  • FIG 13 Recent strategies and developments: Sky Mavis Pte. Ltd
  • FIG 14 Recent strategies and developments: Animoca Brands Corporation Ltd.
  • FIG 15 Recent strategies and developments: Mythical, Inc.