2026-2030年全球鍵盤市場
市場調查報告書
商品編碼
2078152

2026-2030年全球鍵盤市場

Global Keyboard Market 2026-2030

出版日期: | 出版商: TechNavio | 英文 293 Pages | 訂單完成後即時交付

價格
簡介目錄

全球鍵盤市場預計在 2025 年至 2030 年間成長至 14.403 億美元,預測期內複合年成長率為 6.1%。

這份關於全球鍵盤市場的報告提供了全面的分析,包括市場規模和預測、趨勢、成長要素和挑戰,以及涵蓋約 25 家供應商的供應商分析。

本報告對當前市場狀況、最新市場趨勢和促進因素以及整體市場環境進行了最新分析。電子競技的日益普及、教育領域個人電腦及周邊設備的日益普及以及電子商務產業的蓬勃發展,都在推動市場成長。

本研究客觀地結合了一手和二手訊息,包括來自主要行業相關人員的信息。報告內容涵蓋主要公司分析、全面的市場規模數據、細分市場數據及區域分析,以及供應商格局數據。此外,報告還包含歷史數據和預測數據。

市場範圍
基準年 2025
年末 2030
調查期 2026-2030
成長勢頭 加速度
2026 年同比比較 5.7%
複合年成長率 6.1%
增量 14.403億美元

這項研究表明,產品創新不斷增加正在加速市場成長,這將成為未來幾年全球鍵盤市場成長的主要驅動力之一。此外,遊戲機的日益普及和鍵盤技術的進步預計也將顯著提升市場需求。

目錄

第1章:執行摘要

第2章 Technavio 分析

  • 分析定價、生命週期、顧客購買籃子、採用率和購買標準。
  • 輸入的重要性及差異化因素
  • 干擾因素
  • 促進因素和挑戰的影響

第3章 市場狀況

  • 市場生態系統
  • 市場特徵
  • 價值鏈分析

第4章 市場規模

  • 市場的定義
  • 市場區隔分析
  • 2025年市場規模
  • 市場展望,2025-2030年

第5章 市場規模與表現

  • 2020-2024年全球鍵盤市場
  • 2020-2024年基於技術的細分市場分析
  • 基於應用領域的細分市場分析,2020-2024 年
  • 通路細分分析,2020-2024 年
  • 區域區隔市場分析,2020-2024 年
  • 2020-2024年各國細分市場分析

第6章 定性分析

  • 人工智慧的影響:全球鍵盤市場
  • 地緣政治衝突對全球鍵盤市場的影響。

第7章:五力分析

第8章 市場區隔:依技術分類

  • 比較:按技術
  • 有線
  • 無線的
  • 市場機會:依技術分類

第9章 市場區隔:依應用

  • 比較:透過應用
  • 公司
  • 個人的
  • 遊戲
  • 市場機會:依應用領域分類

第10章 市場區隔:按分銷管道

  • 比較:按分銷管道
  • 離線
  • 線上
  • 市場機會:依分銷管道分類

第11章 客戶情況

第12章 區域情勢

  • 區域細分
  • 區域比較
  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 澳洲
    • 印尼
  • 歐洲
    • 德國
    • 英國
    • 法國
    • 義大利
    • 西班牙
    • 荷蘭
  • 南美洲
    • 巴西
    • 阿根廷
    • 智利
  • 中東和非洲
    • 沙烏地阿拉伯
    • UAE
    • 南非
    • 以色列
    • 土耳其
  • 市場機會:按地區分類

第13章 促進因素、挑戰與機遇

  • 市場促進因素
  • 市場挑戰
  • 促進因素和挑戰的影響
  • 市場機遇

第14章 競爭格局

  • 概述
  • 競爭格局
  • 中斷狀況
  • 產業風險

第15章 競爭分析

  • 公司簡介
  • 公司排名指標
  • 企業市場定位
  • Acer Inc.
  • Apple Inc.
  • ASUSTeK Computer Inc.
  • Cooler Master Technology Inc.
  • Corsair Gaming Inc.
  • Dell Technologies Inc.
  • Gigabyte Technology Co. Ltd.
  • HP Inc.
  • Kensington
  • Lenovo Group Ltd.
  • Logitech International SA
  • Micro Star International Co Ltd
  • Microsoft Corp.
  • Rapoo Technology Co. Ltd.
  • Razer Inc.

第16章附錄

簡介目錄
Product Code: IRTNTR43913

The global keyboard market is forecasted to grow by USD 1440.3 mn during 2025-2030, accelerating at a CAGR of 6.1% during the forecast period. The report on the global keyboard market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising popularity of e-sports is augmenting market growth, growing adoption of pcs and peripherals in education sector, rise in e-commerce industry is propelling market growth.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Market Scope
Base Year2025
End Year2030
Series Year2026-2030
Growth MomentumAccelerate
YOY 20265.7%
CAGR6.1%
Incremental Value$1440.3 mn

Technavio's global keyboard market is segmented as below:

By Technology

  • Wired
  • Wireless

By Application

  • Corporate
  • Personal
  • Gaming

By Distribution Channel

  • Offline
  • Online

Geography

  • North America
    • US
    • Canada
    • Mexico
  • APAC
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • The Netherlands
  • South America
    • Brazil
    • Argentina
    • Chile
  • Middle East and Africa
    • UAE
    • South Africa
    • Turkey
  • Rest of World (ROW)

This study identifies the increase in product innovations is expediting market growth as one of the prime reasons driving the global keyboard market growth during the next few years. Also, growing adoption of gaming consoles and rising technological advancements in keyboards will lead to sizable demand in the market.

The report on the global keyboard market covers the following areas:

  • Global keyboard market sizing
  • Global keyboard market forecast
  • Global keyboard market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global keyboard market vendors that include Acer Inc., Apple Inc., ASUSTeK Computer Inc., Cooler Master Technology Inc., Corsair Gaming Inc., Dell Technologies Inc., EPOMAKER, Gigabyte Technology Co. Ltd., Glorious LLC, HP Inc., Kensington, Keychron, Lenovo Group Ltd., Logitech International SA, Metadot Corp., Micro Star International Co Ltd, Microsoft Corp., NuPhy, Rapoo Technology Co. Ltd., Razer Inc., Redragon, SteelSeries ApS, Targus Inc., Thermaltake Technology Co., Turtle Beach Corp.. Also, the global keyboard market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by Technology
    • Executive Summary - Chart on Market Segmentation by Application
    • Executive Summary - Chart on Market Segmentation by Distribution Channel
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
  • 2.3 Factors of disruption
  • 2.4 Impact of drivers and challenges

3 Market Landscape

  • 3.1 Market ecosystem
  • 3.2 Market characteristics
  • 3.3 Value chain analysis

4 Market Sizing

  • 4.1 Market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2025
  • 4.4 Market outlook: Forecast for 2025-2030

5 Historic Market Size

  • 5.1 Global Keyboard Market 2020 - 2024
    • Historic Market Size - Data Table on Global Keyboard Market 2020 - 2024 ($ million)
  • 5.2 Technology segment analysis 2020 - 2024
    • Historic Market Size - Technology Segment 2020 - 2024 ($ million)
  • 5.3 Application segment analysis 2020 - 2024
    • Historic Market Size - Application Segment 2020 - 2024 ($ million)
  • 5.4 Distribution Channel segment analysis 2020 - 2024
    • Historic Market Size - Distribution Channel Segment 2020 - 2024 ($ million)
  • 5.5 Geography segment analysis 2020 - 2024
    • Historic Market Size - Geography Segment 2020 - 2024 ($ million)
  • 5.6 Country segment analysis 2020 - 2024
    • Historic Market Size - Country Segment 2020 - 2024 ($ million)

6 Qualitative Analysis

  • 6.1 Impact of AI on Global Keyboard Market
  • 6.2 Impact of Geopolitical Conflicts on Global Keyboard Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2025 and 2030
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2025 and 2030
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2025 and 2030
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2025 and 2030
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2025 and 2030
  • 7.7 Market condition

8 Market Segmentation by Technology

  • 8.1 Market segments
  • 8.2 Comparison by Technology
  • 8.3 Wired - Market size and forecast 2025-2030
  • 8.4 Wireless - Market size and forecast 2025-2030
  • 8.5 Market opportunity by Technology
    • Market opportunity by Technology ($ million)

9 Market Segmentation by Application

  • 9.1 Market segments
  • 9.2 Comparison by Application
  • 9.3 Corporate - Market size and forecast 2025-2030
  • 9.4 Personal - Market size and forecast 2025-2030
  • 9.5 Gaming - Market size and forecast 2025-2030
  • 9.6 Market opportunity by Application
    • Market opportunity by Application ($ million)

10 Market Segmentation by Distribution Channel

  • 10.1 Market segments
  • 10.2 Comparison by Distribution Channel
  • 10.3 Offline - Market size and forecast 2025-2030
  • 10.4 Online - Market size and forecast 2025-2030
  • 10.5 Market opportunity by Distribution Channel
    • Market opportunity by Distribution Channel ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
  • 12.2 Geographic comparison
  • 12.3 North America - Market size and forecast 2025-2030
    • 12.3.1 US - Market size and forecast 2025-2030
    • 12.3.2 Canada - Market size and forecast 2025-2030
    • 12.3.3 Mexico - Market size and forecast 2025-2030
  • 12.4 APAC - Market size and forecast 2025-2030
    • 12.4.1 China - Market size and forecast 2025-2030
    • 12.4.2 Japan - Market size and forecast 2025-2030
    • 12.4.3 India - Market size and forecast 2025-2030
    • 12.4.4 South Korea - Market size and forecast 2025-2030
    • 12.4.5 Australia - Market size and forecast 2025-2030
    • 12.4.6 Indonesia - Market size and forecast 2025-2030
  • 12.5 Europe - Market size and forecast 2025-2030
    • 12.5.1 Germany - Market size and forecast 2025-2030
    • 12.5.2 UK - Market size and forecast 2025-2030
    • 12.5.3 France - Market size and forecast 2025-2030
    • 12.5.4 Italy - Market size and forecast 2025-2030
    • 12.5.5 Spain - Market size and forecast 2025-2030
    • 12.5.6 The Netherlands - Market size and forecast 2025-2030
  • 12.6 South America - Market size and forecast 2025-2030
    • 12.6.1 Brazil - Market size and forecast 2025-2030
    • 12.6.2 Argentina - Market size and forecast 2025-2030
    • 12.6.3 Chile - Market size and forecast 2025-2030
  • 12.7 Middle East and Africa - Market size and forecast 2025-2030
    • 12.7.1 Saudi Arabia - Market size and forecast 2025-2030
    • 12.7.2 UAE - Market size and forecast 2025-2030
    • 12.7.3 South Africa - Market size and forecast 2025-2030
    • 12.7.4 Israel - Market size and forecast 2025-2030
    • 12.7.5 Turkey - Market size and forecast 2025-2030
  • 12.8 Market opportunity by geography
    • Market opportunity by geography ($ million)
    • Data Tables on Market opportunity by geography ($ million)

13 Drivers, Challenges, and Opportunity

  • 13.1 Market drivers
    • Rising popularity of e-sports is augmenting market growth
    • Growing adoption of PCs and peripherals in education sector
    • Rise in e-commerce industry is propelling market growth
  • 13.2 Market challenges
    • Availability of counterfeit products is restricting market growth
    • Increasing penetration of portable computing devices
    • Non-standard layout in ergonomic keyboards
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2025 and 2030
  • 13.4 Market opportunities
    • Increase in product innovations is expediting market growth
    • Growing adoption of gaming consoles
    • Rising technological advancements in keyboards

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 Acer Inc.
    • Acer Inc. - Overview
    • Acer Inc. - Business segments
    • Acer Inc. - Key offerings
    • Acer Inc. - Segment focus
    • SWOT
  • 15.5 Apple Inc.
    • Apple Inc. - Overview
    • Apple Inc. - Business segments
    • Apple Inc. - Key news
    • Apple Inc. - Key offerings
    • Apple Inc. - Segment focus
    • SWOT
  • 15.6 ASUSTeK Computer Inc.
    • ASUSTeK Computer Inc. - Overview
    • ASUSTeK Computer Inc. - Business segments
    • ASUSTeK Computer Inc. - Key offerings
    • ASUSTeK Computer Inc. - Segment focus
    • SWOT
  • 15.7 Cooler Master Technology Inc.
    • Cooler Master Technology Inc. - Overview
    • Cooler Master Technology Inc. - Product / Service
    • Cooler Master Technology Inc. - Key offerings
    • SWOT
  • 15.8 Corsair Gaming Inc.
    • Corsair Gaming Inc. - Overview
    • Corsair Gaming Inc. - Business segments
    • Corsair Gaming Inc. - Key offerings
    • Corsair Gaming Inc. - Segment focus
    • SWOT
  • 15.9 Dell Technologies Inc.
    • Dell Technologies Inc. - Overview
    • Dell Technologies Inc. - Business segments
    • Dell Technologies Inc. - Key news
    • Dell Technologies Inc. - Key offerings
    • Dell Technologies Inc. - Segment focus
    • SWOT
  • 15.10 Gigabyte Technology Co. Ltd.
    • Gigabyte Technology Co. Ltd. - Overview
    • Gigabyte Technology Co. Ltd. - Business segments
    • Gigabyte Technology Co. Ltd. - Key offerings
    • Gigabyte Technology Co. Ltd. - Segment focus
    • SWOT
  • 15.11 HP Inc.
    • HP Inc. - Overview
    • HP Inc. - Business segments
    • HP Inc. - Key news
    • HP Inc. - Key offerings
    • HP Inc. - Segment focus
    • SWOT
  • 15.12 Kensington
    • Kensington - Overview
    • Kensington - Product / Service
    • Kensington - Key offerings
    • SWOT
  • 15.13 Lenovo Group Ltd.
    • Lenovo Group Ltd. - Overview
    • Lenovo Group Ltd. - Business segments
    • Lenovo Group Ltd. - Key offerings
    • Lenovo Group Ltd. - Segment focus
    • SWOT
  • 15.14 Logitech International SA
    • Logitech International SA - Overview
    • Logitech International SA - Business segments
    • Logitech International SA - Key offerings
    • Logitech International SA - Segment focus
    • SWOT
  • 15.15 Micro Star International Co Ltd
    • Micro Star International Co Ltd - Overview
    • Micro Star International Co Ltd - Product / Service
    • Micro Star International Co Ltd - Key offerings
    • SWOT
  • 15.16 Microsoft Corp.
    • Microsoft Corp. - Overview
    • Microsoft Corp. - Business segments
    • Microsoft Corp. - Key news
    • Microsoft Corp. - Key offerings
    • Microsoft Corp. - Segment focus
    • SWOT
  • 15.17 Rapoo Technology Co. Ltd.
    • Rapoo Technology Co. Ltd. - Overview
    • Rapoo Technology Co. Ltd. - Product / Service
    • Rapoo Technology Co. Ltd. - Key offerings
    • SWOT
  • 15.18 Razer Inc.
    • Razer Inc. - Overview
    • Razer Inc. - Product / Service
    • Razer Inc. - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
    • Market definition
    • Objectives
    • Notes and caveats
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations