2026-2030年全球玩具市場
市場調查報告書
商品編碼
2005547

2026-2030年全球玩具市場

Global Toy Market 2026-2030

出版日期: | 出版商: TechNavio | 英文 305 Pages | 訂單完成後即時交付

價格
簡介目錄

預計 2025 年至 2030 年間,全球玩具市場規模將成長至 289.73 億美元,預測期內複合年成長率為 4.3%。

本報告對全球玩具市場進行了全面分析,包括市場規模和預測、趨勢、成長要素、挑戰以及對約 25 家公司的供應商分析。

本報告對當前市場狀況、最新趨勢和促進因素以及整體市場環境進行了最新分析。推動該市場發展的因素包括全球兒童人口的成長、線上玩具銷售的擴張以及玩具禮品文化的日益普及。

本研究客觀地結合一手和二手訊息,包括主要行業相關人員的意見,進行了這項研究。報告內容包括對主要企業的分析、全面的市場規模數據、區域細分分析以及供應商格局。報告還包含了歷史數據和預測數據。

市場範圍
基準年 2026
年末 2030
調查期 2026-2030
成長勢頭 加速度
與 2026 年相比 4.2%
複合年成長率 4.3%
增量 289.73億美元

本研究指出,組裝玩具日益普及化是未來幾年全球玩具市場成長的主要驅動力之一。此外,環保和永續玩具的推出,以及市場參與者擴大採用多通路行銷和促銷策略,預計也將顯著刺激市場需求。

目錄

第1章執行摘要

第2章 Technavio 分析

  • 分析定價、生命週期、顧客購買籃子、採用率和購買標準。
  • 輸入的重要性及差異化因素
  • 混淆因素
  • 促進因素和挑戰的影響

第3章 市場狀況

  • 市場生態系統
  • 市場特徵
  • 價值鏈分析

第4章 市場規模

  • 市場的定義
  • 市場區隔分析
  • 2025年市場規模
  • 2025-2030年市場展望

第5章 市場規模與表現

  • 2020-2024年全球玩具市場
  • 2020-2024年產品細分市場分析
  • 2020-2024年通路細分分析
  • 2020-2024年年齡層分析
  • 2020-2024年區域市場分析
  • 2020-2024年各國細分市場分析

第6章 定性分析

  • 人工智慧的影響:全球玩具市場
  • 地緣政治衝突影響全球玩具市場

第7章:五力分析

  • 五力模型概述
  • 買方的議價能力
  • 供應商的議價能力
  • 新進入者的威脅
  • 替代品的威脅
  • 競爭威脅
  • 市場狀況

第8章 市場區隔:依產品

  • 比較:按產品
  • 戶外玩具和玩偶
  • 組裝套件和拼圖
  • 動作人偶和車輛
  • 其他
  • 市場機會:依產品分類

第9章 市場區隔:按分銷管道

  • 比較:按分銷管道
  • 離線
  • 線上
  • 市場機會:依分銷管道分類

第10章 市場區隔:依年齡層

  • 比較:依年齡層
  • 3-5歲
  • 1-3歲
  • 12歲以上
  • 0-12個月
  • 市場機會:依年齡層別分類

第11章 客戶情況

第12章 區域情勢

  • 區域分類
  • 區域比較
  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 法國
    • 義大利
    • 荷蘭
    • 西班牙
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 澳洲
    • 印尼
  • 南美洲
    • 巴西
    • 阿根廷
    • 哥倫比亞
  • 中東和非洲
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 南非
    • 以色列
    • 土耳其
  • 市場機會:按地區分類

第13章 促進因素、挑戰與機遇

  • 市場促進因素
  • 市場挑戰
  • 促進因素和挑戰的影響
  • 市場機遇

第14章 競爭格局

  • 概述
  • 競爭格局
  • 混亂局面
  • 產業風險

第15章 競爭分析

  • 公司簡介
  • 公司排名指標
  • 企業市場定位
  • Funko Inc.
  • Giochi Preziosi SpA
  • Hasbro Inc.
  • JAKKS Pacific Inc.
  • LEGO System AS
  • Mattel Inc.
  • Melissa and Doug
  • MGA Entertainment Inc.
  • Moose Enterprise Pty. Ltd.
  • Playmates Toys Ltd
  • Ravensburger AG
  • Spin Master Corp.
  • Sunny Days Entertainment LLC
  • VTech Holdings Ltd.
  • ZURU Inc.

第16章附錄

簡介目錄
Product Code: IRTNTR71458

The global toy market is forecasted to grow by USD 28907.3 mn during 2025-2030, accelerating at a CAGR of 4.3% during the forecast period. The report on the global toy market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing population of children globally, rise in online sales of toys, increasing popularity of toy gifting culture.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Market Scope
Base Year2026
End Year2030
Series Year2026-2030
Growth MomentumAccelerate
YOY 20264.2%
CAGR4.3%
Incremental Value$28907.3 mn

Technavio's global toy market is segmented as below:

By Product

  • Outdoor toys and dolls
  • Building sets and puzzles
  • Action figures and vehicles
  • Others

By Distribution Channel

  • Offline
  • Online

By Age Group

  • 3-5 years
  • 1-3 years
  • Above 12 years
  • 0-12 months

Geography

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • The Netherlands
    • Spain
  • APAC
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
  • South America
    • Brazil
    • Argentina
    • Colombia
  • Middle East and Africa
    • UAE
    • South Africa
    • Turkey
  • Rest of World (ROW)

This study identifies the rising popularity of construction toys as one of the prime reasons driving the global toy market growth during the next few years. Also, introduction of eco-friendly and sustainable toys and increasing adoption of multi-channel marketing and promotional strategies by market players will lead to sizable demand in the market.

The report on the global toy market covers the following areas:

  • Global toy market sizing
  • Global toy market forecast
  • Global toy market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global toy market vendors that include Epoch Co. Ltd., Funko Inc., geobra Brandstatter Stiftung Co, Giochi Preziosi S.p.A., Hasbro Inc., JAKKS Pacific Inc., LEGO System AS, Little Tikes, Mattel Inc., Melissa and Doug, MGA Entertainment Inc., Moose Enterprise Pty. Ltd., Playmates Toys Ltd, Ravensburger AG, Schleich GmbH, Spin Master Corp., Step2 Co. LLC, Sunny Days Entertainment LLC, VTech Holdings Ltd., ZURU Inc.. Also, the global toy market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by Product
    • Executive Summary - Chart on Market Segmentation by Distribution Channel
    • Executive Summary - Chart on Market Segmentation by Age Group
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
  • 2.3 Factors of disruption
  • 2.4 Impact of drivers and challenges

3 Market Landscape

  • 3.1 Market ecosystem
  • 3.2 Market characteristics
  • 3.3 Value chain analysis

4 Market Sizing

  • 4.1 Market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2025
  • 4.4 Market outlook: Forecast for 2025-2030

5 Historic Market Size

  • 5.1 Global Toy Market 2020 - 2024
    • Historic Market Size - Data Table on Global Toy Market 2020 - 2024 ($ million)
  • 5.2 Product segment analysis 2020 - 2024
    • Historic Market Size - Product Segment 2020 - 2024 ($ million)
  • 5.3 Distribution Channel segment analysis 2020 - 2024
    • Historic Market Size - Distribution Channel Segment 2020 - 2024 ($ million)
  • 5.4 Age Group segment analysis 2020 - 2024
    • Historic Market Size - Age Group Segment 2020 - 2024 ($ million)
  • 5.5 Geography segment analysis 2020 - 2024
    • Historic Market Size - Geography Segment 2020 - 2024 ($ million)
  • 5.6 Country segment analysis 2020 - 2024
    • Historic Market Size - Country Segment 2020 - 2024 ($ million)

6 Qualitative Analysis

  • 6.1 Impact of AI on Global Toy Market
  • 6.2 Impact of Geopolitical Conflicts on Global Toy Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2025 and 2030
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2025 and 2030
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2025 and 2030
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2025 and 2030
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2025 and 2030
  • 7.7 Market condition

8 Market Segmentation by Product

  • 8.1 Market segments
  • 8.2 Comparison by Product
  • 8.3 Outdoor toys and dolls - Market size and forecast 2025-2030
  • 8.4 Building sets and puzzles - Market size and forecast 2025-2030
  • 8.5 Action figures and vehicles - Market size and forecast 2025-2030
  • 8.6 Others - Market size and forecast 2025-2030
  • 8.7 Market opportunity by Product
    • Market opportunity by Product ($ million)

9 Market Segmentation by Distribution Channel

  • 9.1 Market segments
  • 9.2 Comparison by Distribution Channel
  • 9.3 Offline - Market size and forecast 2025-2030
  • 9.4 Online - Market size and forecast 2025-2030
  • 9.5 Market opportunity by Distribution Channel
    • Market opportunity by Distribution Channel ($ million)

10 Market Segmentation by Age Group

  • 10.1 Market segments
  • 10.2 Comparison by Age Group
  • 10.3 3-5 years - Market size and forecast 2025-2030
  • 10.4 1-3 years - Market size and forecast 2025-2030
  • 10.5 Above 12 years - Market size and forecast 2025-2030
  • 10.6 0-12 months - Market size and forecast 2025-2030
  • 10.7 Market opportunity by Age Group
    • Market opportunity by Age Group ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
  • 12.2 Geographic comparison
  • 12.3 North America - Market size and forecast 2025-2030
    • 12.3.1 US - Market size and forecast 2025-2030
    • 12.3.2 Canada - Market size and forecast 2025-2030
    • 12.3.3 Mexico - Market size and forecast 2025-2030
  • 12.4 Europe - Market size and forecast 2025-2030
    • 12.4.1 Germany - Market size and forecast 2025-2030
    • 12.4.2 UK - Market size and forecast 2025-2030
    • 12.4.3 France - Market size and forecast 2025-2030
    • 12.4.4 Italy - Market size and forecast 2025-2030
    • 12.4.5 The Netherlands - Market size and forecast 2025-2030
    • 12.4.6 Spain - Market size and forecast 2025-2030
  • 12.5 APAC - Market size and forecast 2025-2030
    • 12.5.1 China - Market size and forecast 2025-2030
    • 12.5.2 Japan - Market size and forecast 2025-2030
    • 12.5.3 India - Market size and forecast 2025-2030
    • 12.5.4 South Korea - Market size and forecast 2025-2030
    • 12.5.5 Australia - Market size and forecast 2025-2030
    • 12.5.6 Indonesia - Market size and forecast 2025-2030
  • 12.6 South America - Market size and forecast 2025-2030
    • 12.6.1 Brazil - Market size and forecast 2025-2030
    • 12.6.2 Argentina - Market size and forecast 2025-2030
    • 12.6.3 Colombia - Market size and forecast 2025-2030
  • 12.7 Middle East and Africa - Market size and forecast 2025-2030
    • 12.7.1 Saudi Arabia - Market size and forecast 2025-2030
    • 12.7.2 UAE - Market size and forecast 2025-2030
    • 12.7.3 South Africa - Market size and forecast 2025-2030
    • 12.7.4 Israel - Market size and forecast 2025-2030
    • 12.7.5 Turkey - Market size and forecast 2025-2030
  • 12.8 Market opportunity by geography
    • Market opportunity by geography ($ million)
    • Data Tables on Market opportunity by geography ($ million)

13 Drivers, Challenges, and Opportunity

  • 13.1 Market drivers
    • Growing population of children globally
    • Rise in online sales of toys
    • Increasing popularity of toy gifting culture
  • 13.2 Market challenges
    • Strict safety and quality regulations limiting product launches
    • High production costs limiting affordability for consumers
    • Seasonal demand fluctuations affecting sales stability
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2025 and 2030
  • 13.4 Market opportunities
    • Rising popularity of construction toys
    • Introduction of eco-friendly and sustainable toys
    • Increasing adoption of multi-channel marketing and promotional strategies by market players

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 Funko Inc.
    • Funko Inc. - Overview
    • Funko Inc. - Product / Service
    • Funko Inc. - Key offerings
    • SWOT
  • 15.5 Giochi Preziosi S.p.A.
    • Giochi Preziosi S.p.A. - Overview
    • Giochi Preziosi S.p.A. - Product / Service
    • Giochi Preziosi S.p.A. - Key offerings
    • SWOT
  • 15.6 Hasbro Inc.
    • Hasbro Inc. - Overview
    • Hasbro Inc. - Business segments
    • Hasbro Inc. - Key offerings
    • Hasbro Inc. - Segment focus
    • SWOT
  • 15.7 JAKKS Pacific Inc.
    • JAKKS Pacific Inc. - Overview
    • JAKKS Pacific Inc. - Business segments
    • JAKKS Pacific Inc. - Key offerings
    • JAKKS Pacific Inc. - Segment focus
    • SWOT
  • 15.8 LEGO System AS
    • LEGO System AS - Overview
    • LEGO System AS - Product / Service
    • LEGO System AS - Key offerings
    • SWOT
  • 15.9 Mattel Inc.
    • Mattel Inc. - Overview
    • Mattel Inc. - Business segments
    • Mattel Inc. - Key offerings
    • Mattel Inc. - Segment focus
    • SWOT
  • 15.10 Melissa and Doug
    • Melissa and Doug - Overview
    • Melissa and Doug - Product / Service
    • Melissa and Doug - Key offerings
    • SWOT
  • 15.11 MGA Entertainment Inc.
    • MGA Entertainment Inc. - Overview
    • MGA Entertainment Inc. - Product / Service
    • MGA Entertainment Inc. - Key offerings
    • SWOT
  • 15.12 Moose Enterprise Pty. Ltd.
    • Moose Enterprise Pty. Ltd. - Overview
    • Moose Enterprise Pty. Ltd. - Product / Service
    • Moose Enterprise Pty. Ltd. - Key offerings
    • SWOT
  • 15.13 Playmates Toys Ltd
    • Playmates Toys Ltd - Overview
    • Playmates Toys Ltd - Product / Service
    • Playmates Toys Ltd - Key offerings
    • SWOT
  • 15.14 Ravensburger AG
    • Ravensburger AG - Overview
    • Ravensburger AG - Product / Service
    • Ravensburger AG - Key offerings
    • SWOT
  • 15.15 Spin Master Corp.
    • Spin Master Corp. - Overview
    • Spin Master Corp. - Business segments
    • Spin Master Corp. - Key offerings
    • Spin Master Corp. - Segment focus
    • SWOT
  • 15.16 Sunny Days Entertainment LLC
    • Sunny Days Entertainment LLC - Overview
    • Sunny Days Entertainment LLC - Product / Service
    • Sunny Days Entertainment LLC - Key offerings
    • SWOT
  • 15.17 VTech Holdings Ltd.
    • VTech Holdings Ltd. - Overview
    • VTech Holdings Ltd. - Business segments
    • VTech Holdings Ltd. - Key offerings
    • VTech Holdings Ltd. - Segment focus
    • SWOT
  • 15.18 ZURU Inc.
    • ZURU Inc. - Overview
    • ZURU Inc. - Product / Service
    • ZURU Inc. - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
    • Market definition
    • Objectives
    • Notes and caveats
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations