封面
市場調查報告書
商品編碼
1472269

創新產業中的生成式人工智慧市場:按部署模式、類型和應用分類:2023-2032 年全球機會分析和產業預測

Generative AI in Creative Industries Market By Deployment Mode, By Type, By Application : Global Opportunity Analysis and Industry Forecast, 2023-2032

出版日期: | 出版商: Allied Market Research | 英文 350 Pages | 商品交期: 2-3個工作天內

價格

生成式人工智慧根據預先定義的規則、模式和學習資料生成藝術品、歌曲和設計的原型,從而自動化創新產業中的內容創建過程。

快速產生大量多樣化內容的能力使藝術家和設計師能夠探索更廣泛的想法並更有效地進行迭代。

創意產業市場中的生成式人工智慧-IMG1

數位化程度的提高、對智慧框架的需求不斷增加以及對最尖端科技的接受度提高等因素正在對新興市場的發展產生積極影響。此外,人工智慧設備的日益普及、數位技術的進步以及對自動化的需求不斷增加預計將在預測期內推動市場成長。此外,創新產業中網路應用的擴展預計將在未來幾年為市場提供利潤豐厚的成長機會。此外,能夠即時處理資料並減少延遲的資料管理技術的開拓,以及能夠實現生成式人工智慧的擴充性、彈性和成本效益的雲端解決方案的採用,正在推動全球市場的成長。

此外,人工智慧、機器學習和分散式運算等尖端創新的整合預計將為組織和客戶帶來好處,包括能夠更有效地識別和解決出現的問題。生成式人工智慧解決方案還可以幫助企業提高效率和生產力並降低成本。此外,資料過濾解決方案已增強,可為最終用戶提供更好的使用者體驗。此外,生成式人工智慧解決方案提供彈性和擴充性,以適應不斷變化的威脅情勢和不斷變化的業務需求。預計這些因素將為預測期內的市場成長提供有利的機會。

此外,人工智慧技術的不斷進步和對個人化內容的需求不斷增加預計將推動創新產業中全球生成人工智慧市場的成長。然而,與資料外洩相關的風險預計將阻礙全球市場的成長。相反,AR和VR在創新產業中的整合的激增預計將為全球市場的成長創造利潤豐厚的機會。

創新產業市場中的生成人工智慧根據部署模式、類型、應用程式和區域進行細分。依部署模式,市場分為本地和雲端。按類型分類,市場分為文字到圖像生成、圖像到圖像生成、音樂生成、視訊生成以及 3D 建模和動畫。依用途分為遊戲、電影/電視、廣告/行銷、音樂/聲音製作等。從區域來看,我們對北美、歐洲、亞太地區、拉丁美洲和中東和非洲地區進行了分析。

相關人員的主要利益

這項研究深入分析了創新產業中生成人工智慧的市場預測以及當前和未來的趨勢,並說明了即將到來的投資領域。

報告提供了有關創新產業市場趨勢中產生人工智慧的主要促進因素、限制因素、機會及其影響分析的資訊。

波特的五力分析顯示了產業內買家和供應商的潛力。

對 2022 年至 2032 年創新產業市場的生成人工智慧進行定量分析,以確定市場潛力。

可以自訂此報告(需要額外的費用和時間表)

  • 投資機會
  • 按產品/細分市場分類的參與者的市場佔有率分析
  • 監管指引
  • 根據客戶興趣加入公司簡介
  • 按國家或地區進行的附加分析 – 市場規模和預測
  • SWOT分析

目錄

第1章簡介

第 2 章執行摘要

第3章市場概況

  • 市場定義和範圍
  • 主要發現
    • 影響因素
    • 主要投資機會
  • 波特五力分析
  • 市場動態
    • 促進因素
    • 抑制因素
    • 機會

第 4 章創新產業中的生成型人工智慧市場:按部署模式

  • 概述
  • 本地

第5章創新產業中的生成人工智慧市場:按類型

  • 概述
  • 文字到圖像生成
  • 影像到影像轉換
  • 音樂世代
  • 影片生成
  • 3D 建模和動畫

第6章創新產業中的生成式人工智慧市場:依應用分類

  • 概述
  • 遊戲
  • 電影和電視
  • 廣告/行銷
  • 音樂/聲音製作
  • 其他

第7章創新產業中的生成人工智慧市場:按地區

  • 概述
  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 義大利
    • 西班牙
    • 其他
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 澳洲
    • 韓國
    • 其他
  • 拉丁美洲
    • 阿根廷
    • 巴西
    • 哥倫比亞
    • 其他拉丁美洲
  • 中東/非洲
    • 沙烏地阿拉伯
    • 南非
    • 阿拉伯聯合大公國
    • 其他中東/非洲

第8章 競爭格局

  • 介紹
  • 關鍵成功策略
  • 10家主要企業產品圖譜
  • 有競爭力的儀表板
  • 競爭熱圖
  • 2022年主要企業定位

第9章 公司簡介

  • Alphabet(Google Inc.)
  • Microsoft Corporation
  • IBM Corporation
  • NVIDIA Corporation
  • Adobe Inc.
  • Autodesk, Inc.
  • Unity Software Inc.
  • OpenAI
  • Synthesis AI, Inc.
  • epic games
Product Code: A320240

Generative AI automates the process of content creation in creative industries by generating artwork, music compositions, or design prototypes based on predefined rules, patterns, or training data. It can rapidly produce a large volume of diverse content, enabling artists and designers to explore a wider range of ideas and iterate more efficiently.

Generative AI in Creative Industries Market - IMG1

Factors such as development in digitalization, increase in need for smart frameworks, and expansion in reception of cutting-edge technologies positively influence the development of the market. In addition, rise in adoption of AI-enabled devices, advancements in digital technology, and growth in demand for automation are expected to fuel the growth of the market during the forecast period. Furthermore, the expansion of internet applications in creative industries is expected to provide lucrative growth opportunities for the market in the upcoming years. Moreover, development of data management technology to enable real-time processing of data and reduce latency and adoption of cloud solutions to enable scalability, flexibility, and cost-effectiveness of generative AI propels the global market growth.

In addition, the integration of cutting-edge innovations such as artificial intelligence, ML, and distributed computing is expected to create advantages for organizations and customers, including identifying and answering arising issues even more efficiently. A generative AI solution also helps improve efficiency and productivity for businesses and reduce costs. Moreover, it provides enhanced data filtering solutions and a better user experience for end users. In addition, generative AI solutions provide flexibility and scalability to adapt to evolving threat landscapes and changing business requirements. Such factors are anticipated to provide lucrative opportunities for the market growth during the forecast period.

Moreover, increase in advancements in AI technology and rise in demand for personalized content are the factors expected to propel the growth of the global generative AI in creative industries market. However, risks related to the data breaches are anticipated to hamper the growth of global market. On the contrary, surge in integration of AR and VR in creative industries is further expected to create lucrative opportunities for the growth of the global market.

The generative AI in creative industries market is segmented on the basis of deployment mode, type, application, and region. By deployment mode, the market is segmented into on-premise and cloud. On the basis of type, the market is segmented into text-to-image generation, image-to-image generation, music generation, video generation and 3D modeling and animation. On the basis of application, the market is segmented into gaming, film and television, advertising and marketing, music and sound production and others. Region-wise, it is analyzed across North America, Europe, Asia-Pacific, Latin America, and MEA.

The market players operating in the generative AI in creative industries market are Alphabet Inc., Microsoft Corporation, IBM Corporation, Nvidia Corporation, Adobe Inc., Autodesk, Inc., Unity Software Inc., OpenAI, Inc., Synthesis AI, and Epic Games, Inc. This report further frameworks the latest things and key areas of the venture. Moreover, it incorporates Porter's five forces analysis to grasp the competitive situation of the business and the role of every stakeholder. The report includes the methodologies embraced by key market players to stay competitive in the market. Furthermore, it includes the methodologies adopted and highlights the competitive landscape of key market players to increase their market share and sustain intense competition in the industry.

Key Benefits for Stakeholders

The study provides an in-depth analysis of the generative AI in creative industries market forecast along with the current and future trends to explain the imminent investment pockets.

Information about key drivers, restraints, and opportunities and their impact analysis on generative AI in creative industries market trends is provided in the report.

The Porter's five forces analysis illustrates the potency of the buyers and suppliers operating in the industry.

The quantitative analysis of the generative AI in creative industries market from 2022 to 2032 is provided to determine the market potential.

Additional benefits you will get with this purchase are:

  • Quarterly Update and* (only available with a corporate license, on listed price)
  • 5 additional Company Profile of client Choice pre- or Post-purchase, as a free update.
  • Free Upcoming Version on the Purchase of Five and Enterprise User License.
  • 16 analyst hours of support* (post-purchase, if you find additional data requirements upon review of the report, you may receive support amounting to 16 analyst hours to solve questions, and post-sale queries)
  • 15% Free Customization* (in case the scope or segment of the report does not match your requirements, 15% is equivalent to 3 working days of free work, applicable once)
  • Free data Pack on the Five and Enterprise User License. (Excel version of the report)
  • Free Updated report if the report is 6-12 months old or older.
  • 24-hour priority response*
  • Free Industry updates and white papers.

Possible Customization with this report (with additional cost and timeline, please talk to the sales executive to know more)

  • Investment Opportunities
  • Market share analysis of players by products/segments
  • Regulatory Guidelines
  • Additional company profiles with specific to client's interest
  • Additional country or region analysis- market size and forecast
  • SWOT Analysis

Key Market Segments

By Deployment Mode

  • On-premise
  • Cloud

By Type

  • Text-to-Image Generation
  • Image-to-Image Generation
  • Music Generation
  • Video Generation
  • 3D Modeling and Animation

By Application

  • Gaming
  • Film and Television
  • Advertising and Marketing
  • Music and Sound Production
  • Others

By Region

  • North America
    • U.S.
    • Canada
  • Europe
    • UK
    • Germany
    • France
    • Italy
    • Spain
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • India
    • Australia
    • South Korea
    • Rest of Asia-Pacific
  • Latin America
    • Argentina
    • Brazil
    • Colombia
    • Rest of Latin America
  • Middle East and Africa
    • Saudi Arabia
    • South Africa
    • UAE
    • Rest of Middle East And Africa

Key Market Players:

    • Alphabet (Google Inc.)
    • Microsoft Corporation
    • IBM Corporation
    • NVIDIA Corporation
    • Adobe Inc.
    • Autodesk, Inc.
    • Unity Software Inc.
    • OpenAI
    • Synthesis AI, Inc.
    • epic games

TABLE OF CONTENTS

CHAPTER 1: INTRODUCTION

  • 1.1. Report description
  • 1.2. Key market segments
  • 1.3. Key benefits to the stakeholders
  • 1.4. Research methodology
    • 1.4.1. Primary research
    • 1.4.2. Secondary research
    • 1.4.3. Analyst tools and models

CHAPTER 2: EXECUTIVE SUMMARY

  • 2.1. CXO perspective

CHAPTER 3: MARKET OVERVIEW

  • 3.1. Market definition and scope
  • 3.2. Key findings
    • 3.2.1. Top impacting factors
    • 3.2.2. Top investment pockets
  • 3.3. Porter's five forces analysis
  • 3.4. Market dynamics
    • 3.4.1. Drivers
    • 3.4.2. Restraints
    • 3.4.3. Opportunities

CHAPTER 4: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE

  • 4.1. Overview
    • 4.1.1. Market size and forecast
  • 4.2. On-premise
    • 4.2.1. Key market trends, growth factors and opportunities
    • 4.2.2. Market size and forecast, by region
    • 4.2.3. Market share analysis by country
  • 4.3. Cloud
    • 4.3.1. Key market trends, growth factors and opportunities
    • 4.3.2. Market size and forecast, by region
    • 4.3.3. Market share analysis by country

CHAPTER 5: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE

  • 5.1. Overview
    • 5.1.1. Market size and forecast
  • 5.2. Text-to-Image Generation
    • 5.2.1. Key market trends, growth factors and opportunities
    • 5.2.2. Market size and forecast, by region
    • 5.2.3. Market share analysis by country
  • 5.3. Image-to-Image Generation
    • 5.3.1. Key market trends, growth factors and opportunities
    • 5.3.2. Market size and forecast, by region
    • 5.3.3. Market share analysis by country
  • 5.4. Music Generation
    • 5.4.1. Key market trends, growth factors and opportunities
    • 5.4.2. Market size and forecast, by region
    • 5.4.3. Market share analysis by country
  • 5.5. Video Generation
    • 5.5.1. Key market trends, growth factors and opportunities
    • 5.5.2. Market size and forecast, by region
    • 5.5.3. Market share analysis by country
  • 5.6. 3D Modeling and Animation
    • 5.6.1. Key market trends, growth factors and opportunities
    • 5.6.2. Market size and forecast, by region
    • 5.6.3. Market share analysis by country

CHAPTER 6: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION

  • 6.1. Overview
    • 6.1.1. Market size and forecast
  • 6.2. Gaming
    • 6.2.1. Key market trends, growth factors and opportunities
    • 6.2.2. Market size and forecast, by region
    • 6.2.3. Market share analysis by country
  • 6.3. Film and Television
    • 6.3.1. Key market trends, growth factors and opportunities
    • 6.3.2. Market size and forecast, by region
    • 6.3.3. Market share analysis by country
  • 6.4. Advertising and Marketing
    • 6.4.1. Key market trends, growth factors and opportunities
    • 6.4.2. Market size and forecast, by region
    • 6.4.3. Market share analysis by country
  • 6.5. Music and Sound Production
    • 6.5.1. Key market trends, growth factors and opportunities
    • 6.5.2. Market size and forecast, by region
    • 6.5.3. Market share analysis by country
  • 6.6. Others
    • 6.6.1. Key market trends, growth factors and opportunities
    • 6.6.2. Market size and forecast, by region
    • 6.6.3. Market share analysis by country

CHAPTER 7: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY REGION

  • 7.1. Overview
    • 7.1.1. Market size and forecast By Region
  • 7.2. North America
    • 7.2.1. Key market trends, growth factors and opportunities
    • 7.2.2. Market size and forecast, by Deployment Mode
    • 7.2.3. Market size and forecast, by Type
    • 7.2.4. Market size and forecast, by Application
    • 7.2.5. Market size and forecast, by country
      • 7.2.5.1. U.S.
      • 7.2.5.1.1. Market size and forecast, by Deployment Mode
      • 7.2.5.1.2. Market size and forecast, by Type
      • 7.2.5.1.3. Market size and forecast, by Application
      • 7.2.5.2. Canada
      • 7.2.5.2.1. Market size and forecast, by Deployment Mode
      • 7.2.5.2.2. Market size and forecast, by Type
      • 7.2.5.2.3. Market size and forecast, by Application
  • 7.3. Europe
    • 7.3.1. Key market trends, growth factors and opportunities
    • 7.3.2. Market size and forecast, by Deployment Mode
    • 7.3.3. Market size and forecast, by Type
    • 7.3.4. Market size and forecast, by Application
    • 7.3.5. Market size and forecast, by country
      • 7.3.5.1. UK
      • 7.3.5.1.1. Market size and forecast, by Deployment Mode
      • 7.3.5.1.2. Market size and forecast, by Type
      • 7.3.5.1.3. Market size and forecast, by Application
      • 7.3.5.2. Germany
      • 7.3.5.2.1. Market size and forecast, by Deployment Mode
      • 7.3.5.2.2. Market size and forecast, by Type
      • 7.3.5.2.3. Market size and forecast, by Application
      • 7.3.5.3. France
      • 7.3.5.3.1. Market size and forecast, by Deployment Mode
      • 7.3.5.3.2. Market size and forecast, by Type
      • 7.3.5.3.3. Market size and forecast, by Application
      • 7.3.5.4. Italy
      • 7.3.5.4.1. Market size and forecast, by Deployment Mode
      • 7.3.5.4.2. Market size and forecast, by Type
      • 7.3.5.4.3. Market size and forecast, by Application
      • 7.3.5.5. Spain
      • 7.3.5.5.1. Market size and forecast, by Deployment Mode
      • 7.3.5.5.2. Market size and forecast, by Type
      • 7.3.5.5.3. Market size and forecast, by Application
      • 7.3.5.6. Rest of Europe
      • 7.3.5.6.1. Market size and forecast, by Deployment Mode
      • 7.3.5.6.2. Market size and forecast, by Type
      • 7.3.5.6.3. Market size and forecast, by Application
  • 7.4. Asia-Pacific
    • 7.4.1. Key market trends, growth factors and opportunities
    • 7.4.2. Market size and forecast, by Deployment Mode
    • 7.4.3. Market size and forecast, by Type
    • 7.4.4. Market size and forecast, by Application
    • 7.4.5. Market size and forecast, by country
      • 7.4.5.1. China
      • 7.4.5.1.1. Market size and forecast, by Deployment Mode
      • 7.4.5.1.2. Market size and forecast, by Type
      • 7.4.5.1.3. Market size and forecast, by Application
      • 7.4.5.2. Japan
      • 7.4.5.2.1. Market size and forecast, by Deployment Mode
      • 7.4.5.2.2. Market size and forecast, by Type
      • 7.4.5.2.3. Market size and forecast, by Application
      • 7.4.5.3. India
      • 7.4.5.3.1. Market size and forecast, by Deployment Mode
      • 7.4.5.3.2. Market size and forecast, by Type
      • 7.4.5.3.3. Market size and forecast, by Application
      • 7.4.5.4. Australia
      • 7.4.5.4.1. Market size and forecast, by Deployment Mode
      • 7.4.5.4.2. Market size and forecast, by Type
      • 7.4.5.4.3. Market size and forecast, by Application
      • 7.4.5.5. South Korea
      • 7.4.5.5.1. Market size and forecast, by Deployment Mode
      • 7.4.5.5.2. Market size and forecast, by Type
      • 7.4.5.5.3. Market size and forecast, by Application
      • 7.4.5.6. Rest of Asia-Pacific
      • 7.4.5.6.1. Market size and forecast, by Deployment Mode
      • 7.4.5.6.2. Market size and forecast, by Type
      • 7.4.5.6.3. Market size and forecast, by Application
  • 7.5. Latin America
    • 7.5.1. Key market trends, growth factors and opportunities
    • 7.5.2. Market size and forecast, by Deployment Mode
    • 7.5.3. Market size and forecast, by Type
    • 7.5.4. Market size and forecast, by Application
    • 7.5.5. Market size and forecast, by country
      • 7.5.5.1. Argentina
      • 7.5.5.1.1. Market size and forecast, by Deployment Mode
      • 7.5.5.1.2. Market size and forecast, by Type
      • 7.5.5.1.3. Market size and forecast, by Application
      • 7.5.5.2. Brazil
      • 7.5.5.2.1. Market size and forecast, by Deployment Mode
      • 7.5.5.2.2. Market size and forecast, by Type
      • 7.5.5.2.3. Market size and forecast, by Application
      • 7.5.5.3. Colombia
      • 7.5.5.3.1. Market size and forecast, by Deployment Mode
      • 7.5.5.3.2. Market size and forecast, by Type
      • 7.5.5.3.3. Market size and forecast, by Application
      • 7.5.5.4. Rest of Latin America
      • 7.5.5.4.1. Market size and forecast, by Deployment Mode
      • 7.5.5.4.2. Market size and forecast, by Type
      • 7.5.5.4.3. Market size and forecast, by Application
  • 7.6. Middle East and Africa
    • 7.6.1. Key market trends, growth factors and opportunities
    • 7.6.2. Market size and forecast, by Deployment Mode
    • 7.6.3. Market size and forecast, by Type
    • 7.6.4. Market size and forecast, by Application
    • 7.6.5. Market size and forecast, by country
      • 7.6.5.1. Saudi Arabia
      • 7.6.5.1.1. Market size and forecast, by Deployment Mode
      • 7.6.5.1.2. Market size and forecast, by Type
      • 7.6.5.1.3. Market size and forecast, by Application
      • 7.6.5.2. South Africa
      • 7.6.5.2.1. Market size and forecast, by Deployment Mode
      • 7.6.5.2.2. Market size and forecast, by Type
      • 7.6.5.2.3. Market size and forecast, by Application
      • 7.6.5.3. UAE
      • 7.6.5.3.1. Market size and forecast, by Deployment Mode
      • 7.6.5.3.2. Market size and forecast, by Type
      • 7.6.5.3.3. Market size and forecast, by Application
      • 7.6.5.4. Rest of Middle East And Africa
      • 7.6.5.4.1. Market size and forecast, by Deployment Mode
      • 7.6.5.4.2. Market size and forecast, by Type
      • 7.6.5.4.3. Market size and forecast, by Application

CHAPTER 8: COMPETITIVE LANDSCAPE

  • 8.1. Introduction
  • 8.2. Top winning strategies
  • 8.3. Product mapping of top 10 player
  • 8.4. Competitive dashboard
  • 8.5. Competitive heatmap
  • 8.6. Top player positioning, 2022

CHAPTER 9: COMPANY PROFILES

  • 9.1. Alphabet (Google Inc.)
    • 9.1.1. Company overview
    • 9.1.2. Key executives
    • 9.1.3. Company snapshot
    • 9.1.4. Operating business segments
    • 9.1.5. Product portfolio
    • 9.1.6. Business performance
    • 9.1.7. Key strategic moves and developments
  • 9.2. Microsoft Corporation
    • 9.2.1. Company overview
    • 9.2.2. Key executives
    • 9.2.3. Company snapshot
    • 9.2.4. Operating business segments
    • 9.2.5. Product portfolio
    • 9.2.6. Business performance
    • 9.2.7. Key strategic moves and developments
  • 9.3. IBM Corporation
    • 9.3.1. Company overview
    • 9.3.2. Key executives
    • 9.3.3. Company snapshot
    • 9.3.4. Operating business segments
    • 9.3.5. Product portfolio
    • 9.3.6. Business performance
    • 9.3.7. Key strategic moves and developments
  • 9.4. NVIDIA Corporation
    • 9.4.1. Company overview
    • 9.4.2. Key executives
    • 9.4.3. Company snapshot
    • 9.4.4. Operating business segments
    • 9.4.5. Product portfolio
    • 9.4.6. Business performance
    • 9.4.7. Key strategic moves and developments
  • 9.5. Adobe Inc.
    • 9.5.1. Company overview
    • 9.5.2. Key executives
    • 9.5.3. Company snapshot
    • 9.5.4. Operating business segments
    • 9.5.5. Product portfolio
    • 9.5.6. Business performance
    • 9.5.7. Key strategic moves and developments
  • 9.6. Autodesk, Inc.
    • 9.6.1. Company overview
    • 9.6.2. Key executives
    • 9.6.3. Company snapshot
    • 9.6.4. Operating business segments
    • 9.6.5. Product portfolio
    • 9.6.6. Business performance
    • 9.6.7. Key strategic moves and developments
  • 9.7. Unity Software Inc.
    • 9.7.1. Company overview
    • 9.7.2. Key executives
    • 9.7.3. Company snapshot
    • 9.7.4. Operating business segments
    • 9.7.5. Product portfolio
    • 9.7.6. Business performance
    • 9.7.7. Key strategic moves and developments
  • 9.8. OpenAI
    • 9.8.1. Company overview
    • 9.8.2. Key executives
    • 9.8.3. Company snapshot
    • 9.8.4. Operating business segments
    • 9.8.5. Product portfolio
    • 9.8.6. Business performance
    • 9.8.7. Key strategic moves and developments
  • 9.9. Synthesis AI, Inc.
    • 9.9.1. Company overview
    • 9.9.2. Key executives
    • 9.9.3. Company snapshot
    • 9.9.4. Operating business segments
    • 9.9.5. Product portfolio
    • 9.9.6. Business performance
    • 9.9.7. Key strategic moves and developments
  • 9.10. epic games
    • 9.10.1. Company overview
    • 9.10.2. Key executives
    • 9.10.3. Company snapshot
    • 9.10.4. Operating business segments
    • 9.10.5. Product portfolio
    • 9.10.6. Business performance
    • 9.10.7. Key strategic moves and developments

LIST OF TABLES

  • TABLE 01. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 02. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ON-PREMISE, BY REGION, 2022-2032 ($MILLION)
  • TABLE 03. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR CLOUD, BY REGION, 2022-2032 ($MILLION)
  • TABLE 04. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 05. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR TEXT-TO-IMAGE GENERATION, BY REGION, 2022-2032 ($MILLION)
  • TABLE 06. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR IMAGE-TO-IMAGE GENERATION, BY REGION, 2022-2032 ($MILLION)
  • TABLE 07. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC GENERATION, BY REGION, 2022-2032 ($MILLION)
  • TABLE 08. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR VIDEO GENERATION, BY REGION, 2022-2032 ($MILLION)
  • TABLE 09. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR 3D MODELING AND ANIMATION, BY REGION, 2022-2032 ($MILLION)
  • TABLE 10. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 11. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR GAMING, BY REGION, 2022-2032 ($MILLION)
  • TABLE 12. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR FILM AND TELEVISION, BY REGION, 2022-2032 ($MILLION)
  • TABLE 13. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ADVERTISING AND MARKETING, BY REGION, 2022-2032 ($MILLION)
  • TABLE 14. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC AND SOUND PRODUCTION, BY REGION, 2022-2032 ($MILLION)
  • TABLE 15. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR OTHERS, BY REGION, 2022-2032 ($MILLION)
  • TABLE 16. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY REGION, 2022-2032 ($MILLION)
  • TABLE 17. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 18. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 19. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 20. NORTH AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
  • TABLE 21. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 22. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 23. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 24. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 25. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 26. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 27. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 28. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 29. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 30. EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
  • TABLE 31. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 32. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 33. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 34. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 35. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 36. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 37. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 38. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 39. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 40. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 41. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 42. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 43. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 44. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 45. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 46. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 47. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 48. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 49. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 50. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 51. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 52. ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
  • TABLE 53. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 54. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 55. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 56. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 57. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 58. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 59. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 60. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 61. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 62. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 63. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 64. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 65. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 66. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 67. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 68. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 69. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 70. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 71. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 72. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 73. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 74. LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
  • TABLE 75. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 76. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 77. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 78. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 79. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 80. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 81. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 82. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 83. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 84. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 85. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 86. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 87. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 88. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 89. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 90. MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY COUNTRY, 2022-2032 ($MILLION)
  • TABLE 91. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 92. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 93. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 94. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 95. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 96. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 97. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 98. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 99. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 100. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022-2032 ($MILLION)
  • TABLE 101. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022-2032 ($MILLION)
  • TABLE 102. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022-2032 ($MILLION)
  • TABLE 103. ALPHABET (GOOGLE INC.): KEY EXECUTIVES
  • TABLE 104. ALPHABET (GOOGLE INC.): COMPANY SNAPSHOT
  • TABLE 105. ALPHABET (GOOGLE INC.): PRODUCT SEGMENTS
  • TABLE 106. ALPHABET (GOOGLE INC.): SERVICE SEGMENTS
  • TABLE 107. ALPHABET (GOOGLE INC.): PRODUCT PORTFOLIO
  • TABLE 108. ALPHABET (GOOGLE INC.): KEY STRATERGIES
  • TABLE 109. MICROSOFT CORPORATION: KEY EXECUTIVES
  • TABLE 110. MICROSOFT CORPORATION: COMPANY SNAPSHOT
  • TABLE 111. MICROSOFT CORPORATION: PRODUCT SEGMENTS
  • TABLE 112. MICROSOFT CORPORATION: SERVICE SEGMENTS
  • TABLE 113. MICROSOFT CORPORATION: PRODUCT PORTFOLIO
  • TABLE 114. MICROSOFT CORPORATION: KEY STRATERGIES
  • TABLE 115. IBM CORPORATION: KEY EXECUTIVES
  • TABLE 116. IBM CORPORATION: COMPANY SNAPSHOT
  • TABLE 117. IBM CORPORATION: PRODUCT SEGMENTS
  • TABLE 118. IBM CORPORATION: SERVICE SEGMENTS
  • TABLE 119. IBM CORPORATION: PRODUCT PORTFOLIO
  • TABLE 120. IBM CORPORATION: KEY STRATERGIES
  • TABLE 121. NVIDIA CORPORATION: KEY EXECUTIVES
  • TABLE 122. NVIDIA CORPORATION: COMPANY SNAPSHOT
  • TABLE 123. NVIDIA CORPORATION: PRODUCT SEGMENTS
  • TABLE 124. NVIDIA CORPORATION: SERVICE SEGMENTS
  • TABLE 125. NVIDIA CORPORATION: PRODUCT PORTFOLIO
  • TABLE 126. NVIDIA CORPORATION: KEY STRATERGIES
  • TABLE 127. ADOBE INC.: KEY EXECUTIVES
  • TABLE 128. ADOBE INC.: COMPANY SNAPSHOT
  • TABLE 129. ADOBE INC.: PRODUCT SEGMENTS
  • TABLE 130. ADOBE INC.: SERVICE SEGMENTS
  • TABLE 131. ADOBE INC.: PRODUCT PORTFOLIO
  • TABLE 132. ADOBE INC.: KEY STRATERGIES
  • TABLE 133. AUTODESK, INC.: KEY EXECUTIVES
  • TABLE 134. AUTODESK, INC.: COMPANY SNAPSHOT
  • TABLE 135. AUTODESK, INC.: PRODUCT SEGMENTS
  • TABLE 136. AUTODESK, INC.: SERVICE SEGMENTS
  • TABLE 137. AUTODESK, INC.: PRODUCT PORTFOLIO
  • TABLE 138. AUTODESK, INC.: KEY STRATERGIES
  • TABLE 139. UNITY SOFTWARE INC.: KEY EXECUTIVES
  • TABLE 140. UNITY SOFTWARE INC.: COMPANY SNAPSHOT
  • TABLE 141. UNITY SOFTWARE INC.: PRODUCT SEGMENTS
  • TABLE 142. UNITY SOFTWARE INC.: SERVICE SEGMENTS
  • TABLE 143. UNITY SOFTWARE INC.: PRODUCT PORTFOLIO
  • TABLE 144. UNITY SOFTWARE INC.: KEY STRATERGIES
  • TABLE 145. OPENAI: KEY EXECUTIVES
  • TABLE 146. OPENAI: COMPANY SNAPSHOT
  • TABLE 147. OPENAI: PRODUCT SEGMENTS
  • TABLE 148. OPENAI: SERVICE SEGMENTS
  • TABLE 149. OPENAI: PRODUCT PORTFOLIO
  • TABLE 150. OPENAI: KEY STRATERGIES
  • TABLE 151. SYNTHESIS AI, INC.: KEY EXECUTIVES
  • TABLE 152. SYNTHESIS AI, INC.: COMPANY SNAPSHOT
  • TABLE 153. SYNTHESIS AI, INC.: PRODUCT SEGMENTS
  • TABLE 154. SYNTHESIS AI, INC.: SERVICE SEGMENTS
  • TABLE 155. SYNTHESIS AI, INC.: PRODUCT PORTFOLIO
  • TABLE 156. SYNTHESIS AI, INC.: KEY STRATERGIES
  • TABLE 157. EPIC GAMES: KEY EXECUTIVES
  • TABLE 158. EPIC GAMES: COMPANY SNAPSHOT
  • TABLE 159. EPIC GAMES: PRODUCT SEGMENTS
  • TABLE 160. EPIC GAMES: SERVICE SEGMENTS
  • TABLE 161. EPIC GAMES: PRODUCT PORTFOLIO
  • TABLE 162. EPIC GAMES: KEY STRATERGIES

LIST OF FIGURES

  • FIGURE 01. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032
  • FIGURE 02. SEGMENTATION OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET,2022-2032
  • FIGURE 03. TOP IMPACTING FACTORS IN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET
  • FIGURE 04. TOP INVESTMENT POCKETS IN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET (2023-2032)
  • FIGURE 05. BARGAINING POWER OF SUPPLIERS
  • FIGURE 06. BARGAINING POWER OF BUYERS
  • FIGURE 07. THREAT OF SUBSTITUTION
  • FIGURE 08. THREAT OF SUBSTITUTION
  • FIGURE 09. COMPETITIVE RIVALRY
  • FIGURE 10. GLOBAL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET:DRIVERS, RESTRAINTS AND OPPORTUNITIES
  • FIGURE 11. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY DEPLOYMENT MODE, 2022 AND 2032(%)
  • FIGURE 12. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ON-PREMISE, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 13. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR CLOUD, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 14. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY TYPE, 2022 AND 2032(%)
  • FIGURE 15. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR TEXT-TO-IMAGE GENERATION, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 16. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR IMAGE-TO-IMAGE GENERATION, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 17. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC GENERATION, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 18. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR VIDEO GENERATION, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 19. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR 3D MODELING AND ANIMATION, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 20. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, BY APPLICATION, 2022 AND 2032(%)
  • FIGURE 21. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR GAMING, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 22. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR FILM AND TELEVISION, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 23. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR ADVERTISING AND MARKETING, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 24. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR MUSIC AND SOUND PRODUCTION, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 25. COMPARATIVE SHARE ANALYSIS OF GENERATIVE AI IN CREATIVE INDUSTRIES MARKET FOR OTHERS, BY COUNTRY 2022 AND 2032(%)
  • FIGURE 26. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET BY REGION, 2022 AND 2032(%)
  • FIGURE 27. U.S. GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 28. CANADA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 29. UK GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 30. GERMANY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 31. FRANCE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 32. ITALY GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 33. SPAIN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 34. REST OF EUROPE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 35. CHINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 36. JAPAN GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 37. INDIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 38. AUSTRALIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 39. SOUTH KOREA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 40. REST OF ASIA-PACIFIC GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 41. ARGENTINA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 42. BRAZIL GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 43. COLOMBIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 44. REST OF LATIN AMERICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 45. SAUDI ARABIA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 46. SOUTH AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 47. UAE GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 48. REST OF MIDDLE EAST AND AFRICA GENERATIVE AI IN CREATIVE INDUSTRIES MARKET, 2022-2032 ($MILLION)
  • FIGURE 49. TOP WINNING STRATEGIES, BY YEAR
  • FIGURE 50. TOP WINNING STRATEGIES, BY DEVELOPMENT
  • FIGURE 51. TOP WINNING STRATEGIES, BY COMPANY
  • FIGURE 52. PRODUCT MAPPING OF TOP 10 PLAYERS
  • FIGURE 53. COMPETITIVE DASHBOARD
  • FIGURE 54. COMPETITIVE HEATMAP: GENERATIVE AI IN CREATIVE INDUSTRIES MARKET
  • FIGURE 55. TOP PLAYER POSITIONING, 2022