行動應用市場:按類型、按用途:2023-2032 年全球機會分析與產業預測
市場調查報告書
商品編碼
1365585

行動應用市場:按類型、按用途:2023-2032 年全球機會分析與產業預測

Mobile Application Market By Type, By Application : Global Opportunity Analysis and Industry Forecast, 2023-2032

出版日期: | 出版商: Allied Market Research | 英文 277 Pages | 商品交期: 2-3個工作天內

價格

根據Allied Market Research發布的最新報告《行動應用市場》,2022年行動應用市場估值為2,084.6億美元,2032年將達到7,774億美元,複合年複合成長率預計將成長14.4%。

行動應用市場-IMG1

此外,人工智慧、機器學習和雲端運算等先進技術的整合有可能為企業和消費者帶來多種好處,包括更有效地偵測和回應新出現的威脅。行動應用服務有助於提高最終用戶的效率和生產力並降低成本。此外,它還可以為最終用戶提供增強的安全解決方案和更好的用戶體驗。此外,行動應用程式還提供彈性和可擴展性,以適應不斷變化的消費者需求。預計這些因素將為預測期內的市場成長提供有利可圖的機會。

諸如增加可變設備的使用和擴大電子商務領域的基本客群要素。企業應用程式的激增、對健康和健身專用應用程式的日益關注、高下載率以及遊戲應用程式的應用程式內收費正在推動市場成長。然而,新興市場和欠已開發地區缺乏高速連接以及企業不願開發自己的應用程式預計將限制市場擴張。此外,數位化投資的增加、物聯網技術的日益採用以及智慧產品的行動連接預計將為未來幾年的市場擴張提供重大機會。

按類型分類,2022 年全球市場佔有率由蘋果應用程式商店領域佔據主導地位,並且由於 iPhone、iPod、iPad 等裝置的 iOS 作業系統上運行的各種行動應用程式預計將繼續佔據主導地位。以維持性別。該商店是 iOS 用戶尋找、下載和更新他們喜愛的程式的中心場所,從而改善了他們的整體行動體驗。然而,Google Play 商店預計將成長最快,因為它為開發者提供了向 Android 用戶分發應用程式的平台。

按地區分類,亞太地區將在 2022 年佔據行動應用市場的主導佔有率。該地區預計將在預測期內出現最高的成長,因為該地區擁有龐大且多樣化的人口,從而導致特定地區或文化相關的應用程式的創建。此外,由於網路連線的擴大和高速行動資料可用性的增加,越來越多的亞洲人正在存取網路。

  • 按部門審查
  • 行動應用程式市場按類型、用途和地區進行細分。依類型分為Apple應用程式商店、Google Play商店等。按用途分類,可分為遊戲、社交媒體和娛樂、健康和健身、旅遊和酒店、零售和電子商務、學習和教育等。從區域來看,分析涵蓋北美、歐洲、亞太地區和拉丁美洲/中東/非洲。
  • 參與企業。受控制。這些參與企業正在採取各種策略來提高市場滲透率並鞏固其在行動應用產業的地位。
  • COVID-19 影響分析
  • COVID-19疫情對行動應用市場產生了重大影響,影響用戶行為,引發新趨勢,影響某些應用的需求。疫情期間向遠端工作和虛擬協作的轉變增加了對支援遠端通訊、專案管理、視訊會議和文件共用的行動應用程式的需求。隨著人們在家中花費更多時間並依靠智慧型手機完成各種任務,對行動應用程式的需求不斷增加。對於許多行動應用程式開發人員和企業來說,這意味著下載量、使用量和收入的增加。支援遠端工作和提高生產力的應用程式(例如 Zoom、Microsoft Teams、Slack 和 Google Meet)正在迅速發展。疫情加劇了人們對健康和福祉的關注,增加了對健身和健康應用的需求。
  • 相關人員的主要利益
  • 本報告定量提供了2022年至2032年行動應用市場分析的細分市場、當前趨勢、估計和趨勢分析,並識別了一般行動應用市場機會。
  • 我們提供市場研究以及與市場促進因素、市場抑制因素和市場機會相關的資訊。
  • 波特的五力分析揭示了買家和供應商的潛力,幫助相關人員做出利潤驅動的業務決策並加強供應商和買家網路。
  • 對行動應用市場細分的詳細分析有助於識別市場機會。
  • 每個地區的主要國家都根據其對全球市場的收益貢獻繪製了地圖。
  • 市場參與企業定位有助於基準化分析,並提供對市場參與企業當前地位的清晰了解。
  • 該報告包括對區域和全球行動應用市場趨勢、主要企業、細分市場、應用領域和市場成長策略的分析。

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該報告也可以客製化。

  • 產品生命週期
  • 法規指引
  • 根據客戶興趣新增其他公司簡介
  • 按國家或地區進行的附加分析 – 市場規模和預測
  • 十字交叉細分市場分析—市場規模與預測
  • 歷史市場資料
  • 主要參與企業的詳細資料(Excel格式,包括位置、聯絡資訊、供應商/供應商網路等)
  • 全球/區域/國家層級參與企業的市場佔有率分析
  • SWOT分析

目錄

第1章 簡介

第2章 執行摘要

第3章 市場概況

  • 市場定義和範圍
  • 主要發現
    • 影響要素
    • 主要投資機會
  • 波特五力分析
  • 市場動態
    • 促進因素
      • 資料使用量和網路普及的增加
      • 穿戴式裝置的快速普及
      • 智慧型手機用戶增加
    • 抑制因素
      • 發展中和欠已開發地區缺乏高速連接
      • 公司開發自家公司的應用程式的不確定性
    • 機會
      • 物聯網和行動連接智慧物件的採用率不斷提高
      • 在行動應用程式中更多地使用機器學習和人工智慧
  • COVID-19 市場影響分析

第4章 行動應用市場:按類型

  • 概述
  • 蘋果應用商店
  • 谷歌遊戲商店
  • 其他

第5章 行動應用市場:依用途

  • 概述
  • 遊戲
  • 社群媒體與娛樂
  • 健康和健身
  • 旅遊和招待
  • 零售與電子商務
  • 學習/教育
  • 其他

第6章 行動應用市場:按地區

  • 概述
  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 義大利
    • 西班牙
    • 其他
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 澳洲
    • 韓國
    • 其他
  • 拉丁美洲
    • 拉丁美洲
    • 中東
    • 非洲

第7章 競爭形勢

  • 介紹
  • 關鍵成功策略
  • 10家主要企業產品圖譜
  • 競爭儀表板
  • 競爭熱圖
  • 2022年主要企業定位

第8章 公司簡介

  • Microsoft Corporation
  • Hewlett Packard Enterprise Development LP
  • Apple Inc.
  • Intellectsoft US
  • Cognizant
  • Google LLC
  • Verbat Technologies
  • International Business Machines Corporation
  • CA Technologies, Inc.
  • China Mobile Limited
Product Code: A01969

According to a new report published by Allied Market Research, titled, "Mobile Application Market," The mobile application market was valued at $208.46 billion in 2022, and is estimated to reach $777.4 billion by 2032, growing at a CAGR of 14.4% from 2023 to 2032.

Mobile Application Market - IMG1

Furthermore, the integration of advanced technologies such as AI, ML and cloud computing has the potential to create several benefits for businesses and consumers, including detecting and responding to emerging threats more effectively. A mobile application service can help to improve efficiency and productivity for end users, as well as reduce costs. Moreover, it can provide enhanced security solutions and a better user experience for end users. In addition, mobile applications provide flexibility and scalability to adapt to evolving and changing consumer requirements. These aforementioned factors are anticipated to provide lucrative opportunities for market growth during the forecast period.

Factors such as rise in variable device use and expanding client base in the e-commerce sector. Surge in enterprise applications, more attention on apps specifically utilized for health & fitness, strong download rates, and in-app purchases for gaming apps boost the growth of the market. However, the absence of high-speed connectivity in developing and underdeveloped areas as well as businesses' reluctance to develop their own applications are anticipated to restrain market expansion. In addition, rise in digitization investments, increased adoption of internet of things technologies, and mobile connectivity of smart items are anticipated to offer significant opportunities for market expansion in the future.

On the basis of the type, the global mobile application market share was dominated by the Apple app store segment in 2022 and is expected to maintain its dominance in the upcoming years, owing to different mobile applications that operate on the iOS operating system for gadgets such as iPhones, iPods and iPads. This store is a central location for iOS users to find, download, and update their favorite programs, boosting their overall mobile experience. However, the Google play store segment is expected to witness the highest growth, owing to provides developers with a platform to distribute their applications to android users globally.

By region, Asia-Pacific dominated the market share in 2022 for the mobile application market. The same region is expected to exhibit the highest growth during the forecast period, owing to vast and diverse population, leading to the creation of region-specific or culturally relevant apps. In addition, with the expansion of internet connectivity and the increasing availability of high-speed mobile data, more people in Asia have access to the internet.

  • Segment Review
  • The mobile application market is segmented into type, application, and region. By type, it is classified into Apple app store, Google play store, and others. By application, the market is categorized into gaming, social media and entertainment, health and fitness, travel and hospitality, retail and e-commerce, learning and education, and others. Region wise, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.
  • The global mobile application industry is dominated by key players such as Microsoft Corporation, Hewlett Packard Enterprise Development LP, Apple Inc., Intellectsoft US, Cognizant, Google LLC, Verbat Technologies, International Business Machines Corporation, CA Technologies, Inc., and China Mobile Limited. These players have adopted various strategies to increase their market penetration and strengthen their position in the mobile application industry.
  • COVID-19 Impact Analysis
  • The COVID-19 pandemic had a considerable effect on the market for mobile applications, impacting user behavior, sparking new trends, and affecting the demand for particular applications. There has been an increase in demand for mobile applications that enable remote communication, project management, video conferencing, and document sharing owing to the shift towards remote work and virtual collaboration during the pandemic. The demand for mobile applications has grown as individuals spend more time at home and rely on their smartphones for various tasks. For many mobile app developers and businesses, this has resulted in an increase in downloads, usage, and income. Applications that enable remote work and productivity, such as Zoom, Microsoft Teams, Slack, and Google Meet, have seen exponential development. The pandemic has intensified attention on health and wellbeing, increasing demand for applications related to fitness and health.
  • Key Benefits for Stakeholders
  • This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the mobile application market analysis from 2022 to 2032 to identify the prevailing mobile application market opportunities.
  • The market research is offered along with information related to key drivers, restraints, and opportunities.
  • Porter's five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
  • In-depth analysis of the mobile application market segmentation assists to determine the prevailing market opportunities.
  • Major countries in each region are mapped according to their revenue contribution to the global market.
  • Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
  • The report includes the analysis of the regional as well as global mobile application market trends, key players, market segments, application areas, and market growth strategies.

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  • Market share analysis of players at global/region/country level
  • SWOT Analysis

Key Market Segments

By Type

  • Apple App Store
  • Google Play Store
  • Others

By Application

  • Gaming
  • Social Media and Entertainment
  • Health and Fitness
  • Travel and Hospitality
  • Retail and E-commerce
  • Learning and Education
  • Others

By Region

  • North America
    • U.S.
    • Canada
  • Europe
    • UK
    • Germany
    • France
    • Italy
    • Spain
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • India
    • Australia
    • South Korea
    • Rest of Asia-Pacific
  • LAMEA
    • Latin America
    • Middle East
    • Africa

Key Market Players:

    • Apple Inc.
    • CA Technologies, Inc.
    • China Mobile Limited
    • Cognizant
    • Google LLC
    • Hewlett Packard Enterprise Development LP
    • Intellectsoft US
    • International Business Machines Corporation
    • Microsoft Corporation
    • Verbat Technologies

TABLE OF CONTENTS

CHAPTER 1: INTRODUCTION

  • 1.1. Report description
  • 1.2. Key market segments
  • 1.3. Key benefits to the stakeholders
  • 1.4. Research Methodology
    • 1.4.1. Primary research
    • 1.4.2. Secondary research
    • 1.4.3. Analyst tools and models

CHAPTER 2: EXECUTIVE SUMMARY

  • 2.1. CXO Perspective

CHAPTER 3: MARKET OVERVIEW

  • 3.1. Market definition and scope
  • 3.2. Key findings
    • 3.2.1. Top impacting factors
    • 3.2.2. Top investment pockets
  • 3.3. Porter's five forces analysis
    • 3.3.1. Low bargaining power of suppliers
    • 3.3.2. Low threat of new entrants
    • 3.3.3. Low threat of substitutes
    • 3.3.4. Low intensity of rivalry
    • 3.3.5. Low bargaining power of buyers
  • 3.4. Market dynamics
    • 3.4.1. Drivers
      • 3.4.1.1. Increase in data usage & internet penetration
      • 3.4.1.2. Surge in adoption of wearable devices
      • 3.4.1.3. Rise in smartphone users
    • 3.4.2. Restraints
      • 3.4.2.1. Lack of high-speed connectivity in developing & underdeveloped regions
      • 3.4.2.2. Uncertainty of enterprises in developing their own applications
    • 3.4.3. Opportunities
      • 3.4.3.1. Rise in adoption of internet of things and mobile-connected smart objects
      • 3.4.3.2. Growth in usage of machine learning and artificial intelligence in mobile apps
  • 3.5. COVID-19 Impact Analysis on the market

CHAPTER 4: MOBILE APPLICATION MARKET, BY TYPE

  • 4.1. Overview
    • 4.1.1. Market size and forecast
  • 4.2. Apple App Store
    • 4.2.1. Key market trends, growth factors and opportunities
    • 4.2.2. Market size and forecast, by region
    • 4.2.3. Market share analysis by country
  • 4.3. Google Play Store
    • 4.3.1. Key market trends, growth factors and opportunities
    • 4.3.2. Market size and forecast, by region
    • 4.3.3. Market share analysis by country
  • 4.4. Others
    • 4.4.1. Key market trends, growth factors and opportunities
    • 4.4.2. Market size and forecast, by region
    • 4.4.3. Market share analysis by country

CHAPTER 5: MOBILE APPLICATION MARKET, BY APPLICATION

  • 5.1. Overview
    • 5.1.1. Market size and forecast
  • 5.2. Gaming
    • 5.2.1. Key market trends, growth factors and opportunities
    • 5.2.2. Market size and forecast, by region
    • 5.2.3. Market share analysis by country
  • 5.3. Social Media and Entertainment
    • 5.3.1. Key market trends, growth factors and opportunities
    • 5.3.2. Market size and forecast, by region
    • 5.3.3. Market share analysis by country
  • 5.4. Health and Fitness
    • 5.4.1. Key market trends, growth factors and opportunities
    • 5.4.2. Market size and forecast, by region
    • 5.4.3. Market share analysis by country
  • 5.5. Travel and Hospitality
    • 5.5.1. Key market trends, growth factors and opportunities
    • 5.5.2. Market size and forecast, by region
    • 5.5.3. Market share analysis by country
  • 5.6. Retail and E-commerce
    • 5.6.1. Key market trends, growth factors and opportunities
    • 5.6.2. Market size and forecast, by region
    • 5.6.3. Market share analysis by country
  • 5.7. Learning and Education
    • 5.7.1. Key market trends, growth factors and opportunities
    • 5.7.2. Market size and forecast, by region
    • 5.7.3. Market share analysis by country
  • 5.8. Others
    • 5.8.1. Key market trends, growth factors and opportunities
    • 5.8.2. Market size and forecast, by region
    • 5.8.3. Market share analysis by country

CHAPTER 6: MOBILE APPLICATION MARKET, BY REGION

  • 6.1. Overview
    • 6.1.1. Market size and forecast By Region
  • 6.2. North America
    • 6.2.1. Key trends and opportunities
    • 6.2.2. Market size and forecast, by Type
    • 6.2.3. Market size and forecast, by Application
    • 6.2.4. Market size and forecast, by country
      • 6.2.4.1. U.S.
      • 6.2.4.1.1. Key market trends, growth factors and opportunities
      • 6.2.4.1.2. Market size and forecast, by Type
      • 6.2.4.1.3. Market size and forecast, by Application
      • 6.2.4.2. Canada
      • 6.2.4.2.1. Key market trends, growth factors and opportunities
      • 6.2.4.2.2. Market size and forecast, by Type
      • 6.2.4.2.3. Market size and forecast, by Application
  • 6.3. Europe
    • 6.3.1. Key trends and opportunities
    • 6.3.2. Market size and forecast, by Type
    • 6.3.3. Market size and forecast, by Application
    • 6.3.4. Market size and forecast, by country
      • 6.3.4.1. UK
      • 6.3.4.1.1. Key market trends, growth factors and opportunities
      • 6.3.4.1.2. Market size and forecast, by Type
      • 6.3.4.1.3. Market size and forecast, by Application
      • 6.3.4.2. Germany
      • 6.3.4.2.1. Key market trends, growth factors and opportunities
      • 6.3.4.2.2. Market size and forecast, by Type
      • 6.3.4.2.3. Market size and forecast, by Application
      • 6.3.4.3. France
      • 6.3.4.3.1. Key market trends, growth factors and opportunities
      • 6.3.4.3.2. Market size and forecast, by Type
      • 6.3.4.3.3. Market size and forecast, by Application
      • 6.3.4.4. Italy
      • 6.3.4.4.1. Key market trends, growth factors and opportunities
      • 6.3.4.4.2. Market size and forecast, by Type
      • 6.3.4.4.3. Market size and forecast, by Application
      • 6.3.4.5. Spain
      • 6.3.4.5.1. Key market trends, growth factors and opportunities
      • 6.3.4.5.2. Market size and forecast, by Type
      • 6.3.4.5.3. Market size and forecast, by Application
      • 6.3.4.6. Rest of Europe
      • 6.3.4.6.1. Key market trends, growth factors and opportunities
      • 6.3.4.6.2. Market size and forecast, by Type
      • 6.3.4.6.3. Market size and forecast, by Application
  • 6.4. Asia-Pacific
    • 6.4.1. Key trends and opportunities
    • 6.4.2. Market size and forecast, by Type
    • 6.4.3. Market size and forecast, by Application
    • 6.4.4. Market size and forecast, by country
      • 6.4.4.1. China
      • 6.4.4.1.1. Key market trends, growth factors and opportunities
      • 6.4.4.1.2. Market size and forecast, by Type
      • 6.4.4.1.3. Market size and forecast, by Application
      • 6.4.4.2. Japan
      • 6.4.4.2.1. Key market trends, growth factors and opportunities
      • 6.4.4.2.2. Market size and forecast, by Type
      • 6.4.4.2.3. Market size and forecast, by Application
      • 6.4.4.3. India
      • 6.4.4.3.1. Key market trends, growth factors and opportunities
      • 6.4.4.3.2. Market size and forecast, by Type
      • 6.4.4.3.3. Market size and forecast, by Application
      • 6.4.4.4. Australia
      • 6.4.4.4.1. Key market trends, growth factors and opportunities
      • 6.4.4.4.2. Market size and forecast, by Type
      • 6.4.4.4.3. Market size and forecast, by Application
      • 6.4.4.5. South Korea
      • 6.4.4.5.1. Key market trends, growth factors and opportunities
      • 6.4.4.5.2. Market size and forecast, by Type
      • 6.4.4.5.3. Market size and forecast, by Application
      • 6.4.4.6. Rest of Asia-Pacific
      • 6.4.4.6.1. Key market trends, growth factors and opportunities
      • 6.4.4.6.2. Market size and forecast, by Type
      • 6.4.4.6.3. Market size and forecast, by Application
  • 6.5. LAMEA
    • 6.5.1. Key trends and opportunities
    • 6.5.2. Market size and forecast, by Type
    • 6.5.3. Market size and forecast, by Application
    • 6.5.4. Market size and forecast, by country
      • 6.5.4.1. Latin America
      • 6.5.4.1.1. Key market trends, growth factors and opportunities
      • 6.5.4.1.2. Market size and forecast, by Type
      • 6.5.4.1.3. Market size and forecast, by Application
      • 6.5.4.2. Middle East
      • 6.5.4.2.1. Key market trends, growth factors and opportunities
      • 6.5.4.2.2. Market size and forecast, by Type
      • 6.5.4.2.3. Market size and forecast, by Application
      • 6.5.4.3. Africa
      • 6.5.4.3.1. Key market trends, growth factors and opportunities
      • 6.5.4.3.2. Market size and forecast, by Type
      • 6.5.4.3.3. Market size and forecast, by Application

CHAPTER 7: COMPETITIVE LANDSCAPE

  • 7.1. Introduction
  • 7.2. Top winning strategies
  • 7.3. Product Mapping of Top 10 Player
  • 7.4. Competitive Dashboard
  • 7.5. Competitive Heatmap
  • 7.6. Top player positioning, 2022

CHAPTER 8: COMPANY PROFILES

  • 8.1. Microsoft Corporation
    • 8.1.1. Company overview
    • 8.1.2. Key Executives
    • 8.1.3. Company snapshot
    • 8.1.4. Operating business segments
    • 8.1.5. Product portfolio
    • 8.1.6. Business performance
    • 8.1.7. Key strategic moves and developments
  • 8.2. Hewlett Packard Enterprise Development LP
    • 8.2.1. Company overview
    • 8.2.2. Key Executives
    • 8.2.3. Company snapshot
    • 8.2.4. Operating business segments
    • 8.2.5. Product portfolio
    • 8.2.6. Business performance
    • 8.2.7. Key strategic moves and developments
  • 8.3. Apple Inc.
    • 8.3.1. Company overview
    • 8.3.2. Key Executives
    • 8.3.3. Company snapshot
    • 8.3.4. Operating business segments
    • 8.3.5. Product portfolio
    • 8.3.6. Business performance
    • 8.3.7. Key strategic moves and developments
  • 8.4. Intellectsoft US
    • 8.4.1. Company overview
    • 8.4.2. Key Executives
    • 8.4.3. Company snapshot
    • 8.4.4. Operating business segments
    • 8.4.5. Product portfolio
    • 8.4.6. Key strategic moves and developments
  • 8.5. Cognizant
    • 8.5.1. Company overview
    • 8.5.2. Key Executives
    • 8.5.3. Company snapshot
    • 8.5.4. Operating business segments
    • 8.5.5. Product portfolio
    • 8.5.6. Business performance
    • 8.5.7. Key strategic moves and developments
  • 8.6. Google LLC
    • 8.6.1. Company overview
    • 8.6.2. Key Executives
    • 8.6.3. Company snapshot
    • 8.6.4. Operating business segments
    • 8.6.5. Product portfolio
    • 8.6.6. Business performance
    • 8.6.7. Key strategic moves and developments
  • 8.7. Verbat Technologies
    • 8.7.1. Company overview
    • 8.7.2. Key Executives
    • 8.7.3. Company snapshot
    • 8.7.4. Operating business segments
    • 8.7.5. Product portfolio
  • 8.8. International Business Machines Corporation
    • 8.8.1. Company overview
    • 8.8.2. Key Executives
    • 8.8.3. Company snapshot
    • 8.8.4. Operating business segments
    • 8.8.5. Product portfolio
    • 8.8.6. Business performance
    • 8.8.7. Key strategic moves and developments
  • 8.9. CA Technologies, Inc.
    • 8.9.1. Company overview
    • 8.9.2. Key Executives
    • 8.9.3. Company snapshot
    • 8.9.4. Operating business segments
    • 8.9.5. Product portfolio
    • 8.9.6. Business performance
  • 8.10. China Mobile Limited
    • 8.10.1. Company overview
    • 8.10.2. Key Executives
    • 8.10.3. Company snapshot
    • 8.10.4. Operating business segments
    • 8.10.5. Product portfolio
    • 8.10.6. Business performance

LIST OF TABLES

  • TABLE 01. GLOBAL MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 02. MOBILE APPLICATION MARKET FOR APPLE APP STORE, BY REGION, 2022-2032 ($BILLION)
  • TABLE 03. MOBILE APPLICATION MARKET FOR GOOGLE PLAY STORE, BY REGION, 2022-2032 ($BILLION)
  • TABLE 04. MOBILE APPLICATION MARKET FOR OTHERS, BY REGION, 2022-2032 ($BILLION)
  • TABLE 05. GLOBAL MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 06. MOBILE APPLICATION MARKET FOR GAMING, BY REGION, 2022-2032 ($BILLION)
  • TABLE 07. MOBILE APPLICATION MARKET FOR SOCIAL MEDIA AND ENTERTAINMENT, BY REGION, 2022-2032 ($BILLION)
  • TABLE 08. MOBILE APPLICATION MARKET FOR HEALTH AND FITNESS, BY REGION, 2022-2032 ($BILLION)
  • TABLE 09. MOBILE APPLICATION MARKET FOR TRAVEL AND HOSPITALITY, BY REGION, 2022-2032 ($BILLION)
  • TABLE 10. MOBILE APPLICATION MARKET FOR RETAIL AND E-COMMERCE, BY REGION, 2022-2032 ($BILLION)
  • TABLE 11. MOBILE APPLICATION MARKET FOR LEARNING AND EDUCATION, BY REGION, 2022-2032 ($BILLION)
  • TABLE 12. MOBILE APPLICATION MARKET FOR OTHERS, BY REGION, 2022-2032 ($BILLION)
  • TABLE 13. MOBILE APPLICATION MARKET, BY REGION, 2022-2032 ($BILLION)
  • TABLE 14. NORTH AMERICA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 15. NORTH AMERICA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 16. NORTH AMERICA MOBILE APPLICATION MARKET, BY COUNTRY, 2022-2032 ($BILLION)
  • TABLE 17. U.S. MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 18. U.S. MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 19. CANADA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 20. CANADA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 21. EUROPE MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 22. EUROPE MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 23. EUROPE MOBILE APPLICATION MARKET, BY COUNTRY, 2022-2032 ($BILLION)
  • TABLE 24. UK MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 25. UK MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 26. GERMANY MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 27. GERMANY MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 28. FRANCE MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 29. FRANCE MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 30. ITALY MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 31. ITALY MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 32. SPAIN MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 33. SPAIN MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 34. REST OF EUROPE MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 35. REST OF EUROPE MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 36. ASIA-PACIFIC MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 37. ASIA-PACIFIC MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 38. ASIA-PACIFIC MOBILE APPLICATION MARKET, BY COUNTRY, 2022-2032 ($BILLION)
  • TABLE 39. CHINA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 40. CHINA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 41. JAPAN MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 42. JAPAN MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 43. INDIA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 44. INDIA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 45. AUSTRALIA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 46. AUSTRALIA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 47. SOUTH KOREA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 48. SOUTH KOREA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 49. REST OF ASIA-PACIFIC MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 50. REST OF ASIA-PACIFIC MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 51. LAMEA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 52. LAMEA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 53. LAMEA MOBILE APPLICATION MARKET, BY COUNTRY, 2022-2032 ($BILLION)
  • TABLE 54. LATIN AMERICA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 55. LATIN AMERICA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 56. MIDDLE EAST MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 57. MIDDLE EAST MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 58. AFRICA MOBILE APPLICATION MARKET, BY TYPE, 2022-2032 ($BILLION)
  • TABLE 59. AFRICA MOBILE APPLICATION MARKET, BY APPLICATION, 2022-2032 ($BILLION)
  • TABLE 60. MICROSOFT CORPORATION: KEY EXECUTIVES
  • TABLE 61. MICROSOFT CORPORATION: COMPANY SNAPSHOT
  • TABLE 62. MICROSOFT CORPORATION: SERVICE SEGMENTS
  • TABLE 63. MICROSOFT CORPORATION: PRODUCT PORTFOLIO
  • TABLE 64. MICROSOFT CORPORATION: KEY STRATERGIES
  • TABLE 65. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: KEY EXECUTIVES
  • TABLE 66. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: COMPANY SNAPSHOT
  • TABLE 67. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: SERVICE SEGMENTS
  • TABLE 68. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: PRODUCT PORTFOLIO
  • TABLE 69. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: KEY STRATERGIES
  • TABLE 70. APPLE INC.: KEY EXECUTIVES
  • TABLE 71. APPLE INC.: COMPANY SNAPSHOT
  • TABLE 72. APPLE INC.: PRODUCT SEGMENTS
  • TABLE 73. APPLE INC.: PRODUCT PORTFOLIO
  • TABLE 74. APPLE INC.: KEY STRATERGIES
  • TABLE 75. INTELLECTSOFT US: KEY EXECUTIVES
  • TABLE 76. INTELLECTSOFT US: COMPANY SNAPSHOT
  • TABLE 77. INTELLECTSOFT US: SERVICE SEGMENTS
  • TABLE 78. INTELLECTSOFT US: PRODUCT PORTFOLIO
  • TABLE 79. INTELLECTSOFT US: KEY STRATERGIES
  • TABLE 80. COGNIZANT: KEY EXECUTIVES
  • TABLE 81. COGNIZANT: COMPANY SNAPSHOT
  • TABLE 82. COGNIZANT: SERVICE SEGMENTS
  • TABLE 83. COGNIZANT: PRODUCT PORTFOLIO
  • TABLE 84. COGNIZANT: KEY STRATERGIES
  • TABLE 85. GOOGLE LLC: KEY EXECUTIVES
  • TABLE 86. GOOGLE LLC: COMPANY SNAPSHOT
  • TABLE 87. GOOGLE LLC: SERVICE SEGMENTS
  • TABLE 88. GOOGLE LLC: PRODUCT PORTFOLIO
  • TABLE 89. GOOGLE LLC: KEY STRATERGIES
  • TABLE 90. VERBAT TECHNOLOGIES: KEY EXECUTIVES
  • TABLE 91. VERBAT TECHNOLOGIES: COMPANY SNAPSHOT
  • TABLE 92. VERBAT TECHNOLOGIES: SERVICE SEGMENTS
  • TABLE 93. VERBAT TECHNOLOGIES: PRODUCT PORTFOLIO
  • TABLE 94. INTERNATIONAL BUSINESS MACHINES CORPORATION: KEY EXECUTIVES
  • TABLE 95. INTERNATIONAL BUSINESS MACHINES CORPORATION: COMPANY SNAPSHOT
  • TABLE 96. INTERNATIONAL BUSINESS MACHINES CORPORATION: SERVICE SEGMENTS
  • TABLE 97. INTERNATIONAL BUSINESS MACHINES CORPORATION: PRODUCT PORTFOLIO
  • TABLE 98. INTERNATIONAL BUSINESS MACHINES CORPORATION: KEY STRATERGIES
  • TABLE 99. CA TECHNOLOGIES, INC.: KEY EXECUTIVES
  • TABLE 100. CA TECHNOLOGIES, INC.: COMPANY SNAPSHOT
  • TABLE 101. CA TECHNOLOGIES, INC.: PRODUCT SEGMENTS
  • TABLE 102. CA TECHNOLOGIES, INC.: SERVICE SEGMENTS
  • TABLE 103. CA TECHNOLOGIES, INC.: PRODUCT PORTFOLIO
  • TABLE 104. CHINA MOBILE LIMITED: KEY EXECUTIVES
  • TABLE 105. CHINA MOBILE LIMITED: COMPANY SNAPSHOT
  • TABLE 106. CHINA MOBILE LIMITED: SERVICE SEGMENTS
  • TABLE 107. CHINA MOBILE LIMITED: PRODUCT PORTFOLIO

LIST OF FIGURES

  • FIGURE 01. MOBILE APPLICATION MARKET, 2022-2032
  • FIGURE 02. SEGMENTATION OF MOBILE APPLICATION MARKET, 2022-2032
  • FIGURE 03. MOBILE APPLICATION MARKET,2022-2032
  • FIGURE 04. TOP INVESTMENT POCKETS IN MOBILE APPLICATION MARKET (2023-2032)
  • FIGURE 05. LOW BARGAINING POWER OF SUPPLIERS
  • FIGURE 06. LOW THREAT OF NEW ENTRANTS
  • FIGURE 07. LOW THREAT OF SUBSTITUTES
  • FIGURE 08. LOW INTENSITY OF RIVALRY
  • FIGURE 09. LOW BARGAINING POWER OF BUYERS
  • FIGURE 10. GLOBAL MOBILE APPLICATION MARKET:DRIVERS, RESTRAINTS AND OPPORTUNITIES
  • FIGURE 11. MOBILE APPLICATION MARKET, BY TYPE, 2022(%)
  • FIGURE 12. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR APPLE APP STORE, BY COUNTRY 2022-2032(%)
  • FIGURE 13. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR GOOGLE PLAY STORE, BY COUNTRY 2022-2032(%)
  • FIGURE 14. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR OTHERS, BY COUNTRY 2022-2032(%)
  • FIGURE 15. MOBILE APPLICATION MARKET, BY APPLICATION, 2022(%)
  • FIGURE 16. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR GAMING, BY COUNTRY 2022-2032(%)
  • FIGURE 17. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR SOCIAL MEDIA AND ENTERTAINMENT, BY COUNTRY 2022-2032(%)
  • FIGURE 18. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR HEALTH AND FITNESS, BY COUNTRY 2022-2032(%)
  • FIGURE 19. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR TRAVEL AND HOSPITALITY, BY COUNTRY 2022-2032(%)
  • FIGURE 20. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR RETAIL AND E-COMMERCE, BY COUNTRY 2022-2032(%)
  • FIGURE 21. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR LEARNING AND EDUCATION, BY COUNTRY 2022-2032(%)
  • FIGURE 22. COMPARATIVE SHARE ANALYSIS OF MOBILE APPLICATION MARKET FOR OTHERS, BY COUNTRY 2022-2032(%)
  • FIGURE 23. MOBILE APPLICATION MARKET BY REGION, 2022
  • FIGURE 24. U.S. MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 25. CANADA MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 26. UK MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 27. GERMANY MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 28. FRANCE MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 29. ITALY MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 30. SPAIN MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 31. REST OF EUROPE MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 32. CHINA MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 33. JAPAN MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 34. INDIA MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 35. AUSTRALIA MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 36. SOUTH KOREA MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 37. REST OF ASIA-PACIFIC MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 38. LATIN AMERICA MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 39. MIDDLE EAST MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 40. AFRICA MOBILE APPLICATION MARKET, 2022-2032 ($BILLION)
  • FIGURE 41. TOP WINNING STRATEGIES, BY YEAR
  • FIGURE 42. TOP WINNING STRATEGIES, BY DEVELOPMENT
  • FIGURE 43. TOP WINNING STRATEGIES, BY COMPANY
  • FIGURE 44. PRODUCT MAPPING OF TOP 10 PLAYERS
  • FIGURE 45. COMPETITIVE DASHBOARD
  • FIGURE 46. COMPETITIVE HEATMAP: MOBILE APPLICATION MARKET
  • FIGURE 47. TOP PLAYER POSITIONING, 2022
  • FIGURE 48. MICROSOFT CORPORATION: NET REVENUE, 2020-2022 ($MILLION)
  • FIGURE 49. MICROSOFT CORPORATION: RESEARCH & DEVELOPMENT EXPENDITURE, 2020-2022 ($MILLION)
  • FIGURE 50. MICROSOFT CORPORATION: REVENUE SHARE BY SEGMENT, 2022 (%)
  • FIGURE 51. MICROSOFT CORPORATION: REVENUE SHARE BY REGION, 2022 (%)
  • FIGURE 52. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: NET REVENUE, 2019-2021 ($MILLION)
  • FIGURE 53. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: REVENUE SHARE BY SEGMENT, 2021 (%)
  • FIGURE 54. HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP: REVENUE SHARE BY REGION, 2021 (%)
  • FIGURE 55. APPLE INC.: NET REVENUE, 2018-2020 ($MILLION)
  • FIGURE 56. APPLE INC.: REVENUE SHARE BY SEGMENT, 2022 (%)
  • FIGURE 57. APPLE INC.: REVENUE SHARE BY REGION, 2022 (%)
  • FIGURE 58. COGNIZANT: NET REVENUE, 2020-2022 ($MILLION)
  • FIGURE 59. COGNIZANT: REVENUE SHARE BY REGION, 2022 (%)
  • FIGURE 60. GOOGLE LLC: NET REVENUE, 2020-2022 ($MILLION)
  • FIGURE 61. GOOGLE LLC: RESEARCH & DEVELOPMENT EXPENDITURE, 2020-2022 ($MILLION)
  • FIGURE 62. GOOGLE LLC: REVENUE SHARE BY REGION, 2022 (%)
  • FIGURE 63. GOOGLE LLC: REVENUE SHARE BY SEGMENT, 2022 (%)
  • FIGURE 64. INTERNATIONAL BUSINESS MACHINES CORPORATION: NET REVENUE, 2020-2022 ($MILLION)
  • FIGURE 65. INTERNATIONAL BUSINESS MACHINES CORPORATION: RESEARCH & DEVELOPMENT EXPENDITURE, 2019-2021 ($MILLION
  • FIGURE 66. INTERNATIONAL BUSINESS MACHINES CORPORATION: REVENUE SHARE BY REGION, 2022 (%)
  • FIGURE 67. INTERNATIONAL BUSINESS MACHINES CORPORATION: REVENUE SHARE BY SEGMENT, 2022 (%)
  • FIGURE 68. CA TECHNOLOGIES, INC.: NET REVENUE, 2020-2022 ($MILLION)
  • FIGURE 69. CA TECHNOLOGIES, INC.: REVENUE SHARE BY SEGMENT, 2022 (%)
  • FIGURE 70. CA TECHNOLOGIES, INC.: REVENUE SHARE BY REGION, 2022 (%)
  • FIGURE 71. CHINA MOBILE LIMITED: NET REVENUE, 2020-2022 ($MILLION)
  • FIGURE 72. CHINA MOBILE LIMITED: REVENUE SHARE BY SEGMENT, 2022 (%)