全球互聯客廳市場規模,份額,行業趨勢分析報告:按應用,設備類型(智能電視,遊戲機,PC/筆記電腦,智能手機,平板電腦,智能揚聲器),區域展望和預測2022-2028
市場調查報告書
商品編碼
1155430

全球互聯客廳市場規模,份額,行業趨勢分析報告:按應用,設備類型(智能電視,遊戲機,PC/筆記電腦,智能手機,平板電腦,智能揚聲器),區域展望和預測2022-2028

Global Connected Living Room Market Size, Share & Industry Trends Analysis Report By Application, By Device Type (Smart TVs, Gaming Consoles, PC/Laptop, Smart phones, Tablets, and Smart Speakers), By Regional Outlook and Forecast, 2022 - 2028

出版日期: | 出版商: KBV Research | 英文 200 Pages | 訂單完成後即時交付

價格

到 2028 年,互聯客廳的全球市場規模預計將達到 756 億美元,在預測期內以 9.2% 的複合年增長率增長。

其中一個關鍵原因是開始轉向數字化,這使得媒體內容的使用和存儲更加人性化和方便。隨著技術的發展,消費者對標準家庭娛樂的意識和敵意越來越強烈,導致消費者對技術的要求越來越高。

由於該領域的特點,我們存在維護和擴大客戶群的問題。今天,我們的生活空間充滿了娛樂和享受的小工具,電線和復雜的機械裝置糾纏在一起。因此,客戶需要一個適用於家中所有設備的系統,而且手感良好,而聯網的客廳正好符合這一要求。

COVID-19 影響分析

這種流行病增加了對智能家居節能小工具的需求,這些小工具可以監控能源使用情況並最大限度地減少水電費。同樣,對智能電視、交互式機頂盒、帶語音控制的流媒體設備和其他相關產品的需求也在增加。各種市場進入者已經觀察到,隨著病例增加導致鎖定期延長,對語音控制的智能家居設備的需求有所增加。因此,COVID-19 爆發限制推動了互聯客廳市場。

市場增長因素

互聯起居室的需求不斷增長

發達國家和發展中國家對互聯起居室的需求都在顯著增長。主要原因之一是消費者越來越喜歡能夠讓他們觀看比傳統電視設備質量更高的內容的小工具。還有一種趨勢是使用先進的軟件技術將交互元素整合到家庭娛樂系統中,從而推動多媒體流媒體和網絡的普及。

通過互聯實現遠程監控及其簡便性

從智能安全設備和揚聲器到電燈和電視,這些已連接的小工具已被證明可以提高您客廳的工作效率。智能設備和服務的集成已成為監控家庭各種系統的實用方法。通過連接智能設備和服務,可以遠程控制恆溫器、室內外照明等,實現足不出戶的監控。此外,您還可以減少水電費和其他住房費用。

市場製約因素

由於缺乏消費者意識,安全風險增加

雖然聯網起居室有很多好處,但它們也會給用戶和行業帶來很多障礙。連接互聯網的客廳面臨的最大安全風險是現有的互聯網威脅利用 LRCD 中的弱點來識別新的攻擊向量。 LRCD 還可以保存用戶的個人和財務信息,使其成為尋求造成財務和心理傷害的網絡犯罪分子的誘人目標。

設備類型展望

聯網客廳市場按設備類型細分為智能電視、遊戲機、個人電腦/筆記本電腦、智能揚聲器、智能手機和平板電腦。在 2021 年的互聯起居室市場中,智能手機細分市場獲得了可觀的收入份額。智能手機已成為互聯客廳不可或缺的一部分。智能手機在新興國家的普及是由於年輕人口的增加、可支配收入的增加以及通信網絡的擴展。

應用展望

按應用劃分,聯網客廳市場分為視頻流、音頻流和遊戲。 2021 年,視頻流媒體細分市場在互聯客廳市場中的收入份額最大。為了瞄準發展中國家的新客戶並擴大他們的用戶群,Netflix 等視頻點播服務提供商正在提供負擔得起的會員套餐。

區域展望

按地區劃分,我們分析了北美、歐洲、亞太地區和 LAMEA 的客廳市場。亞太地區將在 2021 年佔據互聯客廳市場的最大收入份額。中國大陸和台灣被定位為該地區的電子設備製造基地。亞太地區也是一些世界主要新興經濟體的所在地,例如中國和印度。許多年輕人生活在亞太地區,能夠快速採用新技術。

市場進入者採取的主要策略是產品發布。根據 Cardinal Matrix 中的分析,Apple, Inc. 和 Google LLC 是聯網客廳市場的先驅。 Panasonic Corporation、Netflix, Inc. 和 Hitachi, Ltd. 等公司是互聯客廳市場的領先創新者。

內容

第一章市場範圍與研究方法

  • 市場定義
  • 目的
  • 市場規模
  • 細分
    • 全球聯網客廳市場,按應用分類
    • 全球互聯起居室市場(按設備類型)
    • 全球互聯客廳市場,按地區
  • 調查方法

第 2 章市場概述

  • 簡介
    • 簡介
      • 市場構成和情景
  • 影響市場的主要因素
    • 市場驅動因素
    • 市場製約因素

第 3 章競爭分析 - 世界

  • KBV 基數矩陣
  • 近期的全行業戰略發展
    • 產品發布和產品擴展
    • 收購與合併
  • 關鍵成功策略
    • 主要領先戰略:百分比分佈(2018-2022 年)
    • 主要戰略舉措:(收購和合併:2020 年 6 月至 2022 年 7 月)主要參與者

第 4 章全球互聯客廳市場:按應用

  • 全球視頻流媒體市場:按地區
  • 全球音頻流媒體市場:按地區
  • 全球遊戲市場:按地區

第 5 章全球互聯客廳市場:按設備類型

  • 全球智能電視市場:按地區
  • 全球遊戲機市場:按地區
  • 全球 PC/筆記本電腦市場(按地區)
  • 全球智能手機市場:按地區
  • 全球平板電腦市場:按地區
  • 按地區劃分的智能音箱全球市場

第 6 章全球互聯客廳市場:按地區

  • 北美
    • 按國家/地區劃分的北美互聯起居室市場
      • 美國
      • 加拿大
      • 墨西哥
      • 其他北美地區
  • 歐洲
    • 歐洲聯網客廳市場:按國家/地區分類
      • 德國
      • 英國
      • 法國
      • 俄羅斯
      • 西班牙
      • 意大利
      • 其他歐洲
  • 亞太地區
    • 亞太地區互聯起居室市場:按國家/地區分類
      • 中國
      • 日本
      • 印度
      • 韓國
      • 新加坡
      • 馬來西亞
      • 其他亞太地區
  • 拉美
    • LAMEA 聯網客廳市場:按國家/地區分類
      • 巴西
      • 阿根廷
      • 阿聯酋
      • 沙特阿拉伯
      • 南非
      • 尼日利亞
      • 其他拉美地區

第七章公司簡介

  • Google LLC
  • Apple, Inc.
  • Hitachi, Ltd.
  • Toshiba Corporation
  • Koninklijke Philips N.V
  • LG Electronics, Inc.(LG Corporation)
  • Panasonic Corporation
  • Amazon Web Services, Inc.(Amazon.com, Inc.)
  • Netflix, Inc.
  • Motorola Mobility Holdings, Inc.(Lenovo Group Limited)

The Global Connected Living Room Market size is expected to reach $75.6 billion by 2028, rising at a market growth of 9.2% CAGR during the forecast period.

Connected living room is characterised as a living room setting involving numerous interconnected devices that offer ease of function. People use various intelligent technologies in their everyday lives to enhance their experiences and can easily operate those devices. It is a requirement that all devices have the communication technologies needed to connect to the Internet and to one another.

New consumer items including the digital video recorder, digital set-top box, home theatre systems, gaming consoles, and media players such as Blu-ray players have entered the living room owing to inventions and developments in the consumer electronics sector. A number of factors have contributed to the living room becoming the centre of the home's digital entertainment.

The starting of the transition towards digitalization, which makes the usage and media content storage very user friendly and highly convenient, has been one of these important causes. With the development of technology, consumers' attitudes are becoming more affluent and hostile to standard home entertainment, and they are consequently demanding increasing amounts of technology.

Due to the nature of this sector, it has the problem of retaining and expanding its customer base. Currently, living spaces are brimming with devices for pleasure and amusement, accompanied by a tangled web of wires and complications. Therefore, customers want something that can assist them operate every gadget in their home with just a single system that fits conveniently in their hands, a condition that is fulfilled by the connected living rooms.

COVID-19 Impact Analysis

The pandemic increased the demand for smart home energy-saving gadgets that monitor energy usage and minimize utility bills. Similarly, it led to an increase in demand for smart TVs, interactive set-top boxes, streaming devices with voice control, and other related products. Various market participants observed an increase in demand for voice-controlled smart home gadgets as the lockdown period lengthened due to an increase in instances. Thus, the COVID-19 outbreak restriction boosted the connected living room market.

Market Growth Factors

Growing Demand For Connected Living Rooms

The need for connected living rooms has increased significantly in both developed and developing nations. Increasing consumer preference for high-quality content-viewing gadgets over traditional television devices is one of the primary reasons. The propensity of customers to integrate advanced interactive elements into home entertainment systems with advanced software technology has propelled the widespread use of multimedia streaming and networking.

Interconnectivity And Its Ease Facilitates Remote Monitoring

From smart security devices and speakers to lights and televisions, connecting these gadgets have proved to increase the productivity of living rooms. Integrating smart devices and services has emerged as a practical method for monitoring a large array of home-based systems. This connectivity enables customers to remotely control and monitor thermostats, programme interior and outdoor lighting, and more without moving. Additionally, this reduces utility costs and other home expenses.

Market Restraining Factors

Lack Of Awareness Among Consumers May Increase Risks Of Security

In addition to its many advantages, the connected living room pose a number of possible obstacles for users and industry. The biggest security dangers facing an internet connected living room are pre-existing internet threats that leverage LRCD weaknesses to identify new attack vectors. LRCDs may retain the personal or financial information of users, making them prime targets for cybercriminals wishing to inflict economic or psychological harm.

Device Type Outlook

Based on the device type, the connected living room market is categorised into smart TVs, gaming consoles, PC/laptop, smart speakers, smartphones, and tablets. The smartphone segment acquired a significant revenue share in the connected living room market in 2021. Smartphones are becoming indispensable in the connected living room. The increasing use of smartphones in developing countries is a result of a growing young population, higher levels of disposable money, and the expansion of telecommunication networks.

Application Outlook

On the basis of application, the connected living room market is divided into video streaming, audio streaming, and gaming. The video streaming segment witnessed the largest revenue share in the connected living room market in 2021. As part of their efforts to extend their number of subscribers by targeting new clients in developing nations, video-on-demand service providers such as Netflix have provided affordable membership packages.

Regional Outlook

Based on the region, the connected living room market is analysed across North America, Europe, Asia Pacific, and LAMEA. The Asia Pacific segment acquired the maximum revenue share in the connected living room market in 2021. China and Taiwan, among others, have positioned themselves as manufacturing hubs for electronics in the region. Some of the world's major emerging nations, including China and India are also based in the Asia-Pacific region. The Asia-Pacific region is home to a big youth population that rapidly adopts new technologies.

The major strategies followed by the market participants are Product Launches. Based on the Analysis presented in the Cardinal matrix; Apple, Inc. and Google LLC are the forerunners in the Connected Living Room Market. Companies such as Panasonic Corporation, Netflix, Inc., Hitachi, Ltd. are some of the key innovators in Connected Living Room Market.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Hitachi, Ltd., Toshiba Corporation, Koninklijke Philips N.V., LG Electronics, Inc. (LG Corporation), Panasonic Corporation, Netflix, Inc., Google LLC, Apple, Inc., Amazon Web Services, Inc., and Motorola Mobility Holdings. Inc.(Lenovo Group Limited).

Strategies deployed in Connected Living Room Market

Oct-2022: Apple unveiled Apple TV 4K's next generation, which is more entertaining, affordable, and powerful. The Apple TV 4K is powered by the A15 Bionic chip which provides improved fluid gameplay and faster performance. The TV offers magnificent cinematic quality and multiple entertainment choices.

Sep-2022: Apple launched iPhone 14 and iPhone 14 Plus. The products feature a display of 6.1" and 6.7" for iPhones 14 and 14 Plus respectively along with a dual-camera system and enhanced battery life. The phones also feature crash detection, which is a smartphone safety service accompanied by emergency SOS through satellite.

Sep-2022: Apple launched AirPods Pro's second generation. The AirPods are powered by an H2 chip allowing the device to provide enhanced audio performance, including transparency mode and active noise cancellation. These most advanced variants of AirPods offer a unique and immersive spatial audio experience.

Jul-2022: Netflix acquired Animal Logic, a Sydney-based animation studio. With this acquisition, Netflix focused on forming a worldwide production studio with animators from Animal Logic to work on the company's upcoming projects. The companies first directed their efforts in the production of "The Magician's Elephant" and "The Shrinking of the Treehorns" presenting a Ron Howard direction.

Mar-2022: Netflix took over Next Games, a mobile game publisher, and developer from Finland. With this acquisition, the company aimed to develop a world-class games portfolio for customers.

Dec-2021: LG Electronics unveiled LG One: Quick, a solution for offices and homes. The product has been developed to fulfill the requirements needed for the new ways people live and work. The product assists with communications between coworkers, teams, and individuals in remote working conditions. The solution is offered with a 4K UHD camera, digital whiteboard, microphone, built-in Windows PC, and a speaker.

Sep-2021: Panasonic acquired Blue Yonder, a provider of end-to-end, digital fulfillment platform. Through the acquisition, the companies focused on developing an autonomous supply chain by integrating edge devices and sensing technologies by Panasonic with ML/AI-powered execution, planning, and commerce solutions by Blue Yonder. The acquisition allowed the companies to create more connected and smarter e-commerce strategies for warehouses, transportation, retail stores, and workplaces. The end-to-end provided users with unhindered control, orchestration, and visibility enabling them to turn activities in real-time, deliver profitable business results and provide increased consumer experiences.

Jul-2021: Hitachi acquired GlobalLogic, a leader in digital product engineering. Through this acquisition, Hitachi focused on increasing its capabilities to encourage Social Innovation Business to solve the problems faced by society and customers with the aid of digital technology. This acquisition also enabled the company to expedite the social infrastructure's digital transformation by expanding its business of Lumada digital solutions.

Jan-2021: Google acquired Fitbit, a health wearables company. Through this acquisition, Google focused on offering more choices and better products that support the wellness needs and health of customers.

Jun-2020: Alphabet, a subsidiary of Google took over North, a smart glass manufacturer backed by Amazon. With this acquisition, Google focused on leveraging the technical expertise of North in the company's ambient computing future and hardware efforts.

Scope of the Study

Market Segments covered in the Report:

By Application

  • Video Streaming
  • Audio Streaming
  • Gaming

By Device Type

  • Smart TVs
  • Gaming Consoles
  • PC/Laptop
  • Smart phones
  • Tablets
  • Smart Speakers

By Geography

  • North America
    • US
    • Canada
    • Mexico
    • Rest of North America
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Spain
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Singapore
    • Malaysia
    • Rest of Asia Pacific
  • LAMEA
    • Brazil
    • Argentina
    • UAE
    • Saudi Arabia
    • South Africa
    • Nigeria
    • Rest of LAMEA

Companies Profiled

  • Hitachi, Ltd.
  • Toshiba Corporation
  • Koninklijke Philips N.V.
  • LG Electronics, Inc. (LG Corporation)
  • Panasonic Corporation
  • Netflix, Inc.
  • Google LLC
  • Apple, Inc.
  • Amazon Web Services, Inc.
  • Motorola Mobility Holdings. Inc.(Lenovo Group Limited)

Unique Offerings from KBV Research

  • Exhaustive coverage
  • Highest number of market tables and figures
  • Subscription based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 Global Connected Living Room Market, by Application
    • 1.4.2 Global Connected Living Room Market, by Device Type
    • 1.4.3 Global Connected Living Room Market, by Geography
  • 1.5 Methodology for the research

Chapter 2. Market Overview

  • 2.1 Introduction
    • 2.1.1 Overview
      • 2.1.1.1 Market Composition and Scenario
  • 2.2 Key Factors Impacting the Market
    • 2.2.1 Market Drivers
    • 2.2.2 Market Restraints

Chapter 3. Competition Analysis - Global

  • 3.1 KBV Cardinal Matrix
  • 3.2 Recent Industry Wide Strategic Developments
    • 3.2.1 Product Launches and Product Expansions
    • 3.2.2 Acquisition and Mergers
  • 3.3 Top Winning Strategies
    • 3.3.1 Key Leading Strategies: Percentage Distribution (2018-2022)
    • 3.3.2 Key Strategic Move: (Acquisitions and Mergers: 2020, Jun - 2022, Jul) Leading Players

Chapter 4. Global Connected Living Room Market by Application

  • 4.1 Global Video Streaming Market by Region
  • 4.2 Global Audio Streaming Market by Region
  • 4.3 Global Gaming Market by Region

Chapter 5. Global Connected Living Room Market by Device Type

  • 5.1 Global Smart TVs Market by Region
  • 5.2 Global Gaming Consoles Market by Region
  • 5.3 Global PC/Laptop Market by Region
  • 5.4 Global Smart phones Market by Region
  • 5.5 Global Tablets Market by Region
  • 5.6 Global Smart Speakers Market by Region

Chapter 6. Global Connected Living Room Market by Region

  • 6.1 North America Connected Living Room Market
    • 6.1.1 North America Connected Living Room Market by Application
      • 6.1.1.1 North America Video Streaming Market by Country
      • 6.1.1.2 North America Audio Streaming Market by Country
      • 6.1.1.3 North America Gaming Market by Country
    • 6.1.2 North America Connected Living Room Market by Device Type
      • 6.1.2.1 North America Smart TVs Market by Country
      • 6.1.2.2 North America Gaming Consoles Market by Country
      • 6.1.2.3 North America PC/Laptop Market by Country
      • 6.1.2.4 North America Smart phones Market by Country
      • 6.1.2.5 North America Tablets Market by Country
      • 6.1.2.6 North America Smart Speakers Market by Country
    • 6.1.3 North America Connected Living Room Market by Country
      • 6.1.3.1 US Connected Living Room Market
        • 6.1.3.1.1 US Connected Living Room Market by Application
        • 6.1.3.1.2 US Connected Living Room Market by Device Type
      • 6.1.3.2 Canada Connected Living Room Market
        • 6.1.3.2.1 Canada Connected Living Room Market by Application
        • 6.1.3.2.2 Canada Connected Living Room Market by Device Type
      • 6.1.3.3 Mexico Connected Living Room Market
        • 6.1.3.3.1 Mexico Connected Living Room Market by Application
        • 6.1.3.3.2 Mexico Connected Living Room Market by Device Type
      • 6.1.3.4 Rest of North America Connected Living Room Market
        • 6.1.3.4.1 Rest of North America Connected Living Room Market by Application
        • 6.1.3.4.2 Rest of North America Connected Living Room Market by Device Type
  • 6.2 Europe Connected Living Room Market
    • 6.2.1 Europe Connected Living Room Market by Application
      • 6.2.1.1 Europe Video Streaming Market by Country
      • 6.2.1.2 Europe Audio Streaming Market by Country
      • 6.2.1.3 Europe Gaming Market by Country
    • 6.2.2 Europe Connected Living Room Market by Device Type
      • 6.2.2.1 Europe Smart TVs Market by Country
      • 6.2.2.2 Europe Gaming Consoles Market by Country
      • 6.2.2.3 Europe PC/Laptop Market by Country
      • 6.2.2.4 Europe Smart phones Market by Country
      • 6.2.2.5 Europe Tablets Market by Country
      • 6.2.2.6 Europe Smart Speakers Market by Country
    • 6.2.3 Europe Connected Living Room Market by Country
      • 6.2.3.1 Germany Connected Living Room Market
        • 6.2.3.1.1 Germany Connected Living Room Market by Application
        • 6.2.3.1.2 Germany Connected Living Room Market by Device Type
      • 6.2.3.2 UK Connected Living Room Market
        • 6.2.3.2.1 UK Connected Living Room Market by Application
        • 6.2.3.2.2 UK Connected Living Room Market by Device Type
      • 6.2.3.3 France Connected Living Room Market
        • 6.2.3.3.1 France Connected Living Room Market by Application
        • 6.2.3.3.2 France Connected Living Room Market by Device Type
      • 6.2.3.4 Russia Connected Living Room Market
        • 6.2.3.4.1 Russia Connected Living Room Market by Application
        • 6.2.3.4.2 Russia Connected Living Room Market by Device Type
      • 6.2.3.5 Spain Connected Living Room Market
        • 6.2.3.5.1 Spain Connected Living Room Market by Application
        • 6.2.3.5.2 Spain Connected Living Room Market by Device Type
      • 6.2.3.6 Italy Connected Living Room Market
        • 6.2.3.6.1 Italy Connected Living Room Market by Application
        • 6.2.3.6.2 Italy Connected Living Room Market by Device Type
      • 6.2.3.7 Rest of Europe Connected Living Room Market
        • 6.2.3.7.1 Rest of Europe Connected Living Room Market by Application
        • 6.2.3.7.2 Rest of Europe Connected Living Room Market by Device Type
  • 6.3 Asia Pacific Connected Living Room Market
    • 6.3.1 Asia Pacific Connected Living Room Market by Application
      • 6.3.1.1 Asia Pacific Video Streaming Market by Country
      • 6.3.1.2 Asia Pacific Audio Streaming Market by Country
      • 6.3.1.3 Asia Pacific Gaming Market by Country
    • 6.3.2 Asia Pacific Connected Living Room Market by Device Type
      • 6.3.2.1 Asia Pacific Smart TVs Market by Country
      • 6.3.2.2 Asia Pacific Gaming Consoles Market by Country
      • 6.3.2.3 Asia Pacific PC/Laptop Market by Country
      • 6.3.2.4 Asia Pacific Smart phones Market by Country
      • 6.3.2.5 Asia Pacific Tablets Market by Country
      • 6.3.2.6 Asia Pacific Smart Speakers Market by Country
    • 6.3.3 Asia Pacific Connected Living Room Market by Country
      • 6.3.3.1 China Connected Living Room Market
        • 6.3.3.1.1 China Connected Living Room Market by Application
        • 6.3.3.1.2 China Connected Living Room Market by Device Type
      • 6.3.3.2 Japan Connected Living Room Market
        • 6.3.3.2.1 Japan Connected Living Room Market by Application
        • 6.3.3.2.2 Japan Connected Living Room Market by Device Type
      • 6.3.3.3 India Connected Living Room Market
        • 6.3.3.3.1 India Connected Living Room Market by Application
        • 6.3.3.3.2 India Connected Living Room Market by Device Type
      • 6.3.3.4 South Korea Connected Living Room Market
        • 6.3.3.4.1 South Korea Connected Living Room Market by Application
        • 6.3.3.4.2 South Korea Connected Living Room Market by Device Type
      • 6.3.3.5 Singapore Connected Living Room Market
        • 6.3.3.5.1 Singapore Connected Living Room Market by Application
        • 6.3.3.5.2 Singapore Connected Living Room Market by Device Type
      • 6.3.3.6 Malaysia Connected Living Room Market
        • 6.3.3.6.1 Malaysia Connected Living Room Market by Application
        • 6.3.3.6.2 Malaysia Connected Living Room Market by Device Type
      • 6.3.3.7 Rest of Asia Pacific Connected Living Room Market
        • 6.3.3.7.1 Rest of Asia Pacific Connected Living Room Market by Application
        • 6.3.3.7.2 Rest of Asia Pacific Connected Living Room Market by Device Type
  • 6.4 LAMEA Connected Living Room Market
    • 6.4.1 LAMEA Connected Living Room Market by Application
      • 6.4.1.1 LAMEA Video Streaming Market by Country
      • 6.4.1.2 LAMEA Audio Streaming Market by Country
      • 6.4.1.3 LAMEA Gaming Market by Country
    • 6.4.2 LAMEA Connected Living Room Market by Device Type
      • 6.4.2.1 LAMEA Smart TVs Market by Country
      • 6.4.2.2 LAMEA Gaming Consoles Market by Country
      • 6.4.2.3 LAMEA PC/Laptop Market by Country
      • 6.4.2.4 LAMEA Smart phones Market by Country
      • 6.4.2.5 LAMEA Tablets Market by Country
      • 6.4.2.6 LAMEA Smart Speakers Market by Country
    • 6.4.3 LAMEA Connected Living Room Market by Country
      • 6.4.3.1 Brazil Connected Living Room Market
        • 6.4.3.1.1 Brazil Connected Living Room Market by Application
        • 6.4.3.1.2 Brazil Connected Living Room Market by Device Type
      • 6.4.3.2 Argentina Connected Living Room Market
        • 6.4.3.2.1 Argentina Connected Living Room Market by Application
        • 6.4.3.2.2 Argentina Connected Living Room Market by Device Type
      • 6.4.3.3 UAE Connected Living Room Market
        • 6.4.3.3.1 UAE Connected Living Room Market by Application
        • 6.4.3.3.2 UAE Connected Living Room Market by Device Type
      • 6.4.3.4 Saudi Arabia Connected Living Room Market
        • 6.4.3.4.1 Saudi Arabia Connected Living Room Market by Application
        • 6.4.3.4.2 Saudi Arabia Connected Living Room Market by Device Type
      • 6.4.3.5 South Africa Connected Living Room Market
        • 6.4.3.5.1 South Africa Connected Living Room Market by Application
        • 6.4.3.5.2 South Africa Connected Living Room Market by Device Type
      • 6.4.3.6 Nigeria Connected Living Room Market
        • 6.4.3.6.1 Nigeria Connected Living Room Market by Application
        • 6.4.3.6.2 Nigeria Connected Living Room Market by Device Type
      • 6.4.3.7 Rest of LAMEA Connected Living Room Market
        • 6.4.3.7.1 Rest of LAMEA Connected Living Room Market by Application
        • 6.4.3.7.2 Rest of LAMEA Connected Living Room Market by Device Type

Chapter 7. Company Profiles

  • 7.1 Google LLC
    • 7.1.1 Company Overview
    • 7.1.2 Financial Analysis
    • 7.1.3 Segmental and Regional Analysis
    • 7.1.4 Research & Development Expense
    • 7.1.5 Recent strategies and developments:
      • 7.1.5.1 Acquisition and Mergers:
    • 7.1.6 SWOT Analysis
  • 7.2 Apple, Inc.
    • 7.2.1 Company Overview
    • 7.2.2 Financial Analysis
    • 7.2.3 Regional Analysis
    • 7.2.4 Research & Development Expense
    • 7.2.5 Recent strategies and developments:
      • 7.2.5.1 Product Launches and Product Expansions:
    • 7.2.6 SWOT Analysis
  • 7.3 Hitachi, Ltd.
    • 7.3.1 Company Overview
    • 7.3.2 Financial Analysis
    • 7.3.3 Segmental and Regional Analysis
    • 7.3.4 Research & Development Expenses
    • 7.3.5 Recent strategies and developments:
      • 7.3.5.1 Acquisition and Mergers:
  • 7.4 Toshiba Corporation
    • 7.4.1 Company Overview
    • 7.4.2 Financial Analysis
    • 7.4.3 Segmental and Regional Analysis
    • 7.4.4 Research and Development Expense
    • 7.4.5 SWOT Analysis
  • 7.5 Koninklijke Philips N.V.
    • 7.5.1 Company Overview
    • 7.5.2 Financial Analysis
    • 7.5.3 Segmental and Regional Analysis
    • 7.5.4 Research & Development Expense
  • 7.6 LG Electronics, Inc. (LG Corporation)
    • 7.6.1 Company Overview
    • 7.6.2 Financial Analysis
    • 7.6.3 Regional & Segmental Analysis
    • 7.6.4 Research & Development Expenses
    • 7.6.5 Recent strategies and developments:
      • 7.6.5.1 Product Launches and Product Expansions:
    • 7.6.6 SWOT Analysis
  • 7.7 Panasonic Corporation
    • 7.7.1 Company Overview
    • 7.7.2 Financial Analysis
    • 7.7.3 Segmental and Regional Analysis
    • 7.7.4 Research & Development Expense
    • 7.7.5 Recent strategies and developments:
      • 7.7.5.1 Acquisition and Mergers:
    • 7.7.6 SWOT Analysis
  • 7.8 Amazon Web Services, Inc. (Amazon.com, Inc.)
    • 7.8.1 Company Overview
    • 7.8.2 Financial Analysis
    • 7.8.3 Segmental Analysis
    • 7.8.4 SWOT Analysis
  • 7.9 Netflix, Inc.
    • 7.9.1 Company Overview
    • 7.9.2 Financial Analysis
    • 7.9.3 Recent strategies and developments:
      • 7.9.3.1 Acquisition and Mergers:
    • 7.9.4 SWOT Analysis
  • 7.10. Motorola Mobility Holdings, Inc. (Lenovo Group Limited)
    • 7.10.1 Company Overview
    • 7.10.2 Financial Analysis
    • 7.10.3 Segmental and Regional Analysis
    • 7.10.4 Research & Development Expense

LIST OF TABLES

  • TABLE 1 Global Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 2 Global Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 3 Product Launches And Product Expansions - Connected Living Room Market
  • TABLE 4 Acquisition and Mergers - Connected Living Room Market
  • TABLE 5 Global Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 6 Global Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 7 Global Video Streaming Market by Region, 2018 - 2021, USD Million
  • TABLE 8 Global Video Streaming Market by Region, 2022 - 2028, USD Million
  • TABLE 9 Global Audio Streaming Market by Region, 2018 - 2021, USD Million
  • TABLE 10 Global Audio Streaming Market by Region, 2022 - 2028, USD Million
  • TABLE 11 Global Gaming Market by Region, 2018 - 2021, USD Million
  • TABLE 12 Global Gaming Market by Region, 2022 - 2028, USD Million
  • TABLE 13 Global Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 14 Global Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 15 Global Smart TVs Market by Region, 2018 - 2021, USD Million
  • TABLE 16 Global Smart TVs Market by Region, 2022 - 2028, USD Million
  • TABLE 17 Global Gaming Consoles Market by Region, 2018 - 2021, USD Million
  • TABLE 18 Global Gaming Consoles Market by Region, 2022 - 2028, USD Million
  • TABLE 19 Global PC/Laptop Market by Region, 2018 - 2021, USD Million
  • TABLE 20 Global PC/Laptop Market by Region, 2022 - 2028, USD Million
  • TABLE 21 Global Smart phones Market by Region, 2018 - 2021, USD Million
  • TABLE 22 Global Smart phones Market by Region, 2022 - 2028, USD Million
  • TABLE 23 Global Tablets Market by Region, 2018 - 2021, USD Million
  • TABLE 24 Global Tablets Market by Region, 2022 - 2028, USD Million
  • TABLE 25 Global Smart Speakers Market by Region, 2018 - 2021, USD Million
  • TABLE 26 Global Smart Speakers Market by Region, 2022 - 2028, USD Million
  • TABLE 27 Global Connected Living Room Market by Region, 2018 - 2021, USD Million
  • TABLE 28 Global Connected Living Room Market by Region, 2022 - 2028, USD Million
  • TABLE 29 North America Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 30 North America Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 31 North America Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 32 North America Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 33 North America Video Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 34 North America Video Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 35 North America Audio Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 36 North America Audio Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 37 North America Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 38 North America Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 39 North America Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 40 North America Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 41 North America Smart TVs Market by Country, 2018 - 2021, USD Million
  • TABLE 42 North America Smart TVs Market by Country, 2022 - 2028, USD Million
  • TABLE 43 North America Gaming Consoles Market by Country, 2018 - 2021, USD Million
  • TABLE 44 North America Gaming Consoles Market by Country, 2022 - 2028, USD Million
  • TABLE 45 North America PC/Laptop Market by Country, 2018 - 2021, USD Million
  • TABLE 46 North America PC/Laptop Market by Country, 2022 - 2028, USD Million
  • TABLE 47 North America Smart phones Market by Country, 2018 - 2021, USD Million
  • TABLE 48 North America Smart phones Market by Country, 2022 - 2028, USD Million
  • TABLE 49 North America Tablets Market by Country, 2018 - 2021, USD Million
  • TABLE 50 North America Tablets Market by Country, 2022 - 2028, USD Million
  • TABLE 51 North America Smart Speakers Market by Country, 2018 - 2021, USD Million
  • TABLE 52 North America Smart Speakers Market by Country, 2022 - 2028, USD Million
  • TABLE 53 North America Connected Living Room Market by Country, 2018 - 2021, USD Million
  • TABLE 54 North America Connected Living Room Market by Country, 2022 - 2028, USD Million
  • TABLE 55 US Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 56 US Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 57 US Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 58 US Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 59 US Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 60 Canada Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 61 Canada Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 62 Canada Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 63 Canada Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 64 Canada Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 65 Canada Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 66 Mexico Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 67 Mexico Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 68 Mexico Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 69 Mexico Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 70 Mexico Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 71 Mexico Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 72 Rest of North America Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 73 Rest of North America Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 74 Rest of North America Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 75 Rest of North America Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 76 Rest of North America Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 77 Rest of North America Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 78 Europe Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 79 Europe Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 80 Europe Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 81 Europe Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 82 Europe Video Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 83 Europe Video Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 84 Europe Audio Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 85 Europe Audio Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 86 Europe Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 87 Europe Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 88 Europe Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 89 Europe Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 90 Europe Smart TVs Market by Country, 2018 - 2021, USD Million
  • TABLE 91 Europe Smart TVs Market by Country, 2022 - 2028, USD Million
  • TABLE 92 Europe Gaming Consoles Market by Country, 2018 - 2021, USD Million
  • TABLE 93 Europe Gaming Consoles Market by Country, 2022 - 2028, USD Million
  • TABLE 94 Europe PC/Laptop Market by Country, 2018 - 2021, USD Million
  • TABLE 95 Europe PC/Laptop Market by Country, 2022 - 2028, USD Million
  • TABLE 96 Europe Smart phones Market by Country, 2018 - 2021, USD Million
  • TABLE 97 Europe Smart phones Market by Country, 2022 - 2028, USD Million
  • TABLE 98 Europe Tablets Market by Country, 2018 - 2021, USD Million
  • TABLE 99 Europe Tablets Market by Country, 2022 - 2028, USD Million
  • TABLE 100 Europe Smart Speakers Market by Country, 2018 - 2021, USD Million
  • TABLE 101 Europe Smart Speakers Market by Country, 2022 - 2028, USD Million
  • TABLE 102 Europe Connected Living Room Market by Country, 2018 - 2021, USD Million
  • TABLE 103 Europe Connected Living Room Market by Country, 2022 - 2028, USD Million
  • TABLE 104 Germany Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 105 Germany Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 106 Germany Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 107 Germany Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 108 Germany Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 109 Germany Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 110 UK Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 111 UK Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 112 UK Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 113 UK Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 114 UK Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 115 UK Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 116 France Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 117 France Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 118 France Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 119 France Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 120 France Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 121 France Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 122 Russia Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 123 Russia Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 124 Russia Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 125 Russia Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 126 Russia Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 127 Russia Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 128 Spain Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 129 Spain Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 130 Spain Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 131 Spain Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 132 Spain Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 133 Spain Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 134 Italy Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 135 Italy Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 136 Italy Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 137 Italy Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 138 Italy Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 139 Italy Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 140 Rest of Europe Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 141 Rest of Europe Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 142 Rest of Europe Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 143 Rest of Europe Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 144 Rest of Europe Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 145 Rest of Europe Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 146 Asia Pacific Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 147 Asia Pacific Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 148 Asia Pacific Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 149 Asia Pacific Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 150 Asia Pacific Video Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 151 Asia Pacific Video Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 152 Asia Pacific Audio Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 153 Asia Pacific Audio Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 154 Asia Pacific Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 155 Asia Pacific Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 156 Asia Pacific Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 157 Asia Pacific Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 158 Asia Pacific Smart TVs Market by Country, 2018 - 2021, USD Million
  • TABLE 159 Asia Pacific Smart TVs Market by Country, 2022 - 2028, USD Million
  • TABLE 160 Asia Pacific Gaming Consoles Market by Country, 2018 - 2021, USD Million
  • TABLE 161 Asia Pacific Gaming Consoles Market by Country, 2022 - 2028, USD Million
  • TABLE 162 Asia Pacific PC/Laptop Market by Country, 2018 - 2021, USD Million
  • TABLE 163 Asia Pacific PC/Laptop Market by Country, 2022 - 2028, USD Million
  • TABLE 164 Asia Pacific Smart phones Market by Country, 2018 - 2021, USD Million
  • TABLE 165 Asia Pacific Smart phones Market by Country, 2022 - 2028, USD Million
  • TABLE 166 Asia Pacific Tablets Market by Country, 2018 - 2021, USD Million
  • TABLE 167 Asia Pacific Tablets Market by Country, 2022 - 2028, USD Million
  • TABLE 168 Asia Pacific Smart Speakers Market by Country, 2018 - 2021, USD Million
  • TABLE 169 Asia Pacific Smart Speakers Market by Country, 2022 - 2028, USD Million
  • TABLE 170 Asia Pacific Connected Living Room Market by Country, 2018 - 2021, USD Million
  • TABLE 171 Asia Pacific Connected Living Room Market by Country, 2022 - 2028, USD Million
  • TABLE 172 China Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 173 China Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 174 China Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 175 China Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 176 China Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 177 China Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 178 Japan Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 179 Japan Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 180 Japan Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 181 Japan Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 182 Japan Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 183 Japan Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 184 India Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 185 India Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 186 India Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 187 India Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 188 India Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 189 India Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 190 South Korea Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 191 South Korea Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 192 South Korea Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 193 South Korea Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 194 South Korea Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 195 South Korea Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 196 Singapore Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 197 Singapore Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 198 Singapore Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 199 Singapore Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 200 Singapore Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 201 Singapore Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 202 Malaysia Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 203 Malaysia Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 204 Malaysia Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 205 Malaysia Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 206 Malaysia Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 207 Malaysia Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 208 Rest of Asia Pacific Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 209 Rest of Asia Pacific Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 210 Rest of Asia Pacific Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 211 Rest of Asia Pacific Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 212 Rest of Asia Pacific Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 213 Rest of Asia Pacific Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 214 LAMEA Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 215 LAMEA Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 216 LAMEA Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 217 LAMEA Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 218 LAMEA Video Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 219 LAMEA Video Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 220 LAMEA Audio Streaming Market by Country, 2018 - 2021, USD Million
  • TABLE 221 LAMEA Audio Streaming Market by Country, 2022 - 2028, USD Million
  • TABLE 222 LAMEA Gaming Market by Country, 2018 - 2021, USD Million
  • TABLE 223 LAMEA Gaming Market by Country, 2022 - 2028, USD Million
  • TABLE 224 LAMEA Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 225 LAMEA Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 226 LAMEA Smart TVs Market by Country, 2018 - 2021, USD Million
  • TABLE 227 LAMEA Smart TVs Market by Country, 2022 - 2028, USD Million
  • TABLE 228 LAMEA Gaming Consoles Market by Country, 2018 - 2021, USD Million
  • TABLE 229 LAMEA Gaming Consoles Market by Country, 2022 - 2028, USD Million
  • TABLE 230 LAMEA PC/Laptop Market by Country, 2018 - 2021, USD Million
  • TABLE 231 LAMEA PC/Laptop Market by Country, 2022 - 2028, USD Million
  • TABLE 232 LAMEA Smart phones Market by Country, 2018 - 2021, USD Million
  • TABLE 233 LAMEA Smart phones Market by Country, 2022 - 2028, USD Million
  • TABLE 234 LAMEA Tablets Market by Country, 2018 - 2021, USD Million
  • TABLE 235 LAMEA Tablets Market by Country, 2022 - 2028, USD Million
  • TABLE 236 LAMEA Smart Speakers Market by Country, 2018 - 2021, USD Million
  • TABLE 237 LAMEA Smart Speakers Market by Country, 2022 - 2028, USD Million
  • TABLE 238 LAMEA Connected Living Room Market by Country, 2018 - 2021, USD Million
  • TABLE 239 LAMEA Connected Living Room Market by Country, 2022 - 2028, USD Million
  • TABLE 240 Brazil Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 241 Brazil Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 242 Brazil Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 243 Brazil Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 244 Brazil Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 245 Brazil Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 246 Argentina Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 247 Argentina Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 248 Argentina Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 249 Argentina Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 250 Argentina Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 251 Argentina Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 252 UAE Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 253 UAE Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 254 UAE Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 255 UAE Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 256 UAE Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 257 UAE Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 258 Saudi Arabia Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 259 Saudi Arabia Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 260 Saudi Arabia Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 261 Saudi Arabia Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 262 Saudi Arabia Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 263 Saudi Arabia Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 264 South Africa Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 265 South Africa Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 266 South Africa Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 267 South Africa Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 268 South Africa Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 269 South Africa Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 270 Nigeria Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 271 Nigeria Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 272 Nigeria Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 273 Nigeria Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 274 Nigeria Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 275 Nigeria Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 276 Rest of LAMEA Connected Living Room Market, 2018 - 2021, USD Million
  • TABLE 277 Rest of LAMEA Connected Living Room Market, 2022 - 2028, USD Million
  • TABLE 278 Rest of LAMEA Connected Living Room Market by Application, 2018 - 2021, USD Million
  • TABLE 279 Rest of LAMEA Connected Living Room Market by Application, 2022 - 2028, USD Million
  • TABLE 280 Rest of LAMEA Connected Living Room Market by Device Type, 2018 - 2021, USD Million
  • TABLE 281 Rest of LAMEA Connected Living Room Market by Device Type, 2022 - 2028, USD Million
  • TABLE 282 Key Information - Google LLC
  • TABLE 283 Key Information - Apple, Inc.
  • TABLE 284 Key Information - Hitachi, Ltd.
  • TABLE 285 Key Information - Toshiba Corporation
  • TABLE 286 Key Information - Koninklijke Philips N.V.
  • TABLE 287 Key information - LG Electronics, Inc.
  • TABLE 288 Key Information - Panasonic Corporation
  • TABLE 289 Key Information - Amazon Web Services, Inc.
  • TABLE 290 Key Information - Netflix, Inc.
  • TABLE 291 Key Information - Motorola Mobility Holdings, Inc.

List of Figures

  • FIG 1 Methodology for the research
  • FIG 2 KBV Cardinal Matrix
  • FIG 3 Key Leading Strategies: Percentage Distribution (2018-2022)
  • FIG 4 Key Strategic Move: (Acquisitions and Mergers: 2020, Jun - 2022, Jul) Leading Players
  • FIG 5 Global Connected Living Room Market share by Application, 2021
  • FIG 6 Global Connected Living Room Market share by Application, 2028
  • FIG 7 Global Connected Living Room Market by Application, 2018 - 2028, USD Million
  • FIG 8 Global Connected Living Room Market share by Device Type, 2021
  • FIG 9 Global Connected Living Room Market share by Device Type, 2028
  • FIG 10 Global Connected Living Room Market by Device Type, 2018 - 2028, USD Million
  • FIG 11 Global Connected Living Room Market share by Region, 2021
  • FIG 12 Global Connected Living Room Market share by Region, 2028
  • FIG 13 Global Connected Living Room Market by Region, 2018 - 2028, USD Million
  • FIG 14 SWOT Analysis: Alphabet Inc. (Google LLC)
  • FIG 15 SWOT Analysis: apple, Inc.
  • FIG 16 SWOT Analysis: Toshiba Corporation
  • FIG 17 Swot analysis: LG Corporation
  • FIG 18 SWOT Analysis: Panasonic Corporation
  • FIG 19 SWOT analysis: Amazon.com, Inc.
  • FIG 20 SWOT Analysis: Netflix, Inc.