2026-2030年全球夢幻運動市場
市場調查報告書
商品編碼
2030403

2026-2030年全球夢幻運動市場

Global Fantasy Sports Market 2026-2030

出版日期: | 出版商: TechNavio | 英文 296 Pages | 訂單完成後即時交付

價格
簡介目錄

全球夢幻運動市場預計將在 2025 年至 2030 年間成長至 101.702 億美元,預測期內複合年成長率為 6.7%。

本報告對全球夢幻運動市場進行了全面分析,包括市場規模和預測、趨勢、成長要素、挑戰以及對約 25 家公司的供應商分析。

本報告對當前市場狀況、最新趨勢和促進因素以及整體市場環境進行了最新分析。推動該市場發展的因素包括:全球體育觀眾數量和熱情洋溢的球迷文化不斷成長、智慧型手機普及率不斷提高、高速網路存取價格日益親民,以及即時體育數據分析和統計的廣泛應用。

本研究客觀地結合了一手和二手訊息,包括主要行業相關人員的意見。報告內容涵蓋主要公司分析、全面的市場規模數據、區域細分分析以及供應商格局。報告還包含歷史數據和預測數據。

市場範圍
基準年 2025
年末 2030
調查期 2026-2030
成長勢頭 加速度
2026 年同比比較 6.3%
複合年成長率 6.7%
增量 101.702億美元

本研究指出,人工智慧驅動的預測和陣容工具的整合是未來幾年全球夢幻運動市場成長的關鍵促進因素之一。此外,行動優先應用程式和流暢用戶介面的普及,以及微型比賽和短期夢幻遊戲的快速發展,預計也將帶來顯著的市場需求。

目錄

第1章:執行摘要

第2章 Technavio 分析

  • 分析定價、生命週期、顧客購買籃子、採用率和購買標準。
  • 輸入的重要性及差異化因素
  • 干擾因素
  • 促進因素和挑戰的影響

第3章 市場狀況

  • 市場生態系統
  • 市場特徵
  • 價值鏈分析

第4章 市場規模

  • 市場的定義
  • 市場區隔分析
  • 2025年市場規模
  • 市場展望,2025-2030年

第5章 市場規模與表現

  • 2020-2024年全球夢幻運動市場
  • 產品細分市場分析,2020-2024 年
  • 2020-2024年基於平台的細分市場分析
  • 基於設備的細分市場分析,2020-2024 年
  • 區域區隔市場分析,2020-2024 年
  • 2020-2024年各國細分市場分析

第6章 定性分析

  • 人工智慧的影響:全球夢幻運動市場
  • 地緣政治衝突對全球夢幻運動市場的影響。

第7章:五力分析

第8章 市場區隔:依產品

  • 比較:按產品
  • 夢幻足球
  • 夢幻棒球
  • 夢幻籃球
  • 夢幻冰球
  • 其他
  • 市場機會:依產品分類

第9章 市場細分:依平台分類

  • 比較:按平台
  • 行動應用
  • 網站
  • 市場機會:依平台分類

第10章 市場區隔:依設備

  • 比較:按設備
  • 智慧型手機
  • 電腦
  • 其他
  • 市場機會:依設備分類

第11章 客戶情況

第12章 區域情勢

  • 區域細分
  • 區域比較
  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 法國
    • 義大利
    • 西班牙
    • 荷蘭
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 澳洲
    • 印尼
  • 南美洲
    • 巴西
    • 阿根廷
    • 智利
  • 中東和非洲
    • 沙烏地阿拉伯
    • UAE
    • 南非
    • 以色列
    • 土耳其
  • 市場機會:按地區分類

第13章 促進因素、挑戰與機遇

  • 市場促進因素
  • 市場挑戰
  • 促進因素和挑戰的影響
  • 市場機遇

第14章 競爭格局

  • 概述
  • 競爭格局
  • 混亂局面
  • 產業風險

第15章 競爭分析

  • 公司簡介
  • 公司排名指標
  • 企業市場定位
  • Ballr Media
  • DraftKings Inc.
  • Dream Sports Group
  • ESPN Sports Media Ltd.
  • FantasyPros.com
  • FanTeam
  • Mobile Premier League
  • NFL Enterprises LLC.
  • Paramount Global
  • Playerzpot Media Pvt Ltd
  • RealTime Fantasy Sports Inc.
  • Roto Sports Inc.
  • Sorare SAS
  • SportsHub Games Network Inc
  • Yahoo

第16章附錄

簡介目錄
Product Code: IRTNTR40508

The global fantasy sports market is forecasted to grow by USD 10170.2 mn during 2025-2030, accelerating at a CAGR of 6.7% during the forecast period. The report on the global fantasy sports market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising global sports viewership and strong fan engagement culture, increasing smartphone penetration and affordable high speed internet access, growing use of real time sports data analytics and statistics.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Market Scope
Base Year2025
End Year2030
Series Year2026-2030
Growth MomentumAccelerate
YOY 20266.3%
CAGR6.7%
Incremental Value$10170.2 mn

Technavio's global fantasy sports market is segmented as below:

By Product

  • Fantasy soccer
  • Fantasy baseball
  • Fantasy basketball
  • Fantasy hockey
  • Others

By Platform

  • Mobile application
  • Website

By Device

  • Smartphone
  • Computer
  • Others

Geography

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • The Netherlands
  • APAC
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
  • South America
    • Brazil
    • Argentina
    • Chile
  • Middle East and Africa
    • UAE
    • South Africa
    • Turkey
  • Rest of World (ROW)

This study identifies the integration of artificial intelligence-based prediction and lineup tools as one of the prime reasons driving the global fantasy sports market growth during the next few years. Also, shift toward mobile first applications and seamless user interfaces and rapid expansion of micro contests and short duration fantasy games will lead to sizable demand in the market.

The report on the global fantasy sports market covers the following areas:

  • Global fantasy sports market sizing
  • Global fantasy sports market forecast
  • Global fantasy sports market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global fantasy sports market vendors that include Ballr Media, DraftKings Inc., Dream Sports Group, ESPN Sports Media Ltd., FanDuel Inc., FantasyPros.com, FanTeam, Fantrax, Mobile Premier League, NFL Enterprises LLC., OfficeFootballPool.com, Paramount Global, Playerzpot Media Pvt Ltd, RealTime Fantasy Sports Inc., Roto Sports Inc., Sideline Software Inc., SidePrize LLC, Sorare SAS, SportsHub Games Network Inc, Yahoo. Also, the global fantasy sports market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by Product
    • Executive Summary - Chart on Market Segmentation by Platform
    • Executive Summary - Chart on Market Segmentation by Device
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Technavio Analysis

  • 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • 2.2 Criticality of inputs and Factors of differentiation
  • 2.3 Factors of disruption
  • 2.4 Impact of drivers and challenges

3 Market Landscape

  • 3.1 Market ecosystem
  • 3.2 Market characteristics
  • 3.3 Value chain analysis

4 Market Sizing

  • 4.1 Market definition
  • 4.2 Market segment analysis
    • Market segments
  • 4.3 Market size 2025
  • 4.4 Market outlook: Forecast for 2025-2030

5 Historic Market Size

  • 5.1 Global Fantasy Sports Market 2020 - 2024
    • Historic Market Size - Data Table on Global Fantasy Sports Market 2020 - 2024 ($ million)
  • 5.2 Product segment analysis 2020 - 2024
    • Historic Market Size - Product Segment 2020 - 2024 ($ million)
  • 5.3 Platform segment analysis 2020 - 2024
    • Historic Market Size - Platform Segment 2020 - 2024 ($ million)
  • 5.4 Device segment analysis 2020 - 2024
    • Historic Market Size - Device Segment 2020 - 2024 ($ million)
  • 5.5 Geography segment analysis 2020 - 2024
    • Historic Market Size - Geography Segment 2020 - 2024 ($ million)
  • 5.6 Country segment analysis 2020 - 2024
    • Historic Market Size - Country Segment 2020 - 2024 ($ million)

6 Qualitative Analysis

  • 6.1 Impact of AI on Global Fantasy Sports Market
  • 6.2 Impact of Geopolitical Conflicts on Global Fantasy Sports Market

7 Five Forces Analysis

  • 7.1 Five forces summary
    • Five forces analysis - Comparison between 2025 and 2030
  • 7.2 Bargaining power of buyers
    • Bargaining power of buyers - Impact of key factors 2025 and 2030
  • 7.3 Bargaining power of suppliers
    • Bargaining power of suppliers - Impact of key factors in 2025 and 2030
  • 7.4 Threat of new entrants
    • Threat of new entrants - Impact of key factors in 2025 and 2030
  • 7.5 Threat of substitutes
    • Threat of substitutes - Impact of key factors in 2025 and 2030
  • 7.6 Threat of rivalry
    • Threat of rivalry - Impact of key factors in 2025 and 2030
  • 7.7 Market condition

8 Market Segmentation by Product

  • 8.1 Market segments
  • 8.2 Comparison by Product
  • 8.3 Fantasy soccer - Market size and forecast 2025-2030
  • 8.4 Fantasy baseball - Market size and forecast 2025-2030
  • 8.5 Fantasy basketball - Market size and forecast 2025-2030
  • 8.6 Fantasy hockey - Market size and forecast 2025-2030
  • 8.7 Others - Market size and forecast 2025-2030
  • 8.8 Market opportunity by Product
    • Market opportunity by Product ($ million)

9 Market Segmentation by Platform

  • 9.1 Market segments
  • 9.2 Comparison by Platform
  • 9.3 Mobile application - Market size and forecast 2025-2030
  • 9.4 Website - Market size and forecast 2025-2030
  • 9.5 Market opportunity by Platform
    • Market opportunity by Platform ($ million)

10 Market Segmentation by Device

  • 10.1 Market segments
  • 10.2 Comparison by Device
  • 10.3 Smartphone - Market size and forecast 2025-2030
  • 10.4 Computer - Market size and forecast 2025-2030
  • 10.5 Others - Market size and forecast 2025-2030
  • 10.6 Market opportunity by Device
    • Market opportunity by Device ($ million)

11 Customer Landscape

  • 11.1 Customer landscape overview
    • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

12 Geographic Landscape

  • 12.1 Geographic segmentation
  • 12.2 Geographic comparison
  • 12.3 North America - Market size and forecast 2025-2030
    • 12.3.1 US - Market size and forecast 2025-2030
    • 12.3.2 Canada - Market size and forecast 2025-2030
    • 12.3.3 Mexico - Market size and forecast 2025-2030
  • 12.4 Europe - Market size and forecast 2025-2030
    • 12.4.1 Germany - Market size and forecast 2025-2030
    • 12.4.2 UK - Market size and forecast 2025-2030
    • 12.4.3 France - Market size and forecast 2025-2030
    • 12.4.4 Italy - Market size and forecast 2025-2030
    • 12.4.5 Spain - Market size and forecast 2025-2030
    • 12.4.6 The Netherlands - Market size and forecast 2025-2030
  • 12.5 APAC - Market size and forecast 2025-2030
    • 12.5.1 China - Market size and forecast 2025-2030
    • 12.5.2 Japan - Market size and forecast 2025-2030
    • 12.5.3 India - Market size and forecast 2025-2030
    • 12.5.4 South Korea - Market size and forecast 2025-2030
    • 12.5.5 Australia - Market size and forecast 2025-2030
    • 12.5.6 Indonesia - Market size and forecast 2025-2030
  • 12.6 South America - Market size and forecast 2025-2030
    • 12.6.1 Brazil - Market size and forecast 2025-2030
    • 12.6.2 Argentina - Market size and forecast 2025-2030
    • 12.6.3 Chile - Market size and forecast 2025-2030
  • 12.7 Middle East and Africa - Market size and forecast 2025-2030
    • 12.7.1 Saudi Arabia - Market size and forecast 2025-2030
    • 12.7.2 UAE - Market size and forecast 2025-2030
    • 12.7.3 South Africa - Market size and forecast 2025-2030
    • 12.7.4 Israel - Market size and forecast 2025-2030
    • 12.7.5 Turkey - Market size and forecast 2025-2030
  • 12.8 Market opportunity by geography
    • Market opportunity by geography ($ million)
    • Data Tables on Market opportunity by geography ($ million)

13 Drivers, Challenges, and Opportunity

  • 13.1 Market drivers
    • Rising global sports viewership and strong fan engagement culture
    • Increasing smartphone penetration and affordable high speed internet access
    • Growing use of real time sports data analytics and statistics
  • 13.2 Market challenges
    • Legal restrictions and regulatory uncertainty in multiple countries
    • Difficulty in maintaining long term user engagement and retention rates
    • Intense competition among established and emerging fantasy sports platforms
  • 13.3 Impact of drivers and challenges
    • Impact of drivers and challenges in 2025 and 2030
  • 13.4 Market opportunities
    • Integration of artificial intelligence-based prediction and lineup tools
    • Shift toward mobile first applications and seamless user interfaces
    • Rapid expansion of micro contests and short duration fantasy games

14 Competitive Landscape

  • 14.1 Overview
  • 14.2 Competitive Landscape
    • Overview on criticality of inputs and factors of differentiation
  • 14.3 Landscape disruption
    • Overview on factors of disruption
  • 14.4 Industry risks
    • Impact of key risks on business

15 Competitive Analysis

  • 15.1 Companies profiled
    • Companies covered
  • 15.2 Company ranking index
    • Company ranking index
  • 15.3 Market positioning of companies
    • Matrix on companies position and classification
  • 15.4 Ballr Media
    • Ballr Media - Overview
    • Ballr Media - Product / Service
    • Ballr Media - Key offerings
    • SWOT
  • 15.5 DraftKings Inc.
    • DraftKings Inc. - Overview
    • DraftKings Inc. - Business segments
    • DraftKings Inc. - Key offerings
    • DraftKings Inc. - Segment focus
    • SWOT
  • 15.6 Dream Sports Group
    • Dream Sports Group - Overview
    • Dream Sports Group - Product / Service
    • Dream Sports Group - Key offerings
    • SWOT
  • 15.7 ESPN Sports Media Ltd.
    • ESPN Sports Media Ltd. - Overview
    • ESPN Sports Media Ltd. - Product / Service
    • ESPN Sports Media Ltd. - Key offerings
    • SWOT
  • 15.8 FantasyPros.com
    • FantasyPros.com - Overview
    • FantasyPros.com - Product / Service
    • FantasyPros.com - Key offerings
    • SWOT
  • 15.9 FanTeam
    • FanTeam - Overview
    • FanTeam - Product / Service
    • FanTeam - Key offerings
    • SWOT
  • 15.10 Mobile Premier League
    • Mobile Premier League - Overview
    • Mobile Premier League - Product / Service
    • Mobile Premier League - Key offerings
    • SWOT
  • 15.11 NFL Enterprises LLC.
    • NFL Enterprises LLC. - Overview
    • NFL Enterprises LLC. - Product / Service
    • NFL Enterprises LLC. - Key offerings
    • SWOT
  • 15.12 Paramount Global
    • Paramount Global - Overview
    • Paramount Global - Product / Service
    • Paramount Global - Key offerings
    • SWOT
  • 15.13 Playerzpot Media Pvt Ltd
    • Playerzpot Media Pvt Ltd - Overview
    • Playerzpot Media Pvt Ltd - Product / Service
    • Playerzpot Media Pvt Ltd - Key offerings
    • SWOT
  • 15.14 RealTime Fantasy Sports Inc.
    • RealTime Fantasy Sports Inc. - Overview
    • RealTime Fantasy Sports Inc. - Product / Service
    • RealTime Fantasy Sports Inc. - Key offerings
    • SWOT
  • 15.15 Roto Sports Inc.
    • Roto Sports Inc. - Overview
    • Roto Sports Inc. - Product / Service
    • Roto Sports Inc. - Key offerings
    • SWOT
  • 15.16 Sorare SAS
    • Sorare SAS - Overview
    • Sorare SAS - Product / Service
    • Sorare SAS - Key offerings
    • SWOT
  • 15.17 SportsHub Games Network Inc
    • SportsHub Games Network Inc - Overview
    • SportsHub Games Network Inc - Product / Service
    • SportsHub Games Network Inc - Key offerings
    • SWOT
  • 15.18 Yahoo
    • Yahoo - Overview
    • Yahoo - Product / Service
    • Yahoo - Key offerings
    • SWOT

16 Appendix

  • 16.1 Scope of the report
    • Market definition
    • Objectives
    • Notes and caveats
  • 16.2 Inclusions and exclusions checklist
    • Inclusions checklist
    • Exclusions checklist
  • 16.3 Currency conversion rates for US$
    • Currency conversion rates for US$
  • 16.4 Research methodology
    • Research methodology
  • 16.5 Data procurement
    • Information sources
  • 16.6 Data validation
    • Data validation
  • 16.7 Validation techniques employed for market sizing
    • Validation techniques employed for market sizing
  • 16.8 Data synthesis
    • Data synthesis
  • 16.9 360 degree market analysis
    • 360 degree market analysis
  • 16.10 List of abbreviations
    • List of abbreviations