2024-2028年元宇宙全球時尚市場
市場調查報告書
商品編碼
1459524

2024-2028年元宇宙全球時尚市場

Global Metaverse in Fashion Market 2024-2028

出版日期: | 出版商: TechNavio | 英文 171 Pages | 訂單完成後即時交付

價格

2023-2028 年時尚市場元宇宙預計將達到 126.5499 億美元,預測期內複合年成長率為 36.72%。

該報告包括對時尚元宇宙市場的整體分析、市場規模和預測、趨勢、成長動力、挑戰以及涵蓋約 25 家供應商的供應商分析。

它提供了對當前市場狀況、最新趨勢和促進因素以及整體市場環境的最新分析。越來越多的時尚品牌加入元宇宙平台,消費者對個人化和身臨其境型購物體驗的需求不斷增加,以及虛擬和不可替代代幣的日益普及,推動了市場的發展。

市場範圍
基準年 2024年
結束年份 2028年
預測期 2024-2028
成長動力 加速度
2024年與前一年同期比較 33.95%
複合年成長率 36.72%
增量 12,654,990,000 美元

研究指出,高度個人化的數位體驗是未來幾年推動時尚元宇宙市場成長的關鍵原因之一。隨著永續性計劃和道德時尚實踐融入虛擬時尚生產和消費,市場也將看到強勁的需求,增加對人工智慧驅動的虛擬造型師和個人化時尚建議的需求。這似乎會導致。

目錄

第1章執行摘要

  • 市場概況

第2章 市場狀況

  • 市場生態系統

第3章 市場規模評估

  • 市場定義
  • 細分市場分析
  • 2023 年市場規模
  • 2023-2028年市場展望

第4章 市場規模表現

  • 2018-2022年元宇宙全球時尚市場
  • 2018-2022年平台細分分析
  • 2018-2022 年設備細分市場分析
  • 2018-2022 年區域細分分析
  • 2018-2022 年國家細分分析

第5章五力分析

  • 五力摘要
  • 買方議價能力
  • 供應商的議價能力
  • 新進入者的威脅
  • 替代品的威脅
  • 競爭威脅
  • 市場狀況

第6章市場區隔:依平台

  • 細分市場
  • 比較:按平台
  • 電腦:2023-2028 年市場規模與預測
  • 移動:2023-2028 年市場規模與預測
  • 耳機:2023-2028 年市場規模與預測
  • 市場機會:依平台分類

第 7 章市場區隔:按設備

  • 細分市場
  • 比較:按設備
  • VR與AR設備:2023-2028年市場規模與預測
  • 計算設備:2023-2028 年市場規模與預測
  • 市場機會:依設備分類

第8章 客戶狀況

  • 客戶狀況概覽

第9章 地區情勢

  • 區域細分
  • 區域比較
  • 北美:2023-2028 年市場規模與預測
  • 亞太地區:2023-2028 年市場規模與預測
  • 歐洲:2023-2028 年市場規模與預測
  • 南美洲:2023-2028年市場規模與預測
  • 中東和非洲:2023-2028 年市場規模與預測
  • 美國:2023-2028 年市場規模與預測
  • 中國:2023-2028年市場規模及預測
  • 德國:2023-2028 年市場規模與預測
  • 日本:2023-2028年市場規模與預測
  • 加拿大:2023-2028 年市場規模與預測
  • 市場機會:依地區狀況

第 10 章 促進因素、挑戰與趨勢

  • 市場促進因素
  • 市場挑戰
  • 促進因素和挑戰的影響
  • 市場趨勢

第11章 供應商情況

  • 概述
  • 供應商情況
  • 混亂的情況
  • 產業風險

第12章供應商分析

  • 交易廠商
  • 供應商市場定位
  • Accenture Plc
  • Adidas AG
  • Alibaba Group Holding Ltd.
  • ByteDance Ltd.
  • Kering SA
  • Magic Leap Inc.
  • Meta Platforms Inc.
  • Microsoft Corp.
  • Mobiloitte Technologies
  • NetEase Inc.
  • Nike Inc.
  • NVIDIA Corp.
  • Queppelin
  • Roblox Corp.
  • Tencent Holdings Ltd.

第13章附錄

Product Code: IRTNTR73936

The metaverse in fashion market is forecasted to grow by USD 12654.99 mn during 2023-2028, accelerating at a CAGR of 36.72% during the forecast period. The report on the metaverse in fashion market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing number of fashion brands entering metaverse platform, increasing consumer demand for personalized and immersive shopping experiences, and rising popularity of virtual tokens and nonfungible tokens.

Technavio's metaverse in fashion market is segmented as below:

Market Scope
Base Year2024
End Year2028
Series Year2024-2028
Growth MomentumAccelerate
YOY 202433.95%
CAGR36.72%
Incremental Value$12654.99mn

By Platform

  • Computer
  • Mobile
  • Headset

By Device

  • VR or AR devices
  • Computing devices

By Geographical Landscape

  • North America
  • APAC
  • Europe
  • South America
  • Middle East and Africa

This study identifies the highly personalized digital experience as one of the prime reasons driving the metaverse in fashion market growth during the next few years. Also, integration of sustainability initiatives and ethical fashion practices into virtual fashion production and consumption and increasing demand for ai-powered virtual stylists and personalized fashion advice will lead to sizable demand in the market.

The report on the metaverse in fashion market covers the following areas:

  • Metaverse in fashion market sizing
  • Metaverse in fashion market forecast
  • Metaverse in fashion market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading metaverse in fashion market vendors that include Accenture Plc, Adidas AG, Alibaba Group Holding Ltd., ByteDance Ltd., Fashable, Kering SA, Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., NetEase Inc., NexTech AR Solutions Corp., Nike Inc., NVIDIA Corp., Queppelin, Roblox Corp., Tencent Holdings Ltd., and Mobiloitte Technologies. Also, the metaverse in fashion market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview

2 Market Landscape

  • 2.1 Market ecosystem

3 Market Sizing

  • 3.1 Market definition
  • 3.2 Market segment analysis
  • 3.3 Market size 2023
  • 3.4 Market outlook: Forecast for 2023-2028

4 Historic Market Size

  • 4.1 Global metaverse in fashion market 2018 - 2022
  • 4.2 Platform Segment Analysis 2018 - 2022
  • 4.3 Device Segment Analysis 2018 - 2022
  • 4.4 Geography Segment Analysis 2018 - 2022
  • 4.5 Country Segment Analysis 2018 - 2022

5 Five Forces Analysis

  • 5.1 Five forces summary
  • 5.2 Bargaining power of buyers
  • 5.3 Bargaining power of suppliers
  • 5.4 Threat of new entrants
  • 5.5 Threat of substitutes
  • 5.6 Threat of rivalry
  • 5.7 Market condition

6 Market Segmentation by Platform

  • 6.1 Market segments
  • 6.2 Comparison by Platform
  • 6.3 Computer - Market size and forecast 2023-2028
  • 6.4 Mobile - Market size and forecast 2023-2028
  • 6.5 Headset - Market size and forecast 2023-2028
  • 6.6 Market opportunity by Platform

7 Market Segmentation by Device

  • 7.1 Market segments
  • 7.2 Comparison by Device
  • 7.3 VR or AR devices - Market size and forecast 2023-2028
  • 7.4 Computing devices - Market size and forecast 2023-2028
  • 7.5 Market opportunity by Device

8 Customer Landscape

  • 8.1 Customer landscape overview

9 Geographic Landscape

  • 9.1 Geographic segmentation
  • 9.2 Geographic comparison
  • 9.3 North America - Market size and forecast 2023-2028
  • 9.4 APAC - Market size and forecast 2023-2028
  • 9.5 Europe - Market size and forecast 2023-2028
  • 9.6 South America - Market size and forecast 2023-2028
  • 9.7 Middle East and Africa - Market size and forecast 2023-2028
  • 9.8 US - Market size and forecast 2023-2028
  • 9.9 China - Market size and forecast 2023-2028
  • 9.10 Germany - Market size and forecast 2023-2028
  • 9.11 Japan - Market size and forecast 2023-2028
  • 9.12 Canada - Market size and forecast 2023-2028
  • 9.13 Market opportunity By Geographical Landscape

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape
  • 11.3 Landscape disruption
  • 11.4 Industry risks

12 Vendor Analysis

  • 12.1 Vendors covered
  • 12.2 Market positioning of vendors
  • 12.3 Accenture Plc
  • 12.4 Adidas AG
  • 12.5 Alibaba Group Holding Ltd.
  • 12.6 ByteDance Ltd.
  • 12.7 Kering SA
  • 12.8 Magic Leap Inc.
  • 12.9 Meta Platforms Inc.
  • 12.10 Microsoft Corp.
  • 12.11 Mobiloitte Technologies
  • 12.12 NetEase Inc.
  • 12.13 Nike Inc.
  • 12.14 NVIDIA Corp.
  • 12.15 Queppelin
  • 12.16 Roblox Corp.
  • 12.17 Tencent Holdings Ltd.

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
  • 13.3 Currency conversion rates for US$
  • 13.4 Research methodology
  • 13.5 List of abbreviations

Exhibits:

  • Exhibits1: Executive Summary - Chart on Market Overview
  • Exhibits2: Executive Summary - Data Table on Market Overview
  • Exhibits3: Executive Summary - Chart on Global Market Characteristics
  • Exhibits4: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibits5: Executive Summary - Chart on Market Segmentation by Platform
  • Exhibits6: Executive Summary - Chart on Market Segmentation by Device
  • Exhibits7: Executive Summary - Chart on Incremental Growth
  • Exhibits8: Executive Summary - Data Table on Incremental Growth
  • Exhibits9: Executive Summary - Chart on Vendor Market Positioning
  • Exhibits10: Parent market
  • Exhibits11: Market Characteristics
  • Exhibits12: Offerings of vendors included in the market definition
  • Exhibits13: Market segments
  • Exhibits14: Chart on Global - Market size and forecast 2023-2028 ($ million)
  • Exhibits15: Data Table on Global - Market size and forecast 2023-2028 ($ million)
  • Exhibits16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits18: Historic Market Size - Data Table on global metaverse in fashion market 2018 - 2022 ($ million)
  • Exhibits19: Historic Market Size - Platform Segment 2018 - 2022 ($ million)
  • Exhibits20: Historic Market Size - Device Segment 2018 - 2022 ($ million)
  • Exhibits21: Historic Market Size - Geography Segment 2018 - 2022 ($ million)
  • Exhibits22: Historic Market Size - Country Segment 2018 - 2022 ($ million)
  • Exhibits23: Five forces analysis - Comparison between 2023 and 2028
  • Exhibits24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
  • Exhibits25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
  • Exhibits26: Threat of new entrants - Impact of key factors in 2023 and 2028
  • Exhibits27: Threat of substitutes - Impact of key factors in 2023 and 2028
  • Exhibits28: Threat of rivalry - Impact of key factors in 2023 and 2028
  • Exhibits29: Chart on Market condition - Five forces 2023 and 2028
  • Exhibits30: Chart on Platform - Market share 2023-2028 (%)
  • Exhibits31: Data Table on Platform - Market share 2023-2028 (%)
  • Exhibits32: Chart on Comparison by Platform
  • Exhibits33: Data Table on Comparison by Platform
  • Exhibits34: Chart on Computer - Market size and forecast 2023-2028 ($ million)
  • Exhibits35: Data Table on Computer - Market size and forecast 2023-2028 ($ million)
  • Exhibits36: Chart on Computer - Year-over-year growth 2023-2028 (%)
  • Exhibits37: Data Table on Computer - Year-over-year growth 2023-2028 (%)
  • Exhibits38: Chart on Mobile - Market size and forecast 2023-2028 ($ million)
  • Exhibits39: Data Table on Mobile - Market size and forecast 2023-2028 ($ million)
  • Exhibits40: Chart on Mobile - Year-over-year growth 2023-2028 (%)
  • Exhibits41: Data Table on Mobile - Year-over-year growth 2023-2028 (%)
  • Exhibits42: Chart on Headset - Market size and forecast 2023-2028 ($ million)
  • Exhibits43: Data Table on Headset - Market size and forecast 2023-2028 ($ million)
  • Exhibits44: Chart on Headset - Year-over-year growth 2023-2028 (%)
  • Exhibits45: Data Table on Headset - Year-over-year growth 2023-2028 (%)
  • Exhibits46: Market opportunity by Platform ($ million)
  • Exhibits47: Data Table on Market opportunity by Platform ($ million)
  • Exhibits48: Chart on Device - Market share 2023-2028 (%)
  • Exhibits49: Data Table on Device - Market share 2023-2028 (%)
  • Exhibits50: Chart on Comparison by Device
  • Exhibits51: Data Table on Comparison by Device
  • Exhibits52: Chart on VR or AR devices - Market size and forecast 2023-2028 ($ million)
  • Exhibits53: Data Table on VR or AR devices - Market size and forecast 2023-2028 ($ million)
  • Exhibits54: Chart on VR or AR devices - Year-over-year growth 2023-2028 (%)
  • Exhibits55: Data Table on VR or AR devices - Year-over-year growth 2023-2028 (%)
  • Exhibits56: Chart on Computing devices - Market size and forecast 2023-2028 ($ million)
  • Exhibits57: Data Table on Computing devices - Market size and forecast 2023-2028 ($ million)
  • Exhibits58: Chart on Computing devices - Year-over-year growth 2023-2028 (%)
  • Exhibits59: Data Table on Computing devices - Year-over-year growth 2023-2028 (%)
  • Exhibits60: Market opportunity by Device ($ million)
  • Exhibits61: Data Table on Market opportunity by Device ($ million)
  • Exhibits62: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Exhibits63: Chart on Market share By Geographical Landscape 2023-2028 (%)
  • Exhibits64: Data Table on Market share By Geographical Landscape 2023-2028 (%)
  • Exhibits65: Chart on Geographic comparison
  • Exhibits66: Data Table on Geographic comparison
  • Exhibits67: Chart on North America - Market size and forecast 2023-2028 ($ million)
  • Exhibits68: Data Table on North America - Market size and forecast 2023-2028 ($ million)
  • Exhibits69: Chart on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits70: Data Table on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits71: Chart on APAC - Market size and forecast 2023-2028 ($ million)
  • Exhibits72: Data Table on APAC - Market size and forecast 2023-2028 ($ million)
  • Exhibits73: Chart on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits74: Data Table on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits75: Chart on Europe - Market size and forecast 2023-2028 ($ million)
  • Exhibits76: Data Table on Europe - Market size and forecast 2023-2028 ($ million)
  • Exhibits77: Chart on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits78: Data Table on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits79: Chart on South America - Market size and forecast 2023-2028 ($ million)
  • Exhibits80: Data Table on South America - Market size and forecast 2023-2028 ($ million)
  • Exhibits81: Chart on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits82: Data Table on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits83: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
  • Exhibits84: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
  • Exhibits85: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits86: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits87: Chart on US - Market size and forecast 2023-2028 ($ million)
  • Exhibits88: Data Table on US - Market size and forecast 2023-2028 ($ million)
  • Exhibits89: Chart on US - Year-over-year growth 2023-2028 (%)
  • Exhibits90: Data Table on US - Year-over-year growth 2023-2028 (%)
  • Exhibits91: Chart on China - Market size and forecast 2023-2028 ($ million)
  • Exhibits92: Data Table on China - Market size and forecast 2023-2028 ($ million)
  • Exhibits93: Chart on China - Year-over-year growth 2023-2028 (%)
  • Exhibits94: Data Table on China - Year-over-year growth 2023-2028 (%)
  • Exhibits95: Chart on Germany - Market size and forecast 2023-2028 ($ million)
  • Exhibits96: Data Table on Germany - Market size and forecast 2023-2028 ($ million)
  • Exhibits97: Chart on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits98: Data Table on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits99: Chart on Japan - Market size and forecast 2023-2028 ($ million)
  • Exhibits100: Data Table on Japan - Market size and forecast 2023-2028 ($ million)
  • Exhibits101: Chart on Japan - Year-over-year growth 2023-2028 (%)
  • Exhibits102: Data Table on Japan - Year-over-year growth 2023-2028 (%)
  • Exhibits103: Chart on Canada - Market size and forecast 2023-2028 ($ million)
  • Exhibits104: Data Table on Canada - Market size and forecast 2023-2028 ($ million)
  • Exhibits105: Chart on Canada - Year-over-year growth 2023-2028 (%)
  • Exhibits106: Data Table on Canada - Year-over-year growth 2023-2028 (%)
  • Exhibits107: Market opportunity By Geographical Landscape ($ million)
  • Exhibits108: Data Tables on Market opportunity By Geographical Landscape ($ million)
  • Exhibits109: Impact of drivers and challenges in 2023 and 2028
  • Exhibits110: Overview on Criticality of inputs and Factors of differentiation
  • Exhibits111: Overview on factors of disruption
  • Exhibits112: Impact of key risks on business
  • Exhibits113: Vendors covered
  • Exhibits114: Matrix on vendor position and classification
  • Exhibits115: Accenture Plc - Overview
  • Exhibits116: Accenture Plc - Business segments
  • Exhibits117: Accenture Plc - Key news
  • Exhibits118: Accenture Plc - Key offerings
  • Exhibits119: Accenture Plc - Segment focus
  • Exhibits120: Adidas AG - Overview
  • Exhibits121: Adidas AG - Business segments
  • Exhibits122: Adidas AG - Key news
  • Exhibits123: Adidas AG - Key offerings
  • Exhibits124: Adidas AG - Segment focus
  • Exhibits125: Alibaba Group Holding Ltd. - Overview
  • Exhibits126: Alibaba Group Holding Ltd. - Business segments
  • Exhibits127: Alibaba Group Holding Ltd. - Key offerings
  • Exhibits128: Alibaba Group Holding Ltd. - Segment focus
  • Exhibits129: ByteDance Ltd. - Overview
  • Exhibits130: ByteDance Ltd. - Product / Service
  • Exhibits131: ByteDance Ltd. - Key offerings
  • Exhibits132: Kering SA - Overview
  • Exhibits133: Kering SA - Business segments
  • Exhibits134: Kering SA - Key news
  • Exhibits135: Kering SA - Key offerings
  • Exhibits136: Kering SA - Segment focus
  • Exhibits137: Magic Leap Inc. - Overview
  • Exhibits138: Magic Leap Inc. - Product / Service
  • Exhibits139: Magic Leap Inc. - Key news
  • Exhibits140: Magic Leap Inc. - Key offerings
  • Exhibits141: Meta Platforms Inc. - Overview
  • Exhibits142: Meta Platforms Inc. - Product / Service
  • Exhibits143: Meta Platforms Inc. - Key offerings
  • Exhibits144: Microsoft Corp. - Overview
  • Exhibits145: Microsoft Corp. - Business segments
  • Exhibits146: Microsoft Corp. - Key news
  • Exhibits147: Microsoft Corp. - Key offerings
  • Exhibits148: Microsoft Corp. - Segment focus
  • Exhibits149: Mobiloitte Technologies - Overview
  • Exhibits150: Mobiloitte Technologies - Product / Service
  • Exhibits151: Mobiloitte Technologies - Key offerings
  • Exhibits152: NetEase Inc. - Overview
  • Exhibits153: NetEase Inc. - Business segments
  • Exhibits154: NetEase Inc. - Key offerings
  • Exhibits155: NetEase Inc. - Segment focus
  • Exhibits156: Nike Inc. - Overview
  • Exhibits157: Nike Inc. - Business segments
  • Exhibits158: Nike Inc. - Key news
  • Exhibits159: Nike Inc. - Key offerings
  • Exhibits160: Nike Inc. - Segment focus
  • Exhibits161: NVIDIA Corp. - Overview
  • Exhibits162: NVIDIA Corp. - Business segments
  • Exhibits163: NVIDIA Corp. - Key news
  • Exhibits164: NVIDIA Corp. - Key offerings
  • Exhibits165: NVIDIA Corp. - Segment focus
  • Exhibits166: Queppelin - Overview
  • Exhibits167: Queppelin - Product / Service
  • Exhibits168: Queppelin - Key offerings
  • Exhibits169: Roblox Corp. - Overview
  • Exhibits170: Roblox Corp. - Product / Service
  • Exhibits171: Roblox Corp. - Key news
  • Exhibits172: Roblox Corp. - Key offerings
  • Exhibits173: Tencent Holdings Ltd. - Overview
  • Exhibits174: Tencent Holdings Ltd. - Business segments
  • Exhibits175: Tencent Holdings Ltd. - Key offerings
  • Exhibits176: Tencent Holdings Ltd. - Segment focus
  • Exhibits177: Inclusions checklist
  • Exhibits178: Exclusions checklist
  • Exhibits179: Currency conversion rates for US$
  • Exhibits180: Research methodology
  • Exhibits181: Validation techniques employed for market sizing
  • Exhibits182: Information sources
  • Exhibits183: List of abbreviations