市場調查報告書
商品編碼
1182042
全球聯網客廳市場規模研究與預測,按設備類型(智能電視、遊戲機、PC/筆記本電腦、智能揚聲器、智能手機、平板電腦)按應用、區域分析,2022-2029 年Global Connected Living Room Market Size study & Forecast, by Device Type (Smart TV's, Gaming Consoles, PC/Laptop, Smart Speakers, Smartphones, Tablets) by Application (Video Streaming, Audio Streaming, Gaming) and Regional Analysis, 2022-2029 |
2021 年全球互聯客廳市場價值約為 488.1 億美元,預計在 2022-2029 年預測期內將以超過 8.70% 的健康增長率增長。
互聯起居室是指家中所有主要電子設備都採用某種技術的客廳,例如平板電腦、電視、藍光播放器、家庭影院投影儀、手機、筆記本電腦、機頂盒、家庭音響系統和遊戲機。指事物市場的主要驅動力是對聯網家庭設備不斷增長的需求。此外,聯網客廳市場受益於城市化、數字化、生活方式的改變、可支配收入的增加、對最先進系統的需求增加等。此外,在 2021 年至 2029 年的預測期內,更好的分辨率、智能家居、智能和互聯家居以及互聯起居室的改進為市場進入者提供了有利的前景。
據 MarTech 稱,美國在智能揚聲器安裝方面處於世界領先地位,到 2020 年該地區四分之一的成年人擁有智能揚聲器。隨之而來的是,2019-2021年智能家居設備在美國的滲透率也在不斷提高。根據 Statista 的數據,2019 年 33% 的美國人至少擁有一台智能家居設備,到 2021 年這一數字將上升到 43%。與此同時,根據 Statista 的數據,從 2014 年到 2021 年,英國的智能電視普及率也在上升。該地區的智能電視普及率顯著提高,並且百分比也在增加。2014年滲透率僅為11%,但到2021年將達到67%。然而,聯網客廳的高成本將阻礙整個 2022-2029 年預測期內的市場增長。
互聯起居室全球市場研究中考慮的主要區域是亞太地區、北美、歐洲、拉丁美洲和世界其他地區。由於該地區主要市場參與者的主導地位以及該地區的技術進步推動了北美市場的增長,北美在收入方面佔據了市場主導地位。由於城市化進程加快和先進技術採用率不斷提高等因素,預計亞太地區在預測期內將以最高複合年增長率增長。
本研究的目的是揭示近年來各個細分市場和國家/地區的市場規模,並預測未來幾年的市場規模。該報告旨在包括被調查國家工業的定性和定量方面。
它還提供了有關關鍵方面的詳細信息,例如將定義市場未來增長的驅動因素和挑戰。此外,它還包含供利益相關者投資的微觀市場潛在機會,以及對主要參與者的競爭格局和設備類型產品的深入分析。
Global Connected Living Room Market is valued at approximately USD 48.81 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 8.70% over the forecast period 2022-2029. A connected living room is one that has all the key electronics used in a home, including tablets, televisions, Blu-ray players, home theatre projectors, cellphones, laptops, set-top boxes, home audio systems, and gaming consoles, covered by some sort of technology. The major driving factor for the market is the rising demand for connected home devices. The market for connected living rooms is also benefited from urbanization, digitization, lifestyle changes, rising disposable income, and increased demand for cutting-edge systems. Furthermore, during the projection period of 2021 to 2029, improvements in better resolutions, smart homes, intelligent & connected homes, and linked living rooms offer lucrative prospects to market participants.
According to the MarTech, the United States is the world leader in smart speakers installation; in 2020, 1 in every 4 adults owned a smart speaker in the region. Along with this, the penetration of smart home devices for the years 2019 to 2021 in the United States is also increasing. According to Statista, in 2019, 33 per cent of the U.S population owned at least one smart home device and this figure increased to 43 per cent in the year 2021. Along with this, according to Statista, the penetration of smart TVs in the United Kingdom from the year 2014 to 2021. The penetration of smart TVs has increased significantly and at an increasing rate in the region. As the penetration percentage in 2014 was only 11% which reached 67% in the year 2021. However, the high cost of Connected Living Rooms stifles market growth throughout the forecast period of 2022-2029.
The key regions considered for the Global Connected Living Room Market study includes Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America dominated the market in terms of revenue, owing to the dominance of key market players in the region along with this, the region is technologically advanced which is driving the growth of the market in North America. The Asia Pacific is expected to grow with the highest CAGRduring the forecast period, owing to factors such as rising urbanization and rising adoption of advanced technology in the region.
Major market players included in this report are:
SAMSUNG DISPLAY
LG Display Co., Ltd.
Sony Corporation
Pioneer Corporation.
RAYSTAR OPTRONICS, INC
RITEK CORPORATION
OSRAM GmbH.
WiseChip Semiconductor Inc.
WINSTAR Display Co., Ltd.
Visionox Company
Recent Developments in the Market:
Global Connected Living Room Market Report Scope:
Historical Data: 2019-2020-2021
Base Year for Estimation: 2021
Forecast period: 2022-2029
Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
Segments Covered: Device Type, Application, Region
Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World
Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.
The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and Device Type offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Device Type:
Smart TVs
Gaming Consoles
PC/Laptop
Smart Speakers
Smartphones
Tablets
By Application:
Video Streaming
Audio Streaming
Gaming
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World
List of tables and figures and dummy in nature, final lists may vary in the final deliverable
List of figures
List of tables and figures and dummy in nature, final lists may vary in the final deliverable