封面
市場調查報告書
商品編碼
1105694

傳統玩具和遊戲的全球市場規模:按產品類型、分銷渠道和地區劃分的預測(2022-2028)

Global Traditional Toys and Games Market Size study, by Product Type, by Distribution Channel and Regional Forecasts 2022-2028

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 | 商品交期: 2-3個工作天內

價格

兒童肥胖和其他健康問題變得越來越普遍,建築玩具也越來越受歡迎,導致預測期內傳統玩具和遊戲的採用率增加。

此外,教育機構優先考慮身心學習,這有望推動傳統玩具和遊戲的採用,從而在預測期內推動市場增長。然而,在線遊戲的增長趨勢預計將在 2022-2028 年的預測期內阻礙市場增長。

在本報告中,我們研究和分析了全球傳統玩具和遊戲市場,包括市場動態、行業分析、COVID-19 的影響、按產品類型、分銷渠道、地區、公司概況等進行的市場分析信息。

內容

第 1 章執行摘要

第 2 章全球傳統玩具和遊戲市場的定義和範圍

第三章全球傳統玩具和遊戲市場動態

  • 傳統玩具和遊戲市場的影響分析(2020-2028)

第四章全球傳統玩具遊戲市場行業分析

  • 波特五力模型
  • PEST 分析
  • 招商引資模式
  • 分析師的建議和結論
  • 主要投資機會
  • 關鍵成功策略

第 5 章風險評估:COVID-19 的影響

    • COVID-19 對行業的整體影響評估
    • COVID-19 之前和 COVID-19 之後的市場情景

第 6 章全球傳統玩具和遊戲市場:按產品類型

  • 市場概況
  • 按產品類型劃分的全球傳統玩具和遊戲市場表現 - 潛力分析
  • 按產品類型劃分的全球傳統玩具和遊戲市場的估計和預測(2018-2028)(十億美元)
  • 傳統玩具和遊戲市場,細分市場分析
    • 戶外運動玩具
    • 組裝套裝
    • 玩偶/毛絨玩具
    • 車輛
    • 動作人物
    • 其他

第 7 章全球傳統玩具和遊戲市場:按分銷渠道

  • 市場概況
  • 全球傳統玩具和遊戲市場表現:按分銷渠道 - 潛力分析
  • 全球傳統玩具和遊戲市場估計與預測:按分銷渠道(2018-2028 年)(十億美元)
  • 傳統玩具和遊戲市場,細分市場分析
    • 大賣場/超市
    • 專業零售店
    • 網上零售店
    • 其他

第 8 章全球傳統玩具和遊戲市場:區域分析

  • 區域市場概況
  • 北美
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 西班牙
    • 意大利
    • 其他
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 澳大利亞
    • 韓國
    • 其他
  • 拉丁美洲
    • 巴西
    • 墨西哥
  • 其他

第 9 章衝突信息

  • 主要市場策略
  • 公司簡介
    • TOMY
    • Mattel
    • BANDAI NAMCO Holdings.Inc
    • AKKS Pacific, Inc.
    • Spin Master Ltd.
    • Moose Enterprise Holdings Pty Ltd (Moose)
    • Kirkbi A/S (LEGO System A/S)
    • Hasbro
    • Funskool (India) Ltd.
    • NetEase

第10章 調查流程

Global Traditional Toys and Games Market is valued at approximately USD XXX billion in 2021 and is anticipated to grow with a healthy growth rate of more than XX % over the forecast period 2022-2028. Traditional Toys and Games are those activities that are unique to a particular region or country and are performed without the use of technologically complex toys. Instead, you must rely on your own body or natural resources such as stones, branches, earth, flowers, or household objects such as buttons, threads, ropes, and boards. These activities assist youngsters to understand more about their region's cultural roots, which helps to preserve a country's culture. Obesity and other health issues in children are becoming more common, and increasing popularity of construction toys have led to the adoption of Traditional Toys and Games across the forecast period. For Instance: as per Statista in 2022, the nation imported toys, dolls, and sporting goods worth approximately 36.37 billion dollars in 2020, the most since 2011. About 80% of all imports of toys, games, and sporting goods into the United States were from China. In the worldwide toy market, China is also the top exporter. Comparatively, the U.S. exports toys valued at around 6.38 billion US dollars in customs, of which 2.23 billion US dollars' worth of goods went to Canada, the U.S.'s top export destination. Also, mental and physical learning are being prioritised in educational institutions due to which the adoption & demand for Traditional Toys and Games is likely to increase the market growth during the forecast period. However, increasing trend of online gaming may impede the growth of the market over the forecast period of 2022-2028.

The key regions considered for the Global Traditional Toys and Games market study include Asia Pacific, North America, Europe, Latin America and Rest of the World. Asia Pacific is the leading region across the world in terms of market share owing to the increasing obesity and other health issues in children, increasing popularity of construction toys. Whereas, South America is also anticipated to exhibit the highest growth rate over the forecast period 2022-2028. Factors such as mental and physical learning being prioritised in educational institutions would create lucrative growth prospects for the Traditional Toys and Games market across South American region.

Major market players included in this report are:

TOMY

Mattel

BANDAI NAMCO Holdings.Inc

AKKS Pacific, Inc.

Spin Master Ltd.

Moose Enterprise Holdings Pty Ltd (Moose)

Kirkbi A/S (LEGO System A/S)

Hasbro

Funskool (India) Ltd.

NetEase

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Product Type:

Outdoor and Sports Toys

Construction Sets

Dolls and Plush Toys

Vehicles

Action Figures

Other

By Distribution Channel:

Hypermarket/Supermarket

Specialty Retail Stores

Online Retail Stores

Others

By Region:

North America

U.S.

Canada

Europe

UK

Germany

France

Spain

Italy

ROE

Asia Pacific

China

India

Japan

Australia

South Korea

RoAPAC

Latin America

Brazil

Mexico

Rest of the World

Furthermore, years considered for the study are as follows:

Historical year - 2018, 2019, 2020

Base year - 2021

Forecast period - 2022 to 2028

Target Audience of the Global Traditional Toys and Games Market in Market Study:

Key Consulting Companies & Advisors

Large, medium-sized, and small enterprises

Venture capitalists

Value-Added Resellers (VARs)

Third-party knowledge providers

Investment bankers

Investors

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2020-2028 (USD Billion)
    • 1.2.1. Traditional Toys and Games Market, by Region, 2020-2028 (USD Billion)
    • 1.2.2. Traditional Toys and Games Market, by Product Type, 2020-2028 (USD Billion)
    • 1.2.3. Traditional Toys and Games Market, by Distribution Channel, 2020-2028 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Traditional Toys and Games Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Scope of the Study
    • 2.2.2. Industry Evolution
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Traditional Toys and Games Market Dynamics

  • 3.1. Traditional Toys and Games Market Impact Analysis (2020-2028)
    • 3.1.1. Market Drivers
      • 3.1.1.1. Obesity and other health issues in children are becoming more common
      • 3.1.1.2. Construction toys are becoming increasingly popular
    • 3.1.2. Market Challenges
      • 3.1.2.1. Online Gaming
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Mental and physical learning are being prioritised in educational institutions

Chapter 4. Global Traditional Toys and Games Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
    • 4.1.6. Futuristic Approach to Porter's 5 Force Model (2018-2028)
  • 4.2. PEST Analysis
    • 4.2.1. Political
    • 4.2.2. Economical
    • 4.2.3. Social
    • 4.2.4. Technological
  • 4.3. Investment Adoption Model
  • 4.4. Analyst Recommendation & Conclusion
  • 4.5. Top investment opportunity
  • 4.6. Top winning strategies

Chapter 5. Risk Assessment: COVID-19 Impact

    • 5.1.1. Assessment of the overall impact of COVID-19 on the industry
    • 5.1.2. Pre COVID-19 and post COVID-19 market scenario

Chapter 6. Global Traditional Toys and Games Market, by Product Type

  • 6.1. Market Snapshot
  • 6.2. Global Traditional Toys and Games Market by Product Type, Performance - Potential Analysis
  • 6.3. Global Traditional Toys and Games Market Estimates & Forecasts by Product Type, 2018-2028 (USD Billion)
  • 6.4. Traditional Toys and Games Market, Sub Segment Analysis
    • 6.4.1. Outdoor and Sports Toys
    • 6.4.2. Construction Sets
    • 6.4.3. Dolls and Plush Toys
    • 6.4.4. Vehicles
    • 6.4.5. Action Figures
    • 6.4.6. Others

Chapter 7. Global Traditional Toys and Games Market, by Distribution Channel

  • 7.1. Market Snapshot
  • 7.2. Global Traditional Toys and Games Market by Distribution Channel, Performance - Potential Analysis
  • 7.3. Global Traditional Toys and Games Market Estimates & Forecasts by Distribution Channel, 2018-2028 (USD Billion)
  • 7.4. Traditional Toys and Games Market, Sub Segment Analysis
    • 7.4.1. Hypermarket/Supermarket
    • 7.4.2. Specialty Retail Stores
    • 7.4.3. Online Retail Stores
    • 7.4.4. Others

Chapter 8. Global Traditional Toys and Games Market, Regional Analysis

  • 8.1. Traditional Toys and Games Market, Regional Market Snapshot
  • 8.2. North America Traditional Toys and Games Market
    • 8.2.1. U.S. Traditional Toys and Games Market
      • 8.2.1.1. Product Type breakdown estimates & forecasts, 2018-2028
      • 8.2.1.2. Distribution Channel breakdown estimates & forecasts, 2018-2028
    • 8.2.2. Canada Traditional Toys and Games Market
  • 8.3. Europe Traditional Toys and Games Market Snapshot
    • 8.3.1. U.K. Traditional Toys and Games Market
    • 8.3.2. Germany Traditional Toys and Games Market
    • 8.3.3. France Traditional Toys and Games Market
    • 8.3.4. Spain Traditional Toys and Games Market
    • 8.3.5. Italy Traditional Toys and Games Market
    • 8.3.6. Rest of Europe Traditional Toys and Games Market
  • 8.4. Asia-Pacific Traditional Toys and Games Market Snapshot
    • 8.4.1. China Traditional Toys and Games Market
    • 8.4.2. India Traditional Toys and Games Market
    • 8.4.3. Japan Traditional Toys and Games Market
    • 8.4.4. Australia Traditional Toys and Games Market
    • 8.4.5. South Korea Traditional Toys and Games Market
    • 8.4.6. Rest of Asia Pacific Traditional Toys and Games Market
  • 8.5. Latin America Traditional Toys and Games Market Snapshot
    • 8.5.1. Brazil Traditional Toys and Games Market
    • 8.5.2. Mexico Traditional Toys and Games Market
  • 8.6. Rest of The World Traditional Toys and Games Market

Chapter 9. Competitive Intelligence

  • 9.1. Top Market Strategies
  • 9.2. Company Profiles
    • 9.2.1. TOMY
      • 9.2.1.1. Key Information
      • 9.2.1.2. Overview
      • 9.2.1.3. Financial (Subject to Data Availability)
      • 9.2.1.4. Product Summary
      • 9.2.1.5. Recent Developments
    • 9.2.2. Mattel
    • 9.2.3. BANDAI NAMCO Holdings.Inc
    • 9.2.4. AKKS Pacific, Inc.
    • 9.2.5. Spin Master Ltd.
    • 9.2.6. Moose Enterprise Holdings Pty Ltd (Moose)
    • 9.2.7. Kirkbi A/S (LEGO System A/S)
    • 9.2.8. Hasbro
    • 9.2.9. Funskool (India) Ltd.
    • 9.2.10. NetEase

Chapter 10. Research Process

  • 10.1. Research Process
    • 10.1.1. Data Mining
    • 10.1.2. Analysis
    • 10.1.3. Market Estimation
    • 10.1.4. Validation
    • 10.1.5. Publishing
  • 10.2. Research Attributes
  • 10.3. Research Assumption

LIST OF TABLES

  • TABLE 1. Global Traditional Toys and Games market, report scope
  • TABLE 2. Global Traditional Toys and Games market estimates & forecasts by Region 2018-2028 (USD Billion)
  • TABLE 3. Global Traditional Toys and Games market estimates & forecasts by Product Type 2018-2028 (USD Billion)
  • TABLE 4. Global Traditional Toys and Games market estimates & forecasts by Distribution Channel 2018-2028 (USD Billion)
  • TABLE 5. Global Traditional Toys and Games market by segment, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 6. Global Traditional Toys and Games market by region, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 7. Global Traditional Toys and Games market by segment, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 8. Global Traditional Toys and Games market by region, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 9. Global Traditional Toys and Games market by segment, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 10. Global Traditional Toys and Games market by region, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 11. Global Traditional Toys and Games market by segment, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 12. Global Traditional Toys and Games market by region, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 13. Global Traditional Toys and Games market by segment, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 14. Global Traditional Toys and Games market by region, estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 15. U.S. Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 16. U.S. Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 17. U.S. Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 18. Canada Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 19. Canada Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 20. Canada Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 21. UK Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 22. UK Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 23. UK Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 24. Germany Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 25. Germany Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 26. Germany Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 27. RoE Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 28. RoE Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 29. RoE Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 30. China Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 31. China Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 32. China Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 33. India Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 34. India Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 35. India Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 36. Japan Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 37. Japan Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 38. Japan Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 39. RoAPAC Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 40. RoAPAC Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 41. RoAPAC Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 42. Brazil Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 43. Brazil Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 44. Brazil Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 45. Mexico Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 46. Mexico Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 47. Mexico Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 48. RoLA Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 49. RoLA Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 50. RoLA Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 51. Row Traditional Toys and Games market estimates & forecasts, 2018-2028 (USD Billion)
  • TABLE 52. Row Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 53. Row Traditional Toys and Games market estimates & forecasts by segment 2018-2028 (USD Billion)
  • TABLE 54. List of secondary sources, used in the study of Global Traditional Toys and Games market
  • TABLE 55. List of primary sources, used in the study of Global Traditional Toys and Games market
  • TABLE 56. Years considered for the study
  • TABLE 57. Exchange rates considered

LIST OF FIGURES

List of figures

  • FIG 1. Global Traditional Toys and Games market, research methodology
  • FIG 2. Global Traditional Toys and Games market, market estimation techniques
  • FIG 3. Global market size estimates & forecast methods
  • FIG 4. Global Traditional Toys and Games market, key trends 2021
  • FIG 5. Global Traditional Toys and Games market, growth prospects 2022-2028
  • FIG 6. Global Traditional Toys and Games market, porters 5 force model
  • FIG 7. Global Traditional Toys and Games market, pest analysis
  • FIG 8. Global Traditional Toys and Games market, value chain analysis
  • FIG 9. Global Traditional Toys and Games market by segment, 2018 & 2028 (USD Billion)
  • FIG 10. Global Traditional Toys and Games market by segment, 2018 & 2028 (USD Billion)
  • FIG 11. Global Traditional Toys and Games market by segment, 2018 & 2028 (USD Billion)
  • FIG 12. Global Traditional Toys and Games market by segment, 2018 & 2028 (USD Billion)
  • FIG 13. Global Traditional Toys and Games market by segment, 2018 & 2028 (USD Billion)
  • FIG 14. Global Traditional Toys and Games market, regional snapshot 2018 & 2028
  • FIG 15. North America Traditional Toys and Games market 2018 & 2028 (USD Billion)
  • FIG 16. Europe Traditional Toys and Games market 2018 & 2028 (USD Billion)
  • FIG 17. Asia Pacific Traditional Toys and Games market 2018 & 2028 (USD Billion)
  • FIG 18. Latin America Traditional Toys and Games market 2018 & 2028 (USD Billion)
  • FIG 19. Global Traditional Toys and Games market, company market share analysis (2021)